spirv: Implement image buffers
This commit is contained in:
		| @@ -54,28 +54,30 @@ Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) { | |||||||
|     throw InvalidArgument("Invalid texture type {}", desc.type); |     throw InvalidArgument("Invalid texture type {}", desc.type); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | spv::ImageFormat GetImageFormat(ImageFormat format) { | ||||||
|  |     switch (format) { | ||||||
|  |     case ImageFormat::Typeless: | ||||||
|  |         return spv::ImageFormat::Unknown; | ||||||
|  |     case ImageFormat::R8_UINT: | ||||||
|  |         return spv::ImageFormat::R8ui; | ||||||
|  |     case ImageFormat::R8_SINT: | ||||||
|  |         return spv::ImageFormat::R8i; | ||||||
|  |     case ImageFormat::R16_UINT: | ||||||
|  |         return spv::ImageFormat::R16ui; | ||||||
|  |     case ImageFormat::R16_SINT: | ||||||
|  |         return spv::ImageFormat::R16i; | ||||||
|  |     case ImageFormat::R32_UINT: | ||||||
|  |         return spv::ImageFormat::R32ui; | ||||||
|  |     case ImageFormat::R32G32_UINT: | ||||||
|  |         return spv::ImageFormat::Rg32ui; | ||||||
|  |     case ImageFormat::R32G32B32A32_UINT: | ||||||
|  |         return spv::ImageFormat::Rgba32ui; | ||||||
|  |     } | ||||||
|  |     throw InvalidArgument("Invalid image format {}", format); | ||||||
|  | } | ||||||
|  |  | ||||||
| Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) { | Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) { | ||||||
|     const spv::ImageFormat format{[&] { |     const spv::ImageFormat format{GetImageFormat(desc.format)}; | ||||||
|         switch (desc.format) { |  | ||||||
|         case ImageFormat::Typeless: |  | ||||||
|             return spv::ImageFormat::Unknown; |  | ||||||
|         case ImageFormat::R8_UINT: |  | ||||||
|             return spv::ImageFormat::R8ui; |  | ||||||
|         case ImageFormat::R8_SINT: |  | ||||||
|             return spv::ImageFormat::R8i; |  | ||||||
|         case ImageFormat::R16_UINT: |  | ||||||
|             return spv::ImageFormat::R16ui; |  | ||||||
|         case ImageFormat::R16_SINT: |  | ||||||
|             return spv::ImageFormat::R16i; |  | ||||||
|         case ImageFormat::R32_UINT: |  | ||||||
|             return spv::ImageFormat::R32ui; |  | ||||||
|         case ImageFormat::R32G32_UINT: |  | ||||||
|             return spv::ImageFormat::Rg32ui; |  | ||||||
|         case ImageFormat::R32G32B32A32_UINT: |  | ||||||
|             return spv::ImageFormat::Rgba32ui; |  | ||||||
|         } |  | ||||||
|         throw InvalidArgument("Invalid image format {}", desc.format); |  | ||||||
|     }()}; |  | ||||||
|     const Id type{ctx.U32[1]}; |     const Id type{ctx.U32[1]}; | ||||||
|     switch (desc.type) { |     switch (desc.type) { | ||||||
|     case TextureType::Color1D: |     case TextureType::Color1D: | ||||||
| @@ -388,6 +390,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin | |||||||
|     DefineConstantBuffers(program.info, binding); |     DefineConstantBuffers(program.info, binding); | ||||||
|     DefineStorageBuffers(program.info, binding); |     DefineStorageBuffers(program.info, binding); | ||||||
|     DefineTextureBuffers(program.info, binding); |     DefineTextureBuffers(program.info, binding); | ||||||
|  |     DefineImageBuffers(program.info, binding); | ||||||
|     DefineTextures(program.info, binding); |     DefineTextures(program.info, binding); | ||||||
|     DefineImages(program.info, binding); |     DefineImages(program.info, binding); | ||||||
|     DefineAttributeMemAccess(program.info); |     DefineAttributeMemAccess(program.info); | ||||||
| @@ -883,6 +886,31 @@ void EmitContext::DefineTextureBuffers(const Info& info, u32& binding) { | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void EmitContext::DefineImageBuffers(const Info& info, u32& binding) { | ||||||
|  |     image_buffers.reserve(info.image_buffer_descriptors.size()); | ||||||
|  |     for (const ImageBufferDescriptor& desc : info.image_buffer_descriptors) { | ||||||
|  |         if (desc.count != 1) { | ||||||
