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Author SHA1 Message Date
5a38c5f190 cheats: Use global cheat engine 2023-07-31 23:39:21 +03:00
449 changed files with 8085 additions and 23178 deletions

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@ -7,6 +7,13 @@ REV_NAME="citra-${OS}-${TARGET}-${GITDATE}-${GITREV}"
# Find out what release we are building
if [[ "$GITHUB_REF_NAME" =~ ^canary- ]] || [[ "$GITHUB_REF_NAME" =~ ^nightly- ]]; then
RELEASE_NAME=$(echo $GITHUB_REF_NAME | cut -d- -f1)
# For compatibility with existing installs, use mingw/osx in the archive and target names.
if [ "$TARGET" = "msys2" ]; then
REV_NAME="citra-${OS}-mingw-${GITDATE}-${GITREV}"
RELEASE_NAME="${RELEASE_NAME}-mingw"
elif [ "$OS" = "macos" ]; then
REV_NAME="citra-osx-${TARGET}-${GITDATE}-${GITREV}"
fi
else
RELEASE_NAME=head
fi

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@ -11,7 +11,7 @@ async function checkBaseChanges(github, context) {
repository(name:$name, owner:$owner) {
ref(qualifiedName:$ref) {
target {
... on Commit { id committedDate oid }
... on Commit { id pushedDate oid }
}
}
}
@ -22,9 +22,9 @@ async function checkBaseChanges(github, context) {
ref: 'refs/heads/master',
};
const result = await github.graphql(query, variables);
const committedAt = result.repository.ref.target.committedDate;
console.log(`Last commit committed at ${committedAt}.`);
const delta = new Date() - new Date(committedAt);
const pushedAt = result.repository.ref.target.pushedDate;
console.log(`Last commit pushed at ${pushedAt}.`);
const delta = new Date() - new Date(pushedAt);
if (delta <= DETECTION_TIME_FRAME) {
console.info('New changes detected, triggering a new build.');
return true;

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@ -158,24 +158,12 @@ jobs:
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-${{ matrix.target }}-
- name: Increase Pagefile size
uses: al-cheb/configure-pagefile-action@v1.2
with:
minimum-size: 2GB
maximum-size: 6GB
- name: Set up MSVC
uses: ilammy/msvc-dev-cmd@v1
if: ${{ matrix.target == 'msvc' }}
- name: Install extra tools (MSVC)
- name: Install MSVC extra tools
run: choco install ccache ninja wget
if: ${{ matrix.target == 'msvc' }}
- name: Set up Vulkan SDK (MSVC)
uses: humbletim/setup-vulkan-sdk@v1.2.0
if: ${{ matrix.target == 'msvc' }}
with:
vulkan-query-version: latest
vulkan-components: Glslang
vulkan-use-cache: true
- name: Set up MSYS2
uses: msys2/setup-msys2@v2
if: ${{ matrix.target == 'msys2' }}
@ -184,10 +172,16 @@ jobs:
update: true
install: git make p7zip
pacboy: >-
toolchain:p ccache:p cmake:p ninja:p glslang:p
toolchain:p ccache:p cmake:p ninja:p
qt6-base:p qt6-multimedia:p qt6-multimedia-wmf:p qt6-tools:p qt6-translations:p
- name: Test glslang
run: glslang --version || glslangValidator --version
- name: Setup Vulkan SDK
uses: humbletim/setup-vulkan-sdk@v1.2.0
with:
vulkan-query-version: latest
vulkan-components: Glslang
vulkan-use-cache: true
- name: Test glslangValidator
run: glslangValidator --version
- name: Disable line ending translation
run: git config --global core.autocrlf input
- name: Build

2
.gitignore vendored
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@ -9,12 +9,10 @@ src/common/scm_rev.cpp
# Project/editor files
*.swp
*.kdev4
.idea/
.vs/
.vscode/
.cache/
.kdev4/
cmake-build-debug/
cmake-build-release/
CMakeLists.txt.user*

3
.gitmodules vendored
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@ -82,6 +82,3 @@
[submodule "library-headers"]
path = externals/library-headers/library-headers
url = https://github.com/citra-emu/ext-library-headers.git
[submodule "libadrenotools"]
path = externals/libadrenotools
url = https://github.com/bylaws/libadrenotools

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@ -40,10 +40,8 @@ endif()
if (CMAKE_BUILD_TYPE STREQUAL Debug)
set(IS_DEBUG_BUILD ON)
set(IS_RELEASE_BUILD OFF)
else()
set(IS_DEBUG_BUILD OFF)
set(IS_RELEASE_BUILD ON)
endif()
option(ENABLE_SDL2 "Enable using SDL2" ON)
@ -59,7 +57,6 @@ CMAKE_DEPENDENT_OPTION(ENABLE_TESTS "Enable generating tests executable" ON "NOT
CMAKE_DEPENDENT_OPTION(ENABLE_DEDICATED_ROOM "Enable generating dedicated room executable" ON "NOT ANDROID AND NOT IOS" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(ENABLE_SCRIPTING "Enable RPC server for scripting" ON)
CMAKE_DEPENDENT_OPTION(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT IOS" OFF)
option(ENABLE_OPENAL "Enables the OpenAL audio backend" ON)
@ -71,11 +68,9 @@ option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
CMAKE_DEPENDENT_OPTION(ENABLE_MF "Use Media Foundation decoder (preferred over FFmpeg)" ON "WIN32" OFF)
CMAKE_DEPENDENT_OPTION(ENABLE_AUDIOTOOLBOX "Use AudioToolbox decoder (preferred over FFmpeg)" ON "APPLE" OFF)
CMAKE_DEPENDENT_OPTION(CITRA_ENABLE_BUNDLE_TARGET "Enable the distribution bundling target." ON "NOT ANDROID AND NOT IOS" OFF)
# Compile options
CMAKE_DEPENDENT_OPTION(COMPILE_WITH_DWARF "Add DWARF debugging information" ${IS_DEBUG_BUILD} "MINGW" OFF)
option(ENABLE_LTO "Enable link time optimization" ${IS_RELEASE_BUILD})
option(ENABLE_LTO "Enable link time optimization" OFF)
option(CITRA_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
option(CITRA_WARNINGS_AS_ERRORS "Enable warnings as errors" ON)
@ -224,7 +219,7 @@ find_package(Threads REQUIRED)
if (ENABLE_QT)
if (NOT USE_SYSTEM_QT)
download_qt(6.5.1)
download_qt(6.5.0)
endif()
find_package(Qt6 REQUIRED COMPONENTS Widgets Multimedia Concurrent)
@ -346,6 +341,13 @@ function(get_timestamp _var)
set(${_var} "${timestamp}" PARENT_SCOPE)
endfunction()
# Prevent boost from linking against libs when building
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
-DBOOST_SYSTEM_NO_LIB
-DBOOST_DATE_TIME_NO_LIB
-DBOOST_REGEX_NO_LIB
)
# generate git/build information
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
@ -353,23 +355,17 @@ git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
get_timestamp(BUILD_DATE)
# Boost
# Prevent boost from linking against libs when building
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
-DBOOST_SYSTEM_NO_LIB
-DBOOST_DATE_TIME_NO_LIB
-DBOOST_REGEX_NO_LIB
)
if (USE_SYSTEM_BOOST)
find_package(Boost 1.70.0 COMPONENTS container locale serialization iostreams REQUIRED)
if (NOT USE_SYSTEM_BOOST)
add_definitions( -DBOOST_ALL_NO_LIB )
endif()
enable_testing()
add_subdirectory(externals)
# Boost (bundled)
if (NOT USE_SYSTEM_BOOST)
add_definitions( -DBOOST_ALL_NO_LIB )
# Boost
if (USE_SYSTEM_BOOST)
find_package(Boost 1.70.0 COMPONENTS serialization iostreams REQUIRED)
else()
add_library(Boost::boost ALIAS boost)
add_library(Boost::serialization ALIAS boost_serialization)
add_library(Boost::iostreams ALIAS boost_iostreams)
@ -401,7 +397,7 @@ else()
endif()
# Create target for outputting distributable bundles.
if (CITRA_ENABLE_BUNDLE_TARGET)
if (NOT ANDROID AND NOT IOS)
include(BundleTarget)
if (ENABLE_SDL2_FRONTEND)
bundle_target(citra)

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@ -1,5 +1,4 @@
# To use this as a script, make sure you pass in the variables BASE_DIR, SRC_DIR, BUILD_DIR, and TARGET_FILE
cmake_minimum_required(VERSION 3.15)
if(WIN32)
set(PLATFORM "windows")
@ -13,8 +12,7 @@ endif()
list(APPEND CMAKE_MODULE_PATH "${BASE_DIR}/CMakeModules")
include(DownloadExternals)
download_qt(tools_ifw)
get_external_prefix(qt QT_PREFIX)
download_qt(tools_ifw QT_PREFIX)
file(GLOB_RECURSE INSTALLER_BASE "${QT_PREFIX}/**/installerbase*")
file(GLOB_RECURSE BINARY_CREATOR "${QT_PREFIX}/**/binarycreator*")

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@ -189,12 +189,6 @@ else()
add_custom_command(
TARGET bundle
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bundle/")
add_custom_command(
TARGET bundle
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bundle/dist/")
add_custom_command(
TARGET bundle
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/dist/icon.png" "${CMAKE_BINARY_DIR}/bundle/dist/citra.png")
add_custom_command(
TARGET bundle
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/license.txt" "${CMAKE_BINARY_DIR}/bundle/")

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@ -1,19 +1,13 @@
# This function downloads Qt using aqt. The path of the downloaded content will be added to the CMAKE_PREFIX_PATH.
# This function downloads Qt using aqt.
# Params:
# target: Qt dependency to install. Specify a version number to download Qt, or "tools_(name)" for a specific build tool.
# prefix_var: Name of a variable which will be set with the path to the extracted contents.
function(download_qt target)
if (target MATCHES "tools_.*")
set(DOWNLOAD_QT_TOOL ON)
else()
set(DOWNLOAD_QT_TOOL OFF)
endif()
# Determine installation parameters for OS, architecture, and compiler
if (WIN32)
set(host "windows")
set(type "desktop")
if (NOT DOWNLOAD_QT_TOOL)
if (MINGW)
set(arch "win64_mingw")
set(arch_path "mingw_64")
@ -29,10 +23,9 @@ function(download_qt target)
else()
message(FATAL_ERROR "Unsupported bundled Qt toolchain. Enable USE_SYSTEM_QT and provide your own.")
endif()
endif()
elseif (APPLE)
set(host "mac")
if (IOS AND NOT DOWNLOAD_QT_TOOL)
if (IOS)
set(type "ios")
set(arch "ios")
set(arch_path "ios")
@ -52,8 +45,8 @@ function(download_qt target)
get_external_prefix(qt base_path)
file(MAKE_DIRECTORY "${base_path}")
if (DOWNLOAD_QT_TOOL)
set(prefix "${base_path}/Tools")
if (target MATCHES "tools_.*")
set(prefix "${base_path}")
set(install_args install-tool --outputdir ${base_path} ${host} desktop ${target})
else()
set(prefix "${base_path}/${target}/${arch_path}")
@ -61,8 +54,7 @@ function(download_qt target)
set(host_flag "--autodesktop")
set(host_prefix "${base_path}/${target}/${host_arch_path}")
endif()
set(install_args install-qt --outputdir ${base_path} ${host} ${type} ${target} ${arch} ${host_flag}
-m qtmultimedia --archives qttranslations qttools qtsvg qtbase)
set(install_args install-qt --outputdir ${base_path} ${host} ${type} ${target} ${arch} ${host_flag} -m qtmultimedia)
endif()
if (NOT EXISTS "${prefix}")
@ -70,7 +62,7 @@ function(download_qt target)
if (WIN32)
set(aqt_path "${base_path}/aqt.exe")
file(DOWNLOAD
https://github.com/miurahr/aqtinstall/releases/download/v3.1.7/aqt.exe
https://github.com/miurahr/aqtinstall/releases/download/v3.1.4/aqt.exe
${aqt_path} SHOW_PROGRESS)
execute_process(COMMAND ${aqt_path} ${install_args}
WORKING_DIRECTORY ${base_path})

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@ -57,6 +57,8 @@ if (DEFINED ENV{CI})
set(BUILD_VERSION ${CMAKE_MATCH_1})
endif()
if (BUILD_VERSION)
# This leaves a trailing space on the last word, but we actually want that
# because of how it's styled in the title bar.
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
else()
set(BUILD_FULLNAME "")

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@ -12,16 +12,8 @@ set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_util.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_util.h"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_gen.cpp"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_gen.h"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_gen_spv.cpp"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_gen_spv.h"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_util.cpp"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_util.h"
"${VIDEO_CORE}/shader/shader.cpp"
"${VIDEO_CORE}/shader/shader.h"
"${VIDEO_CORE}/shader/shader_uniforms.cpp"
"${VIDEO_CORE}/shader/shader_uniforms.h"
"${VIDEO_CORE}/pica.cpp"
"${VIDEO_CORE}/pica.h"
"${VIDEO_CORE}/regs_framebuffer.h"

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@ -13,8 +13,6 @@ set(BUILD_DIR "${CMAKE_BINARY_DIR}/installer")
set(DIST_DIR "${BUILD_DIR}/dist")
set(TARGET_FILE "${DIST_DIR}/citra-setup-${PLATFORM}")
file(MAKE_DIRECTORY "${BUILD_DIR}" "${DIST_DIR}")
# Adds a custom target that will run the BuildInstaller.cmake file
# CMake can't just run a cmake function as a custom command, so this is a way around it.
# Calls the cmake command and runs a cmake file in "scripting" mode passing in variables with -D

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@ -26,8 +26,3 @@ QPushButton#3DOptionStatusBarButton {
QPushButton#3DOptionStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#button_reset_defaults {
min-width: 57px;
padding: 4px 8px;
}

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@ -298,11 +298,6 @@ QAbstractItemView:read-only {
alternate-background-color: #232629;
}
/* Workaround for https://bugreports.qt.io/browse/QTBUG-115529 */
QAbstractItemView:item {
border: 0px;
}
QWidget:focus {
border: 1px solid #3daee9;
}

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@ -481,11 +481,6 @@ QAbstractItemView QLineEdit {
padding: 2px;
}
/* Workaround for https://bugreports.qt.io/browse/QTBUG-115529 */
QAbstractItemView:item {
border: 0px;
}
/* QAbstractScrollArea ----------------------------------------------------
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qabstractscrollarea
@ -1072,10 +1067,6 @@ QPushButton:focus {
border: 1px solid #1464A0;
}
QPushButton#button_reset_defaults {
padding: 3px 6px;
}
/* QToolButton ------------------------------------------------------------
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qtoolbutton

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@ -12,8 +12,6 @@ include(DownloadExternals)
include(ExternalProject)
# Boost
if (NOT USE_SYSTEM_BOOST)
message(STATUS "Including vendored Boost library")
set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost" CACHE STRING "")
set(Boost_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/externals/boost" CACHE STRING "")
set(Boost_NO_SYSTEM_PATHS ON CACHE BOOL "")
@ -33,8 +31,8 @@ if (NOT USE_SYSTEM_BOOST)
${CMAKE_SOURCE_DIR}/externals/boost/libs/iostreams/src/mapped_file.cpp
)
target_link_libraries(boost_iostreams PUBLIC boost)
# Add additional boost libs here; remember to ALIAS them in the root CMakeLists!
endif()
# Catch2
set(CATCH_INSTALL_DOCS OFF CACHE BOOL "")
@ -97,7 +95,6 @@ set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "")
set(ENABLE_SPVREMAPPER OFF CACHE BOOL "")
set(ENABLE_CTEST OFF CACHE BOOL "")
set(ENABLE_HLSL OFF CACHE BOOL "")
set(BUILD_EXTERNAL OFF CACHE BOOL "")
add_subdirectory(glslang)
# inih
@ -174,7 +171,7 @@ endif()
add_library(json-headers INTERFACE)
target_include_directories(json-headers INTERFACE ./json)
# OpenSSL
if (ENABLE_WEB_SERVICE)
if (USE_SYSTEM_OPENSSL)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)
@ -194,19 +191,17 @@ if (NOT OPENSSL_FOUND)
DEFINITION OPENSSL_LIBS)
endif()
if(ANDROID)
add_subdirectory(android-ifaddrs)
endif()
# httplib
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
target_compile_options(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
if(ANDROID)
add_subdirectory(android-ifaddrs)
target_link_libraries(httplib INTERFACE ifaddrs)
endif()
# cpp-jwt
if (ENABLE_WEB_SERVICE)
add_library(cpp-jwt INTERFACE)
target_include_directories(cpp-jwt INTERFACE ./cpp-jwt/include)
target_compile_definitions(cpp-jwt INTERFACE CPP_JWT_USE_VENDORED_NLOHMANN_JSON)
@ -242,11 +237,3 @@ target_include_directories(vma SYSTEM INTERFACE ./vma/include)
# vulkan-headers
add_library(vulkan-headers INTERFACE)
target_include_directories(vulkan-headers SYSTEM INTERFACE ./vulkan-headers/include)
if (APPLE)
target_include_directories(vulkan-headers SYSTEM INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK)
endif()
# adrenotools
if (ANDROID)
add_subdirectory(libadrenotools)
endif()

