Added support for multiple input device types for KeyMap and connected Qt.
This commit is contained in:
		| @@ -8,49 +8,53 @@ | ||||
|  | ||||
| #include "citra/emu_window/emu_window_glfw.h" | ||||
|  | ||||
| static const KeyMap::DefaultKeyMapping default_key_map[] = { | ||||
|     { KeyMap::CitraKey(GLFW_KEY_A), HID_User::PAD_A }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_B), HID_User::PAD_B }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_BACKSLASH), HID_User::PAD_SELECT }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_ENTER), HID_User::PAD_START }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_RIGHT), HID_User::PAD_RIGHT }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_LEFT), HID_User::PAD_LEFT }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_UP), HID_User::PAD_UP }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_DOWN), HID_User::PAD_DOWN }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_R), HID_User::PAD_R }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_L), HID_User::PAD_L }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_X), HID_User::PAD_X }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_Y), HID_User::PAD_Y }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_H), HID_User::PAD_CIRCLE_RIGHT }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_F), HID_User::PAD_CIRCLE_LEFT }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_T), HID_User::PAD_CIRCLE_UP }, | ||||
|     { KeyMap::CitraKey(GLFW_KEY_G), HID_User::PAD_CIRCLE_DOWN }, | ||||
| static const std::pair<int, HID_User::PadState> default_key_map[] = { | ||||
|     { GLFW_KEY_A, HID_User::PAD_A }, | ||||
|     { GLFW_KEY_B, HID_User::PAD_B }, | ||||
|     { GLFW_KEY_BACKSLASH, HID_User::PAD_SELECT }, | ||||
|     { GLFW_KEY_ENTER, HID_User::PAD_START }, | ||||
|     { GLFW_KEY_RIGHT, HID_User::PAD_RIGHT }, | ||||
|     { GLFW_KEY_LEFT, HID_User::PAD_LEFT }, | ||||
|     { GLFW_KEY_UP, HID_User::PAD_UP }, | ||||
|     { GLFW_KEY_DOWN, HID_User::PAD_DOWN }, | ||||
|     { GLFW_KEY_R, HID_User::PAD_R }, | ||||
|     { GLFW_KEY_L, HID_User::PAD_L }, | ||||
|     { GLFW_KEY_X, HID_User::PAD_X }, | ||||
|     { GLFW_KEY_Y, HID_User::PAD_Y }, | ||||
|     { GLFW_KEY_H, HID_User::PAD_CIRCLE_RIGHT }, | ||||
|     { GLFW_KEY_F, HID_User::PAD_CIRCLE_LEFT }, | ||||
|     { GLFW_KEY_T, HID_User::PAD_CIRCLE_UP }, | ||||
|     { GLFW_KEY_G, HID_User::PAD_CIRCLE_DOWN }, | ||||
| }; | ||||
|  | ||||
| /// Called by GLFW when a key event occurs | ||||
| void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { | ||||
|  | ||||
|     if (!VideoCore::g_emu_window) { | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id; | ||||
|  | ||||
| static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { | ||||
|     if (action == GLFW_PRESS) { | ||||
|         EmuWindow::KeyPressed(KeyMap::CitraKey(key)); | ||||
|         EmuWindow::KeyPressed({key, keyboard_id}); | ||||
|     } | ||||
|  | ||||
|     if (action == GLFW_RELEASE) { | ||||
|         EmuWindow::KeyReleased(KeyMap::CitraKey(key)); | ||||
|         EmuWindow::KeyReleased({key, keyboard_id}); | ||||
|     } | ||||
|     HID_User::PADUpdateComplete(); | ||||
| } | ||||
|  | ||||
| static void OnWindowSizeEvent(GLFWwindow* win, int width, int height) { | ||||
|     EmuWindow_GLFW* emu_window = (EmuWindow_GLFW*)glfwGetWindowUserPointer(win); | ||||
|     emu_window->SetClientAreaWidth(width); | ||||
|     emu_window->SetClientAreaHeight(height); | ||||
|     HID_User::PadUpdateComplete(); | ||||
| } | ||||
|  | ||||
| /// EmuWindow_GLFW constructor | ||||
| EmuWindow_GLFW::EmuWindow_GLFW() { | ||||
|  | ||||
|     // Set default key mappings | ||||
|     for (int i = 0; i < ARRAY_SIZE(default_key_map); i++) { | ||||