|  |             throw NotImplementedException("Array of image buffers"); | ||||||
|  |         } | ||||||
|  |         const spv::ImageFormat format{GetImageFormat(desc.format)}; | ||||||
|  |         const Id image_type{TypeImage(U32[4], spv::Dim::Buffer, false, false, false, 2, format)}; | ||||||
|  |         const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)}; | ||||||
|  |         const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)}; | ||||||
|  |         Decorate(id, spv::Decoration::Binding, binding); | ||||||
|  |         Decorate(id, spv::Decoration::DescriptorSet, 0U); | ||||||
|  |         Name(id, fmt::format("imgbuf{}_{:02x}", desc.cbuf_index, desc.cbuf_offset)); | ||||||
|  |         const ImageBufferDefinition def{ | ||||||
|  |             .id = id, | ||||||
|  |             .image_type = image_type, | ||||||
|  |         }; | ||||||
|  |         image_buffers.insert(image_buffers.end(), desc.count, def); | ||||||
|  |         if (profile.supported_spirv >= 0x00010400) { | ||||||
|  |             interfaces.push_back(id); | ||||||
|  |         } | ||||||
|  |         binding += desc.count; | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
| void EmitContext::DefineTextures(const Info& info, u32& binding) { | void EmitContext::DefineTextures(const Info& info, u32& binding) { | ||||||
|     textures.reserve(info.texture_descriptors.size()); |     textures.reserve(info.texture_descriptors.size()); | ||||||
|     for (const TextureDescriptor& desc : info.texture_descriptors) { |     for (const TextureDescriptor& desc : info.texture_descriptors) { | ||||||
|   | |||||||
| @@ -35,6 +35,11 @@ struct TextureDefinition { | |||||||
|     Id image_type; |     Id image_type; | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | struct ImageBufferDefinition { | ||||||
|  |     Id id; | ||||||
|  |     Id image_type; | ||||||
|  | }; | ||||||
|  |  | ||||||
| struct ImageDefinition { | struct ImageDefinition { | ||||||
|     Id id; |     Id id; | ||||||
|     Id image_type; |     Id image_type; | ||||||
| @@ -136,6 +141,7 @@ public: | |||||||
|     std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{}; |     std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{}; | ||||||
|     std::array<StorageDefinitions, Info::MAX_SSBOS> ssbos{}; |     std::array<StorageDefinitions, Info::MAX_SSBOS> ssbos{}; | ||||||
|     std::vector<Id> texture_buffers; |     std::vector<Id> texture_buffers; | ||||||
|  |     std::vector<ImageBufferDefinition> image_buffers; | ||||||
|     std::vector<TextureDefinition> textures; |     std::vector<TextureDefinition> textures; | ||||||
|     std::vector<ImageDefinition> images; |     std::vector<ImageDefinition> images; | ||||||
|  |  | ||||||
| @@ -213,6 +219,7 @@ private: | |||||||
|     void DefineConstantBuffers(const Info& info, u32& binding); |     void DefineConstantBuffers(const Info& info, u32& binding); | ||||||
|     void DefineStorageBuffers(const Info& info, u32& binding); |     void DefineStorageBuffers(const Info& info, u32& binding); | ||||||
|     void DefineTextureBuffers(const Info& info, u32& binding); |     void DefineTextureBuffers(const Info& info, u32& binding); | ||||||
|  |     void DefineImageBuffers(const Info& info, u32& binding); | ||||||
|     void DefineTextures(const Info& info, u32& binding); |     void DefineTextures(const Info& info, u32& binding); | ||||||
|     void DefineImages(const Info& info, u32& binding); |     void DefineImages(const Info& info, u32& binding); | ||||||
|     void DefineAttributeMemAccess(const Info& info); |     void DefineAttributeMemAccess(const Info& info); | ||||||
|   | |||||||
| @@ -149,7 +149,8 @@ Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) { | |||||||
|         throw NotImplementedException("Indirect image indexing"); |         throw NotImplementedException("Indirect image indexing"); | ||||||
|     } |     } | ||||||
|     if (info.type == TextureType::Buffer) { |     if (info.type == TextureType::Buffer) { | ||||||
