Core: Set all hardware emulation constants in a single file.
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						 FernandoS27
						FernandoS27
					
				
			
			
				
	
			
			
			
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			| @@ -14,6 +14,7 @@ | ||||
| #include "core/core_timing.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/gdbstub/gdbstub.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/kernel/process.h" | ||||
| #include "core/hle/kernel/scheduler.h" | ||||
| #include "core/hle/kernel/svc.h" | ||||
| @@ -153,7 +154,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& pag | ||||
|     config.tpidr_el0 = &cb->tpidr_el0; | ||||
|     config.dczid_el0 = 4; | ||||
|     config.ctr_el0 = 0x8444c004; | ||||
|     config.cntfrq_el0 = Timing::CNTFREQ; | ||||
|     config.cntfrq_el0 = Hardware::CNTFREQ; | ||||
|  | ||||
|     // Unpredictable instructions | ||||
|     config.define_unpredictable_behaviour = true; | ||||
|   | ||||
| @@ -12,6 +12,7 @@ | ||||
| #include "common/assert.h" | ||||
| #include "common/thread.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/hardware_properties.h" | ||||
|  | ||||
| namespace Core::Timing { | ||||
|  | ||||
| @@ -215,7 +216,7 @@ void CoreTiming::Idle() { | ||||
| } | ||||
|  | ||||
| std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const { | ||||
|     return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE}; | ||||
|     return std::chrono::microseconds{GetTicks() * 1000000 / Hardware::BASE_CLOCK_RATE}; | ||||
| } | ||||
|  | ||||
| s64 CoreTiming::GetDowncount() const { | ||||
|   | ||||
| @@ -11,7 +11,7 @@ | ||||
|  | ||||
| namespace Core::Timing { | ||||
|  | ||||
| constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE; | ||||
| constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / Hardware::BASE_CLOCK_RATE; | ||||
|  | ||||
| s64 msToCycles(std::chrono::milliseconds ms) { | ||||
|     if (static_cast<u64>(ms.count() / 1000) > MAX_VALUE_TO_MULTIPLY) { | ||||
| @@ -20,9 +20,9 @@ s64 msToCycles(std::chrono::milliseconds ms) { | ||||
|     } | ||||
|     if (static_cast<u64>(ms.count()) > MAX_VALUE_TO_MULTIPLY) { | ||||
|         LOG_DEBUG(Core_Timing, "Time very big, do rounding"); | ||||
|         return BASE_CLOCK_RATE * (ms.count() / 1000); | ||||
|         return Hardware::BASE_CLOCK_RATE * (ms.count() / 1000); | ||||
|     } | ||||
|     return (BASE_CLOCK_RATE * ms.count()) / 1000; | ||||
|     return (Hardware::BASE_CLOCK_RATE * ms.count()) / 1000; | ||||
| } | ||||
|  | ||||
| s64 usToCycles(std::chrono::microseconds us) { | ||||
| @@ -32,9 +32,9 @@ s64 usToCycles(std::chrono::microseconds us) { | ||||
|     } | ||||
|     if (static_cast<u64>(us.count()) > MAX_VALUE_TO_MULTIPLY) { | ||||
|         LOG_DEBUG(Core_Timing, "Time very big, do rounding"); | ||||
|         return BASE_CLOCK_RATE * (us.count() / 1000000); | ||||
|         return Hardware::BASE_CLOCK_RATE * (us.count() / 1000000); | ||||
|     } | ||||
|     return (BASE_CLOCK_RATE * us.count()) / 1000000; | ||||
|     return (Hardware::BASE_CLOCK_RATE * us.count()) / 1000000; | ||||
| } | ||||
|  | ||||
| s64 nsToCycles(std::chrono::nanoseconds ns) { | ||||
| @@ -44,14 +44,14 @@ s64 nsToCycles(std::chrono::nanoseconds ns) { | ||||
|     } | ||||
|     if (static_cast<u64>(ns.count()) > MAX_VALUE_TO_MULTIPLY) { | ||||
|         LOG_DEBUG(Core_Timing, "Time very big, do rounding"); | ||||
|         return BASE_CLOCK_RATE * (ns.count() / 1000000000); | ||||
|         return Hardware::BASE_CLOCK_RATE * (ns.count() / 1000000000); | ||||
|     } | ||||
|     return (BASE_CLOCK_RATE * ns.count()) / 1000000000; | ||||
|     return (Hardware::BASE_CLOCK_RATE * ns.count()) / 1000000000; | ||||
| } | ||||
|  | ||||
| u64 CpuCyclesToClockCycles(u64 ticks) { | ||||
|     const u128 temporal = Common::Multiply64Into128(ticks, CNTFREQ); | ||||
|     return Common::Divide128On32(temporal, static_cast<u32>(BASE_CLOCK_RATE)).first; | ||||
|     const u128 temporal = Common::Multiply64Into128(ticks, Hardware::CNTFREQ); | ||||
|     return Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first; | ||||
| } | ||||
|  | ||||
| } // namespace Core::Timing | ||||
|   | ||||
| @@ -6,28 +6,24 @@ | ||||
|  | ||||
| #include <chrono> | ||||
| #include "common/common_types.h" | ||||