|         KeyMap::SetKeyMapping(default_key_map[i].key, default_key_map[i].state); | ||||
|     // Register a new ID for the default keyboard | ||||
|     keyboard_id = KeyMap::NewDeviceId(); | ||||
|  | ||||
|     // Set default key mappings for keyboard | ||||
|     for (auto mapping : default_key_map) { | ||||
|         KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second); | ||||
|     } | ||||
|  | ||||
|     // Initialize the window | ||||
| @@ -79,7 +83,6 @@ EmuWindow_GLFW::EmuWindow_GLFW() { | ||||
|     // Setup callbacks | ||||
|     glfwSetWindowUserPointer(m_render_window, this); | ||||
|     glfwSetKeyCallback(m_render_window, OnKeyEvent); | ||||
|     //glfwSetWindowSizeCallback(m_render_window, OnWindowSizeEvent); | ||||
|  | ||||
|     DoneCurrent(); | ||||
| } | ||||
|   | ||||
| @@ -25,8 +25,9 @@ public: | ||||
|     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread | ||||
|     void DoneCurrent(); | ||||
|  | ||||
| 	GLFWwindow* m_render_window;    ///< Internal GLFW render window | ||||
|     static void OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods); | ||||
|  | ||||
| private: | ||||
|  | ||||
|     GLFWwindow* m_render_window; ///< Internal GLFW render window | ||||
|     int keyboard_id;             ///< Device id of keyboard for use with KeyMap | ||||
| }; | ||||
|   | ||||
| @@ -109,8 +109,35 @@ EmuThread& GRenderWindow::GetEmuThread() | ||||
|     return emu_thread; | ||||
| } | ||||
|  | ||||
| static const std::pair<int, HID_User::PadState> default_key_map[] = { | ||||
|     { Qt::Key_A, HID_User::PAD_A }, | ||||
|     { Qt::Key_B, HID_User::PAD_B }, | ||||
|     { Qt::Key_Backslash, HID_User::PAD_SELECT }, | ||||
|     { Qt::Key_Enter, HID_User::PAD_START }, | ||||
|     { Qt::Key_Right, HID_User::PAD_RIGHT }, | ||||
|     { Qt::Key_Left, HID_User::PAD_LEFT }, | ||||
|     { Qt::Key_Up, HID_User::PAD_UP }, | ||||
|     { Qt::Key_Down, HID_User::PAD_DOWN }, | ||||
|     { Qt::Key_R, HID_User::PAD_R }, | ||||
|     { Qt::Key_L, HID_User::PAD_L }, | ||||
|     { Qt::Key_X, HID_User::PAD_X }, | ||||
|     { Qt::Key_Y, HID_User::PAD_Y }, | ||||
|     { Qt::Key_H, HID_User::PAD_CIRCLE_RIGHT }, | ||||
|     { Qt::Key_F, HID_User::PAD_CIRCLE_LEFT }, | ||||
|     { Qt::Key_T, HID_User::PAD_CIRCLE_UP }, | ||||
|     { Qt::Key_G, HID_User::PAD_CIRCLE_DOWN }, | ||||
| }; | ||||
|  | ||||
| GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this) | ||||
| { | ||||
|     // Register a new ID for the default keyboard | ||||
|     keyboard_id = KeyMap::NewDeviceId(); | ||||
|  | ||||
|     // Set default key mappings for keyboard | ||||
|     for (auto mapping : default_key_map) { | ||||
|         KeyMap::SetKeyMapping({mapping.first, keyboard_id}, mapping.second); | ||||
|     } | ||||
|  | ||||
|     // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, WA_DontShowOnScreen, WA_DeleteOnClose | ||||
|     QGLFormat fmt; | ||||
|     fmt.setProfile(QGLFormat::CoreProfile); | ||||
| @@ -209,27 +236,13 @@ QByteArray GRenderWindow::saveGeometry() | ||||
|  | ||||
| void GRenderWindow::keyPressEvent(QKeyEvent* event) | ||||
| { | ||||
|     /* | ||||
|     bool key_processed = false; | ||||
|     for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) | ||||
|         if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::PRESSED)) | ||||
|             key_processed = true; | ||||
|  | ||||
|     if (!key_processed) | ||||
|         QWidget::keyPressEvent(event); | ||||
|     */ | ||||
|     EmuWindow::KeyPressed({event->key(), keyboard_id}); | ||||
|     HID_User::PadUpdateComplete(); | ||||
| } | ||||
|  | ||||
| void GRenderWindow::keyReleaseEvent(QKeyEvent* event) | ||||
| { | ||||
|     /* | ||||
|     bool key_processed = false; | ||||
