Merge pull request #5172 from lioncash/svc-wide
svc: Remove unnecessary casts
This commit is contained in:
		| @@ -234,8 +234,7 @@ static ResultCode SetMemoryAttribute(Core::System& system, VAddr address, u64 si | |||||||
|  |  | ||||||
| static ResultCode SetMemoryAttribute32(Core::System& system, u32 address, u32 size, u32 mask, | static ResultCode SetMemoryAttribute32(Core::System& system, u32 address, u32 size, u32 mask, | ||||||
|                                        u32 attribute) { |                                        u32 attribute) { | ||||||
|     return SetMemoryAttribute(system, static_cast<VAddr>(address), static_cast<std::size_t>(size), |     return SetMemoryAttribute(system, address, size, mask, attribute); | ||||||
|                               mask, attribute); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Maps a memory range into a different range. | /// Maps a memory range into a different range. | ||||||
| @@ -255,8 +254,7 @@ static ResultCode MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr | |||||||
| } | } | ||||||
|  |  | ||||||
| static ResultCode MapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) { | static ResultCode MapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) { | ||||||
|     return MapMemory(system, static_cast<VAddr>(dst_addr), static_cast<VAddr>(src_addr), |     return MapMemory(system, dst_addr, src_addr, size); | ||||||
|                      static_cast<std::size_t>(size)); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Unmaps a region that was previously mapped with svcMapMemory | /// Unmaps a region that was previously mapped with svcMapMemory | ||||||
| @@ -276,8 +274,7 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad | |||||||
| } | } | ||||||
|  |  | ||||||
| static ResultCode UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) { | static ResultCode UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) { | ||||||
|     return UnmapMemory(system, static_cast<VAddr>(dst_addr), static_cast<VAddr>(src_addr), |     return UnmapMemory(system, dst_addr, src_addr, size); | ||||||
|                        static_cast<std::size_t>(size)); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Connect to an OS service given the port name, returns the handle to the port to out | /// Connect to an OS service given the port name, returns the handle to the port to out | ||||||
| @@ -531,8 +528,7 @@ static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_hand | |||||||
|  |  | ||||||
| static ResultCode ArbitrateLock32(Core::System& system, Handle holding_thread_handle, | static ResultCode ArbitrateLock32(Core::System& system, Handle holding_thread_handle, | ||||||
|                                   u32 mutex_addr, Handle requesting_thread_handle) { |                                   u32 mutex_addr, Handle requesting_thread_handle) { | ||||||
|     return ArbitrateLock(system, holding_thread_handle, static_cast<VAddr>(mutex_addr), |     return ArbitrateLock(system, holding_thread_handle, mutex_addr, requesting_thread_handle); | ||||||
|                          requesting_thread_handle); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Unlock a mutex | /// Unlock a mutex | ||||||
| @@ -555,7 +551,7 @@ static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) { | |||||||
| } | } | ||||||
|  |  | ||||||
| static ResultCode ArbitrateUnlock32(Core::System& system, u32 mutex_addr) { | static ResultCode ArbitrateUnlock32(Core::System& system, u32 mutex_addr) { | ||||||
|     return ArbitrateUnlock(system, static_cast<VAddr>(mutex_addr)); |     return ArbitrateUnlock(system, mutex_addr); | ||||||
| } | } | ||||||
|  |  | ||||||
| enum class BreakType : u32 { | enum class BreakType : u32 { | ||||||
| @@ -677,7 +673,7 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) { | |||||||
| } | } | ||||||
|  |  | ||||||
| static void Break32(Core::System& system, u32 reason, u32 info1, u32 info2) { | static void Break32(Core::System& system, u32 reason, u32 info1, u32 info2) { | ||||||
|     Break(system, reason, static_cast<u64>(info1), static_cast<u64>(info2)); |     Break(system, reason, info1, info2); | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Used to output a message on a debug hardware unit - does nothing on a retail unit | /// Used to output a message on a debug hardware unit - does nothing on a retail unit | ||||||
| @@ -948,7 +944,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha | |||||||
|  |  | ||||||
| static ResultCode GetInfo32(Core::System& system, u32* result_low, u32* result_high, u32 sub_id_low, | static ResultCode GetInfo32(Core::System& system, u32* result_low, u32* result_high, u32 sub_id_low, | ||||||
|                             u32 info_id, u32 handle, u32 sub_id_high) { |                             u32 info_id, u32 handle, u32 sub_id_high) { | ||||||
|     const u64 sub_id{static_cast<u64>(sub_id_low | (static_cast<u64>(sub_id_high) << 32))}; |     const u64 sub_id{u64{sub_id_low} | (u64{sub_id_high} << 32)}; | ||||||
|     u64 res_value{}; |     u64 res_value{}; | ||||||
|  |  | ||||||
|     const ResultCode result{GetInfo(system, &res_value, info_id, handle, sub_id)}; |     const ResultCode result{GetInfo(system, &res_value, info_id, handle, sub_id)}; | ||||||
| @@ -1009,7 +1005,7 @@ static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size) | |||||||
| } | } | ||||||
|  |  | ||||||
