Merge pull request #11534 from Squall-Leonhart/IFREMOVED
Partial revert of #10433 (Texture Cache Util: Fix block depth adjustment on slices)
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		| @@ -68,6 +68,7 @@ struct LevelInfo { | |||||||
|     Extent2D tile_size; |     Extent2D tile_size; | ||||||
|     u32 bpp_log2; |     u32 bpp_log2; | ||||||
|     u32 tile_width_spacing; |     u32 tile_width_spacing; | ||||||
|  |     u32 num_levels; | ||||||
| }; | }; | ||||||
|  |  | ||||||
| [[nodiscard]] constexpr u32 AdjustTileSize(u32 shift, u32 unit_factor, u32 dimension) { | [[nodiscard]] constexpr u32 AdjustTileSize(u32 shift, u32 unit_factor, u32 dimension) { | ||||||
| @@ -118,11 +119,11 @@ template <u32 GOB_EXTENT> | |||||||
| } | } | ||||||
|  |  | ||||||
| [[nodiscard]] constexpr Extent3D AdjustMipBlockSize(Extent3D num_tiles, Extent3D block_size, | [[nodiscard]] constexpr Extent3D AdjustMipBlockSize(Extent3D num_tiles, Extent3D block_size, | ||||||
|                                                     u32 level) { |                                                     u32 level, u32 num_levels) { | ||||||
|     return { |     return { | ||||||
|         .width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level), |         .width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level), | ||||||
|         .height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level), |         .height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level), | ||||||
|         .depth = level == 0 |         .depth = level == 0 && num_levels == 1 | ||||||
|                      ? block_size.depth |                      ? block_size.depth | ||||||
|                      : AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level), |                      : AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level), | ||||||
|     }; |     }; | ||||||
| @@ -166,13 +167,6 @@ template <u32 GOB_EXTENT> | |||||||
| } | } | ||||||
|  |  | ||||||
| [[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) { | [[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) { | ||||||
|     if (level == 0) { |  | ||||||
|         return Extent3D{ |  | ||||||
|             .width = info.block.width, |  | ||||||
|             .height = info.block.height, |  | ||||||
|             .depth = info.block.depth, |  | ||||||
|         }; |  | ||||||
|     } |  | ||||||
|     const Extent3D blocks = NumLevelBlocks(info, level); |     const Extent3D blocks = NumLevelBlocks(info, level); | ||||||
|     return Extent3D{ |     return Extent3D{ | ||||||
|         .width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width), |         .width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width), | ||||||
| @@ -257,7 +251,7 @@ template <u32 GOB_EXTENT> | |||||||
| } | } | ||||||
|  |  | ||||||
| [[nodiscard]] constexpr LevelInfo MakeLevelInfo(PixelFormat format, Extent3D size, Extent3D block, | [[nodiscard]] constexpr LevelInfo MakeLevelInfo(PixelFormat format, Extent3D size, Extent3D block, | ||||||
|                                                 u32 tile_width_spacing) { |                                                 u32 tile_width_spacing, u32 num_levels) { | ||||||
|     const u32 bytes_per_block = BytesPerBlock(format); |     const u32 bytes_per_block = BytesPerBlock(format); | ||||||
|     return { |     return { | ||||||
|         .size = |         .size = | ||||||
| @@ -270,16 +264,18 @@ template <u32 GOB_EXTENT> | |||||||
|         .tile_size = DefaultBlockSize(format), |         .tile_size = DefaultBlockSize(format), | ||||||
|         .bpp_log2 = BytesPerBlockLog2(bytes_per_block), |         .bpp_log2 = BytesPerBlockLog2(bytes_per_block), | ||||||
|         .tile_width_spacing = tile_width_spacing, |         .tile_width_spacing = tile_width_spacing, | ||||||
|  |         .num_levels = num_levels, | ||||||
|     }; |     }; | ||||||
| } | } | ||||||
|  |  | ||||||
| [[nodiscard]] constexpr LevelInfo MakeLevelInfo(const ImageInfo& info) { | [[nodiscard]] constexpr LevelInfo MakeLevelInfo(const ImageInfo& info) { | ||||||
|     return MakeLevelInfo(info.format, info.size, info.block, info.tile_width_spacing); |     return MakeLevelInfo(info.format, info.size, info.block, info.tile_width_spacing, | ||||||
|  |                          info.resources.levels); | ||||||
| } | } | ||||||
|  |  | ||||||
| [[nodiscard]] constexpr u32 CalculateLevelOffset(PixelFormat format, Extent3D size, Extent3D block, | [[nodiscard]] constexpr u32 CalculateLevelOffset(PixelFormat format, Extent3D size, Extent3D block, | ||||||
|                                                  u32 tile_width_spacing, u32 level) { |                                                  u32 tile_width_spacing, u32 level) { | ||||||
|     const LevelInfo info = MakeLevelInfo(format, size, block, tile_width_spacing); |     const LevelInfo info = MakeLevelInfo(format, size, block, tile_width_spacing, level); | ||||||
|     u32 offset = 0; |     u32 offset = 0; | ||||||
|     for (u32 current_level = 0; current_level < level; ++current_level) { |     for (u32 current_level = 0; current_level < level; ++current_level) { | ||||||
|         offset += CalculateLevelSize(info, current_level); |         offset += CalculateLevelSize(info, current_level); | ||||||
| @@ -466,7 +462,7 @@ template <u32 GOB_EXTENT> | |||||||
|     }; |     }; | ||||||
|     const u32 bpp_log2 = BytesPerBlockLog2(info.format); |     const u32 bpp_log2 = BytesPerBlockLog2(info.format); | ||||||
|     const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing); |     const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing); | ||||||
|     const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0); |     const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0, info.resources.levels); | ||||||