|     for (unsigned int channel = 0; channel < 4 && controller_interface(); ++channel) | ||||
|         if (controller_interface()->SetControllerStatus(channel, event->key(), input_common::GCController::RELEASED)) | ||||
|             key_processed = true; | ||||
|  | ||||
|     if (!key_processed) | ||||
|         QWidget::keyPressEvent(event); | ||||
|     */ | ||||
|     EmuWindow::KeyReleased({event->key(), keyboard_id}); | ||||
|     HID_User::PadUpdateComplete(); | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -116,4 +116,6 @@ private: | ||||
|     EmuThread emu_thread; | ||||
|  | ||||
|     QByteArray geometry; | ||||
|  | ||||
|     int keyboard_id; | ||||
| }; | ||||
|   | ||||
| @@ -4,6 +4,7 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU | ||||
| set(SRCS | ||||
|             break_points.cpp | ||||
|             console_listener.cpp | ||||
|             emu_window.cpp | ||||
|             extended_trace.cpp | ||||
|             file_search.cpp | ||||
|             file_util.cpp | ||||
|   | ||||
							
								
								
									
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								src/common/emu_window.cpp
									
									
									
									
									
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								src/common/emu_window.cpp
									
									
									
									
									
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							| @@ -0,0 +1,17 @@ | ||||
| // Copyright 2014 Citra Emulator Project | ||||
| // Licensed under GPLv2 | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include "emu_window.h" | ||||
|  | ||||
| void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { | ||||
|     HID_User::PadState mapped_key = KeyMap::GetPadKey(key); | ||||
|  | ||||
|     HID_User::PadButtonPress(mapped_key); | ||||
| } | ||||
|  | ||||
| void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) { | ||||
|     HID_User::PadState mapped_key = KeyMap::GetPadKey(key); | ||||
|  | ||||
|     HID_User::PadButtonRelease(mapped_key); | ||||
| } | ||||
| @@ -8,7 +8,6 @@ | ||||
| #include "common/scm_rev.h" | ||||
|  | ||||
| #include "common/key_map.h" | ||||
| #include "core/hle/service/hid.h" | ||||
|  | ||||
| // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,  | ||||
| //  QGLWidget, GLFW, etc...) | ||||
| @@ -35,21 +34,11 @@ public: | ||||
|     /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread | ||||
|     virtual void DoneCurrent() = 0; | ||||
|  | ||||
|     static void KeyPressed(KeyMap::CitraKey key) { | ||||
|         HID_User::PADState mapped_key = KeyMap::Get3DSKey(key); | ||||
|     /// Signals a key press action to the HID module | ||||
|     static void KeyPressed(KeyMap::HostDeviceKey key); | ||||
|  | ||||
|         if (mapped_key.hex != HID_User::PAD_NONE.hex) { | ||||
|             HID_User::PADButtonPress(mapped_key); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     static void KeyReleased(KeyMap::CitraKey key) { | ||||
|         HID_User::PADState mapped_key = KeyMap::Get3DSKey(key); | ||||
|  | ||||
|         if (mapped_key.hex != HID_User::PAD_NONE.hex) { | ||||
|             HID_User::PADButtonRelease(mapped_key); | ||||
|         } | ||||
|     } | ||||
|     /// Signals a key release action to the HID module | ||||
|     static void KeyReleased(KeyMap::HostDeviceKey key); | ||||
|  | ||||
|     Config GetConfig() const {  | ||||
|         return m_config; | ||||
|   | ||||
| @@ -1,21 +1,25 @@ | ||||
| // Copyright 2013 Dolphin Emulator Project | ||||
| // Copyright 2014 Citra Emulator Project | ||||
| // Licensed under GPLv2 | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include "key_map.h" | ||||
| #include <map> | ||||
|  | ||||
|  | ||||
| namespace KeyMap { | ||||
|  | ||||
| std::map<CitraKey, HID_User::PADState> g_key_map; | ||||