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@ -1,32 +1,28 @@
/*
OpenGL, OpenGL ES loader generated by glad 0.1.34 on Sat Aug 26 18:38:43 2023.
OpenGL, OpenGL ES loader generated by glad 0.1.36 on Sat Apr 1 20:34:42 2023.
Language/Generator: C/C++
Specification: gl
APIs: gl=4.3, gles2=3.2
Profile: core
Extensions:
GL_AMD_blend_minmax_factor,
GL_ARB_buffer_storage,
GL_ARB_clear_texture,
GL_ARB_get_texture_sub_image,
GL_ARB_texture_compression_bptc,
GL_ARM_shader_framebuffer_fetch,
GL_EXT_buffer_storage,
GL_EXT_clip_cull_distance,
GL_EXT_shader_framebuffer_fetch,
GL_EXT_texture_compression_s3tc,
GL_NV_blend_minmax_factor
GL_EXT_texture_compression_s3tc
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--profile="core" --api="gl=4.3,gles2=3.2" --generator="c" --spec="gl" --extensions="GL_AMD_blend_minmax_factor,GL_ARB_buffer_storage,GL_ARB_clear_texture,GL_ARB_get_texture_sub_image,GL_ARB_texture_compression_bptc,GL_ARM_shader_framebuffer_fetch,GL_EXT_buffer_storage,GL_EXT_clip_cull_distance,GL_EXT_shader_framebuffer_fetch,GL_EXT_texture_compression_s3tc,GL_NV_blend_minmax_factor"
--profile="core" --api="gl=4.3,gles2=3.2" --generator="c" --spec="gl" --extensions="GL_ARB_buffer_storage,GL_ARB_clear_texture,GL_ARB_get_texture_sub_image,GL_ARB_texture_compression_bptc,GL_EXT_buffer_storage,GL_EXT_clip_cull_distance,GL_EXT_texture_compression_s3tc"
Online:
https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.3&api=gles2%3D3.2&extensions=GL_AMD_blend_minmax_factor&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_clear_texture&extensions=GL_ARB_get_texture_sub_image&extensions=GL_ARB_texture_compression_bptc&extensions=GL_ARM_shader_framebuffer_fetch&extensions=GL_EXT_buffer_storage&extensions=GL_EXT_clip_cull_distance&extensions=GL_EXT_shader_framebuffer_fetch&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_NV_blend_minmax_factor
https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.3&api=gles2%3D3.2&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_clear_texture&extensions=GL_ARB_get_texture_sub_image&extensions=GL_ARB_texture_compression_bptc&extensions=GL_EXT_buffer_storage&extensions=GL_EXT_clip_cull_distance&extensions=GL_EXT_texture_compression_s3tc
*/
@ -3324,8 +3320,6 @@ typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location,
GLAPI PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv;
#define glGetnUniformuiv glad_glGetnUniformuiv
#endif
#define GL_FACTOR_MIN_AMD 0x901C
#define GL_FACTOR_MAX_AMD 0x901D
#define GL_MAP_PERSISTENT_BIT 0x0040
#define GL_MAP_COHERENT_BIT 0x0080
#define GL_DYNAMIC_STORAGE_BIT 0x0100
@ -3338,13 +3332,10 @@ GLAPI PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv;
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#define GL_FETCH_PER_SAMPLE_ARM 0x8F65
#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
#define GL_MAP_PERSISTENT_BIT_EXT 0x0040
#define GL_MAP_COHERENT_BIT_EXT 0x0080
#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
@ -3363,10 +3354,6 @@ GLAPI PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv;
#define GL_CLIP_DISTANCE5_EXT 0x3005
#define GL_CLIP_DISTANCE6_EXT 0x3006
#define GL_CLIP_DISTANCE7_EXT 0x3007
#ifndef GL_AMD_blend_minmax_factor
#define GL_AMD_blend_minmax_factor 1
GLAPI int GLAD_GL_AMD_blend_minmax_factor;
#endif
#ifndef GL_ARB_buffer_storage
#define GL_ARB_buffer_storage 1
GLAPI int GLAD_GL_ARB_buffer_storage;
@ -3398,22 +3385,10 @@ GLAPI PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage;
#define GL_ARB_texture_compression_bptc 1
GLAPI int GLAD_GL_ARB_texture_compression_bptc;
#endif
#ifndef GL_EXT_shader_framebuffer_fetch
#define GL_EXT_shader_framebuffer_fetch 1
GLAPI int GLAD_GL_EXT_shader_framebuffer_fetch;
#endif
#ifndef GL_EXT_texture_compression_s3tc
#define GL_EXT_texture_compression_s3tc 1
GLAPI int GLAD_GL_EXT_texture_compression_s3tc;
#endif
#ifndef GL_NV_blend_minmax_factor
#define GL_NV_blend_minmax_factor 1
GLAPI int GLAD_GL_NV_blend_minmax_factor;
#endif
#ifndef GL_ARM_shader_framebuffer_fetch
#define GL_ARM_shader_framebuffer_fetch 1
GLAPI int GLAD_GL_ARM_shader_framebuffer_fetch;
#endif
#ifndef GL_EXT_buffer_storage
#define GL_EXT_buffer_storage 1
GLAPI int GLAD_GL_EXT_buffer_storage;
@ -3425,18 +3400,10 @@ GLAPI PFNGLBUFFERSTORAGEEXTPROC glad_glBufferStorageEXT;
#define GL_EXT_clip_cull_distance 1
GLAPI int GLAD_GL_EXT_clip_cull_distance;
#endif
#ifndef GL_EXT_shader_framebuffer_fetch
#define GL_EXT_shader_framebuffer_fetch 1
GLAPI int GLAD_GL_EXT_shader_framebuffer_fetch;
#endif
#ifndef GL_EXT_texture_compression_s3tc
#define GL_EXT_texture_compression_s3tc 1
GLAPI int GLAD_GL_EXT_texture_compression_s3tc;
#endif
#ifndef GL_NV_blend_minmax_factor
#define GL_NV_blend_minmax_factor 1
GLAPI int GLAD_GL_NV_blend_minmax_factor;
#endif
#ifdef __cplusplus
}

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@ -1,32 +1,28 @@
/*
OpenGL, OpenGL ES loader generated by glad 0.1.34 on Sat Aug 26 18:38:43 2023.
OpenGL, OpenGL ES loader generated by glad 0.1.36 on Sat Apr 1 20:34:42 2023.
Language/Generator: C/C++
Specification: gl
APIs: gl=4.3, gles2=3.2
Profile: core
Extensions:
GL_AMD_blend_minmax_factor,
GL_ARB_buffer_storage,
GL_ARB_clear_texture,
GL_ARB_get_texture_sub_image,
GL_ARB_texture_compression_bptc,
GL_ARM_shader_framebuffer_fetch,
GL_EXT_buffer_storage,
GL_EXT_clip_cull_distance,
GL_EXT_shader_framebuffer_fetch,
GL_EXT_texture_compression_s3tc,
GL_NV_blend_minmax_factor
GL_EXT_texture_compression_s3tc
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--profile="core" --api="gl=4.3,gles2=3.2" --generator="c" --spec="gl" --extensions="GL_AMD_blend_minmax_factor,GL_ARB_buffer_storage,GL_ARB_clear_texture,GL_ARB_get_texture_sub_image,GL_ARB_texture_compression_bptc,GL_ARM_shader_framebuffer_fetch,GL_EXT_buffer_storage,GL_EXT_clip_cull_distance,GL_EXT_shader_framebuffer_fetch,GL_EXT_texture_compression_s3tc,GL_NV_blend_minmax_factor"
--profile="core" --api="gl=4.3,gles2=3.2" --generator="c" --spec="gl" --extensions="GL_ARB_buffer_storage,GL_ARB_clear_texture,GL_ARB_get_texture_sub_image,GL_ARB_texture_compression_bptc,GL_EXT_buffer_storage,GL_EXT_clip_cull_distance,GL_EXT_texture_compression_s3tc"
Online:
https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.3&api=gles2%3D3.2&extensions=GL_AMD_blend_minmax_factor&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_clear_texture&extensions=GL_ARB_get_texture_sub_image&extensions=GL_ARB_texture_compression_bptc&extensions=GL_ARM_shader_framebuffer_fetch&extensions=GL_EXT_buffer_storage&extensions=GL_EXT_clip_cull_distance&extensions=GL_EXT_shader_framebuffer_fetch&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_NV_blend_minmax_factor
https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.3&api=gles2%3D3.2&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_clear_texture&extensions=GL_ARB_get_texture_sub_image&extensions=GL_ARB_texture_compression_bptc&extensions=GL_EXT_buffer_storage&extensions=GL_EXT_clip_cull_distance&extensions=GL_EXT_texture_compression_s3tc
*/
#include <stdio.h>
@ -857,17 +853,13 @@ PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
int GLAD_GL_AMD_blend_minmax_factor = 0;
int GLAD_GL_ARB_buffer_storage = 0;
int GLAD_GL_ARB_clear_texture = 0;
int GLAD_GL_ARB_get_texture_sub_image = 0;
int GLAD_GL_ARB_texture_compression_bptc = 0;
int GLAD_GL_ARM_shader_framebuffer_fetch = 0;
int GLAD_GL_EXT_buffer_storage = 0;
int GLAD_GL_EXT_clip_cull_distance = 0;
int GLAD_GL_EXT_shader_framebuffer_fetch = 0;
int GLAD_GL_EXT_texture_compression_s3tc = 0;
int GLAD_GL_NV_blend_minmax_factor = 0;
PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
@ -1506,14 +1498,11 @@ static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) {
}
static int find_extensionsGL(void) {
if (!get_exts()) return 0;
GLAD_GL_AMD_blend_minmax_factor = has_ext("GL_AMD_blend_minmax_factor");
GLAD_GL_ARB_buffer_storage = has_ext("GL_ARB_buffer_storage");
GLAD_GL_ARB_clear_texture = has_ext("GL_ARB_clear_texture");
GLAD_GL_ARB_get_texture_sub_image = has_ext("GL_ARB_get_texture_sub_image");
GLAD_GL_ARB_texture_compression_bptc = has_ext("GL_ARB_texture_compression_bptc");
GLAD_GL_EXT_shader_framebuffer_fetch = has_ext("GL_EXT_shader_framebuffer_fetch");
GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
GLAD_GL_NV_blend_minmax_factor = has_ext("GL_NV_blend_minmax_factor");
free_exts();
return 1;
}
@ -1982,12 +1971,9 @@ static void load_GL_EXT_buffer_storage(GLADloadproc load) {
}
static int find_extensionsGLES2(void) {
if (!get_exts()) return 0;
GLAD_GL_ARM_shader_framebuffer_fetch = has_ext("GL_ARM_shader_framebuffer_fetch");
GLAD_GL_EXT_buffer_storage = has_ext("GL_EXT_buffer_storage");
GLAD_GL_EXT_clip_cull_distance = has_ext("GL_EXT_clip_cull_distance");
GLAD_GL_EXT_shader_framebuffer_fetch = has_ext("GL_EXT_shader_framebuffer_fetch");
GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
GLAD_GL_NV_blend_minmax_factor = has_ext("GL_NV_blend_minmax_factor");
free_exts();
return 1;
}

File diff suppressed because it is too large Load Diff

View File

@ -5,10 +5,6 @@ include_directories(.)
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
if (ENABLE_LTO)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
endif()
# Set compilation flags
if (MSVC)
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)

View File

@ -29,7 +29,6 @@
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<application
android:name="org.citra.citra_emu.CitraApplication"

View File

@ -359,8 +359,6 @@ public final class SettingsFragmentPresenter {
SettingSection rendererSection = mSettings.getSection(Settings.SECTION_RENDERER);
Setting graphicsApi = rendererSection.getSetting(SettingsFile.KEY_GRAPHICS_API);
Setting spirvShaderGen = rendererSection.getSetting(SettingsFile.KEY_SPIRV_SHADER_GEN);
Setting asyncShaders = rendererSection.getSetting(SettingsFile.KEY_ASYNC_SHADERS);
Setting resolutionFactor = rendererSection.getSetting(SettingsFile.KEY_RESOLUTION_FACTOR);
Setting filterMode = rendererSection.getSetting(SettingsFile.KEY_FILTER_MODE);
Setting shadersAccurateMul = rendererSection.getSetting(SettingsFile.KEY_SHADERS_ACCURATE_MUL);
@ -379,8 +377,6 @@ public final class SettingsFragmentPresenter {
sl.add(new HeaderSetting(null, null, R.string.renderer, 0));
sl.add(new SingleChoiceSetting(SettingsFile.KEY_GRAPHICS_API, Settings.SECTION_RENDERER, R.string.graphics_api, 0, R.array.graphicsApiNames, R.array.graphicsApiValues, 0, graphicsApi));
sl.add(new CheckBoxSetting(SettingsFile.KEY_SPIRV_SHADER_GEN, Settings.SECTION_RENDERER, R.string.spirv_shader_gen, R.string.spirv_shader_gen_description, true, spirvShaderGen));
sl.add(new CheckBoxSetting(SettingsFile.KEY_ASYNC_SHADERS, Settings.SECTION_RENDERER, R.string.async_shaders, R.string.async_shaders_description, false, asyncShaders));
sl.add(new SliderSetting(SettingsFile.KEY_RESOLUTION_FACTOR, Settings.SECTION_RENDERER, R.string.internal_resolution, R.string.internal_resolution_description, 1, 4, "x", 1, resolutionFactor));
sl.add(new CheckBoxSetting(SettingsFile.KEY_FILTER_MODE, Settings.SECTION_RENDERER, R.string.linear_filtering, R.string.linear_filtering_description, true, filterMode));
sl.add(new CheckBoxSetting(SettingsFile.KEY_SHADERS_ACCURATE_MUL, Settings.SECTION_RENDERER, R.string.shaders_accurate_mul, R.string.shaders_accurate_mul_description, false, shadersAccurateMul));
@ -428,6 +424,6 @@ public final class SettingsFragmentPresenter {
sl.add(new CheckBoxSetting(SettingsFile.KEY_CPU_JIT, Settings.SECTION_CORE, R.string.cpu_jit, R.string.cpu_jit_description, true, useCpuJit, true, mView));
sl.add(new CheckBoxSetting(SettingsFile.KEY_HW_SHADER, Settings.SECTION_RENDERER, R.string.hw_shaders, R.string.hw_shaders_description, true, hardwareShader, true, mView));
sl.add(new CheckBoxSetting(SettingsFile.KEY_USE_VSYNC, Settings.SECTION_RENDERER, R.string.vsync, R.string.vsync_description, true, vsyncEnable));
sl.add(new CheckBoxSetting(SettingsFile.KEY_RENDERER_DEBUG, Settings.SECTION_DEBUG, R.string.renderer_debug, R.string.renderer_debug_description, false, rendererDebug));
sl.add(new CheckBoxSetting(SettingsFile.KEY_RENDERER_DEBUG, Settings.SECTION_RENDERER, R.string.renderer_debug, R.string.renderer_debug_description, false, rendererDebug));
}
}

View File

@ -45,8 +45,6 @@ public final class SettingsFile {
public static final String KEY_PREMIUM = "premium";
public static final String KEY_GRAPHICS_API = "graphics_api";
public static final String KEY_SPIRV_SHADER_GEN = "spirv_shader_gen";
public static final String KEY_ASYNC_SHADERS = "async_shader_compilation";
public static final String KEY_RENDERER_DEBUG = "renderer_debug";
public static final String KEY_HW_SHADER = "use_hw_shader";
public static final String KEY_SHADERS_ACCURATE_MUL = "shaders_accurate_mul";

View File

@ -1,10 +1,7 @@
package org.citra.citra_emu.ui.main;
import android.Manifest;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuInflater;
@ -16,7 +13,6 @@ import androidx.activity.result.contract.ActivityResultContracts;
import androidx.annotation.NonNull;
import androidx.appcompat.app.AppCompatActivity;
import androidx.appcompat.widget.Toolbar;
import androidx.core.content.ContextCompat;
import androidx.core.splashscreen.SplashScreen;
import com.google.android.material.dialog.MaterialAlertDialogBuilder;
import java.util.Collections;
@ -128,9 +124,6 @@ public final class MainActivity extends AppCompatActivity implements MainView {
);
});
private final ActivityResultLauncher<String> requestNotificationPermissionLauncher =
registerForActivityResult(new ActivityResultContracts.RequestPermission(), isGranted -> { });
@Override
protected void onCreate(Bundle savedInstanceState) {
SplashScreen splashScreen = SplashScreen.installSplashScreen(this);
@ -172,12 +165,6 @@ public final class MainActivity extends AppCompatActivity implements MainView {
EmulationActivity.tryDismissRunningNotification(this);
setInsets();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
if (ContextCompat.checkSelfPermission(this, Manifest.permission.POST_NOTIFICATIONS) != PackageManager.PERMISSION_GRANTED) {
requestNotificationPermissionLauncher.launch(Manifest.permission.POST_NOTIFICATIONS);
}
}
}
@Override

View File

@ -13,8 +13,8 @@ public class EmulationMenuSettings {
public static final int LayoutOption_SingleScreen = 1;
public static final int LayoutOption_LargeScreen = 2;
public static final int LayoutOption_SideScreen = 3;
public static final int LayoutOption_MobilePortrait = 5;
public static final int LayoutOption_MobileLandscape = 6;
public static final int LayoutOption_MobilePortrait = 4;
public static final int LayoutOption_MobileLandscape = 5;
public static boolean getJoystickRelCenter() {
return mPreferences.getBoolean("EmulationMenuSettings_JoystickRelCenter", true);

View File

@ -19,10 +19,6 @@ add_library(citra-android SHARED
default_ini.h
emu_window/emu_window.cpp
emu_window/emu_window.h
emu_window/emu_window_gl.cpp
emu_window/emu_window_gl.h
emu_window/emu_window_vk.cpp
emu_window/emu_window_vk.h
game_info.cpp
game_settings.cpp
game_settings.h
@ -34,7 +30,7 @@ add_library(citra-android SHARED
ndk_motion.h
)
target_link_libraries(citra-android PRIVATE audio_core citra_common citra_core input_common network adrenotools)
target_link_libraries(citra-android PRIVATE audio_core citra_common citra_core input_common network)
target_link_libraries(citra-android PRIVATE android camera2ndk EGL glad inih jnigraphics log mediandk yuv)
set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} citra-android)

View File

@ -53,7 +53,7 @@ void AndroidMiiSelector::Setup(const Frontend::MiiSelectorConfig& config) {
const u32 return_code = static_cast<u32>(
env->GetLongField(data, env->GetFieldID(s_mii_selector_data_class, "return_code", "J")));
if (return_code == 1) {
Finalize(return_code, Mii::MiiData{});
Finalize(return_code, HLE::Applets::MiiData{});
return;
}

View File

@ -147,9 +147,6 @@ void Config::ReadValues() {
Settings::values.shaders_accurate_mul =
sdl2_config->GetBoolean("Renderer", "shaders_accurate_mul", false);
ReadSetting("Renderer", Settings::values.graphics_api);
ReadSetting("Renderer", Settings::values.async_presentation);
ReadSetting("Renderer", Settings::values.async_shader_compilation);
ReadSetting("Renderer", Settings::values.spirv_shader_gen);
ReadSetting("Renderer", Settings::values.use_hw_shader);
ReadSetting("Renderer", Settings::values.use_shader_jit);
ReadSetting("Renderer", Settings::values.resolution_factor);

View File

@ -99,17 +99,9 @@ cpu_clock_percentage =
[Renderer]
# Whether to render using OpenGL
# 1: OpenGL ES (default), 2: Vulkan
# 1: OpenGLES (default)
graphics_api =
# Whether to compile shaders on multiple worker threads (Vulkan only)
# 0: Off, 1: On (default)
async_shader_compilation =
# Whether to emit PICA fragment shader using SPIRV or GLSL (Vulkan only)
# 0: GLSL, 1: SPIR-V (default)
spirv_shader_gen =
# Whether to use hardware shaders to emulate 3DS shaders
# 0: Software, 1 (default): Hardware
use_hw_shader =