|     return Extent3D{ |     return Extent3D{ | ||||||
|         .width = Common::AlignUpLog2(num_tiles.width, alignment), |         .width = Common::AlignUpLog2(num_tiles.width, alignment), | ||||||
|         .height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height), |         .height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height), | ||||||
| @@ -533,7 +529,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr | |||||||
|     UNIMPLEMENTED_IF(copy.image_extent != level_size); |     UNIMPLEMENTED_IF(copy.image_extent != level_size); | ||||||
|  |  | ||||||
|     const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); |     const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); | ||||||
|     const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level); |     const Extent3D block = | ||||||
|  |         AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels); | ||||||
|  |  | ||||||
|     size_t host_offset = copy.buffer_offset; |     size_t host_offset = copy.buffer_offset; | ||||||
|  |  | ||||||
| @@ -698,7 +695,7 @@ u32 CalculateLevelStrideAlignment(const ImageInfo& info, u32 level) { | |||||||
|     const Extent2D tile_size = DefaultBlockSize(info.format); |     const Extent2D tile_size = DefaultBlockSize(info.format); | ||||||
|     const Extent3D level_size = AdjustMipSize(info.size, level); |     const Extent3D level_size = AdjustMipSize(info.size, level); | ||||||
|     const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); |     const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); | ||||||
|     const Extent3D block = AdjustMipBlockSize(num_tiles, info.block, level); |     const Extent3D block = AdjustMipBlockSize(num_tiles, info.block, level, info.resources.levels); | ||||||
|     const u32 bpp_log2 = BytesPerBlockLog2(info.format); |     const u32 bpp_log2 = BytesPerBlockLog2(info.format); | ||||||
|     return StrideAlignment(num_tiles, block, bpp_log2, info.tile_width_spacing); |     return StrideAlignment(num_tiles, block, bpp_log2, info.tile_width_spacing); | ||||||
| } | } | ||||||
| @@ -887,7 +884,8 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory | |||||||
|             .image_extent = level_size, |             .image_extent = level_size, | ||||||
|         }; |         }; | ||||||
|         const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); |         const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); | ||||||
|         const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level); |         const Extent3D block = | ||||||
|  |             AdjustMipBlockSize(num_tiles, info.block, level, level_info.num_levels); | ||||||
|         const u32 stride_alignment = StrideAlignment(num_tiles, info.block, gob, bpp_log2); |         const u32 stride_alignment = StrideAlignment(num_tiles, info.block, gob, bpp_log2); | ||||||
|         size_t guest_layer_offset = 0; |         size_t guest_layer_offset = 0; | ||||||
|  |  | ||||||
| @@ -1041,7 +1039,7 @@ Extent3D MipBlockSize(const ImageInfo& info, u32 level) { | |||||||
|     const Extent2D tile_size = DefaultBlockSize(info.format); |     const Extent2D tile_size = DefaultBlockSize(info.format); | ||||||
|     const Extent3D level_size = AdjustMipSize(info.size, level); |     const Extent3D level_size = AdjustMipSize(info.size, level); | ||||||
|     const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); |     const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); | ||||||
|     return AdjustMipBlockSize(num_tiles, level_info.block, level); |     return AdjustMipBlockSize(num_tiles, level_info.block, level, level_info.num_levels); | ||||||
| } | } | ||||||
|  |  | ||||||
| boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const ImageInfo& info) { | boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const ImageInfo& info) { | ||||||
| @@ -1063,7 +1061,8 @@ boost::container::small_vector<SwizzleParameters, 16> FullUploadSwizzles(const I | |||||||
|     for (s32 level = 0; level < num_levels; ++level) { |     for (s32 level = 0; level < num_levels; ++level) { | ||||||
|         const Extent3D level_size = AdjustMipSize(size, level); |         const Extent3D level_size = AdjustMipSize(size, level); | ||||||
|         const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); |         const Extent3D num_tiles = AdjustTileSize(level_size, tile_size); | ||||||
|         const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level); |         const Extent3D block = | ||||||
|  |             AdjustMipBlockSize(num_tiles, info.block, level, level_info.num_levels); | ||||||
|         params[level] = SwizzleParameters{ |         params[level] = SwizzleParameters{ | ||||||
|             .num_tiles = num_tiles, |             .num_tiles = num_tiles, | ||||||
|             .block = block, |             .block = block, | ||||||
| @@ -1292,11 +1291,11 @@ u32 MapSizeBytes(const ImageBase& image) { | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) == | static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0, 1}, 0) == | ||||||
|               0x7f8000); |               0x7f8000); | ||||||
| static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x40000); | static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x4000); | ||||||
|  |  | ||||||
| static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x40000); | static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x4000); | ||||||
|  |  | ||||||
| static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) == | static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) == | ||||||
|               0x2afc00); |               0x2afc00); | ||||||
|   | |||||||
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