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Author SHA1 Message Date
GPUCode bac61d012c service: Stub mcu::HWC 2024-02-09 18:41:39 +02:00
51 changed files with 303 additions and 538 deletions

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@ -12,13 +12,13 @@ jobs:
if: ${{ !github.head_ref }}
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Pack
run: ./.ci/source.sh
- name: Upload
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
name: source
path: artifacts/
@ -37,11 +37,11 @@ jobs:
OS: linux
TARGET: ${{ matrix.target }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}
@ -53,7 +53,7 @@ jobs:
run: ./.ci/pack.sh
if: ${{ matrix.target == 'appimage' }}
- name: Upload
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
if: ${{ matrix.target == 'appimage' }}
with:
name: ${{ env.OS }}-${{ env.TARGET }}
@ -70,24 +70,24 @@ jobs:
OS: macos
TARGET: ${{ matrix.target }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-${{ matrix.target }}-
- name: Install tools
run: brew install ccache ninja
run: brew install ccache glslang ninja
- name: Build
run: ./.ci/macos.sh
- name: Prepare outputs for caching
run: mv build/bundle $OS-$TARGET
- name: Cache outputs for universal build
uses: actions/cache/save@v4
uses: actions/cache/save@v3
with:
path: ${{ env.OS }}-${{ env.TARGET }}
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}-${{ github.run_id }}-${{ github.run_attempt }}
@ -98,15 +98,15 @@ jobs:
OS: macos
TARGET: universal
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
- name: Download x86_64 build from cache
uses: actions/cache/restore@v4
uses: actions/cache/restore@v3
with:
path: ${{ env.OS }}-x86_64
key: ${{ runner.os }}-x86_64-${{ github.sha }}-${{ github.run_id }}-${{ github.run_attempt }}
fail-on-cache-miss: true
- name: Download ARM64 build from cache
uses: actions/cache/restore@v4
uses: actions/cache/restore@v3
with:
path: ${{ env.OS }}-arm64
key: ${{ runner.os }}-arm64-${{ github.sha }}-${{ github.run_id }}-${{ github.run_attempt }}
@ -118,7 +118,7 @@ jobs:
- name: Pack
run: ./.ci/pack.sh
- name: Upload
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: artifacts/
@ -137,11 +137,11 @@ jobs:
OS: windows
TARGET: ${{ matrix.target }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-${{ matrix.target }}-${{ github.sha }}
@ -153,6 +153,13 @@ jobs:
- name: Install extra tools (MSVC)
run: choco install ccache ninja wget
if: ${{ matrix.target == 'msvc' }}
- name: Set up Vulkan SDK (MSVC)
uses: humbletim/setup-vulkan-sdk@v1.2.0
if: ${{ matrix.target == 'msvc' }}
with:
vulkan-query-version: latest
vulkan-components: SPIRV-Tools, Glslang
vulkan-use-cache: true
- name: Set up MSYS2
uses: msys2/setup-msys2@v2
if: ${{ matrix.target == 'msys2' }}
@ -161,8 +168,10 @@ jobs:
update: true
install: git make p7zip
pacboy: >-
toolchain:p ccache:p cmake:p ninja:p
toolchain:p ccache:p cmake:p ninja:p glslang:p
qt6-base:p qt6-multimedia:p qt6-multimedia-wmf:p qt6-tools:p qt6-translations:p
- name: Test glslang
run: glslang --version || glslangValidator --version
- name: Disable line ending translation
run: git config --global core.autocrlf input
- name: Build
@ -170,7 +179,7 @@ jobs:
- name: Pack
run: ./.ci/pack.sh
- name: Upload
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: artifacts/
@ -183,11 +192,11 @@ jobs:
OS: android
TARGET: universal
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
@ -206,7 +215,7 @@ jobs:
run: |
sudo add-apt-repository -y ppa:theofficialgman/gpu-tools
sudo apt-get update -y
sudo apt-get install ccache apksigner -y
sudo apt-get install ccache glslang-dev glslang-tools apksigner -y
- name: Build
run: JAVA_HOME=$JAVA_HOME_17_X64 ./.ci/android.sh
env:
@ -219,7 +228,7 @@ jobs:
env:
UNPACKED: 1
- name: Upload
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
name: ${{ env.OS }}-${{ env.TARGET }}
path: src/android/app/artifacts/
@ -233,18 +242,18 @@ jobs:
OS: ios
TARGET: arm64
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Set up cache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: ${{ env.CCACHE_DIR }}
key: ${{ runner.os }}-ios-${{ github.sha }}
restore-keys: |
${{ runner.os }}-ios-
- name: Install tools
run: brew install ccache ninja
run: brew install ccache glslang ninja
- name: Build
run: ./.ci/ios.sh
release:
@ -252,7 +261,7 @@ jobs:
needs: [windows, linux, macos-universal, android, source]
if: ${{ startsWith(github.ref, 'refs/tags/') }}
steps:
- uses: actions/download-artifact@v4
- uses: actions/download-artifact@v3
- name: Create release
uses: actions/create-release@v1
env:

View File

@ -13,7 +13,7 @@ jobs:
image: citraemu/build-environments:linux-fresh
options: -u 1001
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Build

View File

@ -20,11 +20,11 @@ jobs:
if: ${{ github.event.inputs.nightly != 'false' && github.repository == 'citra-emu/citra' }}
steps:
# this checkout is required to make sure the GitHub Actions scripts are available
- uses: actions/checkout@v4
- uses: actions/checkout@v3
name: Pre-checkout
with:
submodules: false
- uses: actions/github-script@v7
- uses: actions/github-script@v6
id: check-changes
name: 'Check for new changes'
env:
@ -38,7 +38,7 @@ jobs:
return checkBaseChanges(github, context);
- run: npm install execa@5
if: ${{ steps.check-changes.outputs.result == 'true' }}
- uses: actions/checkout@v4
- uses: actions/checkout@v3
name: Checkout
if: ${{ steps.check-changes.outputs.result == 'true' }}
with:
@ -46,7 +46,7 @@ jobs:
fetch-depth: 0
submodules: true
token: ${{ secrets.ALT_GITHUB_TOKEN }}
- uses: actions/github-script@v7
- uses: actions/github-script@v6
name: 'Update and tag new commits'
if: ${{ steps.check-changes.outputs.result == 'true' }}
env:
@ -62,11 +62,11 @@ jobs:
if: ${{ github.event.inputs.canary != 'false' && github.repository == 'citra-emu/citra' }}
steps:
# this checkout is required to make sure the GitHub Actions scripts are available
- uses: actions/checkout@v4
- uses: actions/checkout@v3
name: Pre-checkout
with:
submodules: false
- uses: actions/github-script@v7
- uses: actions/github-script@v6
id: check-changes
name: 'Check for new changes'
env:
@ -79,7 +79,7 @@ jobs:
return checkCanaryChanges(github, context);
- run: npm install execa@5
if: ${{ steps.check-changes.outputs.result == 'true' }}
- uses: actions/checkout@v4
- uses: actions/checkout@v3
name: Checkout
if: ${{ steps.check-changes.outputs.result == 'true' }}
with:
@ -87,7 +87,7 @@ jobs:
fetch-depth: 0
submodules: true
token: ${{ secrets.ALT_GITHUB_TOKEN }}
- uses: actions/github-script@v7
- uses: actions/github-script@v6
name: 'Check and merge canary changes'
if: ${{ steps.check-changes.outputs.result == 'true' }}
env:

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@ -10,7 +10,7 @@ jobs:
container: citraemu/build-environments:linux-fresh
if: ${{ github.repository == 'citra-emu/citra' }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0

