texture_cache: Add async texture decoding
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		| @@ -23,6 +23,7 @@ public: | ||||
|           buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {} | ||||
|  | ||||
|     ~ScratchBuffer() = default; | ||||
|     ScratchBuffer(ScratchBuffer&&) = default; | ||||
|  | ||||
|     /// This will only grow the buffer's capacity if size is greater than the current capacity. | ||||
|     /// The previously held data will remain intact. | ||||
|   | ||||
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