glsl: Add cbuf access workaround for devices with component indexing bug
This commit is contained in:
		| @@ -44,95 +44,154 @@ std::string OutputVertexIndex(EmitContext& ctx, std::string_view vertex) { | ||||
|  | ||||
| void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                    const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}].{}),int({}),8);", inst, ctx.stage_name, | ||||
|                    binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()), | ||||
|                    (offset.U32() % 4) * 8); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}/16][({}>>2)%4]),int(({}%4)*8),8);", inst, | ||||
|                    ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}[{}].{}),int({}),8);", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32()), (offset.U32() % 4) * 8); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}[{}>>4][({}>>2)%4]),int(({}%4)*8),8);", inst, cbuf, | ||||
|                    offset_var, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftou({}[{}>>4].{}),int(({}%4)*8),8);", | ||||
|                 cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitGetCbufS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                    const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}].{}),int({}),8);", inst, ctx.stage_name, | ||||
|                    binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()), | ||||
|                    (offset.U32() % 4) * 8); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}/16][({}>>2)%4]),int(({}%4)*8),8);", inst, | ||||
|                    ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}].{}),int({}),8);", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32()), (offset.U32() % 4) * 8); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}>>4][({}>>2)%4]),int(({}%4)*8),8);", inst, cbuf, | ||||
|                    offset_var, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftoi({}[{}>>4].{}),int(({}%4)*8),8);", | ||||
|                 cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitGetCbufU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}].{}),int({}),16);", inst, ctx.stage_name, | ||||
|                    binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()), | ||||
|                    ((offset.U32() / 2) % 2) * 16); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}_cbuf{}[{}/16][({}>>2)%4]),int((({}/" | ||||
|                    "2)%2)*16),16);", | ||||
|                    inst, ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}[{}].{}),int({}),16);", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32()), ((offset.U32() / 2) % 2) * 16); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftou({}[{}>>4][({}>>2)%4]),int((({}>>1)%2)*16),16);", inst, | ||||
|                    cbuf, offset_var, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftou({}[{}>>4].{}),int((({}>>1)%2)*16),16);", | ||||
|                 cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitGetCbufS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}].{}),int({}),16);", inst, ctx.stage_name, | ||||
|                    binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()), | ||||
|                    ((offset.U32() / 2) % 2) * 16); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}_cbuf{}[{}/16][({}>>2)%4]),int((({}/" | ||||
|                    "2)%2)*16),16);", | ||||
|                    inst, ctx.stage_name, binding.U32(), offset_var, offset_var, offset_var); | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}].{}),int({}),16);", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32()), ((offset.U32() / 2) % 2) * 16); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=bitfieldExtract(ftoi({}[{}>>4][({}>>2)%4]),int((({}>>1)%2)*16),16);", inst, | ||||
|                    cbuf, offset_var, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=bitfieldExtract(ftoi({}[{}>>4].{}),int((({}>>1)%2)*16),16);", | ||||
|                 cbuf_offset, swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], offset_var); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32("{}=ftou({}_cbuf{}[{}].{});", inst, ctx.stage_name, binding.U32(), | ||||
|                    offset.U32() / 16, OffsetSwizzle(offset.U32())); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         ctx.AddU32("{}=ftou({}_cbuf{}[{}/16][({}>>2)%4]);", inst, ctx.stage_name, binding.U32(), | ||||
|                    offset_var, offset_var); | ||||
|         ctx.AddU32("{}=ftou({}[{}].{});", inst, cbuf, offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32())); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32("{}=ftou({}[{}>>4][({}>>2)%4]);", inst, cbuf, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=ftou({}[{}>>4].{});", cbuf_offset, swizzle, ret, cbuf, offset_var, | ||||
|                 "xyzw"[swizzle]); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                     const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddF32("{}={}_cbuf{}[{}].{};", inst, ctx.stage_name, binding.U32(), offset.U32() / 16, | ||||
|                    OffsetSwizzle(offset.U32())); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         ctx.AddF32("{}={}_cbuf{}[{}/16][({}>>2)%4];", inst, ctx.stage_name, binding.U32(), | ||||
|                    offset_var, offset_var); | ||||
|         ctx.AddF32("{}={}[{}].{};", inst, cbuf, offset.U32() / 16, OffsetSwizzle(offset.U32())); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddF32("{}={}[{}>>4][({}>>2)%4];", inst, cbuf, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::F32)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}={}[{}>>4].{};", cbuf_offset, swizzle, ret, cbuf, offset_var, | ||||
|                 "xyzw"[swizzle]); | ||||
|     } | ||||
| } | ||||
|  | ||||
| void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, | ||||
|                       const IR::Value& offset) { | ||||
|     const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; | ||||
|     if (offset.IsImmediate()) { | ||||
|         ctx.AddU32x2("{}=uvec2(ftou({}_cbuf{}[{}].{}),ftou({}_cbuf{}[{}].{}));", inst, | ||||
|                      ctx.stage_name, binding.U32(), offset.U32() / 16, OffsetSwizzle(offset.U32()), | ||||
|                      ctx.stage_name, binding.U32(), (offset.U32() + 4) / 16, | ||||
|         ctx.AddU32x2("{}=uvec2(ftou({}[{}].{}),ftou({}[{}].{}));", inst, cbuf, offset.U32() / 16, | ||||
|                      OffsetSwizzle(offset.U32()), cbuf, (offset.U32() + 4) / 16, | ||||
|                      OffsetSwizzle(offset.U32() + 4)); | ||||
|     } else { | ||||
|         const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|         ctx.AddU32x2("{}=uvec2(ftou({}_cbuf{}[{}/16][({}/" | ||||
|                      "4)%4]),ftou({}_cbuf{}[({}+4)/16][(({}+4)>>2)%4]));", | ||||
|                      inst, ctx.stage_name, binding.U32(), offset_var, offset_var, ctx.stage_name, | ||||
|                      binding.U32(), offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto offset_var{ctx.var_alloc.Consume(offset)}; | ||||
|     if (!ctx.profile.has_gl_component_indexing_bug) { | ||||
|         ctx.AddU32x2("{}=uvec2(ftou({}[{}>>4][({}>>2)%4]),ftou({}[({}+4)>>4][(({}+4)>>2)%4]));", | ||||
|                      inst, cbuf, offset_var, offset_var, cbuf, offset_var, offset_var); | ||||
|         return; | ||||
|     } | ||||
|     const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)}; | ||||
|     const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; | ||||
|     for (u32 swizzle = 0; swizzle < 4; ++swizzle) { | ||||
|         ctx.Add("if(({}&3)=={}){}=uvec2(ftou({}[{}>>4].{}),ftou({}[({}+4)>>4].{}));", cbuf_offset, | ||||
|                 swizzle, ret, cbuf, offset_var, "xyzw"[swizzle], cbuf, offset_var, | ||||
|                 "xyzw"[(swizzle + 1) % 4]); | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
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