View File

@ -6,7 +6,10 @@
#include <array>
#include <cstdlib>
#include <string>
#include <android/native_window_jni.h>
#include <glad/glad.h>
#include "common/logging/log.h"
#include "common/settings.h"
#include "input_common/main.h"
@ -17,6 +20,52 @@
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
static constexpr std::array<EGLint, 15> egl_attribs{EGL_SURFACE_TYPE,
EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE,
EGL_OPENGL_ES3_BIT_KHR,
EGL_BLUE_SIZE,
8,
EGL_GREEN_SIZE,
8,
EGL_RED_SIZE,
8,
EGL_DEPTH_SIZE,
0,
EGL_STENCIL_SIZE,
0,
EGL_NONE};
static constexpr std::array<EGLint, 5> egl_empty_attribs{EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE};
static constexpr std::array<EGLint, 4> egl_context_attribs{EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
SharedContext_Android::SharedContext_Android(EGLDisplay egl_display, EGLConfig egl_config,
EGLContext egl_share_context)
: egl_display{egl_display}, egl_surface{eglCreatePbufferSurface(egl_display, egl_config,
egl_empty_attribs.data())},
egl_context{eglCreateContext(egl_display, egl_config, egl_share_context,
egl_context_attribs.data())} {
ASSERT_MSG(egl_surface, "eglCreatePbufferSurface() failed!");
ASSERT_MSG(egl_context, "eglCreateContext() failed!");
}
SharedContext_Android::~SharedContext_Android() {
if (!eglDestroySurface(egl_display, egl_surface)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
if (!eglDestroyContext(egl_display, egl_context)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
}
void SharedContext_Android::MakeCurrent() {
eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
}
void SharedContext_Android::DoneCurrent() {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
static bool IsPortraitMode() {
return JNI_FALSE != IDCache::GetEnvForThread()->CallStaticBooleanMethod(
IDCache::GetNativeLibraryClass(), IDCache::GetIsPortraitMode());
@ -30,12 +79,7 @@ static void UpdateLandscapeScreenLayout() {
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
render_window = surface;
window_info.type = Frontend::WindowSystemType::Android;
window_info.render_surface = surface;
StopPresenting();
OnFramebufferSizeChanged();
}
bool EmuWindow_Android::OnTouchEvent(int x, int y, bool pressed) {
@ -54,7 +98,6 @@ void EmuWindow_Android::OnTouchMoved(int x, int y) {
void EmuWindow_Android::OnFramebufferSizeChanged() {
UpdateLandscapeScreenLayout();
const bool is_portrait_mode{IsPortraitMode()};
const int bigger{window_width > window_height ? window_width : window_height};
const int smaller{window_width < window_height ? window_width : window_height};
if (is_portrait_mode) {
@ -64,7 +107,7 @@ void EmuWindow_Android::OnFramebufferSizeChanged() {
}
}
EmuWindow_Android::EmuWindow_Android(ANativeWindow* surface) : host_window{surface} {
EmuWindow_Android::EmuWindow_Android(ANativeWindow* surface) {
LOG_DEBUG(Frontend, "Initializing EmuWindow_Android");
if (!surface) {
@ -72,10 +115,108 @@ EmuWindow_Android::EmuWindow_Android(ANativeWindow* surface) : host_window{surfa
return;
}
window_width = ANativeWindow_getWidth(surface);
window_height = ANativeWindow_getHeight(surface);
Network::Init();
host_window = surface;
if (egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY); egl_display == EGL_NO_DISPLAY) {
LOG_CRITICAL(Frontend, "eglGetDisplay() failed");
return;
}
if (eglInitialize(egl_display, 0, 0) != EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglInitialize() failed");
return;
}
if (EGLint egl_num_configs{}; eglChooseConfig(egl_display, egl_attribs.data(), &egl_config, 1,
&egl_num_configs) != EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglChooseConfig() failed");
return;
}
CreateWindowSurface();
if (eglQuerySurface(egl_display, egl_surface, EGL_WIDTH, &window_width) != EGL_TRUE) {
return;
}
if (eglQuerySurface(egl_display, egl_surface, EGL_HEIGHT, &window_height) != EGL_TRUE) {
return;
}
if (egl_context = eglCreateContext(egl_display, egl_config, 0, egl_context_attribs.data());
egl_context == EGL_NO_CONTEXT) {
LOG_CRITICAL(Frontend, "eglCreateContext() failed");
return;
}
if (eglSurfaceAttrib(egl_display, egl_surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED) !=
EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglSurfaceAttrib() failed");
return;
}
if (core_context = CreateSharedContext(); !core_context) {
LOG_CRITICAL(Frontend, "CreateSharedContext() failed");
return;
}
if (eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context) != EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglMakeCurrent() failed");
return;
}
if (!gladLoadGLES2Loader((GLADloadproc)eglGetProcAddress)) {
LOG_CRITICAL(Frontend, "gladLoadGLES2Loader() failed");
return;
}
if (!eglSwapInterval(egl_display, Settings::values.use_vsync_new ? 1 : 0)) {
LOG_CRITICAL(Frontend, "eglSwapInterval() failed");
return;
}
OnFramebufferSizeChanged();
}
bool EmuWindow_Android::CreateWindowSurface() {
if (!host_window) {
return true;
}
EGLint format{};
eglGetConfigAttrib(egl_display, egl_config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry(host_window, 0, 0, format);
if (egl_surface = eglCreateWindowSurface(egl_display, egl_config, host_window, 0);
egl_surface == EGL_NO_SURFACE) {
return {};
}
return !!egl_surface;
}
void EmuWindow_Android::DestroyWindowSurface() {
if (!egl_surface) {
return;
}
if (eglGetCurrentSurface(EGL_DRAW) == egl_surface) {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
if (!eglDestroySurface(egl_display, egl_surface)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
egl_surface = EGL_NO_SURFACE;
}
void EmuWindow_Android::DestroyContext() {
if (!egl_context) {
return;
}
if (eglGetCurrentContext() == egl_context) {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
if (!eglDestroyContext(egl_display, egl_context)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
if (!eglTerminate(egl_display)) {
LOG_CRITICAL(Frontend, "eglTerminate() failed");
}
egl_context = EGL_NO_CONTEXT;
egl_display = EGL_NO_DISPLAY;
}
EmuWindow_Android::~EmuWindow_Android() {
@ -83,6 +224,48 @@ EmuWindow_Android::~EmuWindow_Android() {
DestroyContext();
}
std::unique_ptr<Frontend::GraphicsContext> EmuWindow_Android::CreateSharedContext() const {
return std::make_unique<SharedContext_Android>(egl_display, egl_config, egl_context);
}
void EmuWindow_Android::StopPresenting() {
if (presenting_state == PresentingState::Running) {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
presenting_state = PresentingState::Stopped;
}
void EmuWindow_Android::TryPresenting() {
if (presenting_state != PresentingState::Running) {
if (presenting_state == PresentingState::Initial) {
eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
presenting_state = PresentingState::Running;
} else {
return;
}
}
eglSwapInterval(egl_display, Settings::values.use_vsync_new ? 1 : 0);
if (VideoCore::g_renderer) {
VideoCore::g_renderer->TryPresent(0);
eglSwapBuffers(egl_display, egl_surface);
}
}
void EmuWindow_Android::PollEvents() {
if (!render_window) {
return;
}
host_window = render_window;
render_window = nullptr;
DestroyWindowSurface();
CreateWindowSurface();
OnFramebufferSizeChanged();
presenting_state = PresentingState::Initial;
}
void EmuWindow_Android::MakeCurrent() {
core_context->MakeCurrent();
}

View File

@ -5,13 +5,38 @@
#pragma once
#include <vector>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "core/frontend/emu_window.h"
struct ANativeWindow;
class SharedContext_Android : public Frontend::GraphicsContext {
public:
SharedContext_Android(EGLDisplay egl_display, EGLConfig egl_config,
EGLContext egl_share_context);
~SharedContext_Android() override;
void MakeCurrent() override;
void DoneCurrent() override;
private:
EGLDisplay egl_display{};
EGLSurface egl_surface{};
EGLContext egl_context{};
};
class EmuWindow_Android : public Frontend::EmuWindow {
public:
EmuWindow_Android(ANativeWindow* surface);
~EmuWindow_Android();
void Present();
/// Called by the onSurfaceChanges() method to change the surface
void OnSurfaceChanged(ANativeWindow* surface);
@ -21,34 +46,38 @@ public:
/// Handles movement of touch pointer
void OnTouchMoved(int x, int y);
void PollEvents() override;
void MakeCurrent() override;
void DoneCurrent() override;
virtual void TryPresenting() {}
void TryPresenting();
void StopPresenting();
virtual void StopPresenting() {}
std::unique_ptr<GraphicsContext> CreateSharedContext() const override;
protected:
private:
void OnFramebufferSizeChanged();
bool CreateWindowSurface();
void DestroyWindowSurface();
void DestroyContext();
/// Creates the API specific window surface
virtual bool CreateWindowSurface() {
return false;
}
/// Destroys the API specific window surface
virtual void DestroyWindowSurface() {}
/// Destroys the graphics context
virtual void DestroyContext() {}
protected:
ANativeWindow* render_window{};
ANativeWindow* host_window{};
int window_width{};
int window_height{};
EGLConfig egl_config;
EGLSurface egl_surface{};
EGLContext egl_context{};
EGLDisplay egl_display{};
std::unique_ptr<Frontend::GraphicsContext> core_context;
enum class PresentingState {
Initial,
Running,
Stopped,
};
PresentingState presenting_state{};
};

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@ -1,215 +0,0 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <cstdlib>
#include <string>
#include <android/native_window_jni.h>
#include <glad/glad.h>
#include "common/logging/log.h"
#include "common/settings.h"
#include "input_common/main.h"
#include "jni/emu_window/emu_window_gl.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
static constexpr std::array<EGLint, 15> egl_attribs{EGL_SURFACE_TYPE,
EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE,
EGL_OPENGL_ES3_BIT_KHR,
EGL_BLUE_SIZE,
8,
EGL_GREEN_SIZE,
8,
EGL_RED_SIZE,
8,
EGL_DEPTH_SIZE,
0,
EGL_STENCIL_SIZE,
0,
EGL_NONE};
static constexpr std::array<EGLint, 5> egl_empty_attribs{EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE};
static constexpr std::array<EGLint, 4> egl_context_attribs{EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
class SharedContext_Android : public Frontend::GraphicsContext {
public:
SharedContext_Android(EGLDisplay egl_display, EGLConfig egl_config,
EGLContext egl_share_context)
: egl_display{egl_display}, egl_surface{eglCreatePbufferSurface(egl_display, egl_config,
egl_empty_attribs.data())},
egl_context{eglCreateContext(egl_display, egl_config, egl_share_context,
egl_context_attribs.data())} {
ASSERT_MSG(egl_surface, "eglCreatePbufferSurface() failed!");
ASSERT_MSG(egl_context, "eglCreateContext() failed!");
}
~SharedContext_Android() override {
if (!eglDestroySurface(egl_display, egl_surface)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
if (!eglDestroyContext(egl_display, egl_context)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
}
void MakeCurrent() override {
eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
}
void DoneCurrent() override {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
private:
EGLDisplay egl_display{};
EGLSurface egl_surface{};
EGLContext egl_context{};
};
EmuWindow_Android_OpenGL::EmuWindow_Android_OpenGL(ANativeWindow* surface)
: EmuWindow_Android{surface} {
if (egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY); egl_display == EGL_NO_DISPLAY) {
LOG_CRITICAL(Frontend, "eglGetDisplay() failed");
return;
}
if (eglInitialize(egl_display, 0, 0) != EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglInitialize() failed");
return;
}
if (EGLint egl_num_configs{}; eglChooseConfig(egl_display, egl_attribs.data(), &egl_config, 1,
&egl_num_configs) != EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglChooseConfig() failed");
return;
}
CreateWindowSurface();
if (eglQuerySurface(egl_display, egl_surface, EGL_WIDTH, &window_width) != EGL_TRUE) {
return;
}
if (eglQuerySurface(egl_display, egl_surface, EGL_HEIGHT, &window_height) != EGL_TRUE) {
return;
}
if (egl_context = eglCreateContext(egl_display, egl_config, 0, egl_context_attribs.data());
egl_context == EGL_NO_CONTEXT) {
LOG_CRITICAL(Frontend, "eglCreateContext() failed");
return;
}
if (eglSurfaceAttrib(egl_display, egl_surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED) !=
EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglSurfaceAttrib() failed");
return;
}
if (core_context = CreateSharedContext(); !core_context) {
LOG_CRITICAL(Frontend, "CreateSharedContext() failed");
return;
}
if (eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context) != EGL_TRUE) {
LOG_CRITICAL(Frontend, "eglMakeCurrent() failed");
return;
}
if (!gladLoadGLES2Loader((GLADloadproc)eglGetProcAddress)) {
LOG_CRITICAL(Frontend, "gladLoadGLES2Loader() failed");
return;
}
if (!eglSwapInterval(egl_display, Settings::values.use_vsync_new ? 1 : 0)) {
LOG_CRITICAL(Frontend, "eglSwapInterval() failed");
return;
}
OnFramebufferSizeChanged();
}
bool EmuWindow_Android_OpenGL::CreateWindowSurface() {
if (!host_window) {
return true;
}
EGLint format{};
eglGetConfigAttrib(egl_display, egl_config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry(host_window, 0, 0, format);
if (egl_surface = eglCreateWindowSurface(egl_display, egl_config, host_window, 0);
egl_surface == EGL_NO_SURFACE) {
return {};
}
return egl_surface;
}
void EmuWindow_Android_OpenGL::DestroyWindowSurface() {
if (!egl_surface) {
return;
}
if (eglGetCurrentSurface(EGL_DRAW) == egl_surface) {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
if (!eglDestroySurface(egl_display, egl_surface)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
egl_surface = EGL_NO_SURFACE;
}
void EmuWindow_Android_OpenGL::DestroyContext() {
if (!egl_context) {
return;
}
if (eglGetCurrentContext() == egl_context) {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
if (!eglDestroyContext(egl_display, egl_context)) {
LOG_CRITICAL(Frontend, "eglDestroySurface() failed");
}
if (!eglTerminate(egl_display)) {
LOG_CRITICAL(Frontend, "eglTerminate() failed");
}
egl_context = EGL_NO_CONTEXT;
egl_display = EGL_NO_DISPLAY;
}
std::unique_ptr<Frontend::GraphicsContext> EmuWindow_Android_OpenGL::CreateSharedContext() const {
return std::make_unique<SharedContext_Android>(egl_display, egl_config, egl_context);
}
void EmuWindow_Android_OpenGL::PollEvents() {
if (!render_window) {
return;
}
host_window = render_window;
render_window = nullptr;
DestroyWindowSurface();
CreateWindowSurface();
OnFramebufferSizeChanged();
presenting_state = PresentingState::Initial;
}
void EmuWindow_Android_OpenGL::StopPresenting() {
if (presenting_state == PresentingState::Running) {
eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
presenting_state = PresentingState::Stopped;
}
void EmuWindow_Android_OpenGL::TryPresenting() {
if (presenting_state == PresentingState::Initial) [[unlikely]] {
eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
presenting_state = PresentingState::Running;
}
if (presenting_state != PresentingState::Running) [[unlikely]] {
return;
}
eglSwapInterval(egl_display, Settings::values.use_vsync_new ? 1 : 0);
if (VideoCore::g_renderer) {
VideoCore::g_renderer->TryPresent(0);
eglSwapBuffers(egl_display, egl_surface);
}
}

View File

@ -1,44 +0,0 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "jni/emu_window/emu_window.h"
struct ANativeWindow;
class EmuWindow_Android_OpenGL : public EmuWindow_Android {
public:
EmuWindow_Android_OpenGL(ANativeWindow* surface);
~EmuWindow_Android_OpenGL() override = default;
void TryPresenting() override;
void StopPresenting() override;
void PollEvents() override;
std::unique_ptr<GraphicsContext> CreateSharedContext() const override;
private:
bool CreateWindowSurface() override;
void DestroyWindowSurface() override;
void DestroyContext() override;
private:
EGLConfig egl_config;
EGLSurface egl_surface{};
EGLContext egl_context{};
EGLDisplay egl_display{};
enum class PresentingState {
Initial,
Running,
Stopped,
};
PresentingState presenting_state{};
};

View File

@ -1,53 +0,0 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstdlib>
#include <android/native_window_jni.h>
#include "common/logging/log.h"
#include "common/settings.h"
#include "jni/emu_window/emu_window_vk.h"
#include "video_core/video_core.h"
class GraphicsContext_Android final : public Frontend::GraphicsContext {
public:
explicit GraphicsContext_Android(std::shared_ptr<Common::DynamicLibrary> driver_library_)
: driver_library{driver_library_} {}
~GraphicsContext_Android() = default;
std::shared_ptr<Common::DynamicLibrary> GetDriverLibrary() override {
return driver_library;
}
private:
std::shared_ptr<Common::DynamicLibrary> driver_library;
};
EmuWindow_Android_Vulkan::EmuWindow_Android_Vulkan(
ANativeWindow* surface, std::shared_ptr<Common::DynamicLibrary> driver_library_)
: EmuWindow_Android{surface}, driver_library{driver_library_} {
CreateWindowSurface();
if (core_context = CreateSharedContext(); !core_context) {
LOG_CRITICAL(Frontend, "CreateSharedContext() failed");
return;
}
OnFramebufferSizeChanged();
}
bool EmuWindow_Android_Vulkan::CreateWindowSurface() {
if (!host_window) {
return true;
}
window_info.type = Frontend::WindowSystemType::Android;
window_info.render_surface = host_window;
return true;
}
std::unique_ptr<Frontend::GraphicsContext> EmuWindow_Android_Vulkan::CreateSharedContext() const {
return std::make_unique<GraphicsContext_Android>(driver_library);
}

View File

@ -1,26 +0,0 @@
// Copyright 2022 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "jni/emu_window/emu_window.h"
struct ANativeWindow;
class EmuWindow_Android_Vulkan : public EmuWindow_Android {
public:
EmuWindow_Android_Vulkan(ANativeWindow* surface,
std::shared_ptr<Common::DynamicLibrary> driver_library);
~EmuWindow_Android_Vulkan() override = default;
void PollEvents() override {}
std::unique_ptr<GraphicsContext> CreateSharedContext() const override;
private:
bool CreateWindowSurface() override;
private:
std::shared_ptr<Common::DynamicLibrary> driver_library;
};

