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1 Commits
Author | SHA1 | Date | |
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5a38c5f190 |
@ -9,12 +9,12 @@
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#include "core/cheats/cheat_base.h"
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#include "core/cheats/cheat_base.h"
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#include "core/cheats/cheats.h"
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#include "core/cheats/cheats.h"
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#include "core/cheats/gateway_cheat.h"
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#include "core/cheats/gateway_cheat.h"
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#include "core/core.h"
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#include "core/hle/kernel/process.h"
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#include "ui_configure_cheats.h"
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#include "ui_configure_cheats.h"
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ConfigureCheats::ConfigureCheats(u64 title_id_, QWidget* parent)
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ConfigureCheats::ConfigureCheats(Cheats::CheatEngine& cheat_engine_, u64 title_id_, QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureCheats>()), title_id{title_id_} {
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: QWidget(parent),
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ui(std::make_unique<Ui::ConfigureCheats>()), cheat_engine{cheat_engine_}, title_id{
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title_id_} {
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// Setup gui control settings
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// Setup gui control settings
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ui->setupUi(this);
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ui->setupUi(this);
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ui->tableCheats->setColumnWidth(0, 30);
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ui->tableCheats->setColumnWidth(0, 30);
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@ -36,15 +36,14 @@ ConfigureCheats::ConfigureCheats(u64 title_id_, QWidget* parent)
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[this] { SaveCheat(ui->tableCheats->currentRow()); });
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[this] { SaveCheat(ui->tableCheats->currentRow()); });
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connect(ui->buttonDelete, &QPushButton::clicked, this, &ConfigureCheats::OnDeleteCheat);
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connect(ui->buttonDelete, &QPushButton::clicked, this, &ConfigureCheats::OnDeleteCheat);
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cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, Core::System::GetInstance());
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cheat_engine.LoadCheatFile(title_id);
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LoadCheats();
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LoadCheats();
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}
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}
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ConfigureCheats::~ConfigureCheats() = default;
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ConfigureCheats::~ConfigureCheats() = default;
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void ConfigureCheats::LoadCheats() {
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void ConfigureCheats::LoadCheats() {
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cheats = cheat_engine->GetCheats();
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cheats = cheat_engine.GetCheats();
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const int cheats_count = static_cast<int>(cheats.size());
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const int cheats_count = static_cast<int>(cheats.size());
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ui->tableCheats->setRowCount(cheats_count);
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ui->tableCheats->setRowCount(cheats_count);
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@ -108,12 +107,12 @@ bool ConfigureCheats::SaveCheat(int row) {
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ui->textNotes->toPlainText().toStdString());
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ui->textNotes->toPlainText().toStdString());
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if (newly_created) {
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if (newly_created) {
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cheat_engine->AddCheat(cheat);
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cheat_engine.AddCheat(std::move(cheat));
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newly_created = false;
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newly_created = false;
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} else {
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} else {
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cheat_engine->UpdateCheat(row, cheat);
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cheat_engine.UpdateCheat(row, std::move(cheat));
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}
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}
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cheat_engine->SaveCheatFile();
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cheat_engine.SaveCheatFile(title_id);
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int previous_row = ui->tableCheats->currentRow();
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int previous_row = ui->tableCheats->currentRow();
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int previous_col = ui->tableCheats->currentColumn();
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int previous_col = ui->tableCheats->currentColumn();
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@ -163,7 +162,7 @@ void ConfigureCheats::OnCheckChanged(int state) {
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const QCheckBox* checkbox = qobject_cast<QCheckBox*>(sender());
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const QCheckBox* checkbox = qobject_cast<QCheckBox*>(sender());
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int row = static_cast<int>(checkbox->property("row").toInt());
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int row = static_cast<int>(checkbox->property("row").toInt());
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cheats[row]->SetEnabled(state);
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cheats[row]->SetEnabled(state);
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cheat_engine->SaveCheatFile();
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cheat_engine.SaveCheatFile(title_id);
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}
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}
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void ConfigureCheats::OnTextEdited() {
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void ConfigureCheats::OnTextEdited() {
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@ -175,8 +174,8 @@ void ConfigureCheats::OnDeleteCheat() {
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if (newly_created) {
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if (newly_created) {
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newly_created = false;
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newly_created = false;
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} else {
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} else {
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cheat_engine->RemoveCheat(ui->tableCheats->currentRow());
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cheat_engine.RemoveCheat(ui->tableCheats->currentRow());
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cheat_engine->SaveCheatFile();
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cheat_engine.SaveCheatFile(title_id);
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}
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}
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LoadCheats();
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LoadCheats();
