Merge pull request #10433 from FernandoS27/theres-a-lime-coming-around
Texture Cache Util: Fix block depth adjustment on slices.
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		| @@ -123,7 +123,9 @@ template <u32 GOB_EXTENT> | |||||||
|     return { |     return { | ||||||
|         .width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level), |         .width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level), | ||||||
|         .height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level), |         .height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level), | ||||||
|         .depth = AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level), |         .depth = level == 0 | ||||||
|  |                      ? block_size.depth | ||||||
|  |                      : AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level), | ||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -165,6 +167,13 @@ template <u32 GOB_EXTENT> | |||||||
| } | } | ||||||
|  |  | ||||||
| [[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) { | [[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) { | ||||||
|  |     if (level == 0) { | ||||||
|  |         return Extent3D{ | ||||||
|  |             .width = info.block.width, | ||||||
|  |             .height = info.block.height, | ||||||
|  |             .depth = info.block.depth, | ||||||
|  |         }; | ||||||
|  |     } | ||||||
|     const Extent3D blocks = NumLevelBlocks(info, level); |     const Extent3D blocks = NumLevelBlocks(info, level); | ||||||
|     return Extent3D{ |     return Extent3D{ | ||||||
|         .width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width), |         .width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width), | ||||||
| @@ -1288,7 +1297,9 @@ u32 MapSizeBytes(const ImageBase& image) { | |||||||
|  |  | ||||||
| static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) == | static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) == | ||||||
|               0x7f8000); |               0x7f8000); | ||||||
| static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x4000); | static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x40000); | ||||||
|  |  | ||||||
|  | static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x40000); | ||||||
|  |  | ||||||
| static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) == | static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) == | ||||||
|               0x2afc00); |               0x2afc00); | ||||||
|   | |||||||
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