Merge pull request #6248 from A-w-x/intelmesa
gl_device: Intel: Disable texture view formats workaround on mesa
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		| @@ -241,7 +241,7 @@ Device::Device() { | |||||||
|     has_variable_aoffi = TestVariableAoffi(); |     has_variable_aoffi = TestVariableAoffi(); | ||||||
|     has_component_indexing_bug = is_amd; |     has_component_indexing_bug = is_amd; | ||||||
|     has_precise_bug = TestPreciseBug(); |     has_precise_bug = TestPreciseBug(); | ||||||
|     has_broken_texture_view_formats = is_amd || is_intel; |     has_broken_texture_view_formats = is_amd || (!is_linux && is_intel); | ||||||
|     has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2; |     has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2; | ||||||
|     has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory; |     has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory; | ||||||
|     has_debugging_tool_attached = IsDebugToolAttached(extensions); |     has_debugging_tool_attached = IsDebugToolAttached(extensions); | ||||||
|   | |||||||
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