yuzu-cmd/CMakeLists: Correct attribution for this function.
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		| @@ -1,5 +1,6 @@ | |||||||
| set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) | set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) | ||||||
|  |  | ||||||
|  | # Credits to Samantas5855 and others for this function. | ||||||
| function(create_resource file output filename) | function(create_resource file output filename) | ||||||
|     # Read hex data from file |     # Read hex data from file | ||||||
|     file(READ ${file} filedata HEX) |     file(READ ${file} filedata HEX) | ||||||
|   | |||||||
| @@ -232,6 +232,7 @@ void EmuWindow_SDL2::WaitEvent() { | |||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | // Credits to Samantas5855 and others for this function. | ||||||
| void EmuWindow_SDL2::SetWindowIcon() { | void EmuWindow_SDL2::SetWindowIcon() { | ||||||
|     SDL_RWops* const yuzu_icon_stream = SDL_RWFromConstMem((void*)yuzu_icon, yuzu_icon_size); |     SDL_RWops* const yuzu_icon_stream = SDL_RWFromConstMem((void*)yuzu_icon, yuzu_icon_size); | ||||||
|     if (yuzu_icon_stream == nullptr) { |     if (yuzu_icon_stream == nullptr) { | ||||||
|   | |||||||
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