View File

@ -4,16 +4,13 @@
#include <algorithm>
#include <thread>
#include <dlfcn.h>
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include "audio_core/dsp_interface.h"
#include "common/aarch64/cpu_detect.h"
#include "common/arch.h"
#include "common/common_paths.h"
#include "common/dynamic_library/dynamic_library.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
@ -29,15 +26,13 @@
#include "core/hle/service/nfc/nfc.h"
#include "core/loader/loader.h"
#include "core/savestate.h"
#include "core/telemetry_session.h"
#include "jni/android_common/android_common.h"
#include "jni/applets/mii_selector.h"
#include "jni/applets/swkbd.h"
#include "jni/camera/ndk_camera.h"
#include "jni/camera/still_image_camera.h"
#include "jni/config.h"
#include "jni/emu_window/emu_window_gl.h"
#include "jni/emu_window/emu_window_vk.h"
#include "jni/emu_window/emu_window.h"
#include "jni/game_settings.h"
#include "jni/id_cache.h"
#include "jni/input_manager.h"
@ -46,15 +41,10 @@
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#if CITRA_ARCH(arm64)
#include <adrenotools/driver.h>
#endif
namespace {
ANativeWindow* s_surf;
std::shared_ptr<Common::DynamicLibrary> vulkan_library{};
std::unique_ptr<EmuWindow_Android> window;
std::atomic<bool> stop_run{true};
@ -132,14 +122,11 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
const auto graphics_api = Settings::values.graphics_api.GetValue();
switch (graphics_api) {
case Settings::GraphicsAPI::OpenGL:
window = std::make_unique<EmuWindow_Android_OpenGL>(s_surf);
break;
case Settings::GraphicsAPI::Vulkan:
window = std::make_unique<EmuWindow_Android_Vulkan>(s_surf, vulkan_library);
window = std::make_unique<EmuWindow_Android>(s_surf);
break;
default:
LOG_CRITICAL(Frontend, "Unknown graphics API {}, using Vulkan", graphics_api);
window = std::make_unique<EmuWindow_Android_Vulkan>(s_surf, vulkan_library);
LOG_CRITICAL(Frontend, "Unknown graphics API {}, using OpenGL", graphics_api);
window = std::make_unique<EmuWindow_Android>(s_surf);
}
Core::System& system{Core::System::GetInstance()};
@ -164,12 +151,12 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
Camera::RegisterFactory("ndk", std::move(ndk_factory));
// Register frontend applets
Frontend::RegisterDefaultApplets(system);
Frontend::RegisterDefaultApplets();
system.RegisterMiiSelector(std::make_shared<MiiSelector::AndroidMiiSelector>());
system.RegisterSoftwareKeyboard(std::make_shared<SoftwareKeyboard::AndroidKeyboard>());
// Register microphone permission check
system.RegisterMicPermissionCheck(&CheckMicPermission);
Core::System::GetInstance().RegisterMicPermissionCheck(&CheckMicPermission);
InputManager::Init();
@ -179,7 +166,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
return load_result;
}
auto& telemetry_session = system.TelemetrySession();
auto& telemetry_session = Core::System::GetInstance().TelemetrySession();
telemetry_session.AddField(Common::Telemetry::FieldType::App, "Frontend", "Android");
stop_run = false;
@ -200,7 +187,8 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
audio_stretching_event =
system.CoreTiming().RegisterEvent("AudioStretchingEvent", [&](u64, s64 cycles_late) {
if (Settings::values.enable_audio_stretching) {
system.DSP().EnableStretching(system.GetAndResetPerfStats().emulation_speed < 0.95);
Core::DSP().EnableStretching(
Core::System::GetInstance().GetAndResetPerfStats().emulation_speed < 0.95);
}
system.CoreTiming().ScheduleEvent(audio_stretching_ticks - cycles_late,
@ -231,7 +219,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
SCOPE_EXIT({ Settings::values.volume = volume; });
Settings::values.volume = 0;
std::unique_lock pause_lock{paused_mutex};
std::unique_lock<std::mutex> pause_lock(paused_mutex);
running_cv.wait(pause_lock, [] { return !pause_emulation || stop_run; });
window->PollEvents();
}
@ -240,37 +228,6 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
return Core::System::ResultStatus::Success;
}
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir) {
#if CITRA_ARCH(arm64)
void* handle{};
const char* file_redirect_dir_{};
int featureFlags{};
// Enable driver file redirection when renderer debugging is enabled.
if (Settings::values.renderer_debug && file_redirect_dir.size()) {
featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
file_redirect_dir_ = file_redirect_dir.c_str();
}
// Try to load a custom driver.
if (custom_driver_name.size()) {
handle = adrenotools_open_libvulkan(
RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
}
// Try to load the system driver.
if (!handle) {
handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
nullptr, nullptr, file_redirect_dir_, nullptr);
}
vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
#endif
}
extern "C" {
void Java_org_citra_citra_1emu_NativeLibrary_SurfaceChanged(JNIEnv* env,
@ -281,9 +238,6 @@ void Java_org_citra_citra_1emu_NativeLibrary_SurfaceChanged(JNIEnv* env,
if (window) {
window->OnSurfaceChanged(s_surf);
}
if (VideoCore::g_renderer) {
VideoCore::g_renderer->NotifySurfaceChanged();
}
LOG_INFO(Frontend, "Surface changed");
}
@ -304,15 +258,6 @@ void Java_org_citra_citra_1emu_NativeLibrary_DoFrame(JNIEnv* env, [[maybe_unused
window->TryPresenting();
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
jstring hook_lib_dir,
jstring custom_driver_dir,
jstring custom_driver_name,
jstring file_redirect_dir) {
InitializeGpuDriver(GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
}
void Java_org_citra_citra_1emu_NativeLibrary_NotifyOrientationChange(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jint layout_option,
@ -676,7 +621,7 @@ jobjectArray Java_org_citra_citra_1emu_NativeLibrary_GetSavestateInfo(
return nullptr;
}
const auto savestates = Core::ListSaveStates(title_id, system.Movie().GetCurrentMovieID());
const auto savestates = Core::ListSaveStates(title_id);
const jobjectArray array =
env->NewObjectArray(static_cast<jsize>(savestates.size()), savestate_info_class, nullptr);
for (std::size_t i = 0; i < savestates.size(); ++i) {

View File

@ -178,12 +178,10 @@
<string-array name="graphicsApiNames">
<item>OpenGLES</item>
<item>Vulkan</item>
</string-array>
<integer-array name="graphicsApiValues">
<item>1</item>
<item>2</item>
</integer-array>
<string-array name="textureFilterNames">

View File

@ -74,10 +74,6 @@
<!-- Graphics settings strings -->
<string name="renderer">Renderer</string>
<string name="graphics_api">Graphics API</string>
<string name="spirv_shader_gen">Enable SPIR-V shader generation</string>
<string name="spirv_shader_gen_description">Emits the fragment shader used to emulate PICA using SPIR-V instead of GLSL</string>
<string name="async_shaders">Enable asynchronous shader compilation</string>
<string name="async_shaders_description">Compiles shaders in the background to reduce stuttering during gameplay. When enabled expect temporary graphical glitches</string>
<string name="renderer_debug">Debug Renderer</string>
<string name="renderer_debug_description">Log additional graphics related debug information. When enabled, game performance will be significantly reduced.</string>
<string name="vsync">Enable V-Sync</string>

View File

@ -47,8 +47,9 @@ add_library(audio_core STATIC
create_target_directory_groups(audio_core)
target_link_libraries(audio_core PUBLIC citra_common citra_core)
target_link_libraries(audio_core PUBLIC citra_common)
target_link_libraries(audio_core PRIVATE SoundTouch teakra)
set_target_properties(audio_core PROPERTIES INTERPROCEDURAL_OPTIMIZATION ${ENABLE_LTO})
add_definitions(-DSOUNDTOUCH_INTEGER_SAMPLES)
if(ENABLE_MF)

View File

@ -37,33 +37,39 @@ CubebInput::CubebInput(std::string device_id)
}
CubebInput::~CubebInput() {
if (!impl->ctx)
return;
if (impl->stream) {
if (cubeb_stream_stop(impl->stream) != CUBEB_OK) {
LOG_ERROR(Audio, "Error stopping cubeb input stream.");
}
cubeb_stream_destroy(impl->stream);
}
if (impl->ctx) {
cubeb_destroy(impl->ctx);
}
}
void CubebInput::StartSampling(const InputParameters& params) {
// Cubeb apparently only supports signed 16 bit PCM (and float32 which the 3ds doesn't support)
// TODO: Resample the input stream.
// TODO resample the input stream
if (params.sign == Signedness::Unsigned) {
LOG_ERROR(Audio,
"Application requested unsupported unsigned pcm format. Falling back to signed.");
"Application requested unsupported unsigned pcm format. Falling back to signed");
}
parameters = params;
impl->sample_size_in_bytes = params.sample_size / 8;
parameters = params;
is_sampling = true;
cubeb_devid input_device = nullptr;
if (device_id != auto_device_name && !device_id.empty()) {
cubeb_device_collection collection;
if (cubeb_enumerate_devices(impl->ctx, CUBEB_DEVICE_TYPE_INPUT, &collection) == CUBEB_OK) {
if (cubeb_enumerate_devices(impl->ctx, CUBEB_DEVICE_TYPE_INPUT, &collection) != CUBEB_OK) {
LOG_WARNING(Audio, "Audio input device enumeration not supported");
} else {
const auto collection_end = collection.device + collection.count;
const auto device = std::find_if(
collection.device, collection_end, [this](const cubeb_device_info& info) {
@ -73,42 +79,39 @@ void CubebInput::StartSampling(const InputParameters& params) {
input_device = device->devid;
}
cubeb_device_collection_destroy(impl->ctx, &collection);
} else {
LOG_WARNING(Audio_Sink,
"Audio input device enumeration not supported, using default device.");
}
}
cubeb_stream_params input_params = {
.format = CUBEB_SAMPLE_S16LE,
.rate = params.sample_rate,
.channels = 1,
.layout = CUBEB_LAYOUT_UNDEFINED,
};
cubeb_stream_params input_params;
input_params.channels = 1;
input_params.layout = CUBEB_LAYOUT_UNDEFINED;
input_params.prefs = CUBEB_STREAM_PREF_NONE;
input_params.format = CUBEB_SAMPLE_S16LE;
input_params.rate = params.sample_rate;
u32 latency_frames = 512; // Firefox default
if (cubeb_get_min_latency(impl->ctx, &input_params, &latency_frames) != CUBEB_OK) {
LOG_WARNING(Audio, "Error getting minimum input latency, falling back to default latency.");
LOG_ERROR(Audio, "Could not get minimum latency");
}
if (cubeb_stream_init(impl->ctx, &impl->stream, "Citra Microphone", input_device, &input_params,
nullptr, nullptr, latency_frames, Impl::DataCallback, Impl::StateCallback,
impl.get()) != CUBEB_OK) {
LOG_CRITICAL(Audio, "Error creating cubeb input stream.");
LOG_CRITICAL(Audio, "Error creating cubeb input stream");
is_sampling = false;
return;
}
if (cubeb_stream_start(impl->stream) != CUBEB_OK) {
LOG_CRITICAL(Audio, "Error starting cubeb input stream.");
cubeb_stream_destroy(impl->stream);
impl->stream = nullptr;
LOG_CRITICAL(Audio, "Error starting cubeb input stream");
is_sampling = false;
return;
}
is_sampling = true;
}
void CubebInput::StopSampling() {
// TODO(xperia64): Destroy the stream for now to avoid a leak because StartSampling
// reinitializes the stream every time
if (impl->stream) {
cubeb_stream_stop(impl->stream);
cubeb_stream_destroy(impl->stream);
@ -118,14 +121,8 @@ void CubebInput::StopSampling() {
}
void CubebInput::AdjustSampleRate(u32 sample_rate) {
if (!is_sampling) {
return;
}
auto new_parameters = parameters;
new_parameters.sample_rate = sample_rate;
StopSampling();
StartSampling(new_parameters);
// TODO This should restart the stream with the new sample rate
LOG_ERROR(Audio, "AdjustSampleRate unimplemented!");
}
Samples CubebInput::Read() {
@ -139,7 +136,7 @@ Samples CubebInput::Read() {
long CubebInput::Impl::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames) {
auto impl = static_cast<Impl*>(user_data);
Impl* impl = static_cast<Impl*>(user_data);
if (!impl) {
return 0;
}
@ -180,7 +177,9 @@ std::vector<std::string> ListCubebInputDevices() {
}
cubeb_device_collection collection;
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_INPUT, &collection) == CUBEB_OK) {
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_INPUT, &collection) != CUBEB_OK) {
LOG_WARNING(Audio_Sink, "Audio input device enumeration not supported");
} else {
for (std::size_t i = 0; i < collection.count; i++) {
const cubeb_device_info& device = collection.device[i];
if (device.state == CUBEB_DEVICE_STATE_ENABLED && device.friendly_name) {
@ -188,8 +187,6 @@ std::vector<std::string> ListCubebInputDevices() {
}
}
cubeb_device_collection_destroy(ctx, &collection);
} else {
LOG_WARNING(Audio_Sink, "Audio input device enumeration not supported.");
}
cubeb_destroy(ctx);

View File

@ -13,6 +13,8 @@
namespace AudioCore {
struct CubebSink::Impl {
unsigned int sample_rate = 0;
cubeb* ctx = nullptr;
cubeb_stream* stream = nullptr;
@ -29,29 +31,28 @@ CubebSink::CubebSink(std::string_view target_device_name) : impl(std::make_uniqu
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
return;
}
cubeb_set_log_callback(CUBEB_LOG_NORMAL, &Impl::LogCallback);
if (cubeb_set_log_callback(CUBEB_LOG_NORMAL, &Impl::LogCallback) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_set_log_callback failed");
return;
}
impl->sample_rate = native_sample_rate;
cubeb_stream_params params = {
.format = CUBEB_SAMPLE_S16LE,
.rate = native_sample_rate,
.channels = 2,
.layout = CUBEB_LAYOUT_STEREO,
};
cubeb_stream_params params;
params.rate = impl->sample_rate;
params.channels = 2;
params.layout = CUBEB_LAYOUT_STEREO;
params.format = CUBEB_SAMPLE_S16NE;
params.prefs = CUBEB_STREAM_PREF_PERSIST;
u32 minimum_latency = 100 * native_sample_rate / 1000; // Firefox default
u32 minimum_latency = 100 * impl->sample_rate / 1000; // Firefox default
if (cubeb_get_min_latency(impl->ctx, &params, &minimum_latency) != CUBEB_OK) {
LOG_WARNING(Audio_Sink,
"Error getting minimum output latency, falling back to default latency.");
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
}
cubeb_devid output_device = nullptr;
if (target_device_name != auto_device_name && !target_device_name.empty()) {
cubeb_device_collection collection;
if (cubeb_enumerate_devices(impl->ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) == CUBEB_OK) {
if (cubeb_enumerate_devices(impl->ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
} else {
const auto collection_end{collection.device + collection.count};
const auto device{
std::find_if(collection.device, collection_end, [&](const cubeb_device_info& info) {
@ -62,13 +63,10 @@ CubebSink::CubebSink(std::string_view target_device_name) : impl(std::make_uniqu
output_device = device->devid;
}
cubeb_device_collection_destroy(impl->ctx, &collection);
} else {
LOG_WARNING(Audio_Sink,
"Audio output device enumeration not supported, using default device.");
}
}
auto stream_err = cubeb_stream_init(impl->ctx, &impl->stream, "CitraAudio", nullptr, nullptr,
int stream_err = cubeb_stream_init(impl->ctx, &impl->stream, "CitraAudio", nullptr, nullptr,
output_device, &params, std::max(512u, minimum_latency),
&Impl::DataCallback, &Impl::StateCallback, impl.get());
if (stream_err != CUBEB_OK) {
@ -94,20 +92,23 @@ CubebSink::CubebSink(std::string_view target_device_name) : impl(std::make_uniqu
}
CubebSink::~CubebSink() {
if (impl->stream) {
if (cubeb_stream_stop(impl->stream) != CUBEB_OK) {
LOG_ERROR(Audio_Sink, "Error stopping cubeb stream.");
}
cubeb_stream_destroy(impl->stream);
if (!impl->ctx) {
return;
}
if (impl->ctx) {
cubeb_destroy(impl->ctx);
if (cubeb_stream_stop(impl->stream) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error stopping cubeb stream");
}
cubeb_stream_destroy(impl->stream);
cubeb_destroy(impl->ctx);
}
unsigned int CubebSink::GetNativeSampleRate() const {
if (!impl->ctx)
return native_sample_rate;
return impl->sample_rate;
}
void CubebSink::SetCallback(std::function<void(s16*, std::size_t)> cb) {
@ -120,12 +121,13 @@ long CubebSink::Impl::DataCallback(cubeb_stream* stream, void* user_data, const
auto* buffer = static_cast<s16*>(output_buffer);
if (!impl || !impl->cb) {
LOG_DEBUG(Audio_Sink, "Missing internal data and/or audio callback, emitting zeroes.");
LOG_DEBUG(Audio_Sink, "Emitting zeros");
std::memset(output_buffer, 0, num_frames * 2 * sizeof(s16));
} else {
impl->cb(buffer, num_frames);
return num_frames;
}
impl->cb(buffer, num_frames);
return num_frames;
}
@ -147,7 +149,7 @@ void CubebSink::Impl::StateCallback(cubeb_stream* stream, void* user_data, cubeb
}
void CubebSink::Impl::LogCallback(char const* format, ...) {
std::array<char, 512> buffer{};
std::array<char, 512> buffer;
std::va_list args;
va_start(args, format);
#ifdef _MSC_VER
@ -164,13 +166,15 @@ std::vector<std::string> ListCubebSinkDevices() {
std::vector<std::string> device_list;
cubeb* ctx;
if (cubeb_init(&ctx, "Citra Output Device Enumerator", nullptr) != CUBEB_OK) {
if (cubeb_init(&ctx, "CitraEnumerator", nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
return {};
}
cubeb_device_collection collection;
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) == CUBEB_OK) {
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
} else {
for (std::size_t i = 0; i < collection.count; i++) {
const cubeb_device_info& device = collection.device[i];
if (device.state == CUBEB_DEVICE_STATE_ENABLED && device.friendly_name) {
@ -178,8 +182,6 @@ std::vector<std::string> ListCubebSinkDevices() {
}
}
cubeb_device_collection_destroy(ctx, &collection);
} else {
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported.");
}
cubeb_destroy(ctx);

View File

@ -5,24 +5,20 @@
#include "common/common_types.h"
namespace AudioCore {
struct ADTSData {
u8 header_length = 0;
bool mpeg2 = false;
u8 profile = 0;
u8 channels = 0;
u8 channel_idx = 0;
u8 framecount = 0;
u8 samplerate_idx = 0;
u32 length = 0;
u32 samplerate = 0;
u8 header_length;
bool MPEG2;
u8 profile;
u8 channels;
u8 channel_idx;
u8 framecount;
u8 samplerate_idx;
u32 length;
u32 samplerate;
};
ADTSData ParseADTS(const u8* buffer);
ADTSData ParseADTS(const char* buffer);
// last two bytes of MF AAC decoder user data
// see https://docs.microsoft.com/en-us/windows/desktop/medfound/aac-decoder#example-media-types
u16 MFGetAACTag(const ADTSData& input);
} // namespace AudioCore

View File

@ -3,59 +3,44 @@
// Refer to the license.txt file included.
#include <array>
#include "adts.h"
#include "common/bit_field.h"
namespace AudioCore {
constexpr std::array<u32, 16> freq_table = {96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050,
16000, 12000, 11025, 8000, 7350, 0, 0, 0};
constexpr std::array<u8, 8> channel_table = {0, 1, 2, 3, 4, 5, 6, 8};
struct ADTSHeader {
union {
std::array<u8, 7> raw{};
BitFieldBE<52, 12, u64> sync_word;
BitFieldBE<51, 1, u64> mpeg2;
BitFieldBE<49, 2, u64> layer;
BitFieldBE<48, 1, u64> protection_absent;
BitFieldBE<46, 2, u64> profile;
BitFieldBE<42, 4, u64> samplerate_idx;
BitFieldBE<41, 1, u64> private_bit;
BitFieldBE<38, 3, u64> channel_idx;
BitFieldBE<37, 1, u64> originality;
BitFieldBE<36, 1, u64> home;
BitFieldBE<35, 1, u64> copyright_id;
BitFieldBE<34, 1, u64> copyright_id_start;
BitFieldBE<21, 13, u64> frame_length;
BitFieldBE<10, 11, u64> buffer_fullness;
BitFieldBE<8, 2, u64> frame_count;
};
};
ADTSData ParseADTS(const u8* buffer) {
ADTSHeader header;
memcpy(header.raw.data(), buffer, sizeof(header.raw));
ADTSData ParseADTS(const char* buffer) {
u32 tmp = 0;
ADTSData out;
// sync word 0xfff
if (header.sync_word != 0xfff) {
return {};
tmp = (buffer[0] << 8) | (buffer[1] & 0xf0);
if ((tmp & 0xffff) != 0xfff0) {
out.length = 0;
return out;
}
ADTSData out{};
// bit 16 = no CRC
out.header_length = header.protection_absent ? 7 : 9;
out.mpeg2 = static_cast<bool>(header.mpeg2);
out.header_length = (buffer[1] & 0x1) ? 7 : 9;
out.MPEG2 = (buffer[1] >> 3) & 0x1;
// bit 17 to 18
out.profile = static_cast<u8>(header.profile) + 1;
out.profile = (buffer[2] >> 6) + 1;
// bit 19 to 22
out.samplerate_idx = static_cast<u8>(header.samplerate_idx);
out.samplerate = header.samplerate_idx > 15 ? 0 : freq_table[header.samplerate_idx];
tmp = (buffer[2] >> 2) & 0xf;
out.samplerate_idx = tmp;
out.samplerate = (tmp > 15) ? 0 : freq_table[tmp];
// bit 24 to 26
out.channel_idx = static_cast<u8>(header.channel_idx);
out.channels = (header.channel_idx > 7) ? 0 : channel_table[header.channel_idx];
tmp = ((buffer[2] & 0x1) << 2) | ((buffer[3] >> 6) & 0x3);
out.channel_idx = tmp;
out.channels = (tmp > 7) ? 0 : channel_table[tmp];
// bit 55 to 56
out.framecount = static_cast<u8>(header.frame_count + 1);
out.framecount = (buffer[6] & 0x3) + 1;
// bit 31 to 43
out.length = static_cast<u32>(header.frame_length);
tmp = (buffer[3] & 0x3) << 11;
tmp |= (buffer[4] << 3) & 0x7f8;
tmp |= (buffer[5] >> 5) & 0x7;
out.length = tmp;
return out;
}
@ -76,4 +61,3 @@ u16 MFGetAACTag(const ADTSData& input) {
return tag;
}
} // namespace AudioCore