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@ -5,6 +5,8 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <span>
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#include <QWidget>
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#include "common/common_types.h"
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#include "common/common_types.h"
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namespace Cheats {
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namespace Cheats {
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@ -20,7 +22,8 @@ class ConfigureCheats : public QWidget {
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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explicit ConfigureCheats(u64 title_id_, QWidget* parent = nullptr);
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explicit ConfigureCheats(Cheats::CheatEngine& cheat_engine, u64 title_id_,
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QWidget* parent = nullptr);
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~ConfigureCheats();
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~ConfigureCheats();
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bool ApplyConfiguration();
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bool ApplyConfiguration();
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@ -53,9 +56,9 @@ private slots:
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private:
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private:
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std::unique_ptr<Ui::ConfigureCheats> ui;
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std::unique_ptr<Ui::ConfigureCheats> ui;
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std::vector<std::shared_ptr<Cheats::CheatBase>> cheats;
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Cheats::CheatEngine& cheat_engine;
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std::span<const std::shared_ptr<Cheats::CheatBase>> cheats;
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bool edited = false, newly_created = false;
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bool edited = false, newly_created = false;
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int last_row = -1, last_col = -1;
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int last_row = -1, last_col = -1;
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u64 title_id;
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u64 title_id;
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std::unique_ptr<Cheats::CheatEngine> cheat_engine;
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};
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};
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@ -36,7 +36,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
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graphics_tab = std::make_unique<ConfigureGraphics>(this);
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graphics_tab = std::make_unique<ConfigureGraphics>(this);
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system_tab = std::make_unique<ConfigureSystem>(this);
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system_tab = std::make_unique<ConfigureSystem>(this);
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debug_tab = std::make_unique<ConfigureDebug>(this);
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debug_tab = std::make_unique<ConfigureDebug>(this);
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cheat_tab = std::make_unique<ConfigureCheats>(title_id, this);
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cheat_tab = std::make_unique<ConfigureCheats>(system.CheatEngine(), title_id, this);
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ui->setupUi(this);
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ui->setupUi(this);
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@ -10,8 +10,6 @@
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#include "core/cheats/gateway_cheat.h"
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#include "core/cheats/gateway_cheat.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/process.h"
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#include "core/hw/gpu.h"
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namespace Cheats {
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namespace Cheats {
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@ -19,11 +17,11 @@ namespace Cheats {
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// we use the same value
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// we use the same value
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constexpr u64 run_interval_ticks = 50'000'000;
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constexpr u64 run_interval_ticks = 50'000'000;
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CheatEngine::CheatEngine(u64 title_id_, Core::System& system_)
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CheatEngine::CheatEngine(Core::System& system_) : system{system_} {}
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: system(system_), title_id{title_id_} {
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LoadCheatFile();
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CheatEngine::~CheatEngine() {
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if (system.IsPoweredOn()) {
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if (system.IsPoweredOn()) {
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Connect();
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system.CoreTiming().UnscheduleEvent(event, 0);
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}
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}
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}
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}
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@ -34,24 +32,18 @@ void CheatEngine::Connect() {
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system.CoreTiming().ScheduleEvent(run_interval_ticks, event);
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system.CoreTiming().ScheduleEvent(run_interval_ticks, event);
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}
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}
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CheatEngine::~CheatEngine() {
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std::span<const std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
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if (system.IsPoweredOn()) {
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std::shared_lock lock{cheats_list_mutex};
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system.CoreTiming().UnscheduleEvent(event, 0);
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}
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}
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std::vector<std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
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std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
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return cheats_list;
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return cheats_list;
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}
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}
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void CheatEngine::AddCheat(const std::shared_ptr<CheatBase>& cheat) {
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void CheatEngine::AddCheat(std::shared_ptr<CheatBase>&& cheat) {
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std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
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std::unique_lock lock{cheats_list_mutex};
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cheats_list.push_back(cheat);
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cheats_list.push_back(std::move(cheat));
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}
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}
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void CheatEngine::RemoveCheat(std::size_t index) {
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void CheatEngine::RemoveCheat(std::size_t index) {
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std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