|         throw NotImplementedException("Image buffer"); |         const ImageBufferDefinition def{ctx.image_buffers.at(index.U32())}; | ||||||
|  |         return ctx.OpLoad(def.image_type, def.id); | ||||||
|     } else { |     } else { | ||||||
|         const ImageDefinition def{ctx.images.at(index.U32())}; |         const ImageDefinition def{ctx.images.at(index.U32())}; | ||||||
|         return ctx.OpLoad(def.image_type, def.id); |         return ctx.OpLoad(def.image_type, def.id); | ||||||
|   | |||||||
| @@ -158,9 +158,11 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) { | |||||||
| class Descriptors { | class Descriptors { | ||||||
| public: | public: | ||||||
|     explicit Descriptors(TextureBufferDescriptors& texture_buffer_descriptors_, |     explicit Descriptors(TextureBufferDescriptors& texture_buffer_descriptors_, | ||||||
|  |                          ImageBufferDescriptors& image_buffer_descriptors_, | ||||||
|                          TextureDescriptors& texture_descriptors_, |                          TextureDescriptors& texture_descriptors_, | ||||||
|                          ImageDescriptors& image_descriptors_) |                          ImageDescriptors& image_descriptors_) | ||||||
|         : texture_buffer_descriptors{texture_buffer_descriptors_}, |         : texture_buffer_descriptors{texture_buffer_descriptors_}, | ||||||
|  |           image_buffer_descriptors{image_buffer_descriptors_}, | ||||||
|           texture_descriptors{texture_descriptors_}, image_descriptors{image_descriptors_} {} |           texture_descriptors{texture_descriptors_}, image_descriptors{image_descriptors_} {} | ||||||
|  |  | ||||||
|     u32 Add(const TextureBufferDescriptor& desc) { |     u32 Add(const TextureBufferDescriptor& desc) { | ||||||
| @@ -170,6 +172,13 @@ public: | |||||||
|         }); |         }); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  |     u32 Add(const ImageBufferDescriptor& desc) { | ||||||
|  |         return Add(image_buffer_descriptors, desc, [&desc](const auto& existing) { | ||||||
|  |             return desc.format == existing.format && desc.cbuf_index == existing.cbuf_index && | ||||||
|  |                    desc.cbuf_offset == existing.cbuf_offset; | ||||||
|  |         }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|     u32 Add(const TextureDescriptor& desc) { |     u32 Add(const TextureDescriptor& desc) { | ||||||
|         return Add(texture_descriptors, desc, [&desc](const auto& existing) { |         return Add(texture_descriptors, desc, [&desc](const auto& existing) { | ||||||
|             return desc.cbuf_index == existing.cbuf_index && |             return desc.cbuf_index == existing.cbuf_index && | ||||||
| @@ -200,6 +209,7 @@ private: | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     TextureBufferDescriptors& texture_buffer_descriptors; |     TextureBufferDescriptors& texture_buffer_descriptors; | ||||||
|  |     ImageBufferDescriptors& image_buffer_descriptors; | ||||||
|     TextureDescriptors& texture_descriptors; |     TextureDescriptors& texture_descriptors; | ||||||
|     ImageDescriptors& image_descriptors; |     ImageDescriptors& image_descriptors; | ||||||
| }; | }; | ||||||
| @@ -224,6 +234,7 @@ void TexturePass(Environment& env, IR::Program& program) { | |||||||
|     }); |     }); | ||||||
|     Descriptors descriptors{ |     Descriptors descriptors{ | ||||||
|         program.info.texture_buffer_descriptors, |         program.info.texture_buffer_descriptors, | ||||||
|  |         program.info.image_buffer_descriptors, | ||||||
|         program.info.texture_descriptors, |         program.info.texture_descriptors, | ||||||
|         program.info.image_descriptors, |         program.info.image_descriptors, | ||||||
|     }; |     }; | ||||||
| @@ -261,7 +272,13 @@ void TexturePass(Environment& env, IR::Program& program) { | |||||||
|         case IR::Opcode::ImageWrite: { |         case IR::Opcode::ImageWrite: { | ||||||
|             const bool is_written{inst->GetOpcode() == IR::Opcode::ImageWrite}; |             const bool is_written{inst->GetOpcode() == IR::Opcode::ImageWrite}; | ||||||