| #include "core/hardware_properties.h" | ||||
|  | ||||
| namespace Core::Timing { | ||||
|  | ||||
| // The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz | ||||
| // The exact value used is of course unverified. | ||||
| constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked | ||||
| constexpr u64 CNTFREQ = 19200000;           // Value from fusee. | ||||
|  | ||||
| s64 msToCycles(std::chrono::milliseconds ms); | ||||
| s64 usToCycles(std::chrono::microseconds us); | ||||
| s64 nsToCycles(std::chrono::nanoseconds ns); | ||||
|  | ||||
| inline std::chrono::milliseconds CyclesToMs(s64 cycles) { | ||||
|     return std::chrono::milliseconds(cycles * 1000 / BASE_CLOCK_RATE); | ||||
|     return std::chrono::milliseconds(cycles * 1000 / Hardware::BASE_CLOCK_RATE); | ||||
| } | ||||
|  | ||||
| inline std::chrono::nanoseconds CyclesToNs(s64 cycles) { | ||||
|     return std::chrono::nanoseconds(cycles * 1000000000 / BASE_CLOCK_RATE); | ||||
|     return std::chrono::nanoseconds(cycles * 1000000000 / Hardware::BASE_CLOCK_RATE); | ||||
| } | ||||
|  | ||||
| inline std::chrono::microseconds CyclesToUs(s64 cycles) { | ||||
|     return std::chrono::microseconds(cycles * 1000000 / BASE_CLOCK_RATE); | ||||
|     return std::chrono::microseconds(cycles * 1000000 / Hardware::BASE_CLOCK_RATE); | ||||
| } | ||||
|  | ||||
| u64 CpuCyclesToClockCycles(u64 ticks); | ||||
|   | ||||
| @@ -6,6 +6,7 @@ | ||||
|  | ||||
| #include <array> | ||||
| #include <memory> | ||||
| #include "core/hardware_properties.h" | ||||
|  | ||||
| namespace Core { | ||||
|  | ||||
| @@ -39,9 +40,7 @@ public: | ||||
|     void RunLoop(bool tight_loop); | ||||
|  | ||||
| private: | ||||
|     static constexpr std::size_t NUM_CPU_CORES = 4; | ||||
|  | ||||
|     std::array<std::unique_ptr<CoreManager>, NUM_CPU_CORES> core_managers; | ||||
|     std::array<std::unique_ptr<CoreManager>, Hardware::NUM_CPU_CORES> core_managers; | ||||
|     std::size_t active_core{}; ///< Active core, only used in single thread mode | ||||
|  | ||||
|     System& system; | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,28 @@ | ||||
| // Copyright 2020 yuzu Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "common/common_types.h" | ||||
|  | ||||
| namespace Core { | ||||
|  | ||||
| union EmuThreadHandle { | ||||
|     u64 raw; | ||||
|     struct { | ||||
|         u32 host_handle; | ||||
|         u32 guest_handle; | ||||
|     }; | ||||
| }; | ||||
|  | ||||
| namespace Hardware { | ||||
|  | ||||
| // The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz | ||||
| // The exact value used is of course unverified. | ||||
| constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz un/docked | ||||
| constexpr u64 CNTFREQ = 19200000;           // Switch's hardware clock speed | ||||
| constexpr u32 NUM_CPU_CORES = 4;            // Number of CPU Cores | ||||
| } // namespace Hardware | ||||
|  | ||||
| } // namespace Core | ||||
| @@ -124,8 +124,8 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) { | ||||
|                "Thread yielding without being in front"); | ||||
|     scheduled_queue[core_id].yield(priority); | ||||
|  | ||||
|     std::array<Thread*, NUM_CPU_CORES> current_threads; | ||||
|     for (u32 i = 0; i < NUM_CPU_CORES; i++) { | ||||
|     std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads; | ||||
|     for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) { | ||||
|         current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front(); | ||||
|     } | ||||
|  | ||||
| @@ -177,8 +177,8 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread | ||||
|     // function... | ||||
|     if (scheduled_queue[core_id].empty()) { | ||||
|         // Here, "current_threads" is calculated after the ""yield"", unlike yield -1 | ||||
|         std::array<Thread*, NUM_CPU_CORES> current_threads; | ||||
|         for (u32 i = 0; i < NUM_CPU_CORES; i++) { | ||||
|         std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads; | ||||
|         for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) { | ||||
|             current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front(); | ||||
|         } | ||||
|         for (auto& thread : suggested_queue[core_id]) { | ||||