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std::unique_lock lock{cheats_list_mutex};
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if (index < 0 || index >= cheats_list.size()) {
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if (index < 0 || index >= cheats_list.size()) {
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LOG_ERROR(Core_Cheats, "Invalid index {}", index);
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LOG_ERROR(Core_Cheats, "Invalid index {}", index);
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return;
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return;
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@ -59,16 +51,16 @@ void CheatEngine::RemoveCheat(std::size_t index) {
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cheats_list.erase(cheats_list.begin() + index);
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cheats_list.erase(cheats_list.begin() + index);
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}
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}
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void CheatEngine::UpdateCheat(std::size_t index, const std::shared_ptr<CheatBase>& new_cheat) {
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void CheatEngine::UpdateCheat(std::size_t index, std::shared_ptr<CheatBase>&& new_cheat) {
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std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
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std::unique_lock lock{cheats_list_mutex};
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if (index < 0 || index >= cheats_list.size()) {
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if (index < 0 || index >= cheats_list.size()) {
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LOG_ERROR(Core_Cheats, "Invalid index {}", index);
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LOG_ERROR(Core_Cheats, "Invalid index {}", index);
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return;
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return;
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}
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}
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cheats_list[index] = new_cheat;
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cheats_list[index] = std::move(new_cheat);
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}
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}
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void CheatEngine::SaveCheatFile() const {
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void CheatEngine::SaveCheatFile(u64 title_id) const {
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const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
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const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
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const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
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const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
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@ -83,7 +75,7 @@ void CheatEngine::SaveCheatFile() const {
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}
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}
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}
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}
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void CheatEngine::LoadCheatFile() {
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void CheatEngine::LoadCheatFile(u64 title_id) {
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const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
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const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
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const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
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const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
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@ -96,15 +88,15 @@ void CheatEngine::LoadCheatFile() {
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auto gateway_cheats = GatewayCheat::LoadFile(filepath);
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auto gateway_cheats = GatewayCheat::LoadFile(filepath);
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{
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{
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std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
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std::unique_lock lock{cheats_list_mutex};
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std::move(gateway_cheats.begin(), gateway_cheats.end(), std::back_inserter(cheats_list));
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cheats_list = std::move(gateway_cheats);
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}
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}
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}
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}
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void CheatEngine::RunCallback([[maybe_unused]] std::uintptr_t user_data, s64 cycles_late) {
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void CheatEngine::RunCallback([[maybe_unused]] std::uintptr_t user_data, s64 cycles_late) {
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{
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{
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std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
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std::shared_lock lock{cheats_list_mutex};
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for (auto& cheat : cheats_list) {
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for (const auto& cheat : cheats_list) {
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if (cheat->IsEnabled()) {
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if (cheat->IsEnabled()) {
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cheat->Execute(system);
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cheat->Execute(system);
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}
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}
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@ -6,6 +6,7 @@
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#include <memory>
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#include <memory>
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#include <shared_mutex>
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#include <shared_mutex>
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#include <span>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -24,22 +25,38 @@ class CheatBase;
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class CheatEngine {
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class CheatEngine {
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public:
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public:
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explicit CheatEngine(u64 title_id_, Core::System& system);
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explicit CheatEngine(Core::System& system);
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~CheatEngine();
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~CheatEngine();
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/// Registers the cheat execution callback.
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void Connect();
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void Connect();
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std::vector<std::shared_ptr<CheatBase>> GetCheats() const;
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void AddCheat(const std::shared_ptr<CheatBase>& cheat);
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/// Returns a span of the currently active cheats.
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std::span<const std::shared_ptr<CheatBase>> GetCheats() const;
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/// Adds a cheat to the cheat engine.
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void AddCheat(std::shared_ptr<CheatBase>&& cheat);
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/// Removes a cheat at the specified index in the cheats list.