| static std::map<HostDeviceKey, HID_User::PadState> key_map; | ||||
| static int next_device_id = 0; | ||||
|  | ||||
| void SetKeyMapping(CitraKey key, HID_User::PADState padState) { | ||||
|     g_key_map[key].hex = padState.hex; | ||||
| int NewDeviceId() { | ||||
|     return next_device_id++; | ||||
| } | ||||
|  | ||||
| HID_User::PADState Get3DSKey(CitraKey key) { | ||||
|     return g_key_map[key]; | ||||
| void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState) { | ||||
|     key_map[key].hex = padState.hex; | ||||
| } | ||||
|  | ||||
| HID_User::PadState GetPadKey(HostDeviceKey key) { | ||||
|     return key_map[key]; | ||||
| } | ||||
|  | ||||
| } | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| // Copyright 2013 Dolphin Emulator Project | ||||
| // Copyright 2014 Citra Emulator Project | ||||
| // Licensed under GPLv2 | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| @@ -8,28 +8,38 @@ | ||||
|  | ||||
| namespace KeyMap { | ||||
|  | ||||
| class CitraKey { | ||||
| public: | ||||
|     CitraKey() : keyCode(0) {} | ||||
|     CitraKey(int code) : keyCode(code) {} | ||||
| /** | ||||
|  * Represents a key for a specific host device. | ||||
|  */ | ||||
| struct HostDeviceKey { | ||||
|     int key_code; | ||||
|     int device_id; ///< Uniquely identifies a host device | ||||
|  | ||||
|     int keyCode; | ||||
|  | ||||
|     bool operator < (const CitraKey &other) const { | ||||
|         return keyCode < other.keyCode; | ||||
|     bool operator < (const HostDeviceKey &other) const { | ||||
|         if (device_id == other.device_id) { | ||||
|             return key_code < other.key_code; | ||||
|         } | ||||
|         return device_id < other.device_id; | ||||
|     } | ||||
|  | ||||
|     bool operator == (const CitraKey &other) const { | ||||
|         return keyCode == other.keyCode; | ||||
|     bool operator == (const HostDeviceKey &other) const { | ||||
|         return device_id == other.device_id && key_code == other.key_code; | ||||
|     } | ||||
| }; | ||||
|  | ||||
| struct DefaultKeyMapping { | ||||
|     KeyMap::CitraKey key; | ||||
|     HID_User::PADState state; | ||||
| }; | ||||
| /** | ||||
|  * Generates a new device id, which uniquely identifies a host device within KeyMap. | ||||
|  */ | ||||
| int NewDeviceId(); | ||||
|  | ||||
| void SetKeyMapping(CitraKey key, HID_User::PADState padState); | ||||
| HID_User::PADState Get3DSKey(CitraKey key); | ||||
| /** | ||||
|  * Maps a device-specific key to a PadState. | ||||
|  */ | ||||
| void SetKeyMapping(HostDeviceKey key, HID_User::PadState padState); | ||||
|  | ||||
| /** | ||||
|  * Gets the PadState that's mapped to the provided device-specific key. | ||||
|  */ | ||||
| HID_User::PadState GetPadKey(HostDeviceKey key); | ||||
|  | ||||
| } | ||||
|   | ||||
| @@ -14,96 +14,102 @@ | ||||
|  | ||||
| namespace HID_User { | ||||
|  | ||||
| Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service | ||||
| // Handle to shared memory region designated to HID_User service | ||||
| static Handle shared_mem = 0; | ||||
|  | ||||
| // Event handles | ||||
| Handle g_event_pad_or_touch_1 = 0; | ||||
| Handle g_event_pad_or_touch_2 = 0; | ||||
| Handle g_event_accelerometer = 0; | ||||
| Handle g_event_gyroscope = 0; | ||||
| Handle g_event_debug_pad = 0; | ||||
| static Handle event_pad_or_touch_1 = 0; | ||||
| static Handle event_pad_or_touch_2 = 0; | ||||
| static Handle event_accelerometer = 0; | ||||
| static Handle event_gyroscope = 0; | ||||
| static Handle event_debug_pad = 0; | ||||
|  | ||||
| // Next PAD state update information | ||||
| PADState g_next_state = {{0}}; | ||||
| u32 g_next_index = 0; | ||||
| s16 g_next_circle_x = 0; | ||||
| s16 g_next_circle_y = 0; | ||||
| // Next Pad state update information | ||||