| static ResultCode MapPhysicalMemory32(Core::System& system, u32 addr, u32 size) { | static ResultCode MapPhysicalMemory32(Core::System& system, u32 addr, u32 size) { | ||||||
|     return MapPhysicalMemory(system, static_cast<VAddr>(addr), static_cast<std::size_t>(size)); |     return MapPhysicalMemory(system, addr, size); | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Unmaps memory previously mapped via MapPhysicalMemory | /// Unmaps memory previously mapped via MapPhysicalMemory | ||||||
| @@ -1063,7 +1059,7 @@ static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size | |||||||
| } | } | ||||||
|  |  | ||||||
| static ResultCode UnmapPhysicalMemory32(Core::System& system, u32 addr, u32 size) { | static ResultCode UnmapPhysicalMemory32(Core::System& system, u32 addr, u32 size) { | ||||||
|     return UnmapPhysicalMemory(system, static_cast<VAddr>(addr), static_cast<std::size_t>(size)); |     return UnmapPhysicalMemory(system, addr, size); | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Sets the thread activity | /// Sets the thread activity | ||||||
| @@ -1144,7 +1140,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H | |||||||
| } | } | ||||||
|  |  | ||||||
| static ResultCode GetThreadContext32(Core::System& system, u32 thread_context, Handle handle) { | static ResultCode GetThreadContext32(Core::System& system, u32 thread_context, Handle handle) { | ||||||
|     return GetThreadContext(system, static_cast<VAddr>(thread_context), handle); |     return GetThreadContext(system, thread_context, handle); | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Gets the priority for the specified thread | /// Gets the priority for the specified thread | ||||||
| @@ -1281,8 +1277,7 @@ static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_han | |||||||
|  |  | ||||||
| static ResultCode MapSharedMemory32(Core::System& system, Handle shared_memory_handle, u32 addr, | static ResultCode MapSharedMemory32(Core::System& system, Handle shared_memory_handle, u32 addr, | ||||||
|                                     u32 size, u32 permissions) { |                                     u32 size, u32 permissions) { | ||||||
|     return MapSharedMemory(system, shared_memory_handle, static_cast<VAddr>(addr), |     return MapSharedMemory(system, shared_memory_handle, addr, size, permissions); | ||||||
|                            static_cast<std::size_t>(size), permissions); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address, | static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address, | ||||||
| @@ -1552,8 +1547,7 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e | |||||||
|  |  | ||||||
| static ResultCode CreateThread32(Core::System& system, Handle* out_handle, u32 priority, | static ResultCode CreateThread32(Core::System& system, Handle* out_handle, u32 priority, | ||||||
|                                  u32 entry_point, u32 arg, u32 stack_top, s32 processor_id) { |                                  u32 entry_point, u32 arg, u32 stack_top, s32 processor_id) { | ||||||
|     return CreateThread(system, out_handle, static_cast<VAddr>(entry_point), static_cast<u64>(arg), |     return CreateThread(system, out_handle, entry_point, arg, stack_top, priority, processor_id); | ||||||
|                         static_cast<VAddr>(stack_top), priority, processor_id); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| /// Starts the thread for the provided handle | /// Starts the thread for the provided handle | ||||||
| @@ -1637,8 +1631,7 @@ static void SleepThread(Core::System& system, s64 nanoseconds) { | |||||||
| } | } | ||||||
|  |  | ||||||
| static void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanoseconds_high) { | static void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanoseconds_high) { | ||||||
|     const s64 nanoseconds = static_cast<s64>(static_cast<u64>(nanoseconds_low) | |     const auto nanoseconds = static_cast<s64>(u64{nanoseconds_low} | (u64{nanoseconds_high} << 32)); | ||||||
|                                              (static_cast<u64>(nanoseconds_high) << 32)); |  | ||||||
|     SleepThread(system, nanoseconds); |     SleepThread(system, nanoseconds); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -1724,10 +1717,8 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add | |||||||
| static ResultCode WaitProcessWideKeyAtomic32(Core::System& system, u32 mutex_addr, | static ResultCode WaitProcessWideKeyAtomic32(Core::System& system, u32 mutex_addr, | ||||||
|                                              u32 condition_variable_addr, Handle thread_handle, |                                              u32 condition_variable_addr, Handle thread_handle, | ||||||
|                                              u32 nanoseconds_low, u32 nanoseconds_high) { |                                              u32 nanoseconds_low, u32 nanoseconds_high) { | ||||||
|     const s64 nanoseconds = |     const auto nanoseconds = static_cast<s64>(nanoseconds_low | (u64{nanoseconds_high} << 32)); | ||||||
|         static_cast<s64>(nanoseconds_low | (static_cast<u64>(nanoseconds_high) << 32)); |     return WaitProcessWideKeyAtomic(system, mutex_addr, condition_variable_addr, thread_handle, | ||||||
|     return WaitProcessWideKeyAtomic(system, static_cast<VAddr>(mutex_addr), |  | ||||||
|                                     static_cast<VAddr>(condition_variable_addr), thread_handle, |  | ||||||