View File

@ -294,20 +294,11 @@ endif()
add_library(httplib INTERFACE)
if(USE_SYSTEM_CPP_HTTPLIB)
find_package(CppHttp 0.14.1)
# Detect if system cpphttplib is a shared library
# this breaks building as Citra relies on functions that are moved
# into the shared object.
get_target_property(HTTP_LIBS httplib::httplib INTERFACE_LINK_LIBRARIES)
if(HTTP_LIBS)
message(WARNING "Shared cpp-http (${HTTP_LIBS}) not supported. Falling back to bundled...")
target_include_directories(httplib SYSTEM INTERFACE ./httplib)
if(CppHttp_FOUND)
target_link_libraries(httplib INTERFACE httplib::httplib)
else()
if(CppHttp_FOUND)
target_link_libraries(httplib INTERFACE httplib::httplib)
else()
message(STATUS "Cpp-httplib not found or not suitable version! Falling back to bundled...")
target_include_directories(httplib SYSTEM INTERFACE ./httplib)
endif()
message(STATUS "Cpp-httplib not found or not suitable version! Falling back to bundled...")
target_include_directories(httplib SYSTEM INTERFACE ./httplib)
endif()
else()
target_include_directories(httplib SYSTEM INTERFACE ./httplib)

View File

@ -10,7 +10,7 @@ plugins {
id("org.jetbrains.kotlin.android")
id("de.undercouch.download") version "5.5.0"
id("kotlin-parcelize")
kotlin("plugin.serialization") version "1.9.22"
kotlin("plugin.serialization") version "1.8.21"
id("androidx.navigation.safeargs.kotlin")
}
@ -173,23 +173,23 @@ android {
dependencies {
implementation("androidx.recyclerview:recyclerview:1.3.2")
implementation("androidx.activity:activity-ktx:1.8.2")
implementation("androidx.activity:activity-ktx:1.8.0")
implementation("androidx.fragment:fragment-ktx:1.6.2")
implementation("androidx.appcompat:appcompat:1.6.1")
implementation("androidx.documentfile:documentfile:1.0.1")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.7.0")
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("androidx.slidingpanelayout:slidingpanelayout:1.2.0")
implementation("com.google.android.material:material:1.9.0")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.work:work-runtime:2.9.0")
implementation("androidx.work:work-runtime:2.8.1")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.7.6")
implementation("androidx.navigation:navigation-ui-ktx:2.7.6")
implementation("androidx.navigation:navigation-fragment-ktx:2.7.5")
implementation("androidx.navigation:navigation-ui-ktx:2.7.5")
implementation("info.debatty:java-string-similarity:2.0.0")
implementation("org.jetbrains.kotlinx:kotlinx-serialization-json:1.6.2")
implementation("org.jetbrains.kotlinx:kotlinx-serialization-json:1.5.0")
implementation("androidx.preference:preference-ktx:1.2.1")
implementation("io.coil-kt:coil:2.5.0")
implementation("io.coil-kt:coil:2.2.2")
}
// Download Vulkan Validation Layers from the KhronosGroup GitHub.

View File

@ -42,9 +42,6 @@
android:banner="@mipmap/ic_launcher"
android:requestLegacyExternalStorage="true">
<meta-data android:name="android.game_mode_config"
android:resource="@xml/game_mode_config" />
<activity
android:name="org.citra.citra_emu.ui.main.MainActivity"
android:theme="@style/Theme.Citra.Splash.Main"

View File

@ -9,13 +9,10 @@ import android.app.Application
import android.app.NotificationChannel
import android.app.NotificationManager
import android.content.Context
import android.os.Build
import org.citra.citra_emu.utils.DirectoryInitialization
import org.citra.citra_emu.utils.DocumentsTree
import org.citra.citra_emu.utils.GpuDriverHelper
import org.citra.citra_emu.utils.PermissionsHandler
import org.citra.citra_emu.utils.Log
import org.citra.citra_emu.utils.MemoryUtil
class CitraApplication : Application() {
private fun createNotificationChannel() {
@ -56,20 +53,9 @@ class CitraApplication : Application() {
}
NativeLibrary.logDeviceInfo()
logDeviceInfo()
createNotificationChannel()
}
fun logDeviceInfo() {
Log.info("Device Manufacturer - ${Build.MANUFACTURER}")
Log.info("Device Model - ${Build.MODEL}")
if (Build.VERSION.SDK_INT > Build.VERSION_CODES.R) {
Log.info("SoC Manufacturer - ${Build.SOC_MANUFACTURER}")
Log.info("SoC Model - ${Build.SOC_MODEL}")
}
Log.info("Total System Memory - ${MemoryUtil.getDeviceRAM()}")
}
companion object {
private var application: CitraApplication? = null

View File

@ -413,12 +413,12 @@ object NativeLibrary {
}
fun setEmulationActivity(emulationActivity: EmulationActivity?) {
Log.debug("[NativeLibrary] Registering EmulationActivity.")
Log.verbose("[NativeLibrary] Registering EmulationActivity.")
sEmulationActivity = WeakReference(emulationActivity)
}
fun clearEmulationActivity() {
Log.debug("[NativeLibrary] Unregistering EmulationActivity.")
Log.verbose("[NativeLibrary] Unregistering EmulationActivity.")
sEmulationActivity.clear()
}

View File

@ -94,14 +94,14 @@ object DirectoryInitialization {
val dataPath = PermissionsHandler.citraDirectory
if (dataPath.toString().isNotEmpty()) {
userPath = dataPath.toString()
android.util.Log.d("[Citra Frontend]", "[DirectoryInitialization] User Dir: $userPath")
Log.debug("[DirectoryInitialization] User Dir: $userPath")
return true
}
return false
}
private fun copyAsset(asset: String, output: File, overwrite: Boolean, context: Context) {
Log.debug("[DirectoryInitialization] Copying File $asset to $output")
Log.verbose("[DirectoryInitialization] Copying File $asset to $output")
try {
if (!output.exists() || overwrite) {
val inputStream = context.assets.open(asset)
@ -121,7 +121,7 @@ object DirectoryInitialization {
overwrite: Boolean,
context: Context
) {
Log.debug("[DirectoryInitialization] Copying Folder $assetFolder to $outputFolder")
Log.verbose("[DirectoryInitialization] Copying Folder $assetFolder to $outputFolder")
try {
var createdFolder = false
for (file in context.assets.list(assetFolder)!!) {

View File

@ -4,17 +4,34 @@
package org.citra.citra_emu.utils
import android.util.Log
import org.citra.citra_emu.BuildConfig
/**
* Contains methods that call through to [android.util.Log], but
* with the same TAG automatically provided. Also no-ops VERBOSE and DEBUG log
* levels in release builds.
*/
object Log {
// Tracks whether we should share the old log or the current log
var gameLaunched = false
private const val TAG = "Citra Frontend"
external fun debug(message: String)
fun verbose(message: String?) {
if (BuildConfig.DEBUG) {
Log.v(TAG, message!!)
}
}
external fun warning(message: String)
fun debug(message: String?) {
if (BuildConfig.DEBUG) {
Log.d(TAG, message!!)
}
}
external fun info(message: String)
fun info(message: String?) = Log.i(TAG, message!!)
external fun error(message: String)
fun warning(message: String?) = Log.w(TAG, message!!)
external fun critical(message: String)
fun error(message: String?) = Log.e(TAG, message!!)
}