| static PadState next_state = {{0}}; | ||||
| static u32 next_index = 0; | ||||
| static s16 next_circle_x = 0; | ||||
| static s16 next_circle_y = 0; | ||||
|  | ||||
| /** Gets a pointer to the PADData structure inside HID shared memory | ||||
| /** | ||||
|  * Gets a pointer to the PadData structure inside HID shared memory | ||||
|  */ | ||||
| static inline PADData* GetPADData() { | ||||
|     if (0 == g_shared_mem) | ||||
| static inline PadData* GetPadData() { | ||||
|     if (0 == shared_mem) | ||||
|         return nullptr; | ||||
|  | ||||
|     return reinterpret_cast<PADData*>(Kernel::GetSharedMemoryPointer(g_shared_mem, 0)); | ||||
|     return reinterpret_cast<PadData*>(Kernel::GetSharedMemoryPointer(shared_mem, 0)); | ||||
| } | ||||
|  | ||||
| /** Circle PAD from keys. | ||||
| /** | ||||
|  * Circle Pad from keys. | ||||
|  * | ||||
|  * This is implemented as "pushed all the way to an edge (max) or centered (0)". | ||||
|  * | ||||
|  * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions. | ||||
|  */ | ||||
| void UpdateNextCirclePADState() { | ||||
| void UpdateNextCirclePadState() { | ||||
|     static const s16 max_value = 0x9C; | ||||
|     g_next_circle_x = g_next_state.circle_left ? -max_value : 0x0; | ||||
|     g_next_circle_x += g_next_state.circle_right ? max_value : 0x0; | ||||
|     g_next_circle_y = g_next_state.circle_down ? -max_value : 0x0; | ||||
|     g_next_circle_y += g_next_state.circle_up ? max_value : 0x0; | ||||
|     next_circle_x = next_state.circle_left ? -max_value : 0x0; | ||||
|     next_circle_x += next_state.circle_right ? max_value : 0x0; | ||||
|     next_circle_y = next_state.circle_down ? -max_value : 0x0; | ||||
|     next_circle_y += next_state.circle_up ? max_value : 0x0; | ||||
| } | ||||
|  | ||||
| /** Sets a PAD state (button or button combo) as pressed | ||||
| /** | ||||
|  * Sets a Pad state (button or button combo) as pressed | ||||
|  */ | ||||
| void PADButtonPress(PADState pad_state) { | ||||
|     g_next_state.hex |= pad_state.hex; | ||||
|     UpdateNextCirclePADState(); | ||||
| void PadButtonPress(PadState pad_state) { | ||||
|     next_state.hex |= pad_state.hex; | ||||
|     UpdateNextCirclePadState(); | ||||
| } | ||||
|  | ||||
| /** Sets a PAD state (button or button combo) as released | ||||
| /** | ||||
|  * Sets a Pad state (button or button combo) as released | ||||
|  */ | ||||
| void PADButtonRelease(PADState pad_state) { | ||||
|     g_next_state.hex &= ~pad_state.hex; | ||||
|     UpdateNextCirclePADState(); | ||||
| void PadButtonRelease(PadState pad_state) { | ||||
|     next_state.hex &= ~pad_state.hex; | ||||
|     UpdateNextCirclePadState(); | ||||
| } | ||||
|  | ||||
| /** Called after all PAD changes to be included in this update have been made, | ||||
|  *  including both PAD key changes and analog circle PAD changes. | ||||
| /** | ||||
|  * Called after all Pad changes to be included in this update have been made, | ||||
|  * including both Pad key changes and analog circle Pad changes. | ||||
|  */ | ||||
| void PADUpdateComplete() { | ||||
|     PADData* pad_data = GetPADData(); | ||||
| void PadUpdateComplete() { | ||||
|     PadData* pad_data = GetPadData(); | ||||
|  | ||||
|     // Update PADData struct | ||||
|     pad_data->current_state.hex = g_next_state.hex; | ||||
|     pad_data->index = g_next_index; | ||||
|     g_next_index = (g_next_index + 1) % pad_data->entries.size(); | ||||
|     // Update PadData struct | ||||
|     pad_data->current_state.hex = next_state.hex; | ||||
|     pad_data->index = next_index; | ||||
|     next_index = (next_index + 1) % pad_data->entries.size(); | ||||
|  | ||||
|     // Get the previous PAD state | ||||
|     // Get the previous Pad state | ||||