|             if (flags.type == TextureType::Buffer) { |             if (flags.type == TextureType::Buffer) { | ||||||
|                 throw NotImplementedException("Image buffer"); |                 index = descriptors.Add(ImageBufferDescriptor{ | ||||||
|  |                     .format = flags.image_format, | ||||||
|  |                     .is_written = is_written, | ||||||
|  |                     .cbuf_index = cbuf.index, | ||||||
|  |                     .cbuf_offset = cbuf.offset, | ||||||
|  |                     .count = 1, | ||||||
|  |                 }); | ||||||
|             } else { |             } else { | ||||||
|                 index = descriptors.Add(ImageDescriptor{ |                 index = descriptors.Add(ImageDescriptor{ | ||||||
|                     .type = flags.type, |                     .type = flags.type, | ||||||
|   | |||||||
| @@ -67,6 +67,15 @@ struct TextureBufferDescriptor { | |||||||
| }; | }; | ||||||
| using TextureBufferDescriptors = boost::container::small_vector<TextureBufferDescriptor, 6>; | using TextureBufferDescriptors = boost::container::small_vector<TextureBufferDescriptor, 6>; | ||||||
|  |  | ||||||
|  | struct ImageBufferDescriptor { | ||||||
|  |     ImageFormat format; | ||||||
|  |     bool is_written; | ||||||
|  |     u32 cbuf_index; | ||||||
|  |     u32 cbuf_offset; | ||||||
|  |     u32 count; | ||||||
|  | }; | ||||||
|  | using ImageBufferDescriptors = boost::container::small_vector<ImageBufferDescriptor, 2>; | ||||||
|  |  | ||||||
| struct TextureDescriptor { | struct TextureDescriptor { | ||||||
|     TextureType type; |     TextureType type; | ||||||
|     bool is_depth; |     bool is_depth; | ||||||
| @@ -153,6 +162,7 @@ struct Info { | |||||||
|         constant_buffer_descriptors; |         constant_buffer_descriptors; | ||||||
|     boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors; |     boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors; | ||||||
|     TextureBufferDescriptors texture_buffer_descriptors; |     TextureBufferDescriptors texture_buffer_descriptors; | ||||||
|  |     ImageBufferDescriptors image_buffer_descriptors; | ||||||
|     TextureDescriptors texture_descriptors; |     TextureDescriptors texture_descriptors; | ||||||
|     ImageDescriptors image_descriptors; |     ImageDescriptors image_descriptors; | ||||||
| }; | }; | ||||||
|   | |||||||
| @@ -154,7 +154,7 @@ public: | |||||||
|     void UnbindGraphicsTextureBuffers(size_t stage); |     void UnbindGraphicsTextureBuffers(size_t stage); | ||||||
|  |  | ||||||
|     void BindGraphicsTextureBuffer(size_t stage, size_t tbo_index, GPUVAddr gpu_addr, u32 size, |     void BindGraphicsTextureBuffer(size_t stage, size_t tbo_index, GPUVAddr gpu_addr, u32 size, | ||||||
|                                    PixelFormat format); |                                    PixelFormat format, bool is_written); | ||||||
|  |  | ||||||
|     void UnbindComputeStorageBuffers(); |     void UnbindComputeStorageBuffers(); | ||||||
|  |  | ||||||
| @@ -163,8 +163,8 @@ public: | |||||||
|  |  | ||||||
|     void UnbindComputeTextureBuffers(); |     void UnbindComputeTextureBuffers(); | ||||||
|  |  | ||||||
|     void BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, |     void BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, PixelFormat format, | ||||||
|                                   PixelFormat format); |                                   bool is_written); | ||||||
|  |  | ||||||
|     void FlushCachedWrites(); |     void FlushCachedWrites(); | ||||||
|  |  | ||||||
| @@ -393,7 +393,9 @@ private: | |||||||
|     u32 written_compute_storage_buffers = 0; |     u32 written_compute_storage_buffers = 0; | ||||||
|  |  | ||||||
|     std::array<u32, NUM_STAGES> enabled_texture_buffers{}; |     std::array<u32, NUM_STAGES> enabled_texture_buffers{}; | ||||||
|  |     std::array<u32, NUM_STAGES> written_texture_buffers{}; | ||||||
|     u32 enabled_compute_texture_buffers = 0; |     u32 enabled_compute_texture_buffers = 0; | ||||||