| @@ -208,7 +208,7 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread | ||||
| } | ||||
|  | ||||
| void GlobalScheduler::PreemptThreads() { | ||||
|     for (std::size_t core_id = 0; core_id < NUM_CPU_CORES; core_id++) { | ||||
|     for (std::size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { | ||||
|         const u32 priority = preemption_priorities[core_id]; | ||||
|  | ||||
|         if (scheduled_queue[core_id].size(priority) > 0) { | ||||
| @@ -349,7 +349,7 @@ bool GlobalScheduler::AskForReselectionOrMarkRedundant(Thread* current_thread, | ||||
| } | ||||
|  | ||||
| void GlobalScheduler::Shutdown() { | ||||
|     for (std::size_t core = 0; core < NUM_CPU_CORES; core++) { | ||||
|     for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { | ||||
|         scheduled_queue[core].clear(); | ||||
|         suggested_queue[core].clear(); | ||||
|     } | ||||
|   | ||||
| @@ -10,6 +10,7 @@ | ||||
|  | ||||
| #include "common/common_types.h" | ||||
| #include "common/multi_level_queue.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/kernel/thread.h" | ||||
|  | ||||
| namespace Core { | ||||
| @@ -23,8 +24,6 @@ class Process; | ||||
|  | ||||
| class GlobalScheduler final { | ||||
| public: | ||||
|     static constexpr u32 NUM_CPU_CORES = 4; | ||||
|  | ||||
|     explicit GlobalScheduler(Core::System& system); | ||||
|     ~GlobalScheduler(); | ||||
|  | ||||
| @@ -125,7 +124,7 @@ public: | ||||
|     void PreemptThreads(); | ||||
|  | ||||
|     u32 CpuCoresCount() const { | ||||
|         return NUM_CPU_CORES; | ||||
|         return Core::Hardware::NUM_CPU_CORES; | ||||
|     } | ||||
|  | ||||
|     void SetReselectionPending() { | ||||
| @@ -149,13 +148,15 @@ private: | ||||
|     bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner); | ||||
|  | ||||
|     static constexpr u32 min_regular_priority = 2; | ||||
|     std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue; | ||||
|     std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue; | ||||
|     std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES> | ||||
|         scheduled_queue; | ||||
|     std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES> | ||||
|         suggested_queue; | ||||
|     std::atomic<bool> is_reselection_pending{false}; | ||||
|  | ||||
|     // The priority levels at which the global scheduler preempts threads every 10 ms. They are | ||||
|     // ordered from Core 0 to Core 3. | ||||
|     std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62}; | ||||
|     std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62}; | ||||
|  | ||||
|     /// Lists all thread ids that aren't deleted/etc. | ||||
|     std::vector<std::shared_ptr<Thread>> thread_list; | ||||
|   | ||||
| @@ -15,6 +15,7 @@ | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/kernel/errors.h" | ||||
| #include "core/hle/kernel/handle_table.h" | ||||
| #include "core/hle/kernel/kernel.h" | ||||
| @@ -431,7 +432,7 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) { | ||||
|             const s32 old_core = processor_id; | ||||
|             if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) { | ||||
|                 if (static_cast<s32>(ideal_core) < 0) { | ||||
|                     processor_id = HighestSetCore(affinity_mask, GlobalScheduler::NUM_CPU_CORES); | ||||
|                     processor_id = HighestSetCore(affinity_mask, Core::Hardware::NUM_CPU_CORES); | ||||
|                 } else { | ||||
|                     processor_id = ideal_core; | ||||
|                 } | ||||
| @@ -455,7 +456,7 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) { | ||||
|             scheduler.Unschedule(current_priority, static_cast<u32>(processor_id), this); | ||||
|         } | ||||
|  | ||||
|         for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { | ||||
|         for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { | ||||
|             if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { | ||||
|                 scheduler.Unsuggest(current_priority, core, this); | ||||
|             } | ||||
| @@ -466,7 +467,7 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) { | ||||
|             scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this); | ||||
|         } | ||||
|  | ||||