View File

@ -1,108 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.citra.citra_emu.utils
import android.app.ActivityManager
import android.content.Context
import android.os.Build
import org.citra.citra_emu.CitraApplication
import org.citra.citra_emu.R
import java.util.Locale
import kotlin.math.ceil
object MemoryUtil {
private val context get() = CitraApplication.appContext
private val Float.hundredths: String
get() = String.format(Locale.ROOT, "%.2f", this)
const val Kb: Float = 1024F
const val Mb = Kb * 1024
const val Gb = Mb * 1024
const val Tb = Gb * 1024
const val Pb = Tb * 1024
const val Eb = Pb * 1024
fun bytesToSizeUnit(size: Float, roundUp: Boolean = false): String =
when {
size < Kb -> {
context.getString(
R.string.memory_formatted,
size.hundredths,
context.getString(R.string.memory_byte_shorthand)
)
}
size < Mb -> {
context.getString(
R.string.memory_formatted,
if (roundUp) ceil(size / Kb) else (size / Kb).hundredths,
context.getString(R.string.memory_kilobyte)
)
}
size < Gb -> {
context.getString(
R.string.memory_formatted,
if (roundUp) ceil(size / Mb) else (size / Mb).hundredths,
context.getString(R.string.memory_megabyte)
)
}
size < Tb -> {
context.getString(
R.string.memory_formatted,
if (roundUp) ceil(size / Gb) else (size / Gb).hundredths,
context.getString(R.string.memory_gigabyte)
)
}
size < Pb -> {
context.getString(
R.string.memory_formatted,
if (roundUp) ceil(size / Tb) else (size / Tb).hundredths,
context.getString(R.string.memory_terabyte)
)
}
size < Eb -> {
context.getString(
R.string.memory_formatted,
if (roundUp) ceil(size / Pb) else (size / Pb).hundredths,
context.getString(R.string.memory_petabyte)
)
}
else -> {
context.getString(
R.string.memory_formatted,
if (roundUp) ceil(size / Eb) else (size / Eb).hundredths,
context.getString(R.string.memory_exabyte)
)
}
}
val totalMemory: Float
get() {
val memInfo = ActivityManager.MemoryInfo()
with(context.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) {
getMemoryInfo(memInfo)
}
return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
memInfo.advertisedMem.toFloat()
} else {
memInfo.totalMem.toFloat()
}
}
fun isLessThan(minimum: Int, size: Float): Boolean =
when (size) {
Kb -> totalMemory < Mb && totalMemory < minimum
Mb -> totalMemory < Gb && (totalMemory / Mb) < minimum
Gb -> totalMemory < Tb && (totalMemory / Gb) < minimum
Tb -> totalMemory < Pb && (totalMemory / Tb) < minimum
Pb -> totalMemory < Eb && (totalMemory / Pb) < minimum
Eb -> totalMemory / Eb < minimum
else -> totalMemory < Kb && totalMemory < minimum
}
// Devices are unlikely to have 0.5GB increments of memory so we'll just round up to account for
// the potential error created by memInfo.totalMem
fun getDeviceRAM(): String = bytesToSizeUnit(totalMemory, true)
}

View File

@ -28,7 +28,6 @@ add_library(citra-android SHARED
ndk_motion.cpp
ndk_motion.h
system_save_game.cpp
native_log.cpp
)
target_link_libraries(citra-android PRIVATE audio_core citra_common citra_core input_common network)

View File

@ -1,30 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/logging/log.h>
#include <jni.h>
#include "android_common/android_common.h"
extern "C" {
void Java_org_citra_citra_1emu_utils_Log_debug(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_DEBUG(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_citra_citra_1emu_utils_Log_warning(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_WARNING(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_citra_citra_1emu_utils_Log_info(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_INFO(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_citra_citra_1emu_utils_Log_error(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_ERROR(Frontend, "{}", GetJString(env, jmessage));
}
void Java_org_citra_citra_1emu_utils_Log_critical(JNIEnv* env, jobject obj, jstring jmessage) {
LOG_CRITICAL(Frontend, "{}", GetJString(env, jmessage));
}
} // extern "C"

View File

@ -442,17 +442,6 @@
<string name="cia_install_error_encrypted">\"%s\" must be decrypted before being used with Citra.\n A real 3DS is required</string>
<string name="cia_install_error_unknown">An unknown error occurred while installing \"%s\".\n Please see the log for more details</string>
<!-- Memory Sizes -->
<string name="memory_formatted">%1$s %2$s</string>
<string name="memory_byte">Byte</string>
<string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
<string name="memory_terabyte">TB</string>
<string name="memory_petabyte">PB</string>
<string name="memory_exabyte">EB</string>
<!-- Theme Modes -->
<string name="change_theme_mode">Change Theme Mode</string>
<string name="theme_mode_follow_system">Follow System</string>

View File

@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<game-mode-config
xmlns:android="http://schemas.android.com/apk/res/android"
android:supportsBatteryGameMode="true"
android:supportsPerformanceGameMode="true"
android:allowGameDownscaling="false"
android:allowGameFpsOverride="false"/>

View File

@ -4,10 +4,10 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
plugins {
id("com.android.application") version "8.2.1" apply false
id("com.android.library") version "8.2.1" apply false
id("org.jetbrains.kotlin.android") version "1.9.22" apply false
id("org.jetbrains.kotlin.plugin.serialization") version "1.9.22"
id("com.android.application") version "8.1.2" apply false
id("com.android.library") version "8.1.2" apply false
id("org.jetbrains.kotlin.android") version "1.8.21" apply false
id("org.jetbrains.kotlin.plugin.serialization") version "1.8.21"
}
tasks.register("clean").configure {
@ -19,6 +19,6 @@ buildscript {
google()
}
dependencies {
classpath("androidx.navigation:navigation-safe-args-gradle-plugin:2.7.6")
classpath("androidx.navigation:navigation-safe-args-gradle-plugin:2.7.5")
}
}

View File

@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.2-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.0-bin.zip

View File

@ -298,9 +298,9 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
b.buffer_id,
state.mono_or_stereo,
state.format,
true, // from_queue
0, // play_position
false, // has_played
true,
{}, // 0 in u32_dsp
false,
});
}
LOG_TRACE(Audio_DSP, "enqueuing queued {} addr={:#010x} len={} id={}", i,
@ -321,11 +321,7 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
void Source::GenerateFrame() {
current_frame.fill({});
if (state.current_buffer.empty()) {
// TODO(SachinV): Should dequeue happen at the end of the frame generation?
if (DequeueBuffer()) {
return;
}
if (state.current_buffer.empty() && !DequeueBuffer()) {
state.enabled = false;
state.buffer_update = true;
state.last_buffer_id = state.current_buffer_id;
@ -334,6 +330,8 @@ void Source::GenerateFrame() {
}
std::size_t frame_position = 0;
state.current_sample_number = state.next_sample_number;
while (frame_position < current_frame.size()) {
if (state.current_buffer.empty() && !DequeueBuffer()) {
break;
@ -360,7 +358,7 @@ void Source::GenerateFrame() {
}
// TODO(jroweboy): Keep track of frame_position independently so that it doesn't lose precision
// over time
state.current_sample_number += static_cast<u32>(frame_position * state.rate_multiplier);
state.next_sample_number += static_cast<u32>(frame_position * state.rate_multiplier);
state.filters.ProcessFrame(current_frame);
}
@ -411,6 +409,7 @@ bool Source::DequeueBuffer() {
// the first playthrough starts at play_position, loops start at the beginning of the buffer
state.current_sample_number = (!buf.has_played) ? buf.play_position : 0;
state.next_sample_number = state.current_sample_number;
state.current_buffer_physical_address = buf.physical_address;
state.current_buffer_id = buf.buffer_id;
state.last_buffer_id = 0;
@ -421,17 +420,8 @@ bool Source::DequeueBuffer() {
state.input_queue.push(buf);
}
// Because our interpolation consumes samples instead of using an index,
// let's just consume the samples up to the current sample number.
state.current_buffer.erase(
state.current_buffer.begin(),
std::next(state.current_buffer.begin(), state.current_sample_number));
LOG_TRACE(Audio_DSP,
"source_id={} buffer_id={} from_queue={} current_buffer.size()={}, "
"buf.has_played={}, buf.play_position={}",
source_id, buf.buffer_id, buf.from_queue, state.current_buffer.size(), buf.has_played,
buf.play_position);
LOG_TRACE(Audio_DSP, "source_id={} buffer_id={} from_queue={} current_buffer.size()={}",
source_id, buf.buffer_id, buf.from_queue, state.current_buffer.size());
return true;
}