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void RemoveCheat(std::size_t index);
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void RemoveCheat(std::size_t index);
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void UpdateCheat(std::size_t index, const std::shared_ptr<CheatBase>& new_cheat);
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void SaveCheatFile() const;
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/// Updates a cheat at the specified index in the cheats list.
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void UpdateCheat(std::size_t index, std::shared_ptr<CheatBase>&& new_cheat);
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/// Loads the cheat file from disk for the specified title id.
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void LoadCheatFile(u64 title_id);
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/// Saves currently active cheats to file for the specified title id.
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void SaveCheatFile(u64 title_id) const;
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private:
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private:
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void LoadCheatFile();
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/// The cheat execution callback.
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void RunCallback(std::uintptr_t user_data, s64 cycles_late);
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void RunCallback(std::uintptr_t user_data, s64 cycles_late);
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private:
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Core::System& system;
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Core::TimingEventType* event;
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std::vector<std::shared_ptr<CheatBase>> cheats_list;
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std::vector<std::shared_ptr<CheatBase>> cheats_list;
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mutable std::shared_mutex cheats_list_mutex;
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mutable std::shared_mutex cheats_list_mutex;
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Core::TimingEventType* event;
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Core::System& system;
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u64 title_id;
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};
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};
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} // namespace Cheats
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} // namespace Cheats
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@ -472,8 +472,8 @@ std::string GatewayCheat::ToString() const {
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return result;
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return result;
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}
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}
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std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string& filepath) {
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std::vector<std::shared_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string& filepath) {
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std::vector<std::unique_ptr<CheatBase>> cheats;
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std::vector<std::shared_ptr<CheatBase>> cheats;
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boost::iostreams::stream<boost::iostreams::file_descriptor_source> file;
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boost::iostreams::stream<boost::iostreams::file_descriptor_source> file;
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FileUtil::OpenFStream<std::ios_base::in>(file, filepath);
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FileUtil::OpenFStream<std::ios_base::in>(file, filepath);
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@ -493,7 +493,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
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line = Common::StripSpaces(line); // remove spaces at front and end
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line = Common::StripSpaces(line); // remove spaces at front and end
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if (line.length() >= 2 && line.front() == '[') {
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if (line.length() >= 2 && line.front() == '[') {
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if (!cheat_lines.empty()) {
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if (!cheat_lines.empty()) {
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cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
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cheats.push_back(std::make_shared<GatewayCheat>(name, cheat_lines, comments));
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cheats.back()->SetEnabled(enabled);
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cheats.back()->SetEnabled(enabled);
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enabled = false;
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enabled = false;
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}
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}
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@ -511,7 +511,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
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}
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}
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}
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}
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if (!cheat_lines.empty()) {
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if (!cheat_lines.empty()) {
