// Copyright 2023 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/assert.h" #include "common/literals.h" #include "common/logging/log.h" #include "video_core/renderer_vulkan/vk_shader_util.h" namespace Vulkan { using namespace Common::Literals; namespace { constexpr TBuiltInResource DefaultTBuiltInResource = { .maxLights = 32, .maxClipPlanes = 6, .maxTextureUnits = 32, .maxTextureCoords = 32, .maxVertexAttribs = 64, .maxVertexUniformComponents = 4096, .maxVaryingFloats = 64, .maxVertexTextureImageUnits = 32, .maxCombinedTextureImageUnits = 80, .maxTextureImageUnits = 32, .maxFragmentUniformComponents = 4096, .maxDrawBuffers = 32, .maxVertexUniformVectors = 128, .maxVaryingVectors = 8, .maxFragmentUniformVectors = 16, .maxVertexOutputVectors = 16, .maxFragmentInputVectors = 15, .minProgramTexelOffset = -8, .maxProgramTexelOffset = 7, .maxClipDistances = 8, .maxComputeWorkGroupCountX = 65535, .maxComputeWorkGroupCountY = 65535, .maxComputeWorkGroupCountZ = 65535, .maxComputeWorkGroupSizeX = 1024, .maxComputeWorkGroupSizeY = 1024, .maxComputeWorkGroupSizeZ = 64, .maxComputeUniformComponents = 1024, .maxComputeTextureImageUnits = 16, .maxComputeImageUniforms = 8, .maxComputeAtomicCounters = 8, .maxComputeAtomicCounterBuffers = 1, .maxVaryingComponents = 60, .maxVertexOutputComponents = 64, .maxGeometryInputComponents = 64, .maxGeometryOutputComponents = 128, .maxFragmentInputComponents = 128, .maxImageUnits = 8, .maxCombinedImageUnitsAndFragmentOutputs = 8, .maxCombinedShaderOutputResources = 8, .maxImageSamples = 0, .maxVertexImageUniforms = 0, .maxTessControlImageUniforms = 0, .maxTessEvaluationImageUniforms = 0, .maxGeometryImageUniforms = 0, .maxFragmentImageUniforms = 8, .maxCombinedImageUniforms = 8, .maxGeometryTextureImageUnits = 16, .maxGeometryOutputVertices = 256, .maxGeometryTotalOutputComponents = 1024, .maxGeometryUniformComponents = 1024, .maxGeometryVaryingComponents = 64, .maxTessControlInputComponents = 128, .maxTessControlOutputComponents = 128, .maxTessControlTextureImageUnits = 16, .maxTessControlUniformComponents = 1024, .maxTessControlTotalOutputComponents = 4096, .maxTessEvaluationInputComponents = 128, .maxTessEvaluationOutputComponents = 128, .maxTessEvaluationTextureImageUnits = 16, .maxTessEvaluationUniformComponents = 1024, .maxTessPatchComponents = 120, .maxPatchVertices = 32, .maxTessGenLevel = 64, .maxViewports = 16, .maxVertexAtomicCounters = 0, .maxTessControlAtomicCounters = 0, .maxTessEvaluationAtomicCounters = 0, .maxGeometryAtomicCounters = 0, .maxFragmentAtomicCounters = 8, .maxCombinedAtomicCounters = 8, .maxAtomicCounterBindings = 1, .maxVertexAtomicCounterBuffers = 0, .maxTessControlAtomicCounterBuffers = 0, .maxTessEvaluationAtomicCounterBuffers = 0, .maxGeometryAtomicCounterBuffers = 0, .maxFragmentAtomicCounterBuffers = 1, .maxCombinedAtomicCounterBuffers = 1, .maxAtomicCounterBufferSize = 16384, .maxTransformFeedbackBuffers = 4, .maxTransformFeedbackInterleavedComponents = 64, .maxCullDistances = 8, .maxCombinedClipAndCullDistances = 8, .maxSamples = 4, .maxMeshOutputVerticesNV = 256, .maxMeshOutputPrimitivesNV = 512, .maxMeshWorkGroupSizeX_NV = 32, .maxMeshWorkGroupSizeY_NV = 1, .maxMeshWorkGroupSizeZ_NV = 1, .maxTaskWorkGroupSizeX_NV = 32, .maxTaskWorkGroupSizeY_NV = 1, .maxTaskWorkGroupSizeZ_NV = 1, .maxMeshViewCountNV = 4, .maxDualSourceDrawBuffersEXT = 1, .limits = TLimits{ .nonInductiveForLoops = 1, .whileLoops = 1, .doWhileLoops = 1, .generalUniformIndexing = 1, .generalAttributeMatrixVectorIndexing = 1, .generalVaryingIndexing = 1, .generalSamplerIndexing = 1, .generalVariableIndexing = 1, .generalConstantMatrixVectorIndexing = 1, }, }; EShLanguage ToEshShaderStage(vk::ShaderStageFlagBits stage) { switch (stage) { case vk::ShaderStageFlagBits::eVertex: return EShLanguage::EShLangVertex; case vk::ShaderStageFlagBits::eGeometry: return EShLanguage::EShLangGeometry; case vk::ShaderStageFlagBits::eFragment: return EShLanguage::EShLangFragment; case vk::ShaderStageFlagBits::eCompute: return EShLanguage::EShLangCompute; default: UNREACHABLE_MSG("Unkown shader stage {}", stage); } return EShLanguage::EShLangVertex; } bool InitializeCompiler() { static bool glslang_initialized = false; if (glslang_initialized) { return true; } if (!glslang::InitializeProcess()) { LOG_CRITICAL(Render_Vulkan, "Failed to initialize glslang shader compiler"); return false; } std::atexit([]() { glslang::FinalizeProcess(); }); glslang_initialized = true; return true; } } // Anonymous namespace vk::ShaderModule Compile(std::string_view code, vk::ShaderStageFlagBits stage, vk::Device device) { if (!InitializeCompiler()) { return {}; } EProfile profile = ECoreProfile; EShMessages messages = static_cast(EShMsgDefault | EShMsgSpvRules | EShMsgVulkanRules); EShLanguage lang = ToEshShaderStage(stage); const int default_version = 450; const char* pass_source_code = code.data(); int pass_source_code_length = static_cast(code.size()); auto shader = std::make_unique(lang); shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetLanguageVersion::EShTargetSpv_1_3); shader->setStringsWithLengths(&pass_source_code, &pass_source_code_length, 1); glslang::TShader::ForbidIncluder includer; if (!shader->parse(&DefaultTBuiltInResource, default_version, profile, false, true, messages, includer)) [[unlikely]] { LOG_INFO(Render_Vulkan, "Shader Info Log:\n{}\n{}", shader->getInfoLog(), shader->getInfoDebugLog()); return {}; } // Even though there's only a single shader, we still need to link it to generate SPV auto program = std::make_unique(); program->addShader(shader.get()); if (!program->link(messages)) { LOG_INFO(Render_Vulkan, "Program Info Log:\n{}\n{}", program->getInfoLog(), program->getInfoDebugLog()); return {}; } glslang::TIntermediate* intermediate = program->getIntermediate(lang); std::vector out_code; spv::SpvBuildLogger logger; glslang::SpvOptions options; // Enable optimizations on the generated SPIR-V code. options.disableOptimizer = false; options.validate = false; options.optimizeSize = true; out_code.reserve(8_KiB); glslang::GlslangToSpv(*intermediate, out_code, &logger, &options); const std::string spv_messages = logger.getAllMessages(); if (!spv_messages.empty()) { LOG_INFO(Render_Vulkan, "SPIR-V conversion messages: {}", spv_messages); } return CompileSPV(out_code, device); } vk::ShaderModule CompileSPV(std::span code, vk::Device device) { const vk::ShaderModuleCreateInfo shader_info = { .codeSize = code.size() * sizeof(u32), .pCode = code.data(), }; try { return device.createShaderModule(shader_info); } catch (vk::SystemError& err) { UNREACHABLE_MSG("{}", err.what()); } return {}; } } // namespace Vulkan