glsl: Implement legacy varyings
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		| @@ -200,6 +200,27 @@ std::string_view OutputPrimitive(OutputTopology topology) { | |||||||
|     throw InvalidArgument("Invalid output topology {}", topology); |     throw InvalidArgument("Invalid output topology {}", topology); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void SetupLegacyOutPerVertex(EmitContext& ctx, std::string& header) { | ||||||
|  |     if (!ctx.info.stores_legacy_varyings) { | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  |     if (ctx.info.stores_fixed_fnc_textures) { | ||||||
|  |         header += "vec4 gl_TexCoord[8];"; | ||||||
|  |     } | ||||||
|  |     if (ctx.info.stores_color_front_diffuse) { | ||||||
|  |         header += "vec4 gl_FrontColor;"; | ||||||
|  |     } | ||||||
|  |     if (ctx.info.stores_color_front_specular) { | ||||||
|  |         header += "vec4 gl_FrontSecondaryColor;"; | ||||||
|  |     } | ||||||
|  |     if (ctx.info.stores_color_back_diffuse) { | ||||||
|  |         header += "vec4 gl_BackColor;"; | ||||||
|  |     } | ||||||
|  |     if (ctx.info.stores_color_back_specular) { | ||||||
|  |         header += "vec4 gl_BackSecondaryColor;"; | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
| void SetupOutPerVertex(EmitContext& ctx, std::string& header) { | void SetupOutPerVertex(EmitContext& ctx, std::string& header) { | ||||||
|     if (!StoresPerVertexAttributes(ctx.stage)) { |     if (!StoresPerVertexAttributes(ctx.stage)) { | ||||||
|         return; |         return; | ||||||
| @@ -215,18 +236,34 @@ void SetupOutPerVertex(EmitContext& ctx, std::string& header) { | |||||||
|         ctx.stage != Stage::Geometry) { |         ctx.stage != Stage::Geometry) { | ||||||
|         header += "int gl_ViewportIndex;"; |         header += "int gl_ViewportIndex;"; | ||||||
|     } |     } | ||||||
|  |     SetupLegacyOutPerVertex(ctx, header); | ||||||
|     header += "};"; |     header += "};"; | ||||||
|     if (ctx.info.stores_viewport_index && ctx.stage == Stage::Geometry) { |     if (ctx.info.stores_viewport_index && ctx.stage == Stage::Geometry) { | ||||||
|         header += "out int gl_ViewportIndex;"; |         header += "out int gl_ViewportIndex;"; | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void SetupLegacyInPerFragment(EmitContext& ctx, std::string& header) { | ||||||
|  |     if (!ctx.info.loads_legacy_varyings) { | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  |     header += "in gl_PerFragment{"; | ||||||
|  |     if (ctx.info.loads_fixed_fnc_textures) { | ||||||
|  |         header += "vec4 gl_TexCoord[8];"; | ||||||
|  |     } | ||||||
|  |     if (ctx.info.loads_color_front_diffuse) { | ||||||
|  |         header += "vec4 gl_Color;"; | ||||||
|  |     } | ||||||
|  |     header += "};"; | ||||||
|  | } | ||||||
|  |  | ||||||
| } // Anonymous namespace | } // Anonymous namespace | ||||||
|  |  | ||||||
| EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_, | EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_, | ||||||
|                          const RuntimeInfo& runtime_info_) |                          const RuntimeInfo& runtime_info_) | ||||||
|     : info{program.info}, profile{profile_}, runtime_info{runtime_info_} { |     : info{program.info}, profile{profile_}, runtime_info{runtime_info_} { | ||||||
|     header += "#pragma optionNV(fastmath off)\n"; |     header += "#pragma optionNV(fastmath off)\n"; | ||||||
|     SetupExtensions(header); |     SetupExtensions(); | ||||||
|     stage = program.stage; |     stage = program.stage; | ||||||
|     switch (program.stage) { |     switch (program.stage) { | ||||||
|     case Stage::VertexA: |     case Stage::VertexA: | ||||||
| @@ -271,6 +308,8 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile | |||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|     SetupOutPerVertex(*this, header); |     SetupOutPerVertex(*this, header); | ||||||