View File

@ -24,7 +24,7 @@ private:
std::optional<BinaryMessage> Decode(const BinaryMessage& request);
void Clear();
bool InitializeDecoder(AudioCore::ADTSData& adts_header);
bool InitializeDecoder(ADTSData& adts_header);
static OSStatus DataFunc(AudioConverterRef in_audio_converter, u32* io_number_data_packets,
AudioBufferList* io_data,
@ -33,7 +33,7 @@ private:
Memory::MemorySystem& memory;
AudioCore::ADTSData adts_config;
ADTSData adts_config;
AudioStreamBasicDescription output_format = {};
AudioConverterRef converter = nullptr;
@ -85,11 +85,7 @@ std::optional<BinaryMessage> AudioToolboxDecoder::Impl::ProcessRequest(
case DecoderCommand::EncodeDecode: {
return Decode(request);
}
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState: {
LOG_WARNING(Audio_DSP, "Got unimplemented binary request: {}",
static_cast<u16>(request.header.cmd));
case DecoderCommand::Unknown: {
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;
@ -101,7 +97,7 @@ std::optional<BinaryMessage> AudioToolboxDecoder::Impl::ProcessRequest(
}
}
bool AudioToolboxDecoder::Impl::InitializeDecoder(AudioCore::ADTSData& adts_header) {
bool AudioToolboxDecoder::Impl::InitializeDecoder(ADTSData& adts_header) {
if (converter) {
if (adts_config.channels == adts_header.channels &&
adts_config.samplerate == adts_header.samplerate) {
@ -183,9 +179,8 @@ std::optional<BinaryMessage> AudioToolboxDecoder::Impl::Decode(const BinaryMessa
return {};
}
const auto data =
memory.GetFCRAMPointer(request.decode_aac_request.src_addr - Memory::FCRAM_PADDR);
auto adts_header = AudioCore::ParseADTS(data);
auto data = memory.GetFCRAMPointer(request.decode_aac_request.src_addr - Memory::FCRAM_PADDR);
auto adts_header = ParseADTS(reinterpret_cast<const char*>(data));
curr_data = data + adts_header.header_length;
curr_data_len = request.decode_aac_request.size - adts_header.header_length;

View File

@ -42,9 +42,7 @@ std::optional<BinaryMessage> NullDecoder::ProcessRequest(const BinaryMessage& re
BinaryMessage response{};
switch (request.header.cmd) {
case DecoderCommand::Init:
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState:
case DecoderCommand::Unknown:
response = request;
response.header.result = ResultStatus::Success;
return response;

View File

@ -14,16 +14,9 @@
namespace AudioCore::HLE {
enum class DecoderCommand : u16 {
/// Initializes the decoder.
Init = 0,
/// Decodes/encodes a data frame.
EncodeDecode = 1,
/// Shuts down the decoder.
Shutdown = 2,
/// Loads the saved decoder state. Used for DSP wake.
LoadState = 3,
/// Saves the decoder state. Used for DSP sleep.
SaveState = 4,
Unknown = 2, // Probably UnInit
};
enum class DecoderCodec : u16 {

View File

@ -111,11 +111,7 @@ std::optional<BinaryMessage> FDKDecoder::Impl::ProcessRequest(const BinaryMessag
case DecoderCommand::EncodeDecode: {
return Decode(request);
}
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState: {
LOG_WARNING(Audio_DSP, "Got unimplemented binary request: {}",
static_cast<u16>(request.header.cmd));
case DecoderCommand::Unknown: {
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;

View File

@ -80,11 +80,7 @@ std::optional<BinaryMessage> FFMPEGDecoder::Impl::ProcessRequest(const BinaryMes
case DecoderCommand::EncodeDecode: {
return Decode(request);
}
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState: {
LOG_WARNING(Audio_DSP, "Got unimplemented binary request: {}",
static_cast<u16>(request.header.cmd));
case DecoderCommand::Unknown: {
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;

View File

@ -8,7 +8,6 @@
#include <boost/serialization/vector.hpp>
#include <boost/serialization/weak_ptr.hpp>
#include "audio_core/audio_types.h"
#include "common/archives.h"
#ifdef HAVE_MF
#include "audio_core/hle/wmf_decoder.h"
#elif HAVE_AUDIOTOOLBOX
@ -320,10 +319,6 @@ void DspHle::Impl::PipeWrite(DspPipe pipe_number, std::span<const u8> buffer) {
pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(value));
std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &value, sizeof(value));
}
auto dsp = dsp_dsp.lock();
if (dsp) {
dsp->SignalInterrupt(InterruptType::Pipe, DspPipe::Binary);
}
break;
}
default:
@ -466,6 +461,8 @@ void DspHle::Impl::AudioTickCallback(s64 cycles_late) {
// TODO(merry): Signal all the other interrupts as appropriate.
if (auto service = dsp_dsp.lock()) {
service->SignalInterrupt(InterruptType::Pipe, DspPipe::Audio);
// HACK(merry): Added to prevent regressions. Will remove soon.
service->SignalInterrupt(InterruptType::Pipe, DspPipe::Binary);
}
}

View File

@ -27,7 +27,7 @@ public:
~Impl();
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request);
bool SetMediaType(const AudioCore::ADTSData& adts_data);
bool SetMediaType(const ADTSData& adts_data);
private:
std::optional<BinaryMessage> Initalize(const BinaryMessage& request);
@ -36,8 +36,8 @@ private:
Memory::MemorySystem& memory;
std::unique_ptr<AMediaCodec, AMediaCodecRelease> decoder;
// default: 2 channles, 48000 samplerate
AudioCore::ADTSData mADTSData{
/*header_length*/ 7, /*mpeg2*/ false, /*profile*/ 2,
ADTSData mADTSData{
/*header_length*/ 7, /*MPEG2*/ false, /*profile*/ 2,
/*channels*/ 2, /*channel_idx*/ 2, /*framecount*/ 0,
/*samplerate_idx*/ 3, /*length*/ 0, /*samplerate*/ 48000};
};
@ -54,7 +54,7 @@ std::optional<BinaryMessage> MediaNDKDecoder::Impl::Initalize(const BinaryMessag
return response;
}
bool MediaNDKDecoder::Impl::SetMediaType(const AudioCore::ADTSData& adts_data) {
bool MediaNDKDecoder::Impl::SetMediaType(const ADTSData& adts_data) {
const char* mime = "audio/mp4a-latm";
if (decoder && mADTSData.profile == adts_data.profile &&
mADTSData.channel_idx == adts_data.channel_idx &&
@ -110,11 +110,7 @@ std::optional<BinaryMessage> MediaNDKDecoder::Impl::ProcessRequest(const BinaryM
case DecoderCommand::EncodeDecode: {
return Decode(request);
}
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState: {
LOG_WARNING(Audio_DSP, "Got unimplemented binary request: {}",
static_cast<u16>(request.header.cmd));
case DecoderCommand::Unknown: {
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;
@ -141,9 +137,8 @@ std::optional<BinaryMessage> MediaNDKDecoder::Impl::Decode(const BinaryMessage&
return response;
}
const u8* data =
memory.GetFCRAMPointer(request.decode_aac_request.src_addr - Memory::FCRAM_PADDR);
ADTSData adts_data = AudioCore::ParseADTS(data);
u8* data = memory.GetFCRAMPointer(request.decode_aac_request.src_addr - Memory::FCRAM_PADDR);
ADTSData adts_data = ParseADTS(reinterpret_cast<const char*>(data));
SetMediaType(adts_data);
response.decode_aac_response.sample_rate = GetSampleRateEnum(adts_data.samplerate);
response.decode_aac_response.num_channels = adts_data.channels;

View File

@ -66,7 +66,7 @@ public:
private:
const std::size_t source_id;
const Memory::MemorySystem* memory_system{};
Memory::MemorySystem* memory_system;
StereoFrame16 current_frame;
using Format = SourceConfiguration::Configuration::Format;

View File

@ -23,8 +23,7 @@ private:
std::optional<BinaryMessage> Decode(const BinaryMessage& request);
MFOutputState DecodingLoop(AudioCore::ADTSData adts_header,
std::array<std::vector<u8>, 2>& out_streams);
MFOutputState DecodingLoop(ADTSData adts_header, std::array<std::vector<u8>, 2>& out_streams);
bool transform_initialized = false;
bool format_selected = false;
@ -116,11 +115,7 @@ std::optional<BinaryMessage> WMFDecoder::Impl::ProcessRequest(const BinaryMessag
case DecoderCommand::EncodeDecode: {
return Decode(request);
}
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState: {
LOG_WARNING(Audio_DSP, "Got unimplemented binary request: {}",
static_cast<u16>(request.header.cmd));
case DecoderCommand::Unknown: {
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;
@ -140,7 +135,7 @@ std::optional<BinaryMessage> WMFDecoder::Impl::Initalize(const BinaryMessage& re
return response;
}
MFOutputState WMFDecoder::Impl::DecodingLoop(AudioCore::ADTSData adts_header,
MFOutputState WMFDecoder::Impl::DecodingLoop(ADTSData adts_header,
std::array<std::vector<u8>, 2>& out_streams) {
std::optional<std::vector<f32>> output_buffer;
@ -211,14 +206,14 @@ std::optional<BinaryMessage> WMFDecoder::Impl::Decode(const BinaryMessage& reque
request.decode_aac_request.src_addr);
return std::nullopt;
}
const u8* data =
memory.GetFCRAMPointer(request.decode_aac_request.src_addr - Memory::FCRAM_PADDR);
u8* data = memory.GetFCRAMPointer(request.decode_aac_request.src_addr - Memory::FCRAM_PADDR);
std::array<std::vector<u8>, 2> out_streams;
unique_mfptr<IMFSample> sample;
MFInputState input_status = MFInputState::OK;
MFOutputState output_status = MFOutputState::OK;
std::optional<ADTSMeta> adts_meta = DetectMediaType(data, request.decode_aac_request.size);
std::optional<ADTSMeta> adts_meta =
DetectMediaType((char*)data, request.decode_aac_request.size);
if (!adts_meta) {
LOG_ERROR(Audio_DSP, "Unable to deduce decoding parameters from ADTS stream");

View File

@ -110,9 +110,8 @@ unique_mfptr<IMFSample> CreateSample(const void* data, DWORD len, DWORD alignmen
return sample;
}
bool SelectInputMediaType(IMFTransform* transform, int in_stream_id,
const AudioCore::ADTSData& adts, const UINT8* user_data,
UINT32 user_data_len, GUID audio_format) {
bool SelectInputMediaType(IMFTransform* transform, int in_stream_id, const ADTSData& adts,
const UINT8* user_data, UINT32 user_data_len, GUID audio_format) {
HRESULT hr = S_OK;
unique_mfptr<IMFMediaType> t;
@ -191,12 +190,12 @@ bool SelectOutputMediaType(IMFTransform* transform, int out_stream_id, GUID audi
return false;
}
std::optional<ADTSMeta> DetectMediaType(const u8* buffer, std::size_t len) {
std::optional<ADTSMeta> DetectMediaType(char* buffer, std::size_t len) {
if (len < 7) {
return std::nullopt;
}
AudioCore::ADTSData tmp;
ADTSData tmp;
ADTSMeta result;
// see https://docs.microsoft.com/en-us/windows/desktop/api/mmreg/ns-mmreg-heaacwaveinfo_tag
// for the meaning of the byte array below
@ -208,7 +207,7 @@ std::optional<ADTSMeta> DetectMediaType(const u8* buffer, std::size_t len) {
UINT8 aac_tmp[] = {0x01, 0x00, 0xfe, 00, 00, 00, 00, 00, 00, 00, 00, 00, 0x00, 0x00};
uint16_t tag = 0;
tmp = AudioCore::ParseADTS(buffer);
tmp = ParseADTS(buffer);
if (tmp.length == 0) {
return std::nullopt;
}
@ -216,7 +215,7 @@ std::optional<ADTSMeta> DetectMediaType(const u8* buffer, std::size_t len) {
tag = MFGetAACTag(tmp);
aac_tmp[12] |= (tag & 0xff00) >> 8;
aac_tmp[13] |= (tag & 0x00ff);
std::memcpy(&(result.ADTSHeader), &tmp, sizeof(AudioCore::ADTSData));
std::memcpy(&(result.ADTSHeader), &tmp, sizeof(ADTSData));
std::memcpy(&(result.AACTag), aac_tmp, 14);
return result;
}

View File

@ -99,7 +99,7 @@ void ReportError(std::string msg, HRESULT hr);
// data type for transferring ADTS metadata between functions
struct ADTSMeta {
AudioCore::ADTSData ADTSHeader;
ADTSData ADTSHeader;
u8 AACTag[14];
};
@ -110,10 +110,10 @@ bool InitMFDLL();
unique_mfptr<IMFTransform> MFDecoderInit(GUID audio_format = MFAudioFormat_AAC);
unique_mfptr<IMFSample> CreateSample(const void* data, DWORD len, DWORD alignment = 1,
LONGLONG duration = 0);
bool SelectInputMediaType(IMFTransform* transform, int in_stream_id,
const AudioCore::ADTSData& adts, const UINT8* user_data,
UINT32 user_data_len, GUID audio_format = MFAudioFormat_AAC);
std::optional<ADTSMeta> DetectMediaType(const u8* buffer, std::size_t len);
bool SelectInputMediaType(IMFTransform* transform, int in_stream_id, const ADTSData& adts,
const UINT8* user_data, UINT32 user_data_len,
GUID audio_format = MFAudioFormat_AAC);
std::optional<ADTSMeta> DetectMediaType(char* buffer, std::size_t len);
bool SelectOutputMediaType(IMFTransform* transform, int out_stream_id,
GUID audio_format = MFAudioFormat_PCM);
void MFFlush(IMFTransform* transform);

View File

@ -12,8 +12,6 @@ add_executable(citra
emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2_sw.cpp
emu_window/emu_window_sdl2_sw.h
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
precompiled_headers.h
resource.h
)

View File

@ -15,11 +15,11 @@
#include "citra/emu_window/emu_window_sdl2.h"
#include "citra/emu_window/emu_window_sdl2_gl.h"
#include "citra/emu_window/emu_window_sdl2_sw.h"
#include "citra/emu_window/emu_window_sdl2_vk.h"
#include "common/common_paths.h"
#include "common/detached_tasks.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
@ -28,15 +28,18 @@
#include "core/core.h"
#include "core/dumping/backend.h"
#include "core/dumping/ffmpeg_backend.h"
#include "core/file_sys/cia_container.h"
#include "core/frontend/applets/default_applets.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/loader/loader.h"
#include "core/movie.h"
#include "core/telemetry_session.h"
#include "input_common/main.h"
#include "network/network.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#undef _UNICODE
#include <getopt.h>
@ -328,7 +331,7 @@ int main(int argc, char** argv) {
}
auto& system = Core::System::GetInstance();
auto& movie = system.Movie();
auto& movie = Core::Movie::GetInstance();
if (!movie_record.empty()) {
movie.PrepareForRecording();
@ -343,7 +346,7 @@ int main(int argc, char** argv) {
system.ApplySettings();
// Register frontend applets
Frontend::RegisterDefaultApplets(system);
Frontend::RegisterDefaultApplets();
EmuWindow_SDL2::InitializeSDL2();
@ -351,14 +354,12 @@ int main(int argc, char** argv) {
bool is_secondary) -> std::unique_ptr<EmuWindow_SDL2> {
switch (Settings::values.graphics_api.GetValue()) {
case Settings::GraphicsAPI::OpenGL:
return std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen, is_secondary);
case Settings::GraphicsAPI::Vulkan:
return std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen, is_secondary);
return std::make_unique<EmuWindow_SDL2_GL>(fullscreen, is_secondary);
case Settings::GraphicsAPI::Software:
return std::make_unique<EmuWindow_SDL2_SW>(system, fullscreen, is_secondary);
}
LOG_ERROR(Frontend, "Invalid Graphics API, using OpenGL");
return std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen, is_secondary);
return std::make_unique<EmuWindow_SDL2_GL>(fullscreen, is_secondary);
};
const auto emu_window{create_emu_window(fullscreen, false)};

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@ -133,10 +133,6 @@ void Config::ReadValues() {
// Renderer
ReadSetting("Renderer", Settings::values.graphics_api);
ReadSetting("Renderer", Settings::values.physical_device);
ReadSetting("Renderer", Settings::values.spirv_shader_gen);
ReadSetting("Renderer", Settings::values.async_shader_compilation);
ReadSetting("Renderer", Settings::values.async_presentation);
ReadSetting("Renderer", Settings::values.use_gles);
ReadSetting("Renderer", Settings::values.use_hw_shader);
ReadSetting("Renderer", Settings::values.shaders_accurate_mul);

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@ -99,7 +99,7 @@ cpu_clock_percentage =
[Renderer]
# Whether to render using OpenGL or Software
# 0: Software, 1: OpenGL (default), 2: Vulkan
# 0: Software, 1: OpenGL (default)
graphics_api =
# Whether to render using GLES or OpenGL