|  |     u32 written_compute_texture_buffers = 0; | ||||||
|  |  | ||||||
|     std::array<u32, NUM_STAGES> fast_bound_uniform_buffers{}; |     std::array<u32, NUM_STAGES> fast_bound_uniform_buffers{}; | ||||||
|  |  | ||||||
| @@ -700,12 +702,14 @@ void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, | |||||||
| template <class P> | template <class P> | ||||||
| void BufferCache<P>::UnbindGraphicsTextureBuffers(size_t stage) { | void BufferCache<P>::UnbindGraphicsTextureBuffers(size_t stage) { | ||||||
|     enabled_texture_buffers[stage] = 0; |     enabled_texture_buffers[stage] = 0; | ||||||
|  |     written_texture_buffers[stage] = 0; | ||||||
| } | } | ||||||
|  |  | ||||||
| template <class P> | template <class P> | ||||||
| void BufferCache<P>::BindGraphicsTextureBuffer(size_t stage, size_t tbo_index, GPUVAddr gpu_addr, | void BufferCache<P>::BindGraphicsTextureBuffer(size_t stage, size_t tbo_index, GPUVAddr gpu_addr, | ||||||
|                                                u32 size, PixelFormat format) { |                                                u32 size, PixelFormat format, bool is_written) { | ||||||
|     enabled_texture_buffers[stage] |= 1U << tbo_index; |     enabled_texture_buffers[stage] |= 1U << tbo_index; | ||||||
|  |     written_texture_buffers[stage] |= (is_written ? 1U : 0U) << tbo_index; | ||||||
|     texture_buffers[stage][tbo_index] = GetTextureBufferBinding(gpu_addr, size, format); |     texture_buffers[stage][tbo_index] = GetTextureBufferBinding(gpu_addr, size, format); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -732,12 +736,14 @@ void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, | |||||||
| template <class P> | template <class P> | ||||||
| void BufferCache<P>::UnbindComputeTextureBuffers() { | void BufferCache<P>::UnbindComputeTextureBuffers() { | ||||||
|     enabled_compute_texture_buffers = 0; |     enabled_compute_texture_buffers = 0; | ||||||
|  |     written_compute_texture_buffers = 0; | ||||||
| } | } | ||||||
|  |  | ||||||
| template <class P> | template <class P> | ||||||
| void BufferCache<P>::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, | void BufferCache<P>::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, | ||||||
|                                               PixelFormat format) { |                                               PixelFormat format, bool is_written) { | ||||||
|     enabled_compute_texture_buffers |= 1U << tbo_index; |     enabled_compute_texture_buffers |= 1U << tbo_index; | ||||||
|  |     written_compute_texture_buffers |= (is_written ? 1U : 0U) << tbo_index; | ||||||
|     compute_texture_buffers[tbo_index] = GetTextureBufferBinding(gpu_addr, size, format); |     compute_texture_buffers[tbo_index] = GetTextureBufferBinding(gpu_addr, size, format); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -1274,6 +1280,10 @@ void BufferCache<P>::UpdateTextureBuffers(size_t stage) { | |||||||
|     ForEachEnabledBit(enabled_texture_buffers[stage], [&](u32 index) { |     ForEachEnabledBit(enabled_texture_buffers[stage], [&](u32 index) { | ||||||
|         Binding& binding = texture_buffers[stage][index]; |         Binding& binding = texture_buffers[stage][index]; | ||||||
|         binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); |         binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); | ||||||
|  |         // Mark buffer as written if needed | ||||||
|  |         if (((written_texture_buffers[stage] >> index) & 1) != 0) { | ||||||
|  |             MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size); | ||||||
|  |         } | ||||||
|     }); |     }); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -1343,6 +1353,10 @@ void BufferCache<P>::UpdateComputeTextureBuffers() { | |||||||
|     ForEachEnabledBit(enabled_compute_texture_buffers, [&](u32 index) { |     ForEachEnabledBit(enabled_compute_texture_buffers, [&](u32 index) { | ||||||
|         Binding& binding = compute_texture_buffers[index]; |         Binding& binding = compute_texture_buffers[index]; | ||||||
