Disassembler: Chose slightly lower value for chunk size.
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		| @@ -82,7 +82,9 @@ const BreakPoints& DisassemblerModel::GetBreakPoints() const { | ||||
| } | ||||
|  | ||||
| void DisassemblerModel::ParseFromAddress(unsigned int address) { | ||||
|     const unsigned int chunk_size = 1000*1000; // 10*1000*1000 is critical | ||||
|  | ||||
|     // NOTE: A too large value causes lagging when scrolling the disassembly | ||||
|     const unsigned int chunk_size = 1000*500; | ||||
|  | ||||
|     // If we haven't loaded anything yet, initialize base address to the parameter address | ||||
|     if (code_size == 0) | ||||
|   | ||||
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