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@ -109,8 +109,7 @@ void EmuWindow_SDL2::Fullscreen() {
SDL_MaximizeWindow(render_window);
}
EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system_, bool is_secondary)
: EmuWindow(is_secondary), system(system_) {}
EmuWindow_SDL2::EmuWindow_SDL2(bool is_secondary) : EmuWindow(is_secondary) {}
EmuWindow_SDL2::~EmuWindow_SDL2() {
SDL_Quit();
@ -128,54 +127,16 @@ void EmuWindow_SDL2::InitializeSDL2() {
SDL_SetMainReady();
}
u32 EmuWindow_SDL2::GetEventWindowId(const SDL_Event& event) const {
switch (event.type) {
case SDL_WINDOWEVENT:
return event.window.windowID;
case SDL_KEYDOWN:
case SDL_KEYUP:
return event.key.windowID;
case SDL_MOUSEMOTION:
return event.motion.windowID;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
return event.button.windowID;
case SDL_MOUSEWHEEL:
return event.wheel.windowID;
case SDL_FINGERDOWN:
case SDL_FINGERMOTION:
case SDL_FINGERUP:
return event.tfinger.windowID;
case SDL_TEXTEDITING:
return event.edit.windowID;
case SDL_TEXTEDITING_EXT:
return event.editExt.windowID;
case SDL_TEXTINPUT:
return event.text.windowID;
case SDL_DROPBEGIN:
case SDL_DROPFILE:
case SDL_DROPTEXT:
case SDL_DROPCOMPLETE:
return event.drop.windowID;
case SDL_USEREVENT:
return event.user.windowID;
default:
// Event is not for any particular window, so we can just pretend it's for this one.
return render_window_id;
}
}
void EmuWindow_SDL2::PollEvents() {
SDL_Event event;
std::vector<SDL_Event> other_window_events;
// SDL_PollEvent returns 0 when there are no more events in the event queue
while (SDL_PollEvent(&event)) {
if (GetEventWindowId(event) != render_window_id) {
if (event.window.windowID != render_window_id) {
other_window_events.push_back(event);
continue;
}
switch (event.type) {
case SDL_WINDOWEVENT:
switch (event.window.event) {
@ -241,7 +202,7 @@ void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minima
void EmuWindow_SDL2::UpdateFramerateCounter() {
const u32 current_time = SDL_GetTicks();
if (current_time > last_time + 2000) {
const auto results = system.GetAndResetPerfStats();
const auto results = Core::System::GetInstance().GetAndResetPerfStats();
const auto title =
fmt::format("Citra {} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc, results.game_fps,

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@ -8,16 +8,11 @@
#include "common/common_types.h"
#include "core/frontend/emu_window.h"
union SDL_Event;
struct SDL_Window;
namespace Core {
class System;
}
class EmuWindow_SDL2 : public Frontend::EmuWindow {
public:
explicit EmuWindow_SDL2(Core::System& system_, bool is_secondary);
explicit EmuWindow_SDL2(bool is_secondary);
~EmuWindow_SDL2();
/// Initializes SDL2
@ -36,9 +31,6 @@ public:
void RequestClose();
protected:
/// Gets the ID of the window an event originated from.
u32 GetEventWindowId(const SDL_Event& event) const;
/// Called by PollEvents when a key is pressed or released.
void OnKeyEvent(int key, u8 state);
@ -86,6 +78,4 @@ protected:
/// Keeps track of how often to update the title bar during gameplay
u32 last_time = 0;
Core::System& system;
};

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@ -42,8 +42,8 @@ private:
SDL_GLContext context;
};
EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system_, bool fullscreen, bool is_secondary)
: EmuWindow_SDL2{system_, is_secondary} {
EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(bool fullscreen, bool is_secondary)
: EmuWindow_SDL2{is_secondary} {
// Initialize the window
if (Settings::values.use_gles) {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);

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@ -9,13 +9,9 @@
struct SDL_Window;
namespace Core {
class System;
}
class EmuWindow_SDL2_GL : public EmuWindow_SDL2 {
public:
explicit EmuWindow_SDL2_GL(Core::System& system_, bool fullscreen, bool is_secondary);
explicit EmuWindow_SDL2_GL(bool fullscreen, bool is_secondary);
~EmuWindow_SDL2_GL();
void Present() override;

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@ -18,7 +18,7 @@
class DummyContext : public Frontend::GraphicsContext {};
EmuWindow_SDL2_SW::EmuWindow_SDL2_SW(Core::System& system_, bool fullscreen, bool is_secondary)
: EmuWindow_SDL2{system_, is_secondary}, system{system_} {
: EmuWindow_SDL2{is_secondary}, system{system_} {
std::string window_title = fmt::format("Citra {} | {}-{}", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc);
render_window =

View File

@ -1,90 +0,0 @@
// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstdlib>
#include <memory>
#include <string>
#include <SDL.h>
#include <SDL_syswm.h>
#include <fmt/format.h>
#include "citra/emu_window/emu_window_sdl2_vk.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "core/frontend/emu_window.h"
class DummyContext : public Frontend::GraphicsContext {};
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen, bool is_secondary)
: EmuWindow_SDL2{system, is_secondary} {
const std::string window_title = fmt::format("Citra {} | {}-{}", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
SDL_CreateWindow(window_title.c_str(),
SDL_WINDOWPOS_UNDEFINED, // x position
SDL_WINDOWPOS_UNDEFINED, // y position
Core::kScreenTopWidth, Core::kScreenTopHeight + Core::kScreenBottomHeight,
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
SDL_SysWMinfo wm;
SDL_VERSION(&wm.version);
if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) {
LOG_CRITICAL(Frontend, "Failed to get information from the window manager");
std::exit(EXIT_FAILURE);
}
if (fullscreen) {
Fullscreen();
SDL_ShowCursor(false);
}
switch (wm.subsystem) {
#ifdef SDL_VIDEO_DRIVER_WINDOWS
case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
window_info.type = Frontend::WindowSystemType::Windows;
window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window);
break;
#endif
#ifdef SDL_VIDEO_DRIVER_X11
case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
window_info.type = Frontend::WindowSystemType::X11;
window_info.display_connection = wm.info.x11.display;
window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window);
break;
#endif
#ifdef SDL_VIDEO_DRIVER_WAYLAND
case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
window_info.type = Frontend::WindowSystemType::Wayland;
window_info.display_connection = wm.info.wl.display;
window_info.render_surface = wm.info.wl.surface;
break;
#endif
#ifdef SDL_VIDEO_DRIVER_COCOA
case SDL_SYSWM_TYPE::SDL_SYSWM_COCOA:
window_info.type = Frontend::WindowSystemType::MacOS;
window_info.render_surface = SDL_Metal_GetLayer(SDL_Metal_CreateView(render_window));
break;
#endif
#ifdef SDL_VIDEO_DRIVER_ANDROID
case SDL_SYSWM_TYPE::SDL_SYSWM_ANDROID:
window_info.type = Frontend::WindowSystemType::Android;
window_info.render_surface = reinterpret_cast<void*>(wm.info.android.window);
break;
#endif
default:
LOG_CRITICAL(Frontend, "Window manager subsystem {} not implemented", wm.subsystem);
std::exit(EXIT_FAILURE);
break;
}
render_window_id = SDL_GetWindowID(render_window);
OnResize();
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
SDL_PumpEvents();
}
EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() = default;
std::unique_ptr<Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
return std::make_unique<DummyContext>();
}

View File

@ -1,24 +0,0 @@
// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "citra/emu_window/emu_window_sdl2.h"
namespace Frontend {
class GraphicsContext;
}
namespace Core {
class System;
}
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public:
explicit EmuWindow_SDL2_VK(Core::System& system_, bool fullscreen, bool is_secondary);
~EmuWindow_SDL2_VK() override;
std::unique_ptr<Frontend::GraphicsContext> CreateSharedContext() const override;
};

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@ -185,8 +185,6 @@ add_executable(citra-qt
util/spinbox.h
util/util.cpp
util/util.h
util/vk_device_info.cpp
util/vk_device_info.h
)
file(GLOB COMPAT_LIST
@ -344,7 +342,7 @@ if (USE_DISCORD_PRESENCE)
endif()
if (ENABLE_WEB_SERVICE)
target_link_libraries(citra-qt PRIVATE web_service)
target_compile_definitions(citra-qt PRIVATE -DENABLE_WEB_SERVICE)
endif()
if(UNIX AND NOT APPLE)

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@ -67,5 +67,6 @@ void QtMiiSelector::OpenDialog() {
dialog.return_code, index);
const auto mii_data = dialog.miis.at(index);
Finalize(dialog.return_code, dialog.return_code == 0 ? std::move(mii_data) : Mii::MiiData{});
Finalize(dialog.return_code,
dialog.return_code == 0 ? std::move(mii_data) : HLE::Applets::MiiData{});
}

View File

@ -24,7 +24,7 @@ private:
QVBoxLayout* layout;
QtMiiSelector* mii_selector;
u32 return_code = 0;
std::vector<Mii::MiiData> miis;
std::vector<HLE::Applets::MiiData> miis;
friend class QtMiiSelector;
};

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@ -44,8 +44,7 @@
static Frontend::WindowSystemType GetWindowSystemType();
EmuThread::EmuThread(Core::System& system_, Frontend::GraphicsContext& core_context)
: system{system_}, core_context(core_context) {}
EmuThread::EmuThread(Frontend::GraphicsContext& core_context) : core_context(core_context) {}
EmuThread::~EmuThread() = default;
@ -63,6 +62,7 @@ static GMainWindow* GetMainWindow() {
void EmuThread::run() {
MicroProfileOnThreadCreate("EmuThread");
const auto scope = core_context.Acquire();
Core::System& system = Core::System::GetInstance();
if (Settings::values.preload_textures) {
emit LoadProgress(VideoCore::LoadCallbackStage::Preload, 0, 0);
@ -107,7 +107,7 @@ void EmuThread::run() {
}
if (result != Core::System::ResultStatus::Success) {
this->SetRunning(false);
emit ErrorThrown(result, system.GetStatusDetails());
emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails());
}
was_active = running || exec_step;
@ -229,17 +229,27 @@ class RenderWidget : public QWidget {
public:
RenderWidget(GRenderWindow* parent) : QWidget(parent) {
setMouseTracking(true);
update();
}
virtual ~RenderWidget() = default;
virtual void Present() {}
void paintEvent(QPaintEvent* event) override {
Present();
update();
}
std::pair<unsigned, unsigned> GetSize() const {
return std::make_pair(width(), height());
}
};
#ifdef HAS_OPENGL
class OpenGLRenderWidget : public RenderWidget {
public:
explicit OpenGLRenderWidget(GRenderWindow* parent, Core::System& system_, bool is_secondary)
: RenderWidget(parent), system(system_), is_secondary(is_secondary) {
explicit OpenGLRenderWidget(GRenderWindow* parent, bool is_secondary)
: RenderWidget(parent), is_secondary(is_secondary) {
setAttribute(Qt::WA_NativeWindow);
setAttribute(Qt::WA_PaintOnScreen);
if (GetWindowSystemType() == Frontend::WindowSystemType::Wayland) {
@ -252,11 +262,11 @@ public:
context = std::move(context_);
}
void Present() {
void Present() override {
if (!isVisible()) {
return;
}
if (!system.IsPoweredOn()) {
if (!Core::System::GetInstance().IsPoweredOn()) {
return;
}
context->MakeCurrent();
@ -268,47 +278,25 @@ public:
glFinish();
}
void paintEvent(QPaintEvent* event) override {
Present();
update();
}
QPaintEngine* paintEngine() const override {
return nullptr;
}
private:
std::unique_ptr<Frontend::GraphicsContext> context{};
Core::System& system;
bool is_secondary;
};
#endif
class VulkanRenderWidget : public RenderWidget {
public:
explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
setAttribute(Qt::WA_NativeWindow);
setAttribute(Qt::WA_PaintOnScreen);
if (GetWindowSystemType() == Frontend::WindowSystemType::Wayland) {
setAttribute(Qt::WA_DontCreateNativeAncestors);
}
windowHandle()->setSurfaceType(QWindow::VulkanSurface);
}
QPaintEngine* paintEngine() const override {
return nullptr;
}
};
struct SoftwareRenderWidget : public RenderWidget {
explicit SoftwareRenderWidget(GRenderWindow* parent, Core::System& system_)
: RenderWidget(parent), system(system_) {}
void Present() {
void Present() override {
if (!isVisible()) {
return;
}
if (!system.IsPoweredOn()) {
if (!Core::System::GetInstance().IsPoweredOn()) {
return;
}
@ -334,11 +322,6 @@ struct SoftwareRenderWidget : public RenderWidget {
painter.end();
}
void paintEvent(QPaintEvent* event) override {
Present();
update();
}
QImage LoadFramebuffer(VideoCore::ScreenId screen_id) {
const auto& renderer = static_cast<SwRenderer::RendererSoftware&>(system.Renderer());
const auto& info = renderer.Screen(screen_id);
@ -403,6 +386,10 @@ GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread_, Core::Sys
bool is_secondary_)
: QWidget(parent_), EmuWindow(is_secondary_), emu_thread(emu_thread_), system{system_} {
setWindowTitle(QStringLiteral("Citra %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc)));
setAttribute(Qt::WA_AcceptTouchEvents);
auto layout = new QHBoxLayout(this);
layout->setContentsMargins(0, 0, 0, 0);
@ -617,9 +604,6 @@ bool GRenderWindow::InitRenderTarget() {
return false;
}
break;
case Settings::GraphicsAPI::Vulkan:
InitializeVulkan();
break;
}
// Update the Window System information with the new render target
@ -682,7 +666,7 @@ bool GRenderWindow::InitializeOpenGL() {
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
auto child = new OpenGLRenderWidget(this, system, is_secondary);
auto child = new OpenGLRenderWidget(this, is_secondary);
child_widget = child;
child_widget->windowHandle()->create();
@ -705,13 +689,6 @@ bool GRenderWindow::InitializeOpenGL() {
#endif
}
void GRenderWindow::InitializeVulkan() {
auto child = new VulkanRenderWidget(this);
child_widget = child;
child_widget->windowHandle()->create();
main_context = std::make_unique<DummyContext>();
}
void GRenderWindow::InitializeSoftware() {
child_widget = new SoftwareRenderWidget(this, system);
main_context = std::make_unique<DummyContext>();

View File

@ -18,10 +18,6 @@ class QTouchEvent;
class GRenderWindow;
namespace Core {
class System;
}
namespace VideoCore {
enum class LoadCallbackStage;
}
@ -30,7 +26,7 @@ class EmuThread final : public QThread {
Q_OBJECT
public:
explicit EmuThread(Core::System& system_, Frontend::GraphicsContext& context);
explicit EmuThread(Frontend::GraphicsContext& context);
~EmuThread() override;
/**
@ -84,7 +80,6 @@ private:
std::mutex running_mutex;
std::condition_variable running_cv;
Core::System& system;
Frontend::GraphicsContext& core_context;
signals:
@ -187,7 +182,6 @@ private:
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
bool InitializeOpenGL();
void InitializeVulkan();
void InitializeSoftware();
bool LoadOpenGL();

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@ -9,12 +9,11 @@
#include "citra_qt/compatdb.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/telemetry_session.h"
#include "ui_compatdb.h"
CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
CompatDB::CompatDB(QWidget* parent)
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
ui{std::make_unique<Ui::CompatDB>()} {
ui->setupUi(this);
connect(ui->radioButton_Perfect, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Great, &QRadioButton::clicked, this, &CompatDB::EnableNext);
@ -52,15 +51,16 @@ void CompatDB::Submit() {
case CompatDBPage::Final:
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
Core::System::GetInstance().TelemetrySession().AddField(
Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
button(CancelButton)->setVisible(false);
testcase_watcher.setFuture(
QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
testcase_watcher.setFuture(QtConcurrent::run(
[] { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); }));
break;
default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());

View File

@ -8,10 +8,6 @@
#include <QFutureWatcher>
#include <QWizard>
namespace Core {
class TelemetrySession;
}
namespace Ui {
class CompatDB;
}
@ -20,7 +16,7 @@ class CompatDB : public QWizard {
Q_OBJECT
public:
explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
explicit CompatDB(QWidget* parent = nullptr);
~CompatDB();
private:
@ -31,6 +27,4 @@ private:
void Submit();
void OnTestcaseSubmitted();
void EnableNext();
Core::TelemetrySession& telemetry_session;
};

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@ -29,7 +29,7 @@ Config::~Config() {
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G,
Qt::Key_F, Qt::Key_H, Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N,
Qt::Key_O, Qt::Key_P, Qt::Key_1, Qt::Key_2, Qt::Key_B, Qt::Key_V,
Qt::Key_O, Qt::Key_P, Qt::Key_1, Qt::Key_2, Qt::Key_B,
};
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
@ -483,7 +483,6 @@ void Config::ReadDebuggingValues() {
ReadBasicSetting(Settings::values.use_gdbstub);
ReadBasicSetting(Settings::values.gdbstub_port);
ReadBasicSetting(Settings::values.renderer_debug);
ReadBasicSetting(Settings::values.dump_command_buffers);
qt_config->beginGroup(QStringLiteral("LLE"));
for (const auto& service_module : Service::service_module_map) {
@ -628,10 +627,6 @@ void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
ReadGlobalSetting(Settings::values.graphics_api);
ReadGlobalSetting(Settings::values.physical_device);
ReadGlobalSetting(Settings::values.spirv_shader_gen);
ReadGlobalSetting(Settings::values.async_shader_compilation);
ReadGlobalSetting(Settings::values.async_presentation);
ReadGlobalSetting(Settings::values.use_hw_shader);
ReadGlobalSetting(Settings::values.shaders_accurate_mul);
ReadGlobalSetting(Settings::values.use_disk_shader_cache);
@ -777,11 +772,6 @@ void Config::ReadUIGameListValues() {
ReadBasicSetting(UISettings::values.game_list_hide_no_icon);
ReadBasicSetting(UISettings::values.game_list_single_line_mode);
ReadBasicSetting(UISettings::values.show_compat_column);
ReadBasicSetting(UISettings::values.show_region_column);
ReadBasicSetting(UISettings::values.show_type_column);
ReadBasicSetting(UISettings::values.show_size_column);
qt_config->endGroup();
}
@ -1112,10 +1102,6 @@ void Config::SaveRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
WriteGlobalSetting(Settings::values.graphics_api);
WriteGlobalSetting(Settings::values.physical_device);
WriteGlobalSetting(Settings::values.spirv_shader_gen);
WriteGlobalSetting(Settings::values.async_shader_compilation);
WriteGlobalSetting(Settings::values.async_presentation);
WriteGlobalSetting(Settings::values.use_hw_shader);
WriteGlobalSetting(Settings::values.shaders_accurate_mul);
WriteGlobalSetting(Settings::values.use_disk_shader_cache);
@ -1244,11 +1230,6 @@ void Config::SaveUIGameListValues() {
WriteBasicSetting(UISettings::values.game_list_hide_no_icon);
WriteBasicSetting(UISettings::values.game_list_single_line_mode);
WriteBasicSetting(UISettings::values.show_compat_column);
WriteBasicSetting(UISettings::values.show_region_column);
WriteBasicSetting(UISettings::values.show_type_column);
WriteBasicSetting(UISettings::values.show_size_column);
qt_config->endGroup();
}

View File

@ -21,8 +21,68 @@
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
<number>-1</number>
<number>0</number>
</property>
<widget class="ConfigureGeneral" name="generalTab">
<attribute name="title">
<string>General</string>
</attribute>
</widget>
<widget class="ConfigureSystem" name="systemTab">
<attribute name="title">
<string>System</string>
</attribute>
</widget>
<widget class="ConfigureInput" name="inputTab">
<attribute name="title">
<string>Input</string>
</attribute>
</widget>
<widget class="ConfigureHotkeys" name="hotkeysTab">
<attribute name="title">
<string>Hotkeys</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureEnhancements" name="enhancementsTab">
<attribute name="title">
<string>Enhancements</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab">
<attribute name="title">
<string>Audio</string>
</attribute>
</widget>
<widget class="ConfigureCamera" name="cameraTab">
<attribute name="title">
<string>Camera</string>
</attribute>
</widget>
<widget class="ConfigureDebug" name="debugTab">
<attribute name="title">
<string>Debug</string>
</attribute>
</widget>
<widget class="ConfigureStorage" name="storageTab">
<attribute name="title">
<string>Storage</string>
</attribute>
</widget>
<widget class="ConfigureWeb" name="webTab">
<attribute name="title">
<string>Web</string>
</attribute>
</widget>
<widget class="ConfigureUi" name="uiTab">
<attribute name="title">
<string>UI</string>
</attribute>
</widget>
</widget>
</item>
</layout>