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cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
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cheats.push_back(std::make_shared<GatewayCheat>(name, cheat_lines, comments));
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cheats.back()->SetEnabled(enabled);
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cheats.back()->SetEnabled(enabled);
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}
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}
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return cheats;
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return cheats;
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@ -77,7 +77,7 @@ public:
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/// (there might be multiple lines of those hex numbers)
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/// (there might be multiple lines of those hex numbers)
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/// Comment lines start with a '*'
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/// Comment lines start with a '*'
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/// This function will pares the file for such structures
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/// This function will pares the file for such structures
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static std::vector<std::unique_ptr<CheatBase>> LoadFile(const std::string& filepath);
|
static std::vector<std::shared_ptr<CheatBase>> LoadFile(const std::string& filepath);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::atomic<bool> enabled = false;
|
std::atomic<bool> enabled = false;
|
||||||
|
@ -72,6 +72,8 @@ Core::Timing& Global() {
|
|||||||
return System::GetInstance().CoreTiming();
|
return System::GetInstance().CoreTiming();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
System::System() : cheat_engine{*this} {}
|
||||||
|
|
||||||
System::~System() = default;
|
System::~System() = default;
|
||||||
|
|
||||||
System::ResultStatus System::RunLoop(bool tight_loop) {
|
System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||||
@ -318,7 +320,10 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
|
|||||||
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
|
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
|
||||||
static_cast<u32>(load_result));
|
static_cast<u32>(load_result));
|
||||||
}
|
}
|
||||||
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, *this);
|
|
||||||
|
cheat_engine.LoadCheatFile(title_id);
|
||||||
|
cheat_engine.Connect();
|
||||||
|
|
||||||
perf_stats = std::make_unique<PerfStats>(title_id);
|
perf_stats = std::make_unique<PerfStats>(title_id);
|
||||||
|
|
||||||
if (Settings::values.custom_textures) {
|
if (Settings::values.custom_textures) {
|
||||||
@ -489,11 +494,11 @@ const Memory::MemorySystem& System::Memory() const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Cheats::CheatEngine& System::CheatEngine() {
|
Cheats::CheatEngine& System::CheatEngine() {
|
||||||
return *cheat_engine;
|
return cheat_engine;
|
||||||
}
|
}
|
||||||
|
|
||||||
const Cheats::CheatEngine& System::CheatEngine() const {
|
const Cheats::CheatEngine& System::CheatEngine() const {
|
||||||
return *cheat_engine;
|
return cheat_engine;
|
||||||
}
|
}
|
||||||
|
|
||||||
void System::RegisterVideoDumper(std::shared_ptr<VideoDumper::Backend> dumper) {
|
void System::RegisterVideoDumper(std::shared_ptr<VideoDumper::Backend> dumper) {
|
||||||
@ -540,7 +545,6 @@ void System::Shutdown(bool is_deserializing) {
|
|||||||
if (!is_deserializing) {
|
if (!is_deserializing) {
|
||||||
GDBStub::Shutdown();
|
GDBStub::Shutdown();
|
||||||
perf_stats.reset();
|
perf_stats.reset();
|
||||||
cheat_engine.reset();
|
|
||||||
app_loader.reset();
|
app_loader.reset();
|
||||||
}
|
}
|
||||||
custom_tex_manager.reset();
|
custom_tex_manager.reset();
|
||||||
@ -712,7 +716,7 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
|
|||||||
timing->UnlockEventQueue();
|
timing->UnlockEventQueue();
|
||||||
Service::GSP::SetGlobalModule(*this);
|
Service::GSP::SetGlobalModule(*this);
|
||||||
memory->SetDSP(*dsp_core);
|
memory->SetDSP(*dsp_core);
|
||||||
cheat_engine->Connect();
|
cheat_engine.Connect();
|
||||||
VideoCore::g_renderer->Sync();
|
VideoCore::g_renderer->Sync();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include <boost/serialization/version.hpp>
|
#include <boost/serialization/version.hpp>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "core/cheats/cheats.h"
|
||||||
#include "core/frontend/applets/mii_selector.h"
|
#include "core/frontend/applets/mii_selector.h"
|
||||||
#include "core/frontend/applets/swkbd.h"
|
#include "core/frontend/applets/swkbd.h"
|
||||||
#include "core/loader/loader.h"
|
#include "core/loader/loader.h"
|
||||||
@ -49,10 +50,6 @@ namespace Kernel {
|
|||||||
class KernelSystem;
|
class KernelSystem;
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Cheats {
|
|
||||||
class CheatEngine;
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace VideoDumper {
|
namespace VideoDumper {
|
||||||
class Backend;
|
class Backend;
|
||||||
}
|
}
|
||||||
@ -95,6 +92,7 @@ public:
|
|||||||
ErrorUnknown ///< Any other error
|
ErrorUnknown ///< Any other error
|
||||||
};
|
};
|
||||||
|
|
||||||
|
System();
|
||||||
~System();
|
~System();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -372,7 +370,7 @@ private:
|
|||||||
std::shared_ptr<Frontend::SoftwareKeyboard> registered_swkbd;
|
std::shared_ptr<Frontend::SoftwareKeyboard> registered_swkbd;
|
||||||
|
|
||||||
/// Cheats manager
|
/// Cheats manager
|
||||||
std::unique_ptr<Cheats::CheatEngine> cheat_engine;
|
Cheats::CheatEngine cheat_engine;
|
||||||
|
|
||||||
/// Video dumper backend
|
/// Video dumper backend
|
||||||
std::shared_ptr<VideoDumper::Backend> video_dumper;
|
std::shared_ptr<VideoDumper::Backend> video_dumper;
|
||||||
|
Reference in New Issue
Block a user