|     u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size(); | ||||
|     PADState old_state = pad_data->entries[last_entry_index].current_state; | ||||
|     PadState old_state = pad_data->entries[last_entry_index].current_state; | ||||
|  | ||||
|     // Compute bitmask with 1s for bits different from the old state | ||||
|     PADState changed; | ||||
|     changed.hex = (g_next_state.hex ^ old_state.hex); | ||||
|     PadState changed; | ||||
|     changed.hex = (next_state.hex ^ old_state.hex); | ||||
|  | ||||
|     // Compute what was added | ||||
|     PADState additions; | ||||
|     additions.hex = changed.hex & g_next_state.hex; | ||||
|     PadState additions; | ||||
|     additions.hex = changed.hex & next_state.hex; | ||||
|  | ||||
|     // Compute what was removed | ||||
|     PADState removals; | ||||
|     PadState removals; | ||||
|     removals.hex = changed.hex & old_state.hex; | ||||
|  | ||||
|     // Get the current PAD entry | ||||
|     PADDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; | ||||
|     // Get the current Pad entry | ||||
|     PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; | ||||
|  | ||||
|     // Update entry properties | ||||
|     current_pad_entry->current_state.hex = g_next_state.hex; | ||||
|     current_pad_entry->current_state.hex = next_state.hex; | ||||
|     current_pad_entry->delta_additions.hex = additions.hex; | ||||
|     current_pad_entry->delta_removals.hex = removals.hex; | ||||
|  | ||||
|     // Set circle PAD | ||||
|     current_pad_entry->circle_pad_x = g_next_circle_x; | ||||
|     current_pad_entry->circle_pad_y = g_next_circle_y; | ||||
|     // Set circle Pad | ||||
|     current_pad_entry->circle_pad_x = next_circle_x; | ||||
|     current_pad_entry->circle_pad_y = next_circle_y; | ||||
|  | ||||
|     // If we just updated index 0, provide a new timestamp | ||||
|     if (pad_data->index == 0) { | ||||
| @@ -111,24 +117,24 @@ void PADUpdateComplete() { | ||||
|         pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks(); | ||||
|     } | ||||
|  | ||||
|     // Signal both handles when there's an update to PAD or touch | ||||
|     Kernel::SignalEvent(g_event_pad_or_touch_1); | ||||
|     Kernel::SignalEvent(g_event_pad_or_touch_2); | ||||
|     // Signal both handles when there's an update to Pad or touch | ||||
|     Kernel::SignalEvent(event_pad_or_touch_1); | ||||
|     Kernel::SignalEvent(event_pad_or_touch_2); | ||||
| } | ||||
|  | ||||
|  | ||||
| // TODO(peachum): | ||||
| // Add a method for setting analog input from joystick device for the circle PAD. | ||||
| // Add a method for setting analog input from joystick device for the circle Pad. | ||||
| // | ||||
| // This method should: | ||||
| //     * Be called after both PADButton<Press, Release>(). | ||||
| //     * Be called before PADUpdateComplete() | ||||
| //     * Set current PADEntry.circle_pad_<axis> using analog data | ||||
| //     * Be called after both PadButton<Press, Release>(). | ||||
| //     * Be called before PadUpdateComplete() | ||||
| //     * Set current PadEntry.circle_pad_<axis> using analog data | ||||
| //     * Set PadData.raw_circle_pad_data | ||||
| //     * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_x >= 41 | ||||
| //     * Set PadData.current_state.circle_up = 1 if current PADEntry.circle_pad_y >= 41 | ||||
| //     * Set PadData.current_state.circle_left = 1 if current PADEntry.circle_pad_x <= -41 | ||||
| //     * Set PadData.current_state.circle_right = 1 if current PADEntry.circle_pad_y <= -41 | ||||
| //     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41 | ||||
| //     * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41 | ||||
| //     * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41 | ||||
