Merge pull request #2928 from ReinUsesLisp/dirty-depth-bounds
maxwell_3d: Add dirty flags for depth bounds values
This commit is contained in:
		| @@ -249,6 +249,11 @@ void Maxwell3D::InitDirtySettings() { | ||||
|     dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_units)] = polygon_offset_dirty_reg; | ||||
|     dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_factor)] = polygon_offset_dirty_reg; | ||||
|     dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_clamp)] = polygon_offset_dirty_reg; | ||||
|  | ||||
|     // Depth bounds | ||||
|     constexpr u32 depth_bounds_values_dirty_reg = DIRTY_REGS_POS(depth_bounds_values); | ||||
|     dirty_pointers[MAXWELL3D_REG_INDEX(depth_bounds[0])] = depth_bounds_values_dirty_reg; | ||||
|     dirty_pointers[MAXWELL3D_REG_INDEX(depth_bounds[1])] = depth_bounds_values_dirty_reg; | ||||
| } | ||||
|  | ||||
| void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters) { | ||||
|   | ||||
| @@ -687,7 +687,9 @@ public: | ||||
|  | ||||
|                 u32 rt_separate_frag_data; | ||||
|  | ||||
|                 INSERT_PADDING_WORDS(0xC); | ||||
|                 f32 depth_bounds[2]; | ||||
|  | ||||
|                 INSERT_PADDING_WORDS(0xA); | ||||
|  | ||||
|                 struct { | ||||
|                     u32 address_high; | ||||
| @@ -1201,6 +1203,7 @@ public: | ||||
|                 bool transform_feedback; | ||||
|                 bool color_mask; | ||||
|                 bool polygon_offset; | ||||
|                 bool depth_bounds_values; | ||||
|  | ||||
|                 // Complementary | ||||
|                 bool viewport_transform; | ||||
| @@ -1400,6 +1403,7 @@ ASSERT_REG_POSITION(stencil_back_mask, 0x3D6); | ||||
| ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7); | ||||
| ASSERT_REG_POSITION(color_mask_common, 0x3E4); | ||||
| ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB); | ||||
| ASSERT_REG_POSITION(depth_bounds, 0x3EC); | ||||
| ASSERT_REG_POSITION(zeta, 0x3F8); | ||||
| ASSERT_REG_POSITION(clear_flags, 0x43E); | ||||
| ASSERT_REG_POSITION(vertex_attrib_format, 0x458); | ||||
|   | ||||
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