Merge pull request #2868 from wwylele/swr-tuple
SwRasterizer/Lighting: use make_tuple instead of constructor
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		| @@ -244,7 +244,7 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors( | |||||||
|                                          MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255, |                                          MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255, | ||||||
|                                          MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255) |                                          MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255) | ||||||
|                         .Cast<u8>(); |                         .Cast<u8>(); | ||||||
|     return {diffuse, specular}; |     return std::make_tuple(diffuse, specular); | ||||||
| } | } | ||||||
|  |  | ||||||
| } // namespace Pica | } // namespace Pica | ||||||
|   | |||||||
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