View File

@ -87,8 +87,8 @@ private:
Format format;
bool from_queue;
u32 play_position; // = 0;
bool has_played; // = false;
u32_dsp play_position; // = 0;
bool has_played; // = false;
private:
template <class Archive>
@ -136,6 +136,7 @@ private:
// Current buffer
u32 current_sample_number = 0;
u32 next_sample_number = 0;
PAddr current_buffer_physical_address = 0;
AudioInterp::StereoBuffer16 current_buffer = {};
@ -170,6 +171,7 @@ private:
ar& mono_or_stereo;
ar& format;
ar& current_sample_number;
ar& next_sample_number;
ar& current_buffer_physical_address;
ar& current_buffer;
ar& buffer_update;

View File

@ -54,7 +54,7 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 35> Config::default_hotkeys {{
const std::array<UISettings::Shortcut, 30> Config::default_hotkeys {{
{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("Audio Mute/Unmute"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Audio Volume Down"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::WindowShortcut}},
@ -71,11 +71,6 @@ const std::array<UISettings::Shortcut, 35> Config::default_hotkeys {{
{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load from Newest Slot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+V"), Qt::WindowShortcut}},
{QStringLiteral("Multiplayer Browse Public Game Lobby"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+B"), Qt::ApplicationShortcut}},
{QStringLiteral("Multiplayer Create Room"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+N"), Qt::ApplicationShortcut}},
{QStringLiteral("Multiplayer Direct Connect to Room"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Shift"), Qt::ApplicationShortcut}},
{QStringLiteral("Multiplayer Leave Room"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+L"), Qt::ApplicationShortcut}},
{QStringLiteral("Multiplayer Show Current Room"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+R"), Qt::ApplicationShortcut}},
{QStringLiteral("Remove Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F3"), Qt::ApplicationShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Rotate Screens Upright"), QStringLiteral("Main Window"), {QStringLiteral("F8"), Qt::WindowShortcut}},
@ -562,15 +557,6 @@ void Config::ReadMultiplayerValues() {
UISettings::values.game_id = ReadSetting(QStringLiteral("game_id"), 0).toULongLong();
UISettings::values.room_description =
ReadSetting(QStringLiteral("room_description"), QString{}).toString();
UISettings::values.multiplayer_filter_text =
ReadSetting(QStringLiteral("multiplayer_filter_text"), QString{}).toString();
UISettings::values.multiplayer_filter_games_owned =
ReadSetting(QStringLiteral("multiplayer_filter_games_owned"), false).toBool();
UISettings::values.multiplayer_filter_hide_empty =
ReadSetting(QStringLiteral("multiplayer_filter_hide_empty"), false).toBool();
UISettings::values.multiplayer_filter_hide_full =
ReadSetting(QStringLiteral("multiplayer_filter_hide_full"), false).toBool();
// Read ban list back
int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
UISettings::values.ban_list.first.resize(size);
@ -1088,15 +1074,6 @@ void Config::SaveMultiplayerValues() {
WriteSetting(QStringLiteral("game_id"), UISettings::values.game_id, 0);
WriteSetting(QStringLiteral("room_description"), UISettings::values.room_description,
QString{});
WriteSetting(QStringLiteral("multiplayer_filter_text"),
UISettings::values.multiplayer_filter_text, QString{});
WriteSetting(QStringLiteral("multiplayer_filter_games_owned"),
UISettings::values.multiplayer_filter_games_owned, false);
WriteSetting(QStringLiteral("multiplayer_filter_hide_empty"),
UISettings::values.multiplayer_filter_hide_empty, false);
WriteSetting(QStringLiteral("multiplayer_filter_hide_full"),
UISettings::values.multiplayer_filter_hide_full, false);
// Write ban list
qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
for (std::size_t i = 0; i < UISettings::values.ban_list.first.size(); ++i) {

View File

@ -26,7 +26,7 @@ public:
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
static const std::array<UISettings::Shortcut, 35> default_hotkeys;
static const std::array<UISettings::Shortcut, 30> default_hotkeys;
private:
void Initialize(const std::string& config_name);

View File

@ -647,13 +647,6 @@ void GMainWindow::InitializeHotkeys() {
link_action_shortcut(ui->action_Advance_Frame, QStringLiteral("Advance Frame"));
link_action_shortcut(ui->action_Load_from_Newest_Slot, QStringLiteral("Load from Newest Slot"));
link_action_shortcut(ui->action_Save_to_Oldest_Slot, QStringLiteral("Save to Oldest Slot"));
link_action_shortcut(ui->action_View_Lobby,
QStringLiteral("Multiplayer Browse Public Game Lobby"));
link_action_shortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room"));
link_action_shortcut(ui->action_Connect_To_Room,
QStringLiteral("Multiplayer Direct Connect to Room"));
link_action_shortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room"));
link_action_shortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room"));
const auto add_secondary_window_hotkey = [this](QKeySequence hotkey, const char* slot) {
// This action will fire specifically when secondary_window is in focus
@ -3197,10 +3190,8 @@ int main(int argc, char* argv[]) {
QApplication::setHighDpiScaleFactorRoundingPolicy(rounding_policy);
#ifdef __APPLE__
auto bundle_dir = FileUtil::GetBundleDirectory();
if (bundle_dir) {
FileUtil::SetCurrentDir(bundle_dir.value() + "..");
}
std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + "..";
chdir(bin_path.c_str());
#endif
#ifdef ENABLE_OPENGL

View File

@ -80,8 +80,9 @@ void DirectConnectWindow::Connect() {
// Store settings
UISettings::values.nickname = ui->nickname->text();
UISettings::values.ip = ui->ip->text();
UISettings::values.port =
!ui->port->text().isEmpty() ? ui->port->text() : UISettings::values.port;
UISettings::values.port = (ui->port->isModified() && !ui->port->text().isEmpty())
? ui->port->text()
: UISettings::values.port;
// attempt to connect in a different thread
QFuture<void> f = QtConcurrent::run([&] {

View File

@ -63,10 +63,10 @@ Lobby::Lobby(Core::System& system_, QWidget* parent, QStandardItemModel* list,
// UI Buttons
connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
connect(ui->hide_empty, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterEmpty);
connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
connect(ui->room_list, &QTreeView::clicked, this, &Lobby::OnExpandRoom);
@ -74,12 +74,6 @@ Lobby::Lobby(Core::System& system_, QWidget* parent, QStandardItemModel* list,
connect(&room_list_watcher, &QFutureWatcher<AnnounceMultiplayerRoom::RoomList>::finished, this,
&Lobby::OnRefreshLobby);
// Load persistent filters after events are connected to make sure they apply
ui->search->setText(UISettings::values.multiplayer_filter_text);
ui->games_owned->setChecked(UISettings::values.multiplayer_filter_games_owned);
ui->hide_empty->setChecked(UISettings::values.multiplayer_filter_hide_empty);
ui->hide_full->setChecked(UISettings::values.multiplayer_filter_hide_full);
// manually start a refresh when the window is opening
// TODO(jroweboy): if this refresh is slow for people with bad internet, then don't do it as
// part of the constructor, but offload the refresh until after the window shown. perhaps emit a
@ -186,10 +180,6 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
UISettings::values.nickname = ui->nickname->text();
UISettings::values.ip = proxy->data(connection_index, LobbyItemHost::HostIPRole).toString();
UISettings::values.port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toString();
UISettings::values.multiplayer_filter_text = ui->search->text();
UISettings::values.multiplayer_filter_games_owned = ui->games_owned->isChecked();
UISettings::values.multiplayer_filter_hide_empty = ui->hide_empty->isChecked();
UISettings::values.multiplayer_filter_hide_full = ui->hide_full->isChecked();
}
void Lobby::ResetModel() {

