glasm: Implement TessellationEvaluationPoint
This commit is contained in:
		| @@ -77,6 +77,10 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal | ||||
|             ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.attrib_name, swizzle); | ||||
|         } | ||||
|         break; | ||||
|     case IR::Attribute::TessellationEvaluationPointU: | ||||
|     case IR::Attribute::TessellationEvaluationPointV: | ||||
|         ctx.Add("MOV.F {}.x,vertex.tesscoord.{}", inst, swizzle); | ||||
|         break; | ||||
|     case IR::Attribute::PointSpriteS: | ||||
|     case IR::Attribute::PointSpriteT: | ||||
|         ctx.Add("MOV.F {}.x,{}.pointcoord.{};", inst, ctx.attrib_name, swizzle); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user