View File

@ -10,13 +10,14 @@
#include "citra_qt/configuration/configuration_shared.h"
#include "citra_qt/configuration/configure_audio.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_audio.h"
#if defined(__APPLE__)
#include "common/apple_authorization.h"
#endif
ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent)
ConfigureAudio::ConfigureAudio(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
ui->setupUi(this);
@ -26,7 +27,8 @@ ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent)
AudioCore::GetSinkName(static_cast<AudioCore::SinkType>(type)).data()));
}
ui->emulation_combo_box->setEnabled(!is_powered_on);
const bool is_running = Core::System::GetInstance().IsPoweredOn();
ui->emulation_combo_box->setEnabled(!is_running);
connect(ui->volume_slider, &QSlider::valueChanged, this,
&ConfigureAudio::SetVolumeIndicatorText);

View File

@ -19,7 +19,7 @@ class ConfigureAudio : public QWidget {
Q_OBJECT
public:
explicit ConfigureAudio(bool is_powered_on, QWidget* parent = nullptr);
explicit ConfigureAudio(QWidget* parent = nullptr);
~ConfigureAudio() override;
void ApplyConfiguration();

View File

@ -47,7 +47,8 @@ ConfigureCamera::~ConfigureCamera() {
}
void ConfigureCamera::ConnectEvents() {
connect(ui->image_source, qOverload<int>(&QComboBox::currentIndexChanged), this,
connect(ui->image_source,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
[this](int index) {
StopPreviewing();
UpdateImageSourceUI();
@ -57,7 +58,8 @@ void ConfigureCamera::ConnectEvents() {
}
#endif
});
connect(ui->camera_selection, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
connect(ui->camera_selection,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, [this] {
StopPreviewing();
if (GetCameraSelection() != current_selected) {
RecordConfig();
@ -71,13 +73,15 @@ void ConfigureCamera::ConnectEvents() {
UpdateCameraMode();
SetConfiguration();
});
connect(ui->camera_mode, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
connect(ui->camera_mode, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, [this] {
StopPreviewing();
ui->camera_position_label->setVisible(ui->camera_mode->currentIndex() == 1);
ui->camera_position->setVisible(ui->camera_mode->currentIndex() == 1);
current_selected = GetCameraSelection();
});
connect(ui->camera_position, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
connect(ui->camera_position,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, [this] {
StopPreviewing();
if (GetCameraSelection() != current_selected) {
RecordConfig();

View File

@ -11,8 +11,10 @@
#include "core/cheats/gateway_cheat.h"
#include "ui_configure_cheats.h"
ConfigureCheats::ConfigureCheats(Core::System& system, u64 title_id_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureCheats>()), title_id{title_id_} {
ConfigureCheats::ConfigureCheats(Cheats::CheatEngine& cheat_engine_, u64 title_id_, QWidget* parent)
: QWidget(parent),
ui(std::make_unique<Ui::ConfigureCheats>()), cheat_engine{cheat_engine_}, title_id{
title_id_} {
// Setup gui control settings
ui->setupUi(this);
ui->tableCheats->setColumnWidth(0, 30);
@ -34,15 +36,14 @@ ConfigureCheats::ConfigureCheats(Core::System& system, u64 title_id_, QWidget* p
[this] { SaveCheat(ui->tableCheats->currentRow()); });
connect(ui->buttonDelete, &QPushButton::clicked, this, &ConfigureCheats::OnDeleteCheat);
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, system);
cheat_engine.LoadCheatFile(title_id);
LoadCheats();
}
ConfigureCheats::~ConfigureCheats() = default;
void ConfigureCheats::LoadCheats() {
cheats = cheat_engine->GetCheats();
cheats = cheat_engine.GetCheats();
const int cheats_count = static_cast<int>(cheats.size());
ui->tableCheats->setRowCount(cheats_count);
@ -106,12 +107,12 @@ bool ConfigureCheats::SaveCheat(int row) {
ui->textNotes->toPlainText().toStdString());
if (newly_created) {
cheat_engine->AddCheat(cheat);
cheat_engine.AddCheat(std::move(cheat));
newly_created = false;
} else {
cheat_engine->UpdateCheat(row, cheat);
cheat_engine.UpdateCheat(row, std::move(cheat));
}
cheat_engine->SaveCheatFile();
cheat_engine.SaveCheatFile(title_id);
int previous_row = ui->tableCheats->currentRow();
int previous_col = ui->tableCheats->currentColumn();
@ -161,7 +162,7 @@ void ConfigureCheats::OnCheckChanged(int state) {
const QCheckBox* checkbox = qobject_cast<QCheckBox*>(sender());
int row = static_cast<int>(checkbox->property("row").toInt());
cheats[row]->SetEnabled(state);
cheat_engine->SaveCheatFile();
cheat_engine.SaveCheatFile(title_id);
}
void ConfigureCheats::OnTextEdited() {
@ -173,8 +174,8 @@ void ConfigureCheats::OnDeleteCheat() {
if (newly_created) {
newly_created = false;
} else {
cheat_engine->RemoveCheat(ui->tableCheats->currentRow());
cheat_engine->SaveCheatFile();
cheat_engine.RemoveCheat(ui->tableCheats->currentRow());
cheat_engine.SaveCheatFile(title_id);
}
LoadCheats();

View File

@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <span>
#include <QWidget>
#include "common/common_types.h"
@ -13,10 +14,6 @@ class CheatBase;
class CheatEngine;
} // namespace Cheats
namespace Core {
class System;
}
namespace Ui {
class ConfigureCheats;
} // namespace Ui
@ -25,7 +22,8 @@ class ConfigureCheats : public QWidget {
Q_OBJECT
public:
explicit ConfigureCheats(Core::System& system, u64 title_id, QWidget* parent = nullptr);
explicit ConfigureCheats(Cheats::CheatEngine& cheat_engine, u64 title_id_,
QWidget* parent = nullptr);
~ConfigureCheats();
bool ApplyConfiguration();
@ -58,9 +56,9 @@ private slots:
private:
std::unique_ptr<Ui::ConfigureCheats> ui;
std::vector<std::shared_ptr<Cheats::CheatBase>> cheats;
Cheats::CheatEngine& cheat_engine;
std::span<const std::shared_ptr<Cheats::CheatBase>> cheats;
bool edited = false, newly_created = false;
int last_row = -1, last_col = -1;
u64 title_id;
std::unique_ptr<Cheats::CheatEngine> cheat_engine;
};

View File

@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <QDesktopServices>
#include <QMessageBox>
#include <QUrl>
#include "citra_qt/configuration/configuration_shared.h"
#include "citra_qt/configuration/configure_debug.h"
@ -12,8 +11,8 @@
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_debug.h"
#include "video_core/renderer_vulkan/vk_instance.h"
// The QSlider doesn't have an easy way to set a custom step amount,
// so we can just convert from the sliders range (0 - 79) to the expected
@ -26,8 +25,8 @@ static constexpr int SettingsToSlider(int value) {
return (value - 5) / 5;
}
ConfigureDebug::ConfigureDebug(bool is_powered_on_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureDebug>()), is_powered_on{is_powered_on_} {
ConfigureDebug::ConfigureDebug(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureDebug>()) {
ui->setupUi(this);
SetConfiguration();
@ -36,39 +35,9 @@ ConfigureDebug::ConfigureDebug(bool is_powered_on_, QWidget* parent)
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
});
connect(ui->toggle_renderer_debug, &QCheckBox::clicked, this, [this](bool checked) {
if (checked && Settings::values.graphics_api.GetValue() == Settings::GraphicsAPI::Vulkan) {
try {
Vulkan::Instance debug_inst{true};
} catch (vk::LayerNotPresentError&) {
ui->toggle_renderer_debug->toggle();
QMessageBox::warning(this, tr("Validation layer not available"),
tr("Unable to enable debug renderer because the layer "
"<strong>VK_LAYER_KHRONOS_validation</strong> is missing. "
"Please install the Vulkan SDK or the appropriate package "
"of your distribution"));
}
}
});
connect(ui->toggle_dump_command_buffers, &QCheckBox::clicked, this, [this](bool checked) {
if (checked && Settings::values.graphics_api.GetValue() == Settings::GraphicsAPI::Vulkan) {
try {
Vulkan::Instance debug_inst{false, true};
} catch (vk::LayerNotPresentError&) {
ui->toggle_dump_command_buffers->toggle();
QMessageBox::warning(this, tr("Command buffer dumping not available"),
tr("Unable to enable command buffer dumping because the layer "
"<strong>VK_LAYER_LUNARG_api_dump</strong> is missing. "
"Please install the Vulkan SDK or the appropriate package "
"of your distribution"));
}
}
});
const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
ui->toggle_cpu_jit->setEnabled(!is_powered_on);
ui->toggle_renderer_debug->setEnabled(!is_powered_on);
ui->toggle_dump_command_buffers->setEnabled(!is_powered_on);
// Set a minimum width for the label to prevent the slider from changing size.
// This scales across DPIs. (This value should be enough for "xxx%")
@ -90,12 +59,11 @@ void ConfigureDebug::SetConfiguration() {
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub.GetValue());
ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub.GetValue());
ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port.GetValue());
ui->toggle_console->setEnabled(!is_powered_on);
ui->toggle_console->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter.GetValue()));
ui->toggle_cpu_jit->setChecked(Settings::values.use_cpu_jit.GetValue());
ui->toggle_renderer_debug->setChecked(Settings::values.renderer_debug.GetValue());
ui->toggle_dump_command_buffers->setChecked(Settings::values.dump_command_buffers.GetValue());
if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.cpu_clock_percentage.UsingGlobal()) {
@ -126,7 +94,6 @@ void ConfigureDebug::ApplyConfiguration() {
Common::Log::SetGlobalFilter(filter);
Settings::values.use_cpu_jit = ui->toggle_cpu_jit->isChecked();
Settings::values.renderer_debug = ui->toggle_renderer_debug->isChecked();
Settings::values.dump_command_buffers = ui->toggle_dump_command_buffers->isChecked();
ConfigurationShared::ApplyPerGameSetting(
&Settings::values.cpu_clock_percentage, ui->clock_speed_combo,

View File

@ -15,7 +15,7 @@ class ConfigureDebug : public QWidget {
Q_OBJECT
public:
explicit ConfigureDebug(bool is_powered_on, QWidget* parent = nullptr);
explicit ConfigureDebug(QWidget* parent = nullptr);
~ConfigureDebug() override;
void ApplyConfiguration();
@ -25,5 +25,4 @@ public:
private:
std::unique_ptr<Ui::ConfigureDebug> ui;
bool is_powered_on;
};

View File

@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>523</width>
<height>458</height>
<height>447</height>
</rect>
</property>
<property name="windowTitle">
@ -112,6 +112,16 @@
<string>CPU</string>
</property>
<layout class="QGridLayout" name="gridLayout_2">
<item row="2" column="0">
<widget class="QCheckBox" name="toggle_cpu_jit">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables the use of the ARM JIT compiler for emulating the 3DS CPUs. Don't disable unless for debugging purposes&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable CPU JIT</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QWidget" name="clock_speed_widget" native="true">
<layout class="QHBoxLayout" name="clock_speed_layout">
@ -192,16 +202,6 @@
</layout>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="toggle_cpu_jit">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables the use of the ARM JIT compiler for emulating the 3DS CPUs. Don't disable unless for debugging purposes&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable CPU JIT</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QCheckBox" name="toggle_renderer_debug">
<property name="text">
@ -209,13 +209,6 @@
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QCheckBox" name="toggle_dump_command_buffers">
<property name="text">
<string>Dump command buffers</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>

View File

@ -4,62 +4,26 @@
#include <map>
#include <QListWidgetItem>
#include "citra_qt/configuration/configure_audio.h"
#include "citra_qt/configuration/configure_camera.h"
#include "citra_qt/configuration/configure_debug.h"
#include "citra_qt/configuration/config.h"
#include "citra_qt/configuration/configure_dialog.h"
#include "citra_qt/configuration/configure_enhancements.h"
#include "citra_qt/configuration/configure_general.h"
#include "citra_qt/configuration/configure_graphics.h"
#include "citra_qt/configuration/configure_hotkeys.h"
#include "citra_qt/configuration/configure_input.h"
#include "citra_qt/configuration/configure_storage.h"
#include "citra_qt/configuration/configure_system.h"
#include "citra_qt/configuration/configure_ui.h"
#include "citra_qt/configuration/configure_web.h"
#include "citra_qt/hotkeys.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, Core::System& system_,
std::span<const QString> physical_devices, bool enable_web_config)
bool enable_web_config)
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_},
system{system_}, is_powered_on{system.IsPoweredOn()},
general_tab{std::make_unique<ConfigureGeneral>(this)},
system_tab{std::make_unique<ConfigureSystem>(system, this)},
input_tab{std::make_unique<ConfigureInput>(this)},
hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
graphics_tab{std::make_unique<ConfigureGraphics>(physical_devices, is_powered_on, this)},
enhancements_tab{std::make_unique<ConfigureEnhancements>(this)},
audio_tab{std::make_unique<ConfigureAudio>(is_powered_on, this)},
camera_tab{std::make_unique<ConfigureCamera>(this)},
debug_tab{std::make_unique<ConfigureDebug>(is_powered_on, this)},
storage_tab{std::make_unique<ConfigureStorage>(is_powered_on, this)},
web_tab{std::make_unique<ConfigureWeb>(this)}, ui_tab{std::make_unique<ConfigureUi>(this)} {
system{system_} {
Settings::SetConfiguringGlobal(true);
ui->setupUi(this);
ui->tabWidget->addTab(general_tab.get(), tr("General"));
ui->tabWidget->addTab(system_tab.get(), tr("System"));
ui->tabWidget->addTab(input_tab.get(), tr("Input"));
ui->tabWidget->addTab(hotkeys_tab.get(), tr("Hotkeys"));
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
ui->tabWidget->addTab(enhancements_tab.get(), tr("Enhancements"));
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
ui->tabWidget->addTab(camera_tab.get(), tr("Camera"));
ui->tabWidget->addTab(debug_tab.get(), tr("Debug"));
ui->tabWidget->addTab(storage_tab.get(), tr("Storage"));
ui->tabWidget->addTab(web_tab.get(), tr("Web"));
ui->tabWidget->addTab(ui_tab.get(), tr("UI"));
hotkeys_tab->Populate(registry);
web_tab->SetWebServiceConfigEnabled(enable_web_config);
ui->hotkeysTab->Populate(registry);
ui->webTab->SetWebServiceConfigEnabled(enable_web_config);
PopulateSelectionList();
connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs);
@ -67,46 +31,46 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, Cor
ui->selectorList->setCurrentRow(0);
// Set up used key list synchronisation
connect(input_tab.get(), &ConfigureInput::InputKeysChanged, hotkeys_tab.get(),
connect(ui->inputTab, &ConfigureInput::InputKeysChanged, ui->hotkeysTab,
&ConfigureHotkeys::OnInputKeysChanged);
connect(hotkeys_tab.get(), &ConfigureHotkeys::HotkeysChanged, input_tab.get(),
connect(ui->hotkeysTab, &ConfigureHotkeys::HotkeysChanged, ui->inputTab,
&ConfigureInput::OnHotkeysChanged);
// Synchronise lists upon initialisation
input_tab->EmitInputKeysChanged();
hotkeys_tab->EmitHotkeysChanged();
ui->inputTab->EmitInputKeysChanged();
ui->hotkeysTab->EmitHotkeysChanged();
}
ConfigureDialog::~ConfigureDialog() = default;
void ConfigureDialog::SetConfiguration() {
general_tab->SetConfiguration();
system_tab->SetConfiguration();
input_tab->LoadConfiguration();
graphics_tab->SetConfiguration();
enhancements_tab->SetConfiguration();
audio_tab->SetConfiguration();
camera_tab->SetConfiguration();
debug_tab->SetConfiguration();
web_tab->SetConfiguration();
ui_tab->SetConfiguration();
storage_tab->SetConfiguration();
ui->generalTab->SetConfiguration();
ui->systemTab->SetConfiguration();
ui->inputTab->LoadConfiguration();
ui->graphicsTab->SetConfiguration();
ui->enhancementsTab->SetConfiguration();
ui->audioTab->SetConfiguration();
ui->cameraTab->SetConfiguration();
ui->debugTab->SetConfiguration();
ui->webTab->SetConfiguration();
ui->uiTab->SetConfiguration();
ui->storageTab->SetConfiguration();
}
void ConfigureDialog::ApplyConfiguration() {
general_tab->ApplyConfiguration();
system_tab->ApplyConfiguration();
input_tab->ApplyConfiguration();
input_tab->ApplyProfile();
hotkeys_tab->ApplyConfiguration(registry);
graphics_tab->ApplyConfiguration();
enhancements_tab->ApplyConfiguration();
audio_tab->ApplyConfiguration();
camera_tab->ApplyConfiguration();
debug_tab->ApplyConfiguration();
web_tab->ApplyConfiguration();
ui_tab->ApplyConfiguration();
storage_tab->ApplyConfiguration();
ui->generalTab->ApplyConfiguration();
ui->systemTab->ApplyConfiguration();
ui->inputTab->ApplyConfiguration();
ui->inputTab->ApplyProfile();
ui->hotkeysTab->ApplyConfiguration(registry);
ui->graphicsTab->ApplyConfiguration();
ui->enhancementsTab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration();
ui->cameraTab->ApplyConfiguration();
ui->debugTab->ApplyConfiguration();
ui->webTab->ApplyConfiguration();
ui->uiTab->ApplyConfiguration();
ui->storageTab->ApplyConfiguration();
system.ApplySettings();
Settings::LogSettings();
}
@ -117,11 +81,11 @@ void ConfigureDialog::PopulateSelectionList() {
ui->selectorList->clear();
const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
{{tr("General"), {general_tab.get(), web_tab.get(), debug_tab.get(), ui_tab.get()}},
{tr("System"), {system_tab.get(), camera_tab.get(), storage_tab.get()}},
{tr("Graphics"), {enhancements_tab.get(), graphics_tab.get()}},
{tr("Audio"), {audio_tab.get()}},
{tr("Controls"), {input_tab.get(), hotkeys_tab.get()}}}};
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
{tr("System"), {ui->systemTab, ui->cameraTab, ui->storageTab}},
{tr("Graphics"), {ui->enhancementsTab, ui->graphicsTab}},
{tr("Audio"), {ui->audioTab}},
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}};
for (const auto& entry : items) {
auto* const item = new QListWidgetItem(entry.first);
@ -148,18 +112,18 @@ void ConfigureDialog::RetranslateUI() {
ui->selectorList->setCurrentRow(old_row);
ui->tabWidget->setCurrentIndex(old_index);
general_tab->RetranslateUI();
system_tab->RetranslateUI();
input_tab->RetranslateUI();
hotkeys_tab->RetranslateUI();
graphics_tab->RetranslateUI();
enhancements_tab->RetranslateUI();
audio_tab->RetranslateUI();
camera_tab->RetranslateUI();
debug_tab->RetranslateUI();
web_tab->RetranslateUI();
ui_tab->RetranslateUI();
storage_tab->RetranslateUI();
ui->generalTab->RetranslateUI();
ui->systemTab->RetranslateUI();
ui->inputTab->RetranslateUI();
ui->hotkeysTab->RetranslateUI();
ui->graphicsTab->RetranslateUI();
ui->enhancementsTab->RetranslateUI();
ui->audioTab->RetranslateUI();
ui->cameraTab->RetranslateUI();
ui->debugTab->RetranslateUI();
ui->webTab->RetranslateUI();
ui->uiTab->RetranslateUI();
ui->storageTab->RetranslateUI();
}
void ConfigureDialog::UpdateVisibleTabs() {
@ -167,18 +131,18 @@ void ConfigureDialog::UpdateVisibleTabs() {
if (items.isEmpty())
return;
const std::map<QWidget*, QString> widgets = {{general_tab.get(), tr("General")},
{system_tab.get(), tr("System")},
{input_tab.get(), tr("Input")},
{hotkeys_tab.get(), tr("Hotkeys")},
{enhancements_tab.get(), tr("Enhancements")},
{graphics_tab.get(), tr("Advanced")},
{audio_tab.get(), tr("Audio")},
{camera_tab.get(), tr("Camera")},
{debug_tab.get(), tr("Debug")},
{storage_tab.get(), tr("Storage")},
{web_tab.get(), tr("Web")},
{ui_tab.get(), tr("UI")}};
const std::map<QWidget*, QString> widgets = {{ui->generalTab, tr("General")},
{ui->systemTab, tr("System")},
{ui->inputTab, tr("Input")},
{ui->hotkeysTab, tr("Hotkeys")},
{ui->enhancementsTab, tr("Enhancements")},
{ui->graphicsTab, tr("Advanced")},
{ui->audioTab, tr("Audio")},
{ui->cameraTab, tr("Camera")},
{ui->debugTab, tr("Debug")},
{ui->storageTab, tr("Storage")},
{ui->webTab, tr("Web")},
{ui->uiTab, tr("UI")}};
ui->tabWidget->clear();