View File

@ -188,37 +188,12 @@ public:
}
QVariant data(int role) const override {
switch (role) {
case Qt::DisplayRole: {
auto members = data(MemberListRole).toList();
return QStringLiteral("%1 / %2").arg(QString::number(members.size()),
data(MaxPlayerRole).toString());
}
case Qt::ForegroundRole: {
auto members = data(MemberListRole).toList();
auto max_players = data(MaxPlayerRole).toInt();
const QColor room_full_color(255, 48, 32);
const QColor room_almost_full_color(255, 140, 32);
const QColor room_has_players_color(32, 160, 32);
const QColor room_empty_color(128, 128, 128);
if (members.size() >= max_players) {
return QBrush(room_full_color);
} else if (members.size() == (max_players - 1)) {
return QBrush(room_almost_full_color);
} else if (members.size() == 0) {
return QBrush(room_empty_color);
} else if (members.size() > 0 && members.size() < (max_players - 1)) {
return QBrush(room_has_players_color);
}
// FIXME: How to return a value that tells Qt not to modify the
// text color from the default (as if Qt::ForegroundRole wasn't overridden)?
return QBrush(nullptr);
}
default:
if (role != Qt::DisplayRole) {
return LobbyItem::data(role);
}
auto members = data(MemberListRole).toList();
return QStringLiteral("%1 / %2").arg(QString::number(members.size()),
data(MaxPlayerRole).toString());
}
bool operator<(const QStandardItem& other) const override {

View File

@ -138,11 +138,6 @@ struct Values {
QString room_description;
std::pair<std::vector<std::string>, std::vector<std::string>> ban_list;
QString multiplayer_filter_text;
bool multiplayer_filter_games_owned;
bool multiplayer_filter_hide_empty;
bool multiplayer_filter_hide_full;
// logging
Settings::Setting<bool> show_console{false, "showConsole"};
};

View File

@ -13,6 +13,7 @@
#endif
// The user data dir
#define ROOT_DIR "."
#define USERDATA_DIR "user"
#ifdef USER_DIR
#define EMU_DATA_DIR USER_DIR

View File

@ -634,10 +634,6 @@ std::optional<std::string> GetCurrentDir() {
std::string strDir = dir;
#endif
free(dir);
if (!strDir.ends_with(DIR_SEP)) {
strDir += DIR_SEP;
}
return strDir;
} // namespace FileUtil
@ -650,36 +646,17 @@ bool SetCurrentDir(const std::string& directory) {
}
#if defined(__APPLE__)
std::optional<std::string> GetBundleDirectory() {
std::string GetBundleDirectory() {
CFURLRef BundleRef;
char AppBundlePath[MAXPATHLEN];
// Get the main bundle for the app
CFBundleRef bundle_ref = CFBundleGetMainBundle();
if (!bundle_ref) {
return {};
}
BundleRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFStringRef BundlePath = CFURLCopyFileSystemPath(BundleRef, kCFURLPOSIXPathStyle);
CFStringGetFileSystemRepresentation(BundlePath, AppBundlePath, sizeof(AppBundlePath));
CFRelease(BundleRef);
CFRelease(BundlePath);
CFURLRef bundle_url_ref = CFBundleCopyBundleURL(bundle_ref);
if (!bundle_url_ref) {
return {};
}
SCOPE_EXIT({ CFRelease(bundle_url_ref); });
CFStringRef bundle_path_ref = CFURLCopyFileSystemPath(bundle_url_ref, kCFURLPOSIXPathStyle);
if (!bundle_path_ref) {
return {};
}
SCOPE_EXIT({ CFRelease(bundle_path_ref); });
char app_bundle_path[MAXPATHLEN];
if (!CFStringGetFileSystemRepresentation(bundle_path_ref, app_bundle_path,
sizeof(app_bundle_path))) {
return {};
}
std::string path_str(app_bundle_path);
if (!path_str.ends_with(DIR_SEP)) {
path_str += DIR_SEP;
}
return path_str;
return AppBundlePath;
}
#endif
@ -755,6 +732,22 @@ static const std::string& GetHomeDirectory() {
}
#endif
std::string GetSysDirectory() {
std::string sysDir;
#if defined(__APPLE__)
sysDir = GetBundleDirectory();
sysDir += DIR_SEP;
sysDir += SYSDATA_DIR;
#else
sysDir = SYSDATA_DIR;
#endif
sysDir += DIR_SEP;
LOG_DEBUG(Common_Filesystem, "Setting to {}:", sysDir);
return sysDir;
}
namespace {
std::unordered_map<UserPath, std::string> g_paths;
std::unordered_map<UserPath, std::string> g_default_paths;
@ -784,10 +777,8 @@ void SetUserPath(const std::string& path) {
g_paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
#else
auto current_dir = FileUtil::GetCurrentDir();
if (current_dir.has_value() &&
FileUtil::Exists(current_dir.value() + USERDATA_DIR DIR_SEP)) {
user_path = current_dir.value() + USERDATA_DIR DIR_SEP;
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
g_paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
} else {

View File

@ -193,8 +193,11 @@ void SetCurrentRomPath(const std::string& path);
// Update the Global Path with the new value
void UpdateUserPath(UserPath path, const std::string& filename);
// Returns the path to where the sys file are
[[nodiscard]] std::string GetSysDirectory();
#ifdef __APPLE__
[[nodiscard]] std::optional<std::string> GetBundleDirectory();
[[nodiscard]] std::string GetBundleDirectory();
#endif
#ifdef _WIN32

View File

@ -451,7 +451,7 @@ void SetColorConsoleBackendEnabled(bool enabled) {
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, fmt::string_view format,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
if (!initialization_in_progress_suppress_logging) {
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,

View File

@ -24,12 +24,12 @@ constexpr const char* TrimSourcePath(std::string_view source) {
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, fmt::string_view format,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args);
template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, fmt::format_string<Args...> format, const Args&... args) {
const char* function, const char* format, const Args&... args) {
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
fmt::make_format_args(args...));
}

View File

@ -14,18 +14,18 @@ namespace ConfigMem {
Handler::Handler() {
std::memset(&config_mem, 0, sizeof(config_mem));
// Values extracted from firmware 11.17.0-50E
config_mem.kernel_version_min = 0x3a;
// Values extracted from firmware 11.2.0-35E
config_mem.kernel_version_min = 0x34;
config_mem.kernel_version_maj = 0x2;
config_mem.ns_tid = 0x0004013000008002;
config_mem.sys_core_ver = 0x2;
config_mem.unit_info = 0x1; // Bit 0 set for Retail
config_mem.prev_firm = 0x1;
config_mem.ctr_sdk_ver = 0x0000F450;
config_mem.firm_version_min = 0x3a;
config_mem.ctr_sdk_ver = 0x0000F297;
config_mem.firm_version_min = 0x34;
config_mem.firm_version_maj = 0x2;
config_mem.firm_sys_core_ver = 0x2;
config_mem.firm_ctr_sdk_ver = 0x0000F450;
config_mem.firm_ctr_sdk_ver = 0x0000F297;
}
ConfigMemDef& Handler::GetConfigMem() {

View File

@ -210,10 +210,10 @@ void Process::Set3dsxKernelCaps() {
};
// Similar to Rosalina, we set kernel version to a recent one.
// This is 11.17.0, to be consistent with core/hle/kernel/config_mem.cpp
// This is 11.2.0, to be consistent with core/hle/kernel/config_mem.cpp
// TODO: refactor kernel version out so it is configurable and consistent
// among all relevant places.
kernel_version = 0x23a;
kernel_version = 0x234;
}
void Process::Run(s32 main_thread_priority, u32 stack_size) {

