Disassembler: Chose slightly lower value for chunk size.
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		| @@ -82,7 +82,9 @@ const BreakPoints& DisassemblerModel::GetBreakPoints() const { | |||||||
| } | } | ||||||
|  |  | ||||||
| void DisassemblerModel::ParseFromAddress(unsigned int address) { | void DisassemblerModel::ParseFromAddress(unsigned int address) { | ||||||
|     const unsigned int chunk_size = 1000*1000; // 10*1000*1000 is critical |  | ||||||
|  |     // NOTE: A too large value causes lagging when scrolling the disassembly | ||||||
|  |     const unsigned int chunk_size = 1000*500; | ||||||
|  |  | ||||||
|     // If we haven't loaded anything yet, initialize base address to the parameter address |     // If we haven't loaded anything yet, initialize base address to the parameter address | ||||||
|     if (code_size == 0) |     if (code_size == 0) | ||||||
|   | |||||||
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