// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/common_types.h" #include "common/vector_math.h" #include "video_core/pica_state.h" namespace SwRenderer { /// Generates procedural texture color for the given coordinates Common::Vec4 ProcTex(float u, float v, const Pica::TexturingRegs& regs, const Pica::State::ProcTex& state); } // namespace SwRenderer