View File

@ -373,10 +373,7 @@ ResultVal<AppletManager::InitializeResult> AppletManager::Initialize(AppletId ap
if (active_slot == AppletSlot::Error) {
active_slot = slot;
// APT automatically calls enable on the first registered applet.
Enable(attributes);
// Wake up the applet.
// Wake up the application.
SendParameter({
.sender_id = AppletId::None,
.destination_id = app_id,
@ -401,8 +398,7 @@ Result AppletManager::Enable(AppletAttributes attributes) {
auto slot_data = GetAppletSlot(slot);
slot_data->registered = true;
if (slot_data->applet_id != AppletId::None &&
slot_data->attributes.applet_pos == AppletPos::System &&
if (slot_data->attributes.applet_pos == AppletPos::System &&
slot_data->attributes.is_home_menu) {
slot_data->attributes.raw |= attributes.raw;
LOG_DEBUG(Service_APT, "Updated home menu attributes to {:08X}.",
@ -790,23 +786,16 @@ Result AppletManager::PrepareToStartSystemApplet(AppletId applet_id) {
Result AppletManager::StartSystemApplet(AppletId applet_id, std::shared_ptr<Kernel::Object> object,
const std::vector<u8>& buffer) {
auto source_applet_id = AppletId::Application;
auto source_applet_id = AppletId::None;
if (last_system_launcher_slot != AppletSlot::Error) {
const auto launcher_slot_data = GetAppletSlot(last_system_launcher_slot);
source_applet_id = launcher_slot_data->applet_id;
const auto slot_data = GetAppletSlot(last_system_launcher_slot);
source_applet_id = slot_data->applet_id;
// APT generally clears and terminates the caller of StartSystemApplet. This helps in
// situations such as a system applet launching another system applet, which would
// otherwise deadlock.
// TODO: In real APT, the check for AppletSlot::Application does not exist; there is
// TODO: something wrong with our implementation somewhere that makes this necessary.
// TODO: Otherwise, games that attempt to launch system applets will be cleared and
// TODO: emulation will crash.
if (!launcher_slot_data->registered ||
(last_system_launcher_slot != AppletSlot::Application &&
!launcher_slot_data->attributes.no_exit_on_system_applet)) {
launcher_slot_data->Reset();
// TODO: Implement launcher process termination.
// If a system applet is launching another system applet, reset the slot to avoid conflicts.
// This is needed because system applets won't necessarily call CloseSystemApplet before
// exiting.
if (last_system_launcher_slot == AppletSlot::SystemApplet) {
slot_data->Reset();
}
}

View File

@ -152,7 +152,6 @@ union AppletAttributes {
u32 raw;
BitField<0, 3, AppletPos> applet_pos;
BitField<28, 1, u32> no_exit_on_system_applet;
BitField<29, 1, u32> is_home_menu;
AppletAttributes() : raw(0) {}

View File

@ -1014,8 +1014,8 @@ void SOC_U::Accept(Kernel::HLERequestContext& ctx) {
ctr_addr_buf.resize(async_data->max_addr_len);
}
LOG_DEBUG(Service_SOC, "called, pid={}, fd={}, ret={}", async_data->pid,
async_data->socket_handle, static_cast<s32>(async_data->ret));
LOG_DEBUG(Service_SOC, "called, pid={}, fd={}, ret={}", async_data->socket_handle,
static_cast<s32>(async_data->ret));
IPC::RequestBuilder rb(ctx, 0x04, 2, 2);
rb.Push(ResultSuccess);

View File

@ -152,7 +152,6 @@ static void SaveBanList(const Network::Room::BanList& ban_list, const std::strin
static void InitializeLogging(const std::string& log_file) {
Common::Log::Initialize(log_file);
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
}
/// Application entry point

View File

@ -429,20 +429,18 @@ Common::ParamPackage SDLState::GetSDLControllerButtonBindByGUID(
#if SDL_VERSION_ATLEAST(2, 0, 6)
{
if (mapped_button != SDL_CONTROLLER_BUTTON_INVALID) {
const SDL_ExtendedGameControllerBind extended_bind =
controller->bindings[mapped_button];
if (extended_bind.input.axis.axis_max < extended_bind.input.axis.axis_min) {
params.Set("direction", "-");
} else {
params.Set("direction", "+");
}
params.Set("threshold", (extended_bind.input.axis.axis_min +
(extended_bind.input.axis.axis_max -
extended_bind.input.axis.axis_min) /
2.0f) /
SDL_JOYSTICK_AXIS_MAX);
const SDL_ExtendedGameControllerBind extended_bind =
controller->bindings[mapped_button];
if (extended_bind.input.axis.axis_max < extended_bind.input.axis.axis_min) {
params.Set("direction", "-");
} else {
params.Set("direction", "+");
}
params.Set(
"threshold",
(extended_bind.input.axis.axis_min +
(extended_bind.input.axis.axis_max - extended_bind.input.axis.axis_min) / 2.0f) /
SDL_JOYSTICK_AXIS_MAX);
}
#else
params.Set("direction", "+"); // lacks extended_bind, so just a guess

View File

@ -26,6 +26,17 @@ set(SHADER_FILES
vulkan_blit_depth_stencil.frag
)
find_program(GLSLANG "glslang")
if ("${GLSLANG}" STREQUAL "GLSLANG-NOTFOUND")
find_program(GLSLANG "glslangValidator")
if ("${GLSLANG}" STREQUAL "GLSLANG-NOTFOUND")
message(FATAL_ERROR "Required program `glslang` (or `glslangValidator`) not found.")
endif()
endif()
set(MACROS "-Dgl_VertexID=gl_VertexIndex")
set(QUIET_FLAG "--quiet")
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
@ -33,22 +44,57 @@ set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
# Check if `--quiet` is available on host's glslang version
# glslang prints to STDERR iff an unrecognized flag is passed to it
execute_process(
COMMAND
${GLSLANG} ${QUIET_FLAG}
ERROR_VARIABLE
GLSLANG_ERROR
# STDOUT variable defined to silence unnecessary output during CMake configuration
OUTPUT_VARIABLE
GLSLANG_OUTPUT
)
if (NOT GLSLANG_ERROR STREQUAL "")
message(WARNING "Refusing to use unavailable flag `${QUIET_FLAG}` on `${GLSLANG}`")
set(QUIET_FLAG "")
endif()
foreach(FILENAME IN ITEMS ${SHADER_FILES})
string(REPLACE "." "_" SHADER_NAME ${FILENAME})
set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
set(SOURCE_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
add_custom_command(
OUTPUT
${SOURCE_HEADER_FILE}
COMMAND
${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${SOURCE_HEADER_FILE} ${INPUT_FILE}
MAIN_DEPENDENCY
${SOURCE_FILE}
DEPENDS
${INPUT_FILE}
# HEADER_GENERATOR should be included here but msbuild seems to assume it's always modified
)
set(SHADER_HEADERS ${SHADER_HEADERS} ${SOURCE_HEADER_FILE})
# Skip generating source headers on Vulkan exclusive files
if (NOT ${FILENAME} MATCHES "vulkan.*")
set(SOURCE_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
add_custom_command(
OUTPUT
${SOURCE_HEADER_FILE}
COMMAND
${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${SOURCE_HEADER_FILE} ${INPUT_FILE}
MAIN_DEPENDENCY
${SOURCE_FILE}
DEPENDS
${INPUT_FILE}
# HEADER_GENERATOR should be included here but msbuild seems to assume it's always modified
)
set(SHADER_HEADERS ${SHADER_HEADERS} ${SOURCE_HEADER_FILE})
endif()
# Skip compiling to SPIR-V OpenGL exclusive files
if (NOT ${FILENAME} MATCHES "opengl.*")
get_filename_component(FILE_NAME ${SHADER_NAME} NAME)
string(TOUPPER ${FILE_NAME}_SPV SPIRV_VARIABLE_NAME)
set(SPIRV_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}_spv.h)
add_custom_command(
OUTPUT
${SPIRV_HEADER_FILE}
COMMAND
${GLSLANG} --target-env vulkan1.1 --glsl-version 450 ${QUIET_FLAG} ${MACROS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
MAIN_DEPENDENCY
${SOURCE_FILE}
)
set(SHADER_HEADERS ${SHADER_HEADERS} ${SPIRV_HEADER_FILE})
endif()
endforeach()
set(SHADER_SOURCES ${SHADER_FILES})