|         for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { | ||||
|         for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { | ||||
|             if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { | ||||
|                 scheduler.Suggest(current_priority, core, this); | ||||
|             } | ||||
| @@ -485,7 +486,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { | ||||
|         scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this); | ||||
|     } | ||||
|  | ||||
|     for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { | ||||
|     for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { | ||||
|         if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { | ||||
|             scheduler.Unsuggest(old_priority, core, this); | ||||
|         } | ||||
| @@ -502,7 +503,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { | ||||
|     for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { | ||||
|         if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { | ||||
|             scheduler.Suggest(current_priority, core, this); | ||||
|         } | ||||
| @@ -518,7 +519,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { | ||||
|     for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { | ||||
|         if (((old_affinity_mask >> core) & 1) != 0) { | ||||
|             if (core == static_cast<u32>(old_core)) { | ||||
|                 scheduler.Unschedule(current_priority, core, this); | ||||
| @@ -528,7 +529,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { | ||||
|     for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { | ||||
|         if (((affinity_mask >> core) & 1) != 0) { | ||||
|             if (core == static_cast<u32>(processor_id)) { | ||||
|                 scheduler.Schedule(current_priority, core, this); | ||||
|   | ||||
| @@ -10,6 +10,7 @@ | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/frontend/emu_window.h" | ||||
| #include "core/frontend/input.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/ipc_helpers.h" | ||||
| #include "core/hle/kernel/client_port.h" | ||||
| #include "core/hle/kernel/client_session.h" | ||||
| @@ -37,11 +38,11 @@ namespace Service::HID { | ||||
|  | ||||
| // Updating period for each HID device. | ||||
| // TODO(ogniK): Find actual polling rate of hid | ||||
| constexpr s64 pad_update_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 66); | ||||
| constexpr s64 pad_update_ticks = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 66); | ||||
| [[maybe_unused]] constexpr s64 accelerometer_update_ticks = | ||||
|     static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 100); | ||||
|     static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 100); | ||||
| [[maybe_unused]] constexpr s64 gyroscope_update_ticks = | ||||
|     static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 100); | ||||
|     static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 100); | ||||
| constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; | ||||
|  | ||||
| IAppletResource::IAppletResource(Core::System& system) | ||||
|   | ||||
| @@ -12,6 +12,7 @@ | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/kernel/kernel.h" | ||||
| #include "core/hle/kernel/readable_event.h" | ||||
| #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" | ||||
| @@ -26,8 +27,8 @@ | ||||
|  | ||||
| namespace Service::NVFlinger { | ||||
|  | ||||
| constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60); | ||||
| constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30); | ||||
| constexpr s64 frame_ticks = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 60); | ||||
| constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 30); | ||||
|  | ||||
| NVFlinger::NVFlinger(Core::System& system) : system(system) { | ||||
|     displays.emplace_back(0, "Default", system); | ||||
| @@ -222,7 +223,7 @@ void NVFlinger::Compose() { | ||||
|  | ||||
| s64 NVFlinger::GetNextTicks() const { | ||||
|     constexpr s64 max_hertz = 120LL; | ||||
|     return (Core::Timing::BASE_CLOCK_RATE * (1LL << swap_interval)) / max_hertz; | ||||
|     return (Core::Hardware::BASE_CLOCK_RATE * (1LL << swap_interval)) / max_hertz; | ||||
| } | ||||
|  | ||||
| } // namespace Service::NVFlinger | ||||
|   | ||||