View File

@ -5,9 +5,7 @@
#pragma once
#include <memory>
#include <span>
#include <QDialog>
#include <QString>
class HotkeyRegistry;
@ -19,25 +17,11 @@ namespace Core {
class System;
}
class ConfigureGeneral;
class ConfigureSystem;
class ConfigureInput;
class ConfigureHotkeys;
class ConfigureGraphics;
class ConfigureEnhancements;
class ConfigureAudio;
class ConfigureCamera;
class ConfigureDebug;
class ConfigureStorage;
class ConfigureWeb;
class ConfigureUi;
class ConfigureDialog : public QDialog {
Q_OBJECT
public:
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, Core::System& system,
std::span<const QString> physical_devices,
bool enable_web_config = true);
~ConfigureDialog() override;
@ -58,18 +42,4 @@ private:
std::unique_ptr<Ui::ConfigureDialog> ui;
HotkeyRegistry& registry;
Core::System& system;
bool is_powered_on;
std::unique_ptr<ConfigureGeneral> general_tab;
std::unique_ptr<ConfigureSystem> system_tab;
std::unique_ptr<ConfigureInput> input_tab;
std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureEnhancements> enhancements_tab;
std::unique_ptr<ConfigureAudio> audio_tab;
std::unique_ptr<ConfigureCamera> camera_tab;
std::unique_ptr<ConfigureDebug> debug_tab;
std::unique_ptr<ConfigureStorage> storage_tab;
std::unique_ptr<ConfigureWeb> web_tab;
std::unique_ptr<ConfigureUi> ui_tab;
};

View File

@ -22,7 +22,8 @@ ConfigureEnhancements::ConfigureEnhancements(QWidget* parent)
const bool res_scale_enabled = graphics_api != Settings::GraphicsAPI::Software;
ui->resolution_factor_combobox->setEnabled(res_scale_enabled);
connect(ui->render_3d_combobox, qOverload<int>(&QComboBox::currentIndexChanged), this,
connect(ui->render_3d_combobox,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
[this](int currentIndex) {
updateShaders(static_cast<Settings::StereoRenderOption>(currentIndex));
});

View File

@ -6,35 +6,17 @@
#include "citra_qt/configuration/configuration_shared.h"
#include "citra_qt/configuration/configure_graphics.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_graphics.h"
#include "video_core/renderer_vulkan/vk_instance.h"
ConfigureGraphics::ConfigureGraphics(std::span<const QString> physical_devices, bool is_powered_on,
QWidget* parent)
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureGraphics>()) {
ui->setupUi(this);
SetupPerGameUI();
for (const QString& name : physical_devices) {
ui->physical_device_combo->addItem(name);
}
ui->toggle_vsync_new->setEnabled(!is_powered_on);
ui->graphics_api_combo->setEnabled(!is_powered_on);
ui->physical_device_combo->setEnabled(!is_powered_on);
ui->toggle_async_shaders->setEnabled(!is_powered_on);
ui->toggle_async_present->setEnabled(!is_powered_on);
ui->toggle_vsync_new->setEnabled(!Core::System::GetInstance().IsPoweredOn());
// Set the index to -1 to ensure the below lambda is called with setCurrentIndex
ui->graphics_api_combo->setCurrentIndex(-1);
if (physical_devices.empty()) {
const u32 index = static_cast<u32>(Settings::GraphicsAPI::Vulkan);
ui->graphics_api_combo->removeItem(index);
ui->physical_device_combo->setVisible(false);
ui->spirv_shader_gen->setVisible(false);
}
connect(ui->graphics_api_combo, qOverload<int>(&QComboBox::currentIndexChanged), this,
[this](int index) {
const auto graphics_api =
@ -47,15 +29,12 @@ ConfigureGraphics::ConfigureGraphics(std::span<const QString> physical_devices,
});
connect(ui->toggle_hw_shader, &QCheckBox::toggled, this, [this] {
const bool enabled = ui->toggle_hw_shader->isEnabled();
const bool checked = ui->toggle_hw_shader->isChecked();
ui->hw_shader_group->setEnabled(checked && enabled);
ui->toggle_disk_shader_cache->setEnabled(checked && enabled);
ui->hw_shader_group->setEnabled(checked);
ui->toggle_disk_shader_cache->setEnabled(checked);
});
connect(ui->graphics_api_combo, qOverload<int>(&QComboBox::currentIndexChanged), this,
&ConfigureGraphics::SetPhysicalDeviceComboVisibility);
SetupPerGameUI();
SetConfiguration();
}
@ -67,24 +46,15 @@ void ConfigureGraphics::SetConfiguration() {
!Settings::values.graphics_api.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->graphics_api_combo,
&Settings::values.graphics_api);
ConfigurationShared::SetHighlight(ui->physical_device_group,
!Settings::values.physical_device.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->physical_device_combo,
&Settings::values.physical_device);
} else {
ui->graphics_api_combo->setCurrentIndex(
static_cast<int>(Settings::values.graphics_api.GetValue()));
ui->physical_device_combo->setCurrentIndex(
static_cast<int>(Settings::values.physical_device.GetValue()));
}
ui->toggle_hw_shader->setChecked(Settings::values.use_hw_shader.GetValue());
ui->toggle_accurate_mul->setChecked(Settings::values.shaders_accurate_mul.GetValue());
ui->toggle_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->toggle_vsync_new->setChecked(Settings::values.use_vsync_new.GetValue());
ui->spirv_shader_gen->setChecked(Settings::values.spirv_shader_gen.GetValue());
ui->toggle_async_shaders->setChecked(Settings::values.async_shader_compilation.GetValue());
ui->toggle_async_present->setChecked(Settings::values.async_presentation.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit.GetValue());
@ -94,14 +64,6 @@ void ConfigureGraphics::SetConfiguration() {
void ConfigureGraphics::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.graphics_api,
ui->graphics_api_combo);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.physical_device,
ui->physical_device_combo);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_shader_compilation,
ui->toggle_async_shaders, async_shader_compilation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation,
ui->toggle_async_present, async_presentation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.spirv_shader_gen,
ui->spirv_shader_gen, spirv_shader_gen);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_hw_shader, ui->toggle_hw_shader,
use_hw_shader);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.shaders_accurate_mul,
@ -130,11 +92,6 @@ void ConfigureGraphics::SetupPerGameUI() {
Settings::values.use_disk_shader_cache.UsingGlobal());
ui->toggle_vsync_new->setEnabled(ui->toggle_vsync_new->isEnabled() &&
Settings::values.use_vsync_new.UsingGlobal());
ui->toggle_async_shaders->setEnabled(
Settings::values.async_shader_compilation.UsingGlobal());
ui->toggle_async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
ui->graphics_api_combo->setEnabled(Settings::values.graphics_api.UsingGlobal());
ui->physical_device_combo->setEnabled(Settings::values.physical_device.UsingGlobal());
return;
}
@ -144,10 +101,6 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->graphics_api_combo, ui->graphics_api_group,
static_cast<u32>(Settings::values.graphics_api.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
ui->physical_device_combo, ui->physical_device_group,
static_cast<u32>(Settings::values.physical_device.GetValue(true)));
ConfigurationShared::SetColoredTristate(ui->toggle_hw_shader, Settings::values.use_hw_shader,
use_hw_shader);
ConfigurationShared::SetColoredTristate(
@ -157,34 +110,4 @@ void ConfigureGraphics::SetupPerGameUI() {
use_disk_shader_cache);
ConfigurationShared::SetColoredTristate(ui->toggle_vsync_new, Settings::values.use_vsync_new,
use_vsync_new);
ConfigurationShared::SetColoredTristate(ui->toggle_async_shaders,
Settings::values.async_shader_compilation,
async_shader_compilation);
ConfigurationShared::SetColoredTristate(
ui->toggle_async_present, Settings::values.async_presentation, async_presentation);
ConfigurationShared::SetColoredTristate(ui->spirv_shader_gen, Settings::values.spirv_shader_gen,
spirv_shader_gen);
}
void ConfigureGraphics::SetPhysicalDeviceComboVisibility(int index) {
bool is_visible{};
// When configuring per-game the physical device combo should be
// shown either when the global api is used and that is Vulkan or
// Vulkan is set as the per-game api.
if (!Settings::IsConfiguringGlobal()) {
const auto global_graphics_api = Settings::values.graphics_api.GetValue(true);
const bool using_global = index == 0;
if (!using_global) {
index -= ConfigurationShared::USE_GLOBAL_OFFSET;
}
const auto graphics_api = static_cast<Settings::GraphicsAPI>(index);
is_visible = (using_global && global_graphics_api == Settings::GraphicsAPI::Vulkan) ||
graphics_api == Settings::GraphicsAPI::Vulkan;
} else {
const auto graphics_api = static_cast<Settings::GraphicsAPI>(index);
is_visible = graphics_api == Settings::GraphicsAPI::Vulkan;
}
ui->physical_device_group->setVisible(is_visible);
ui->spirv_shader_gen->setVisible(is_visible);
}

View File

@ -5,8 +5,6 @@
#pragma once
#include <memory>
#include <span>
#include <QString>
#include <QWidget>
namespace Ui {
@ -21,8 +19,7 @@ class ConfigureGraphics : public QWidget {
Q_OBJECT
public:
explicit ConfigureGraphics(std::span<const QString> physical_devices, bool is_powered_on,
QWidget* parent = nullptr);
explicit ConfigureGraphics(QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration();
@ -33,15 +30,11 @@ public:
private:
void SetupPerGameUI();
void SetPhysicalDeviceComboVisibility(int index);
ConfigurationShared::CheckState use_hw_shader;
ConfigurationShared::CheckState shaders_accurate_mul;
ConfigurationShared::CheckState use_disk_shader_cache;
ConfigurationShared::CheckState use_vsync_new;
ConfigurationShared::CheckState async_shader_compilation;
ConfigurationShared::CheckState async_presentation;
ConfigurationShared::CheckState spirv_shader_gen;
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
};

View File

@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>400</width>
<height>509</height>
<height>443</height>
</rect>
</property>
<property name="minimumSize">
@ -19,9 +19,6 @@
<property name="windowTitle">
<string>Form</string>
</property>
<property name="accessibleName">
<string>Graphics</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="apiBox">
@ -63,51 +60,11 @@
<string>OpenGL</string>
</property>
</item>
<item>
<property name="text">
<string>Vulkan</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="physical_device_group" native="true">
<layout class="QHBoxLayout" name="physical_device_group_2">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="physical_device_label">
<property name="text">
<string>Physical Device</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="physical_device_combo"/>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QCheckBox" name="spirv_shader_gen">
<property name="text">
<string>SPIR-V Shader Generation</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
@ -135,7 +92,7 @@
<item>
<widget class="QCheckBox" name="toggle_hw_shader">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the selected graphics API to accelerate shader emulation.&lt;/p&gt;&lt;p&gt;Requires a relatively powerful GPU for better performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use OpenGL to accelerate shader emulation.&lt;/p&gt;&lt;p&gt;Requires a relatively powerful GPU for better performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable Hardware Shader</string>
@ -183,26 +140,6 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_async_shaders">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Compile shaders using background threads to avoid shader compilation stutter. Expect temporary graphical glitches&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable Async Shader Compilation</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_async_present">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Perform presentation on separate threads. Improves performance when using Vulkan in most games.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enable Async Presentation</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>

View File

@ -9,6 +9,7 @@
#include "citra_qt/configuration/configure_hotkeys.h"
#include "citra_qt/hotkeys.h"
#include "citra_qt/util/sequence_dialog/sequence_dialog.h"
#include "common/settings.h"
#include "ui_configure_hotkeys.h"
constexpr int name_column = 0;
@ -188,9 +189,9 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
QAction* clear = context_menu.addAction(tr("Clear"));
const auto hotkey_index = index.sibling(index.row(), hotkey_column);
connect(restore_default, &QAction::triggered, this,
connect(restore_default, &QAction::triggered,
[this, hotkey_index] { RestoreHotkey(hotkey_index); });
connect(clear, &QAction::triggered, this,
connect(clear, &QAction::triggered,
[this, hotkey_index] { model->setData(hotkey_index, QString{}); });
context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));

View File

@ -162,7 +162,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
ui->buttonDpadUp, ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight,
ui->buttonL, ui->buttonR, ui->buttonStart, ui->buttonSelect,
ui->buttonDebug, ui->buttonGpio14, ui->buttonZL, ui->buttonZR,
ui->buttonHome, ui->buttonPower,
ui->buttonHome,
};
analog_map_buttons = {{

View File

@ -13,7 +13,7 @@
<property name="windowTitle">
<string>ConfigureInput</string>
</property>
<layout class="QVBoxLayout" name="rootLayout">
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
@ -62,13 +62,6 @@
</item>
</layout>
</item>
<item>
<widget class="QScrollArea" name="scrollArea">
<property name="widgetResizable">
<bool>true</bool>
</property>
<widget class="QWidget" name="scrollAreaContents">
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QGridLayout" name="gridLayout_7">
<item row="0" column="0">
@ -312,24 +305,6 @@
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_34">
<item>
<widget class="QLabel" name="label_37">
<property name="text">
<string>Power:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonPower">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<layout class="QVBoxLayout" name="verticalLayout_28">
<item>
<widget class="QLabel" name="label_36">
@ -365,7 +340,7 @@
</item>
</layout>
</item>
<item row="3" column="0">
<item row="2" column="0">
<layout class="QVBoxLayout" name="verticalLayout_32">
<item>
<widget class="QLabel" name="label_40">
@ -719,10 +694,6 @@
</item>
</layout>
</item>
</layout>
</widget>
</widget>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>

View File

@ -24,21 +24,19 @@
#include "ui_configure_per_game.h"
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString& file_name,
std::span<const QString> physical_devices, Core::System& system_)
Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
filename{file_name.toStdString()}, title_id{title_id_}, system{system_} {
const auto config_file_name = title_id == 0 ? std::string(FileUtil::GetFilename(filename))
: fmt::format("{:016X}", title_id);
const auto config_file_name = title_id == 0 ? filename : fmt::format("{:016X}", title_id);
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
const bool is_powered_on = system.IsPoweredOn();
audio_tab = std::make_unique<ConfigureAudio>(is_powered_on, this);
audio_tab = std::make_unique<ConfigureAudio>(this);
general_tab = std::make_unique<ConfigureGeneral>(this);
enhancements_tab = std::make_unique<ConfigureEnhancements>(this);
graphics_tab = std::make_unique<ConfigureGraphics>(physical_devices, is_powered_on, this);
system_tab = std::make_unique<ConfigureSystem>(system, this);
debug_tab = std::make_unique<ConfigureDebug>(is_powered_on, this);
cheat_tab = std::make_unique<ConfigureCheats>(system, title_id, this);
graphics_tab = std::make_unique<ConfigureGraphics>(this);
system_tab = std::make_unique<ConfigureSystem>(this);
debug_tab = std::make_unique<ConfigureDebug>(this);
cheat_tab = std::make_unique<ConfigureCheats>(system.CheatEngine(), title_id, this);
ui->setupUi(this);

View File

@ -4,11 +4,9 @@
#pragma once
#include <memory>
#include <span>
#include <string>
#include <QDialog>
#include <QList>
#include <QString>
#include "citra_qt/configuration/config.h"
namespace Core {
@ -37,8 +35,9 @@ class ConfigurePerGame : public QDialog {
Q_OBJECT
public:
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
explicit ConfigurePerGame(QWidget* parent, u64 title_id_, const QString& file_name,
std::span<const QString> physical_devices, Core::System& system_);
Core::System& system_);
~ConfigurePerGame() override;
/// Loads all button configurations to settings file

View File

@ -6,12 +6,12 @@
#include <QFileDialog>
#include <QUrl>
#include "citra_qt/configuration/configure_storage.h"
#include "common/file_util.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_storage.h"
ConfigureStorage::ConfigureStorage(bool is_powered_on_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureStorage>()), is_powered_on{is_powered_on_} {
ConfigureStorage::ConfigureStorage(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureStorage>()) {
ui->setupUi(this);
SetConfiguration();
@ -74,7 +74,7 @@ void ConfigureStorage::SetConfiguration() {
ui->toggle_virtual_sd->setChecked(Settings::values.use_virtual_sd.GetValue());
ui->toggle_custom_storage->setChecked(Settings::values.use_custom_storage.GetValue());
ui->storage_group->setEnabled(!is_powered_on);
ui->storage_group->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
void ConfigureStorage::ApplyConfiguration() {

View File

@ -15,7 +15,7 @@ class ConfigureStorage : public QWidget {
Q_OBJECT
public:
explicit ConfigureStorage(bool is_powered_on, QWidget* parent = nullptr);
explicit ConfigureStorage(QWidget* parent = nullptr);
~ConfigureStorage() override;
void ApplyConfiguration();
@ -23,5 +23,4 @@ public:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureStorage> ui;
bool is_powered_on;
};

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