|  |     SetupLegacyInPerFragment(*this, header); | ||||||
|  |  | ||||||
|     for (size_t index = 0; index < info.input_generics.size(); ++index) { |     for (size_t index = 0; index < info.input_generics.size(); ++index) { | ||||||
|         const auto& generic{info.input_generics[index]}; |         const auto& generic{info.input_generics[index]}; | ||||||
|         if (generic.used) { |         if (generic.used) { | ||||||
| @@ -306,7 +345,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile | |||||||
|     DefineConstants(); |     DefineConstants(); | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitContext::SetupExtensions(std::string&) { | void EmitContext::SetupExtensions() { | ||||||
|     if (profile.support_gl_texture_shadow_lod) { |     if (profile.support_gl_texture_shadow_lod) { | ||||||
|         header += "#extension GL_EXT_texture_shadow_lod : enable\n"; |         header += "#extension GL_EXT_texture_shadow_lod : enable\n"; | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -157,7 +157,7 @@ public: | |||||||
|     bool uses_cc_carry{}; |     bool uses_cc_carry{}; | ||||||
|  |  | ||||||
| private: | private: | ||||||
|     void SetupExtensions(std::string& header); |     void SetupExtensions(); | ||||||
|     void DefineConstantBuffers(Bindings& bindings); |     void DefineConstantBuffers(Bindings& bindings); | ||||||
|     void DefineStorageBuffers(Bindings& bindings); |     void DefineStorageBuffers(Bindings& bindings); | ||||||
|     void DefineGenericOutput(size_t index, u32 invocations); |     void DefineGenericOutput(size_t index, u32 invocations); | ||||||
|   | |||||||
| @@ -166,7 +166,7 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) { | |||||||
| } | } | ||||||
|  |  | ||||||
| std::string GlslVersionSpecifier(const EmitContext& ctx) { | std::string GlslVersionSpecifier(const EmitContext& ctx) { | ||||||
|     if (ctx.uses_y_direction) { |     if (ctx.uses_y_direction || ctx.info.stores_legacy_varyings) { | ||||||
|         return " compatibility"; |         return " compatibility"; | ||||||
|     } |     } | ||||||
|     return ""; |     return ""; | ||||||
|   | |||||||
| @@ -98,6 +98,10 @@ void GetCbuf16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const | |||||||
|                 bit_offset); |                 bit_offset); | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | u32 TexCoordIndex(IR::Attribute attr) { | ||||||
|  |     return (static_cast<u32>(attr) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4; | ||||||
|  | } | ||||||
| } // Anonymous namespace | } // Anonymous namespace | ||||||
|  |  | ||||||
| void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||||
| @@ -178,6 +182,17 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, | |||||||
|         ctx.AddF32("{}=in_attr{}{}.{};", inst, index, InputVertexIndex(ctx, vertex), swizzle); |         ctx.AddF32("{}=in_attr{}{}.{};", inst, index, InputVertexIndex(ctx, vertex), swizzle); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|  |     // GLSL only exposes 8 legacy texcoords | ||||||
|  |     if (attr >= IR::Attribute::FixedFncTexture8S && attr <= IR::Attribute::FixedFncTexture9Q) { | ||||||
|  |         // LOG_WARNING(..., "GLSL does not allow access to gl_TexCoord[{}]", TexCoordIndex(attr)); | ||||||
|  |         ctx.AddF32("{}=0.f;", inst); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  |     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture7Q) { | ||||||
|  |         const u32 index{TexCoordIndex(attr)}; | ||||||
|  |         ctx.AddF32("{}=gl_TexCoord[{}].{};", inst, index, swizzle); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|     switch (attr) { |     switch (attr) { | ||||||
|     case IR::Attribute::PrimitiveId: |     case IR::Attribute::PrimitiveId: | ||||||
|         ctx.AddF32("{}=itof(gl_PrimitiveID);", inst); |         ctx.AddF32("{}=itof(gl_PrimitiveID);", inst); | ||||||