View File

@ -8,10 +8,6 @@ layout(location = 0) out vec2 dst_coord;
layout(location = 0) uniform mediump ivec2 dst_size;
#ifdef VULKAN
#define gl_VertexID gl_VertexIndex
#endif
const vec2 vertices[4] =
vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));

View File

@ -10,7 +10,6 @@ out gl_PerVertex {
layout(location = 0) out vec2 texcoord;
#ifdef VULKAN
#define gl_VertexID gl_VertexIndex
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)

View File

@ -5,10 +5,6 @@
//? #version 430 core
layout(location = 0) out vec2 tex_coord;
#ifdef VULKAN
#define gl_VertexID gl_VertexIndex
#endif
const vec2 vertices[4] =
vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));

View File

@ -148,6 +148,8 @@ inline GLenum BlendFunc(Pica::FramebufferRegs::BlendFactor factor) {
// Range check table for input
if (index >= blend_func_table.size()) {
LOG_CRITICAL(Render_OpenGL, "Unknown blend factor {}", index);
UNREACHABLE();
return GL_ONE;
}

View File

@ -96,10 +96,7 @@ inline vk::BlendFactor BlendFunc(Pica::FramebufferRegs::BlendFactor factor) {
}};
const auto index = static_cast<std::size_t>(factor);
if (index >= blend_func_table.size()) {
LOG_CRITICAL(Render_Vulkan, "Unknown blend factor {}", index);
return vk::BlendFactor::eOne;
}
ASSERT_MSG(index < blend_func_table.size(), "Unknown blend factor {}", index);
return blend_func_table[index];
}

View File

@ -15,10 +15,10 @@
#include "video_core/renderer_vulkan/vk_memory_util.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/host_shaders/vulkan_present_anaglyph_frag.h"
#include "video_core/host_shaders/vulkan_present_frag.h"
#include "video_core/host_shaders/vulkan_present_interlaced_frag.h"
#include "video_core/host_shaders/vulkan_present_vert.h"
#include "video_core/host_shaders/vulkan_present_anaglyph_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_interlaced_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_vert_spv.h"
#include <vk_mem_alloc.h>
@ -225,14 +225,10 @@ void RendererVulkan::LoadFBToScreenInfo(const Pica::FramebufferConfig& framebuff
void RendererVulkan::CompileShaders() {
vk::Device device = instance.GetDevice();
present_vertex_shader =
Compile(HostShaders::VULKAN_PRESENT_VERT, vk::ShaderStageFlagBits::eVertex, device);
present_shaders[0] =
Compile(HostShaders::VULKAN_PRESENT_FRAG, vk::ShaderStageFlagBits::eFragment, device);
present_shaders[1] = Compile(HostShaders::VULKAN_PRESENT_ANAGLYPH_FRAG,
vk::ShaderStageFlagBits::eFragment, device);
present_shaders[2] = Compile(HostShaders::VULKAN_PRESENT_INTERLACED_FRAG,
vk::ShaderStageFlagBits::eFragment, device);
present_vertex_shader = CompileSPV(VULKAN_PRESENT_VERT_SPV, device);
present_shaders[0] = CompileSPV(VULKAN_PRESENT_FRAG_SPV, device);
present_shaders[1] = CompileSPV(VULKAN_PRESENT_ANAGLYPH_FRAG_SPV, device);
present_shaders[2] = CompileSPV(VULKAN_PRESENT_INTERLACED_FRAG_SPV, device);
auto properties = instance.GetPhysicalDevice().getProperties();
for (std::size_t i = 0; i < present_samplers.size(); i++) {

View File

@ -10,10 +10,10 @@
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/vk_texture_runtime.h"
#include "video_core/host_shaders/format_reinterpreter/vulkan_d24s8_to_rgba8_comp.h"
#include "video_core/host_shaders/full_screen_triangle_vert.h"
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag.h"
#include "video_core/host_shaders/vulkan_depth_to_buffer_comp.h"
#include "video_core/host_shaders/format_reinterpreter/vulkan_d24s8_to_rgba8_comp_spv.h"
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
#include "video_core/host_shaders/vulkan_depth_to_buffer_comp_spv.h"
namespace Vulkan {
@ -189,14 +189,10 @@ BlitHelper::BlitHelper(const Instance& instance_, Scheduler& scheduler_, Descrip
PipelineLayoutCreateInfo(&compute_buffer_provider.Layout(), true))},
two_textures_pipeline_layout{
device.createPipelineLayout(PipelineLayoutCreateInfo(&two_textures_provider.Layout()))},
full_screen_vert{Compile(HostShaders::FULL_SCREEN_TRIANGLE_VERT,
vk::ShaderStageFlagBits::eVertex, device)},
d24s8_to_rgba8_comp{Compile(HostShaders::VULKAN_D24S8_TO_RGBA8_COMP,
vk::ShaderStageFlagBits::eCompute, device)},
depth_to_buffer_comp{Compile(HostShaders::VULKAN_DEPTH_TO_BUFFER_COMP,
vk::ShaderStageFlagBits::eCompute, device)},
blit_depth_stencil_frag{Compile(HostShaders::VULKAN_BLIT_DEPTH_STENCIL_FRAG,
vk::ShaderStageFlagBits::eFragment, device)},
full_screen_vert{CompileSPV(FULL_SCREEN_TRIANGLE_VERT_SPV, device)},
d24s8_to_rgba8_comp{CompileSPV(VULKAN_D24S8_TO_RGBA8_COMP_SPV, device)},
depth_to_buffer_comp{CompileSPV(VULKAN_DEPTH_TO_BUFFER_COMP_SPV, device)},
blit_depth_stencil_frag{CompileSPV(VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV, device)},
d24s8_to_rgba8_pipeline{MakeComputePipeline(d24s8_to_rgba8_comp, compute_pipeline_layout)},
depth_to_buffer_pipeline{
MakeComputePipeline(depth_to_buffer_comp, compute_buffer_pipeline_layout)},

View File

@ -4,7 +4,6 @@
#include <span>
#include <boost/container/static_vector.hpp>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/settings.h"
@ -154,12 +153,6 @@ Instance::Instance(Core::TelemetrySession& telemetry, Frontend::EmuWindow& windo
physical_device = physical_devices[physical_device_index];
available_extensions = GetSupportedExtensions(physical_device);
properties = physical_device.getProperties();
if (properties.apiVersion < TargetVulkanApiVersion) {
throw std::runtime_error(fmt::format(
"Vulkan {}.{} is required, but only {}.{} is supported by device!",
VK_VERSION_MAJOR(TargetVulkanApiVersion), VK_VERSION_MINOR(TargetVulkanApiVersion),
VK_VERSION_MAJOR(properties.apiVersion), VK_VERSION_MINOR(properties.apiVersion)));
}
CollectTelemetryParameters(telemetry);
CreateDevice();
@ -636,7 +629,7 @@ void Instance::CreateAllocator() {
.device = *device,
.pVulkanFunctions = &functions,
.instance = *instance,
.vulkanApiVersion = TargetVulkanApiVersion,
.vulkanApiVersion = properties.apiVersion,
};
const VkResult result = vmaCreateAllocator(&allocator_info, &allocator);
@ -677,7 +670,7 @@ void Instance::CollectToolingInfo() {
if (!tooling_info) {
return;
}
const auto tools = physical_device.getToolPropertiesEXT();
const auto tools = physical_device.getToolProperties();
for (const vk::PhysicalDeviceToolProperties& tool : tools) {
const std::string_view name = tool.name;
LOG_INFO(Render_Vulkan, "Attached debugging tool: {}", name);