|                                     nanoseconds); |                                     nanoseconds); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -1833,8 +1824,8 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, | |||||||
|  |  | ||||||
| static ResultCode WaitForAddress32(Core::System& system, u32 address, u32 type, s32 value, | static ResultCode WaitForAddress32(Core::System& system, u32 address, u32 type, s32 value, | ||||||
|                                    u32 timeout_low, u32 timeout_high) { |                                    u32 timeout_low, u32 timeout_high) { | ||||||
|     s64 timeout = static_cast<s64>(timeout_low | (static_cast<u64>(timeout_high) << 32)); |     const auto timeout = static_cast<s64>(timeout_low | (u64{timeout_high} << 32)); | ||||||
|     return WaitForAddress(system, static_cast<VAddr>(address), type, value, timeout); |     return WaitForAddress(system, address, type, value, timeout); | ||||||
| } | } | ||||||
|  |  | ||||||
| // Signals to an address (via Address Arbiter) | // Signals to an address (via Address Arbiter) | ||||||
| @@ -1862,7 +1853,7 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type, | |||||||
|  |  | ||||||
| static ResultCode SignalToAddress32(Core::System& system, u32 address, u32 type, s32 value, | static ResultCode SignalToAddress32(Core::System& system, u32 address, u32 type, s32 value, | ||||||
|                                     s32 num_to_wake) { |                                     s32 num_to_wake) { | ||||||
|     return SignalToAddress(system, static_cast<VAddr>(address), type, value, num_to_wake); |     return SignalToAddress(system, address, type, value, num_to_wake); | ||||||
| } | } | ||||||
|  |  | ||||||
| static void KernelDebug([[maybe_unused]] Core::System& system, | static void KernelDebug([[maybe_unused]] Core::System& system, | ||||||
| @@ -1893,7 +1884,7 @@ static u64 GetSystemTick(Core::System& system) { | |||||||
| } | } | ||||||
|  |  | ||||||
| static void GetSystemTick32(Core::System& system, u32* time_low, u32* time_high) { | static void GetSystemTick32(Core::System& system, u32* time_low, u32* time_high) { | ||||||
|     u64 time = GetSystemTick(system); |     const auto time = GetSystemTick(system); | ||||||
|     *time_low = static_cast<u32>(time); |     *time_low = static_cast<u32>(time); | ||||||
|     *time_high = static_cast<u32>(time >> 32); |     *time_high = static_cast<u32>(time >> 32); | ||||||
| } | } | ||||||
| @@ -1984,8 +1975,7 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd | |||||||
|  |  | ||||||
| static ResultCode CreateTransferMemory32(Core::System& system, Handle* handle, u32 addr, u32 size, | static ResultCode CreateTransferMemory32(Core::System& system, Handle* handle, u32 addr, u32 size, | ||||||
|                                          u32 permissions) { |                                          u32 permissions) { | ||||||
|     return CreateTransferMemory(system, handle, static_cast<VAddr>(addr), |     return CreateTransferMemory(system, handle, addr, size, permissions); | ||||||
|                                 static_cast<std::size_t>(size), permissions); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, u32* core, | static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, u32* core, | ||||||
| @@ -2075,8 +2065,7 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, | |||||||
|  |  | ||||||
| static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, u32 core, | static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, u32 core, | ||||||
|                                       u32 affinity_mask_low, u32 affinity_mask_high) { |                                       u32 affinity_mask_low, u32 affinity_mask_high) { | ||||||
|     const u64 affinity_mask = |     const auto affinity_mask = u64{affinity_mask_low} | (u64{affinity_mask_high} << 32); | ||||||
|         static_cast<u64>(affinity_mask_low) | (static_cast<u64>(affinity_mask_high) << 32); |  | ||||||
|     return SetThreadCoreMask(system, thread_handle, core, affinity_mask); |     return SetThreadCoreMask(system, thread_handle, core, affinity_mask); | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -2341,9 +2330,10 @@ static ResultCode GetThreadList(Core::System& system, u32* out_num_threads, VAdd | |||||||
|     return RESULT_SUCCESS; |     return RESULT_SUCCESS; | ||||||
| } | } | ||||||
|  |  | ||||||
| static ResultCode FlushProcessDataCache32(Core::System& system, Handle handle, u32 address, | static ResultCode FlushProcessDataCache32([[maybe_unused]] Core::System& system, | ||||||
|                                           u32 size) { |                                           [[maybe_unused]] Handle handle, | ||||||
|     // Note(Blinkhawk): For emulation purposes of the data cache this is mostly a nope |                                           [[maybe_unused]] u32 address, [[maybe_unused]] u32 size) { | ||||||
|  |     // Note(Blinkhawk): For emulation purposes of the data cache this is mostly a no-op, | ||||||
|     // as all emulation is done in the same cache level in host architecture, thus data cache |     // as all emulation is done in the same cache level in host architecture, thus data cache | ||||||
|     // does not need flushing. |     // does not need flushing. | ||||||
|     LOG_DEBUG(Kernel_SVC, "called"); |     LOG_DEBUG(Kernel_SVC, "called"); | ||||||
|   | |||||||
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