| @@ -227,19 +242,29 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val | |||||||
|                       [[maybe_unused]] std::string_view vertex) { |                       [[maybe_unused]] std::string_view vertex) { | ||||||
|     if (IR::IsGeneric(attr)) { |     if (IR::IsGeneric(attr)) { | ||||||
|         const u32 index{IR::GenericAttributeIndex(attr)}; |         const u32 index{IR::GenericAttributeIndex(attr)}; | ||||||
|         const u32 element{IR::GenericAttributeElement(attr)}; |         const u32 attr_element{IR::GenericAttributeElement(attr)}; | ||||||
|         const GenericElementInfo& info{ctx.output_generics.at(index).at(element)}; |         const GenericElementInfo& info{ctx.output_generics.at(index).at(attr_element)}; | ||||||
|         const auto output_decorator{OutputVertexIndex(ctx)}; |         const auto output_decorator{OutputVertexIndex(ctx)}; | ||||||
|         if (info.num_components == 1) { |         if (info.num_components == 1) { | ||||||
|             ctx.Add("{}{}={};", info.name, output_decorator, value); |             ctx.Add("{}{}={};", info.name, output_decorator, value); | ||||||
|         } else { |         } else { | ||||||
|             const u32 index_element{element - info.first_element}; |             const u32 index_element{attr_element - info.first_element}; | ||||||
|             ctx.Add("{}{}.{}={};", info.name, output_decorator, "xyzw"[index_element], value); |             ctx.Add("{}{}.{}={};", info.name, output_decorator, "xyzw"[index_element], value); | ||||||
|         } |         } | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|     const u32 element{static_cast<u32>(attr) % 4}; |     const u32 element{static_cast<u32>(attr) % 4}; | ||||||
|     const char swizzle{"xyzw"[element]}; |     const char swizzle{"xyzw"[element]}; | ||||||
|  |     // GLSL only exposes 8 legacy texcoords | ||||||
|  |     if (attr >= IR::Attribute::FixedFncTexture8S && attr <= IR::Attribute::FixedFncTexture9Q) { | ||||||
|  |         // LOG_WARNING(..., "GLSL does not allow access to gl_TexCoord[{}]", TexCoordIndex(attr)); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  |     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture7Q) { | ||||||
|  |         const u32 index{TexCoordIndex(attr)}; | ||||||
|  |         ctx.Add("gl_TexCoord[{}].{}={};", index, swizzle, value); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|     switch (attr) { |     switch (attr) { | ||||||
|     case IR::Attribute::Layer: |     case IR::Attribute::Layer: | ||||||
|         if (ctx.stage != Stage::Geometry && |         if (ctx.stage != Stage::Geometry && | ||||||
|   | |||||||
| @@ -35,6 +35,7 @@ void GetAttribute(Info& info, IR::Attribute attr) { | |||||||
|     } |     } | ||||||
|     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { |     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { | ||||||
|         info.loads_fixed_fnc_textures = true; |         info.loads_fixed_fnc_textures = true; | ||||||
|  |         info.loads_legacy_varyings = true; | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|     switch (attr) { |     switch (attr) { | ||||||
| @@ -52,6 +53,7 @@ void GetAttribute(Info& info, IR::Attribute attr) { | |||||||
|     case IR::Attribute::ColorFrontDiffuseB: |     case IR::Attribute::ColorFrontDiffuseB: | ||||||
|     case IR::Attribute::ColorFrontDiffuseA: |     case IR::Attribute::ColorFrontDiffuseA: | ||||||
|         info.loads_color_front_diffuse = true; |         info.loads_color_front_diffuse = true; | ||||||
|  |         info.loads_legacy_varyings = true; | ||||||
|         break; |         break; | ||||||
|     case IR::Attribute::PointSpriteS: |     case IR::Attribute::PointSpriteS: | ||||||
|     case IR::Attribute::PointSpriteT: |     case IR::Attribute::PointSpriteT: | ||||||
| @@ -82,6 +84,7 @@ void SetAttribute(Info& info, IR::Attribute attr) { | |||||||
|     } |     } | ||||||
