Merge pull request #10411 from scorpion81/gc-steamdeck-fix-attempt
Limit device access memory for integrated devices to 4 GB
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		| @@ -1034,7 +1034,7 @@ void Device::CollectPhysicalMemoryInfo() { | |||||||
|     } |     } | ||||||
|     const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage); |     const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage); | ||||||
|     device_access_memory = static_cast<u64>(std::max<s64>( |     device_access_memory = static_cast<u64>(std::max<s64>( | ||||||
|         std::min<s64>(available_memory - 8_GiB, 4_GiB), static_cast<s64>(local_memory))); |         std::min<s64>(available_memory - 8_GiB, 4_GiB), std::min<s64>(local_memory, 4_GiB))); | ||||||
| } | } | ||||||
|  |  | ||||||
| void Device::CollectToolingInfo() { | void Device::CollectToolingInfo() { | ||||||
|   | |||||||
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