glasm: Implement some graphics instructions on GLASM
This commit is contained in:
		| @@ -54,7 +54,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, | |||||||
|     if (IR::IsGeneric(attr)) { |     if (IR::IsGeneric(attr)) { | ||||||
|         const u32 index{IR::GenericAttributeIndex(attr)}; |         const u32 index{IR::GenericAttributeIndex(attr)}; | ||||||
|         const u32 element{IR::GenericAttributeElement(attr)}; |         const u32 element{IR::GenericAttributeElement(attr)}; | ||||||
|         ctx.Add("MOV.F {}.x,in_attr{}.{};", inst, index, "xyzw"[element]); |         ctx.Add("MOV.F {}.x,in_attr{}[0].{};", inst, index, "xyzw"[element]); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|     throw NotImplementedException("Get attribute {}", attr); |     throw NotImplementedException("Get attribute {}", attr); | ||||||
| @@ -66,7 +66,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, | |||||||
|     const char swizzle{"xyzw"[element]}; |     const char swizzle{"xyzw"[element]}; | ||||||
|     if (IR::IsGeneric(attr)) { |     if (IR::IsGeneric(attr)) { | ||||||
|         const u32 index{IR::GenericAttributeIndex(attr)}; |         const u32 index{IR::GenericAttributeIndex(attr)}; | ||||||
|         ctx.Add("MOV.F out_attr{}.{},{};", index, swizzle, value); |         ctx.Add("MOV.F out_attr{}[0].{},{};", index, swizzle, value); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|     switch (attr) { |     switch (attr) { | ||||||
| @@ -100,9 +100,8 @@ void EmitSetPatch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Patch | |||||||
|     throw NotImplementedException("GLASM instruction"); |     throw NotImplementedException("GLASM instruction"); | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitSetFragColor([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] u32 index, | void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, ScalarF32 value) { | ||||||
|                       [[maybe_unused]] u32 component, [[maybe_unused]] ScalarF32 value) { |     ctx.Add("MOV.F frag_color{}.{},{};", index, "xyzw"[component], value); | ||||||
|     throw NotImplementedException("GLASM instruction"); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitSetSampleMask([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { | void EmitSetSampleMask([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { | ||||||
|   | |||||||
| @@ -49,7 +49,7 @@ void EmitJoin(EmitContext& ctx) { | |||||||
| } | } | ||||||
|  |  | ||||||
| void EmitDemoteToHelperInvocation(EmitContext& ctx) { | void EmitDemoteToHelperInvocation(EmitContext& ctx) { | ||||||
|     NotImplemented(); |     ctx.Add("KIL TR.x;"); | ||||||
| } | } | ||||||
|  |  | ||||||
| void EmitBarrier(EmitContext& ctx) { | void EmitBarrier(EmitContext& ctx) { | ||||||
|   | |||||||
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