|         binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); |         binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); | ||||||
|  |         // Mark as written if needed | ||||||
|  |         if (((written_compute_texture_buffers >> index) & 1) != 0) { | ||||||
|  |             MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size); | ||||||
|  |         } | ||||||
|     }); |     }); | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -88,6 +88,7 @@ public: | |||||||
|         Add(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, stage, info.constant_buffer_descriptors.size()); |         Add(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, stage, info.constant_buffer_descriptors.size()); | ||||||
|         Add(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, stage, info.storage_buffers_descriptors.size()); |         Add(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, stage, info.storage_buffers_descriptors.size()); | ||||||
|         Add(VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, stage, info.texture_buffer_descriptors.size()); |         Add(VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, stage, info.texture_buffer_descriptors.size()); | ||||||
|  |         Add(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, stage, info.image_buffer_descriptors.size()); | ||||||
|         Add(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, stage, info.texture_descriptors.size()); |         Add(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, stage, info.texture_descriptors.size()); | ||||||
|         Add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, stage, info.image_descriptors.size()); |         Add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, stage, info.image_descriptors.size()); | ||||||
|     } |     } | ||||||
| @@ -126,6 +127,7 @@ inline void PushImageDescriptors(const Shader::Info& info, const VkSampler*& sam | |||||||
|                                  const ImageId*& image_view_ids, TextureCache& texture_cache, |                                  const ImageId*& image_view_ids, TextureCache& texture_cache, | ||||||
|                                  VKUpdateDescriptorQueue& update_descriptor_queue) { |                                  VKUpdateDescriptorQueue& update_descriptor_queue) { | ||||||
|     image_view_ids += info.texture_buffer_descriptors.size(); |     image_view_ids += info.texture_buffer_descriptors.size(); | ||||||
|  |     image_view_ids += info.image_buffer_descriptors.size(); | ||||||
|     for (const auto& desc : info.texture_descriptors) { |     for (const auto& desc : info.texture_descriptors) { | ||||||
|         const VkSampler sampler{*(samplers++)}; |         const VkSampler sampler{*(samplers++)}; | ||||||
|         ImageView& image_view{texture_cache.GetImageView(*(image_view_ids++))}; |         ImageView& image_view{texture_cache.GetImageView(*(image_view_ids++))}; | ||||||
|   | |||||||
| @@ -97,10 +97,12 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute, | |||||||
|         const u32 raw_handle{gpu_memory.Read<u32>(addr)}; |         const u32 raw_handle{gpu_memory.Read<u32>(addr)}; | ||||||
|         return TextureHandle(raw_handle, via_header_index); |         return TextureHandle(raw_handle, via_header_index); | ||||||
|     }}; |     }}; | ||||||
|     for (const auto& desc : info.texture_buffer_descriptors) { |     const auto add_image{[&](const auto& desc) { | ||||||
|         const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; |         const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; | ||||||
|         image_view_indices.push_back(handle.image); |         image_view_indices.push_back(handle.image); | ||||||
|     } |     }}; | ||||||
|  |     std::ranges::for_each(info.texture_buffer_descriptors, add_image); | ||||||
|  |     std::ranges::for_each(info.image_buffer_descriptors, add_image); | ||||||
|     for (const auto& desc : info.texture_descriptors) { |     for (const auto& desc : info.texture_descriptors) { | ||||||