| @@ -5,6 +5,7 @@ | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/service/time/standard_steady_clock_core.h" | ||||
|  | ||||
| namespace Service::Time::Clock { | ||||
| @@ -12,7 +13,7 @@ namespace Service::Time::Clock { | ||||
| TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) { | ||||
|     const TimeSpanType ticks_time_span{TimeSpanType::FromTicks( | ||||
|         Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), | ||||
|         Core::Timing::CNTFREQ)}; | ||||
|         Core::Hardware::CNTFREQ)}; | ||||
|     TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds}; | ||||
|  | ||||
|     if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) { | ||||
|   | ||||
| @@ -5,6 +5,7 @@ | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/service/time/tick_based_steady_clock_core.h" | ||||
|  | ||||
| namespace Service::Time::Clock { | ||||
| @@ -12,7 +13,7 @@ namespace Service::Time::Clock { | ||||
| SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) { | ||||
|     const TimeSpanType ticks_time_span{TimeSpanType::FromTicks( | ||||
|         Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), | ||||
|         Core::Timing::CNTFREQ)}; | ||||
|         Core::Hardware::CNTFREQ)}; | ||||
|  | ||||
|     return {ticks_time_span.ToSeconds(), GetClockSourceId()}; | ||||
| } | ||||
|   | ||||
| @@ -6,6 +6,7 @@ | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/ipc_helpers.h" | ||||
| #include "core/hle/kernel/client_port.h" | ||||
| #include "core/hle/kernel/client_session.h" | ||||
| @@ -233,7 +234,7 @@ void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERe | ||||
|     if (current_time_point.clock_source_id == context.steady_time_point.clock_source_id) { | ||||
|         const auto ticks{Clock::TimeSpanType::FromTicks( | ||||
|             Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), | ||||
|             Core::Timing::CNTFREQ)}; | ||||
|             Core::Hardware::CNTFREQ)}; | ||||
|         const s64 base_time_point{context.offset + current_time_point.time_point - | ||||
|                                   ticks.ToSeconds()}; | ||||
|         IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2}; | ||||
|   | ||||
| @@ -5,6 +5,7 @@ | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/service/time/clock_types.h" | ||||
| #include "core/hle/service/time/steady_clock_core.h" | ||||
| #include "core/hle/service/time/time_sharedmemory.h" | ||||
| @@ -31,7 +32,7 @@ void SharedMemory::SetupStandardSteadyClock(Core::System& system, | ||||
|                                             Clock::TimeSpanType current_time_point) { | ||||
|     const Clock::TimeSpanType ticks_time_span{Clock::TimeSpanType::FromTicks( | ||||
|         Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), | ||||
|         Core::Timing::CNTFREQ)}; | ||||
|         Core::Hardware::CNTFREQ)}; | ||||
|     const Clock::SteadyClockContext context{ | ||||
|         static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds), | ||||
|         clock_source_id}; | ||||
|   | ||||
| @@ -9,6 +9,7 @@ | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/hle/kernel/process.h" | ||||
| #include "core/hle/service/hid/controllers/npad.h" | ||||
| #include "core/hle/service/hid/hid.h" | ||||
| @@ -17,7 +18,7 @@ | ||||
|  | ||||
| namespace Memory { | ||||
|  | ||||
| constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 12); | ||||
| constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 12); | ||||
| constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF; | ||||
|  | ||||
| StandardVmCallbacks::StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata) | ||||
|   | ||||
| @@ -7,13 +7,14 @@ | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/core_timing_util.h" | ||||
| #include "core/hardware_properties.h" | ||||
| #include "core/memory.h" | ||||
| #include "core/tools/freezer.h" | ||||
|  | ||||
| namespace Tools { | ||||
| namespace { | ||||
|  | ||||
| constexpr s64 MEMORY_FREEZER_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60); | ||||
| constexpr s64 MEMORY_FREEZER_TICKS = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 60); | ||||
|  | ||||
| u64 MemoryReadWidth(Memory::Memory& memory, u32 width, VAddr addr) { | ||||
|     switch (width) { | ||||
|   | ||||
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