citra/src/video_core/renderer_vulkan/vk_swapchain.h

111 lines
2.6 KiB
C++

// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <mutex>
#include <vector>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_common.h"
namespace Vulkan {
class Instance;
class Scheduler;
class Swapchain {
public:
explicit Swapchain(const Instance& instance, u32 width, u32 height, vk::SurfaceKHR surface);
~Swapchain();
/// Creates (or recreates) the swapchain with a given size.
void Create(u32 width, u32 height, vk::SurfaceKHR surface);
/// Acquires the next image in the swapchain.
bool AcquireNextImage();
/// Presents the current image and move to the next one
void Present();
vk::SurfaceKHR GetSurface() const {
return surface;
}
vk::Image Image() const {
return images[image_index];
}
vk::SurfaceFormatKHR GetSurfaceFormat() const {
return surface_format;
}
vk::SwapchainKHR GetHandle() const {
return swapchain;
}
u32 GetWidth() const {
return width;
}
u32 GetHeight() const {
return height;
}
u32 GetImageCount() const {
return image_count;
}
vk::Extent2D GetExtent() const {
return extent;
}
[[nodiscard]] vk::Semaphore GetImageAcquiredSemaphore() const {
return image_acquired[frame_index];
}
[[nodiscard]] vk::Semaphore GetPresentReadySemaphore() const {
return present_ready[image_index];
}
private:
/// Selects the best available swapchain image format
void FindPresentFormat();
/// Sets the best available present mode
void SetPresentMode();
/// Sets the surface properties according to device capabilities
void SetSurfaceProperties();
/// Destroys current swapchain resources
void Destroy();
/// Performs creation of image views and framebuffers from the swapchain images
void SetupImages();
/// Creates the image acquired and present ready semaphores
void RefreshSemaphores();
private:
const Instance& instance;
vk::SwapchainKHR swapchain{};
vk::SurfaceKHR surface{};
vk::SurfaceFormatKHR surface_format;
vk::PresentModeKHR present_mode;
vk::Extent2D extent;
vk::SurfaceTransformFlagBitsKHR transform;
vk::CompositeAlphaFlagBitsKHR composite_alpha;
std::vector<vk::Image> images;
std::vector<vk::Semaphore> image_acquired;
std::vector<vk::Semaphore> present_ready;
u32 width = 0;
u32 height = 0;
u32 image_count = 0;
u32 image_index = 0;
u32 frame_index = 0;
bool needs_recreation = true;
};
} // namespace Vulkan