| //     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41 | ||||
|  | ||||
|  | ||||
| /** | ||||
| @@ -149,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) { | ||||
|     u32* cmd_buff = Service::GetCommandBuffer(); | ||||
|  | ||||
|     cmd_buff[1] = 0; // No error | ||||
|     cmd_buff[3] = g_shared_mem; | ||||
|     cmd_buff[4] = g_event_pad_or_touch_1; | ||||
|     cmd_buff[5] = g_event_pad_or_touch_2; | ||||
|     cmd_buff[6] = g_event_accelerometer; | ||||
|     cmd_buff[7] = g_event_gyroscope; | ||||
|     cmd_buff[8] = g_event_debug_pad; | ||||
|     cmd_buff[3] = shared_mem; | ||||
|     cmd_buff[4] = event_pad_or_touch_1; | ||||
|     cmd_buff[5] = event_pad_or_touch_2; | ||||
|     cmd_buff[6] = event_accelerometer; | ||||
|     cmd_buff[7] = event_gyroscope; | ||||
|     cmd_buff[8] = event_debug_pad; | ||||
|  | ||||
|     DEBUG_LOG(KERNEL, "called"); | ||||
| } | ||||
| @@ -177,14 +183,14 @@ const Interface::FunctionInfo FunctionTable[] = { | ||||
| // Interface class | ||||
|  | ||||
| Interface::Interface() { | ||||
|     g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object | ||||
|     shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object | ||||
|  | ||||
|     // Create event handles | ||||
|     g_event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch1"); | ||||
|     g_event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPADOrTouch2"); | ||||
|     g_event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); | ||||
|     g_event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); | ||||
|     g_event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPAD"); | ||||
|     event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1"); | ||||
|     event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2"); | ||||
|     event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); | ||||
|     event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); | ||||
|     event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad"); | ||||
|  | ||||
|     Register(FunctionTable, ARRAY_SIZE(FunctionTable)); | ||||
| } | ||||
|   | ||||
| @@ -10,13 +10,15 @@ | ||||
| //////////////////////////////////////////////////////////////////////////////////////////////////// | ||||
| // Namespace HID_User | ||||
|  | ||||
| // This service is used for interfacing to physical user controls... perhaps "Human Interface  | ||||
| // Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc. | ||||
| // This service is used for interfacing to physical user controls. | ||||
| // Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad. | ||||
|  | ||||
| namespace HID_User { | ||||
|  | ||||
| /// Structure of a PAD controller state | ||||
| struct PADState { | ||||
| /**  | ||||
|  * Structure of a Pad controller state. | ||||
|  */ | ||||
| struct PadState { | ||||
|     union { | ||||
|         u32 hex; | ||||
|  | ||||
| @@ -40,58 +42,64 @@ struct PADState { | ||||
|     }; | ||||
| }; | ||||
|  | ||||
| /// Structure of a single entry in the PADData's PAD state history array | ||||
| struct PADDataEntry { | ||||
|     PADState current_state; | ||||
|     PADState delta_additions; | ||||
|     PADState delta_removals; | ||||
| /** | ||||
|  * Structure of a single entry in the PadData's Pad state history array. | ||||
|  */ | ||||
| struct PadDataEntry { | ||||
|     PadState current_state; | ||||
|     PadState delta_additions; | ||||
|     PadState delta_removals; | ||||
|  | ||||
|     s16 circle_pad_x; | ||||
|     s16 circle_pad_y; | ||||
| }; | ||||
|  | ||||
| /// Structure of all data related to the 3DS Pad | ||||
| struct PADData { | ||||
| /** | ||||
|  * Structure of all data related to the 3DS Pad. | ||||
|  */ | ||||