|     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { |     if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { | ||||||
|         info.stores_fixed_fnc_textures = true; |         info.stores_fixed_fnc_textures = true; | ||||||
|  |         info.stores_legacy_varyings = true; | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|     switch (attr) { |     switch (attr) { | ||||||
| @@ -105,24 +108,28 @@ void SetAttribute(Info& info, IR::Attribute attr) { | |||||||
|     case IR::Attribute::ColorFrontDiffuseB: |     case IR::Attribute::ColorFrontDiffuseB: | ||||||
|     case IR::Attribute::ColorFrontDiffuseA: |     case IR::Attribute::ColorFrontDiffuseA: | ||||||
|         info.stores_color_front_diffuse = true; |         info.stores_color_front_diffuse = true; | ||||||
|  |         info.stores_legacy_varyings = true; | ||||||
|         break; |         break; | ||||||
|     case IR::Attribute::ColorFrontSpecularR: |     case IR::Attribute::ColorFrontSpecularR: | ||||||
|     case IR::Attribute::ColorFrontSpecularG: |     case IR::Attribute::ColorFrontSpecularG: | ||||||
|     case IR::Attribute::ColorFrontSpecularB: |     case IR::Attribute::ColorFrontSpecularB: | ||||||
|     case IR::Attribute::ColorFrontSpecularA: |     case IR::Attribute::ColorFrontSpecularA: | ||||||
|         info.stores_color_front_specular = true; |         info.stores_color_front_specular = true; | ||||||
|  |         info.stores_legacy_varyings = true; | ||||||
|         break; |         break; | ||||||
|     case IR::Attribute::ColorBackDiffuseR: |     case IR::Attribute::ColorBackDiffuseR: | ||||||
|     case IR::Attribute::ColorBackDiffuseG: |     case IR::Attribute::ColorBackDiffuseG: | ||||||
|     case IR::Attribute::ColorBackDiffuseB: |     case IR::Attribute::ColorBackDiffuseB: | ||||||
|     case IR::Attribute::ColorBackDiffuseA: |     case IR::Attribute::ColorBackDiffuseA: | ||||||
|         info.stores_color_back_diffuse = true; |         info.stores_color_back_diffuse = true; | ||||||
|  |         info.stores_legacy_varyings = true; | ||||||
|         break; |         break; | ||||||
|     case IR::Attribute::ColorBackSpecularR: |     case IR::Attribute::ColorBackSpecularR: | ||||||
|     case IR::Attribute::ColorBackSpecularG: |     case IR::Attribute::ColorBackSpecularG: | ||||||
|     case IR::Attribute::ColorBackSpecularB: |     case IR::Attribute::ColorBackSpecularB: | ||||||
|     case IR::Attribute::ColorBackSpecularA: |     case IR::Attribute::ColorBackSpecularA: | ||||||
|         info.stores_color_front_specular = true; |         info.stores_color_back_specular = true; | ||||||
|  |         info.stores_legacy_varyings = true; | ||||||
|         break; |         break; | ||||||
|     case IR::Attribute::ClipDistance0: |     case IR::Attribute::ClipDistance0: | ||||||
|     case IR::Attribute::ClipDistance1: |     case IR::Attribute::ClipDistance1: | ||||||
|   | |||||||
| @@ -128,6 +128,7 @@ struct Info { | |||||||
|     bool loads_instance_id{}; |     bool loads_instance_id{}; | ||||||
|     bool loads_vertex_id{}; |     bool loads_vertex_id{}; | ||||||
|     bool loads_front_face{}; |     bool loads_front_face{}; | ||||||
|  |     bool loads_legacy_varyings{}; | ||||||
|  |  | ||||||
|     bool loads_tess_coord{}; |     bool loads_tess_coord{}; | ||||||
|  |  | ||||||
| @@ -150,6 +151,7 @@ struct Info { | |||||||
|     bool stores_clip_distance{}; |     bool stores_clip_distance{}; | ||||||
|     bool stores_fog_coordinate{}; |     bool stores_fog_coordinate{}; | ||||||
|     bool stores_viewport_mask{}; |     bool stores_viewport_mask{}; | ||||||
|  |     bool stores_legacy_varyings{}; | ||||||
|  |  | ||||||
|     bool stores_tess_level_outer{}; |     bool stores_tess_level_outer{}; | ||||||
|     bool stores_tess_level_inner{}; |     bool stores_tess_level_inner{}; | ||||||
|   | |||||||
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