vulkan_device: Add a check for int8 support
Silences validation errors when shaders use int8 without specifying its support to the API
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		| @@ -281,7 +281,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw | ||||
|         .supported_spirv = device.IsKhrSpirv1_4Supported() ? 0x00010400U : 0x00010000U, | ||||
|         .unified_descriptor_binding = true, | ||||
|         .support_descriptor_aliasing = true, | ||||
|         .support_int8 = true, | ||||
|         .support_int8 = device.IsInt8Supported(), | ||||
|         .support_int16 = device.IsShaderInt16Supported(), | ||||
|         .support_int64 = device.IsShaderInt64Supported(), | ||||
|         .support_vertex_instance_id = false, | ||||
|   | ||||
| @@ -368,18 +368,21 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR | ||||
|     }; | ||||
|     SetNext(next, demote); | ||||
|  | ||||
|     VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8; | ||||
|     if (is_float16_supported) { | ||||
|         float16_int8 = { | ||||
|     if (is_int8_supported || is_float16_supported) { | ||||
|         VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8{ | ||||
|             .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR, | ||||
|             .pNext = nullptr, | ||||
|             .shaderFloat16 = true, | ||||
|             .shaderInt8 = false, | ||||
|             .shaderFloat16 = is_float16_supported, | ||||
|             .shaderInt8 = is_int8_supported, | ||||
|         }; | ||||
|         SetNext(next, float16_int8); | ||||
|     } else { | ||||
|     } | ||||
|     if (!is_float16_supported) { | ||||
|         LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively"); | ||||
|     } | ||||
|     if (!is_int8_supported) { | ||||
|         LOG_INFO(Render_Vulkan, "Device doesn't support int8 natively"); | ||||
|     } | ||||
|  | ||||
|     if (!nv_viewport_swizzle) { | ||||
|         LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles"); | ||||
| @@ -909,6 +912,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { | ||||
|  | ||||
|         physical.GetFeatures2KHR(features); | ||||
|         is_float16_supported = float16_int8_features.shaderFloat16; | ||||
|         is_int8_supported = float16_int8_features.shaderInt8; | ||||
|         extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME); | ||||
|     } | ||||
|     if (has_ext_subgroup_size_control) { | ||||
|   | ||||
| @@ -139,11 +139,16 @@ public: | ||||
|         return is_optimal_astc_supported; | ||||
|     } | ||||
|  | ||||
|     /// Returns true if the device supports float16 natively | ||||
|     /// Returns true if the device supports float16 natively. | ||||
|     bool IsFloat16Supported() const { | ||||
|         return is_float16_supported; | ||||
|     } | ||||
|  | ||||
|     /// Returns true if the device supports int8 natively. | ||||
|     bool IsInt8Supported() const { | ||||
|         return is_int8_supported; | ||||
|     } | ||||
|  | ||||
|     /// Returns true if the device warp size can potentially be bigger than guest's warp size. | ||||
|     bool IsWarpSizePotentiallyBiggerThanGuest() const { | ||||
|         return is_warp_potentially_bigger; | ||||
| @@ -367,7 +372,8 @@ private: | ||||
|     u64 device_access_memory{};                 ///< Total size of device local memory in bytes. | ||||
|     u32 max_push_descriptors{};                 ///< Maximum number of push descriptors | ||||
|     bool is_optimal_astc_supported{};           ///< Support for native ASTC. | ||||
|     bool is_float16_supported{};                ///< Support for float16 arithmetics. | ||||
|     bool is_float16_supported{};                ///< Support for float16 arithmetic. | ||||
|     bool is_int8_supported{};                   ///< Support for int8 arithmetic. | ||||
|     bool is_warp_potentially_bigger{};          ///< Host warp size can be bigger than guest. | ||||
|     bool is_formatless_image_load_supported{};  ///< Support for shader image read without format. | ||||
|     bool is_depth_bounds_supported{};           ///< Support for depth bounds. | ||||
|   | ||||
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