| struct PadData { | ||||
|     s64 index_reset_ticks; | ||||
|     s64 index_reset_ticks_previous; | ||||
|     u32 index; // the index of the last updated PAD state history element | ||||
|     u32 index; // the index of the last updated Pad state history element | ||||
|  | ||||
|     u32 pad1; | ||||
|     u32 pad2; | ||||
|  | ||||
|     PADState current_state; // same as entries[index].current_state | ||||
|     PadState current_state; // same as entries[index].current_state | ||||
|     u32 raw_circle_pad_data; | ||||
|  | ||||
|     u32 pad3; | ||||
|  | ||||
|     std::array<PADDataEntry, 8> entries; // PAD state history | ||||
|     std::array<PadDataEntry, 8> entries; // Pad state history | ||||
| }; | ||||
|  | ||||
| // Pre-defined PADStates for single button presses | ||||
| const PADState PAD_NONE         = {{0}}; | ||||
| const PADState PAD_A            = {{1u << 0}}; | ||||
| const PADState PAD_B            = {{1u << 1}}; | ||||
| const PADState PAD_SELECT       = {{1u << 2}}; | ||||
| const PADState PAD_START        = {{1u << 3}}; | ||||
| const PADState PAD_RIGHT        = {{1u << 4}}; | ||||
| const PADState PAD_LEFT         = {{1u << 5}}; | ||||
| const PADState PAD_UP           = {{1u << 6}}; | ||||
| const PADState PAD_DOWN         = {{1u << 7}}; | ||||
| const PADState PAD_R            = {{1u << 8}}; | ||||
| const PADState PAD_L            = {{1u << 9}}; | ||||
| const PADState PAD_X            = {{1u << 10}}; | ||||
| const PADState PAD_Y            = {{1u << 11}}; | ||||
| const PADState PAD_CIRCLE_RIGHT = {{1u << 28}}; | ||||
| const PADState PAD_CIRCLE_LEFT  = {{1u << 29}}; | ||||
| const PADState PAD_CIRCLE_UP    = {{1u << 30}}; | ||||
| const PADState PAD_CIRCLE_DOWN  = {{1u << 31}}; | ||||
| // Pre-defined PadStates for single button presses | ||||
| const PadState PAD_NONE         = {{0}}; | ||||
| const PadState PAD_A            = {{1u << 0}}; | ||||
| const PadState PAD_B            = {{1u << 1}}; | ||||
| const PadState PAD_SELECT       = {{1u << 2}}; | ||||
| const PadState PAD_START        = {{1u << 3}}; | ||||
| const PadState PAD_RIGHT        = {{1u << 4}}; | ||||
| const PadState PAD_LEFT         = {{1u << 5}}; | ||||
| const PadState PAD_UP           = {{1u << 6}}; | ||||
| const PadState PAD_DOWN         = {{1u << 7}}; | ||||
| const PadState PAD_R            = {{1u << 8}}; | ||||
| const PadState PAD_L            = {{1u << 9}}; | ||||
| const PadState PAD_X            = {{1u << 10}}; | ||||
| const PadState PAD_Y            = {{1u << 11}}; | ||||
| const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; | ||||
| const PadState PAD_CIRCLE_LEFT  = {{1u << 29}}; | ||||
| const PadState PAD_CIRCLE_UP    = {{1u << 30}}; | ||||
| const PadState PAD_CIRCLE_DOWN  = {{1u << 31}}; | ||||
|  | ||||
| // Methods for updating the HID module's state | ||||
| void PADButtonPress(PADState pad_state); | ||||
| void PADButtonRelease(PADState pad_state); | ||||
| void PADUpdateComplete(); | ||||
| void PadButtonPress(PadState pad_state); | ||||
| void PadButtonRelease(PadState pad_state); | ||||
| void PadUpdateComplete(); | ||||
|  | ||||
| /// HID service interface | ||||
| /** | ||||
|  * HID service interface. | ||||
|  */ | ||||
| class Interface : public Service::Interface { | ||||
| public: | ||||
|  | ||||
|   | ||||
| @@ -27,6 +27,7 @@ static const int kScreenBottomHeight    = 240;  ///< 3DS bottom screen height | ||||
|  | ||||
| extern RendererBase*   g_renderer;              ///< Renderer plugin | ||||
| extern int             g_current_frame;         ///< Current frame | ||||
| extern EmuWindow*      g_emu_window;            ///< Emu window | ||||
|  | ||||
| /// Start the video core | ||||
| void Start(); | ||||
|   | ||||
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