video_core: Fix ogl status error when draw_texture
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		| @@ -22,7 +22,7 @@ BlitImageHelper::~BlitImageHelper() = default; | ||||
| void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler, | ||||
|                                 const Region2D& dst_region, const Region2D& src_region, | ||||
|                                 const Extent3D& src_size) { | ||||
|     glEnable(GL_CULL_FACE); | ||||
|     glDisable(GL_CULL_FACE); | ||||
|     glDisable(GL_COLOR_LOGIC_OP); | ||||
|     glDisable(GL_DEPTH_TEST); | ||||
|     glDisable(GL_STENCIL_TEST); | ||||
| @@ -31,7 +31,6 @@ void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, G | ||||
|     glDisable(GL_ALPHA_TEST); | ||||
|     glDisablei(GL_BLEND, 0); | ||||
|     glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ||||
|     glCullFace(GL_BACK); | ||||
|     glFrontFace(GL_CW); | ||||
|     glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ||||
|     glDepthRangeIndexed(0, 0.0, 0.0); | ||||
|   | ||||
| @@ -357,6 +357,7 @@ void RasterizerOpenGL::DrawTexture() { | ||||
|                                         .y = static_cast<s32>(draw_texture_state.src_y1)}}; | ||||
|         blit_image.BlitColor(texture_cache.GetFramebuffer()->Handle(), texture.DefaultHandle(), | ||||
|                              sampler->Handle(), dst_region, src_region, texture.size); | ||||
|         state_tracker.InvalidateState(); | ||||
|     } | ||||
|  | ||||
|     ++num_queued_commands; | ||||
|   | ||||
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