|         const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; |         const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; | ||||||
|         image_view_indices.push_back(handle.image); |         image_view_indices.push_back(handle.image); | ||||||
| @@ -108,24 +110,29 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute, | |||||||
|         Sampler* const sampler = texture_cache.GetComputeSampler(handle.sampler); |         Sampler* const sampler = texture_cache.GetComputeSampler(handle.sampler); | ||||||
|         samplers.push_back(sampler->Handle()); |         samplers.push_back(sampler->Handle()); | ||||||
|     } |     } | ||||||
|     for (const auto& desc : info.image_descriptors) { |     std::ranges::for_each(info.image_descriptors, add_image); | ||||||
|         const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; |  | ||||||
|         image_view_indices.push_back(handle.image); |  | ||||||
|     } |  | ||||||
|     const std::span indices_span(image_view_indices.data(), image_view_indices.size()); |     const std::span indices_span(image_view_indices.data(), image_view_indices.size()); | ||||||
|     texture_cache.FillComputeImageViews(indices_span, image_view_ids); |     texture_cache.FillComputeImageViews(indices_span, image_view_ids); | ||||||
|  |  | ||||||
|     buffer_cache.UnbindComputeTextureBuffers(); |     buffer_cache.UnbindComputeTextureBuffers(); | ||||||
|     ImageId* texture_buffer_ids{image_view_ids.data()}; |     ImageId* texture_buffer_ids{image_view_ids.data()}; | ||||||
|     size_t index{}; |     size_t index{}; | ||||||
|     for (const auto& desc : info.texture_buffer_descriptors) { |     const auto add_buffer{[&](const auto& desc) { | ||||||
|         ASSERT(desc.count == 1); |         ASSERT(desc.count == 1); | ||||||
|  |         bool is_written{false}; | ||||||
|  |         if constexpr (std::is_same_v<decltype(desc), const Shader::ImageBufferDescriptor&>) { | ||||||
|  |             is_written = desc.is_written; | ||||||
|  |         } | ||||||
|         ImageView& image_view = texture_cache.GetImageView(*texture_buffer_ids); |         ImageView& image_view = texture_cache.GetImageView(*texture_buffer_ids); | ||||||
|         buffer_cache.BindComputeTextureBuffer(index, image_view.GpuAddr(), image_view.BufferSize(), |         buffer_cache.BindComputeTextureBuffer(index, image_view.GpuAddr(), image_view.BufferSize(), | ||||||
|                                               image_view.format); |                                               image_view.format, is_written); | ||||||
|         ++texture_buffer_ids; |         ++texture_buffer_ids; | ||||||
|         ++index; |         ++index; | ||||||
|     } |     }}; | ||||||
|  |     std::ranges::for_each(info.texture_buffer_descriptors, add_buffer); | ||||||
|  |     std::ranges::for_each(info.image_buffer_descriptors, add_buffer); | ||||||
|  |  | ||||||
|     buffer_cache.UpdateComputeBuffers(); |     buffer_cache.UpdateComputeBuffers(); | ||||||
|     buffer_cache.BindHostComputeBuffers(); |     buffer_cache.BindHostComputeBuffers(); | ||||||
|  |  | ||||||
|   | |||||||
| @@ -175,10 +175,12 @@ void GraphicsPipeline::Configure(bool is_indexed) { | |||||||
|             const u32 raw_handle{gpu_memory.Read<u32>(addr)}; |             const u32 raw_handle{gpu_memory.Read<u32>(addr)}; | ||||||
|             return TextureHandle(raw_handle, via_header_index); |             return TextureHandle(raw_handle, via_header_index); | ||||||
|         }}; |         }}; | ||||||
|         for (const auto& desc : info.texture_buffer_descriptors) { |         const auto add_image{[&](const auto& desc) { | ||||||
|             const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; |             const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; | ||||||
|             image_view_indices.push_back(handle.image); |             image_view_indices.push_back(handle.image); | ||||||
|         } |         }}; | ||||||
|  |         std::ranges::for_each(info.texture_buffer_descriptors, add_image); | ||||||
|  |         std::ranges::for_each(info.image_buffer_descriptors, add_image); | ||||||
|         for (const auto& desc : info.texture_descriptors) { |         for (const auto& desc : info.texture_descriptors) { | ||||||
|             const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; |             const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; | ||||||
|             image_view_indices.push_back(handle.image); |             image_view_indices.push_back(handle.image); | ||||||
| @@ -186,28 +188,33 @@ void GraphicsPipeline::Configure(bool is_indexed) { | |||||||
|             Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.sampler)}; |             Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.sampler)}; | ||||||
|             samplers.push_back(sampler->Handle()); |             samplers.push_back(sampler->Handle()); | ||||||
|         } |         } | ||||||
|         for (const auto& desc : info.image_descriptors) { |         std::ranges::for_each(info.image_descriptors, add_image); | ||||||
|             const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)}; |  | ||||||
|             image_view_indices.push_back(handle.image); |  | ||||||
|         } |  | ||||||
|     } |     } | ||||||
|     const std::span indices_span(image_view_indices.data(), image_view_indices.size()); |     const std::span indices_span(image_view_indices.data(), image_view_indices.size()); | ||||||
|     texture_cache.FillGraphicsImageViews(indices_span, image_view_ids); |     texture_cache.FillGraphicsImageViews(indices_span, image_view_ids); | ||||||
|  |  | ||||||
|     ImageId* texture_buffer_index{image_view_ids.data()}; |     ImageId* texture_buffer_index{image_view_ids.data()}; | ||||||
|     for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { |     for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { | ||||||
|         const Shader::Info& info{stage_infos[stage]}; |  | ||||||
|         buffer_cache.UnbindGraphicsTextureBuffers(stage); |  | ||||||
|         size_t index{}; |         size_t index{}; | ||||||
|         for (const auto& desc : info.texture_buffer_descriptors) { |         const auto add_buffer{[&](const auto& desc) { | ||||||
|             ASSERT(desc.count == 1); |             ASSERT(desc.count == 1); | ||||||
|             ImageView& image_view = texture_cache.GetImageView(*texture_buffer_index); |             bool is_written{false}; | ||||||
|  |             if constexpr (std::is_same_v<decltype(desc), const Shader::ImageBufferDescriptor&>) { | ||||||
|  |                 is_written = desc.is_written; | ||||||
|  |             } | ||||||
|  |             ImageView& image_view{texture_cache.GetImageView(*texture_buffer_index)}; | ||||||
|             buffer_cache.BindGraphicsTextureBuffer(stage, index, image_view.GpuAddr(), |             buffer_cache.BindGraphicsTextureBuffer(stage, index, image_view.GpuAddr(), | ||||||
|                                                    image_view.BufferSize(), image_view.format); |                                                    image_view.BufferSize(), image_view.format, | ||||||
|  |                                                    is_written); | ||||||
|             ++index; |             ++index; | ||||||
|             ++texture_buffer_index; |             ++texture_buffer_index; | ||||||
|         } |         }}; | ||||||
|  |         const Shader::Info& info{stage_infos[stage]}; | ||||||
|  |         buffer_cache.UnbindGraphicsTextureBuffers(stage); | ||||||
|  |         std::ranges::for_each(info.texture_buffer_descriptors, add_buffer); | ||||||
|  |         std::ranges::for_each(info.image_buffer_descriptors, add_buffer); | ||||||
|         texture_buffer_index += info.texture_descriptors.size(); |         texture_buffer_index += info.texture_descriptors.size(); | ||||||
|  |         texture_buffer_index += info.image_descriptors.size(); | ||||||
|     } |     } | ||||||
|     buffer_cache.UpdateGraphicsBuffers(is_indexed); |     buffer_cache.UpdateGraphicsBuffers(is_indexed); | ||||||
|  |  | ||||||
|   | |||||||
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