View File

@ -17,7 +17,6 @@
#include <memory>
#include <vector>
#include <boost/container/static_vector.hpp>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/logging/log.h"
@ -291,14 +290,13 @@ vk::UniqueInstance CreateInstance(const Common::DynamicLibrary& library,
}
VULKAN_HPP_DEFAULT_DISPATCHER.init(vkGetInstanceProcAddr);
const u32 available_version = VULKAN_HPP_DEFAULT_DISPATCHER.vkEnumerateInstanceVersion
? vk::enumerateInstanceVersion()
: VK_API_VERSION_1_0;
if (available_version < TargetVulkanApiVersion) {
throw std::runtime_error(fmt::format(
"Vulkan {}.{} is required, but only {}.{} is supported by instance!",
VK_VERSION_MAJOR(TargetVulkanApiVersion), VK_VERSION_MINOR(TargetVulkanApiVersion),
VK_VERSION_MAJOR(available_version), VK_VERSION_MINOR(available_version)));
if (!VULKAN_HPP_DEFAULT_DISPATCHER.vkEnumerateInstanceVersion) {
throw std::runtime_error("Vulkan 1.0 is not supported, 1.1 is required!");
}
const u32 available_version = vk::enumerateInstanceVersion();
if (available_version < VK_API_VERSION_1_1) {
throw std::runtime_error("Vulkan 1.0 is not supported, 1.1 is required!");
}
const auto extensions = GetInstanceExtensions(window_type, enable_validation);
@ -308,7 +306,7 @@ vk::UniqueInstance CreateInstance(const Common::DynamicLibrary& library,
.applicationVersion = VK_MAKE_VERSION(1, 0, 0),
.pEngineName = "Citra Vulkan",
.engineVersion = VK_MAKE_VERSION(1, 0, 0),
.apiVersion = TargetVulkanApiVersion,
.apiVersion = VK_API_VERSION_1_3,
};
boost::container::static_vector<const char*, 2> layers;

View File

@ -19,8 +19,6 @@ enum class WindowSystemType : u8;
namespace Vulkan {
constexpr u32 TargetVulkanApiVersion = VK_API_VERSION_1_1;
using DebugCallback =
std::variant<vk::UniqueDebugUtilsMessengerEXT, vk::UniqueDebugReportCallbackEXT>;

View File

@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <boost/container/small_vector.hpp>
#include <boost/container/static_vector.hpp>
#include "common/literals.h"
#include "common/microprofile.h"
@ -120,9 +119,9 @@ u32 UnpackDepthStencil(const VideoCore::StagingData& data, vk::Format dest) {
}
boost::container::small_vector<vk::ImageMemoryBarrier, 3> MakeInitBarriers(
vk::ImageAspectFlags aspect, std::span<const vk::Image> images) {
vk::ImageAspectFlags aspect, std::span<const vk::Image> images, std::size_t num_images) {
boost::container::small_vector<vk::ImageMemoryBarrier, 3> barriers;
for (const vk::Image& image : images) {
for (std::size_t i = 0; i < num_images; i++) {
barriers.push_back(vk::ImageMemoryBarrier{
.srcAccessMask = vk::AccessFlagBits::eNone,
.dstAccessMask = vk::AccessFlagBits::eNone,
@ -130,7 +129,7 @@ boost::container::small_vector<vk::ImageMemoryBarrier, 3> MakeInitBarriers(
.newLayout = vk::ImageLayout::eGeneral,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = image,
.image = images[i],
.subresourceRange{
.aspectMask = aspect,
.baseMipLevel = 0,
@ -220,10 +219,11 @@ Handle MakeHandle(const Instance* instance, u32 width, u32 height, u32 levels, T
}
vk::UniqueFramebuffer MakeFramebuffer(vk::Device device, vk::RenderPass render_pass, u32 width,
u32 height, std::span<const vk::ImageView> attachments) {
u32 height, std::span<const vk::ImageView> attachments,
u32 num_attachments) {
const vk::FramebufferCreateInfo framebuffer_info = {
.renderPass = render_pass,
.attachmentCount = static_cast<u32>(attachments.size()),
.attachmentCount = num_attachments,
.pAttachments = attachments.data(),
.width = width,
.height = height,
@ -715,7 +715,8 @@ Surface::Surface(TextureRuntime& runtime_, const VideoCore::SurfaceParams& param
ASSERT_MSG(format != vk::Format::eUndefined && levels >= 1,
"Image allocation parameters are invalid");
boost::container::static_vector<vk::Image, 3> raw_images;
u32 num_images = 0;
std::array<vk::Image, 3> raw_images;
vk::ImageCreateFlags flags{};
if (texture_type == VideoCore::TextureType::CubeMap) {
@ -728,18 +729,18 @@ Surface::Surface(TextureRuntime& runtime_, const VideoCore::SurfaceParams& param
const bool need_format_list = is_mutable && instance->IsImageFormatListSupported();
handles[0] = MakeHandle(instance, width, height, levels, texture_type, format, traits.usage,
flags, traits.aspect, need_format_list, DebugName(false));
raw_images.emplace_back(handles[0].image);
raw_images[num_images++] = handles[0].image;
if (res_scale != 1) {
handles[1] =
MakeHandle(instance, GetScaledWidth(), GetScaledHeight(), levels, texture_type, format,
traits.usage, flags, traits.aspect, need_format_list, DebugName(true));
raw_images.emplace_back(handles[1].image);
raw_images[num_images++] = handles[1].image;
}
runtime->renderpass_cache.EndRendering();
scheduler->Record([raw_images, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
const auto barriers = MakeInitBarriers(aspect, raw_images);
scheduler->Record([raw_images, num_images, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
const auto barriers = MakeInitBarriers(aspect, raw_images, num_images);
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
vk::PipelineStageFlagBits::eTopOfPipe,
vk::DependencyFlagBits::eByRegion, {}, {}, barriers);
@ -757,7 +758,8 @@ Surface::Surface(TextureRuntime& runtime_, const VideoCore::SurfaceBase& surface
const bool has_normal = mat && mat->Map(MapType::Normal);
const vk::Format format = traits.native;
boost::container::static_vector<vk::Image, 2> raw_images;
u32 num_images = 0;
std::array<vk::Image, 2> raw_images;
vk::ImageCreateFlags flags{};
if (texture_type == VideoCore::TextureType::CubeMap) {
@ -767,23 +769,23 @@ Surface::Surface(TextureRuntime& runtime_, const VideoCore::SurfaceBase& surface
const std::string debug_name = DebugName(false, true);
handles[0] = MakeHandle(instance, mat->width, mat->height, levels, texture_type, format,
traits.usage, flags, traits.aspect, false, debug_name);
raw_images.emplace_back(handles[0].image);
raw_images[num_images++] = handles[0].image;
if (res_scale != 1) {
handles[1] = MakeHandle(instance, mat->width, mat->height, levels, texture_type,
vk::Format::eR8G8B8A8Unorm, traits.usage, flags, traits.aspect,
false, debug_name);
raw_images.emplace_back(handles[1].image);
raw_images[num_images++] = handles[1].image;
}
if (has_normal) {
handles[2] = MakeHandle(instance, mat->width, mat->height, levels, texture_type, format,
traits.usage, flags, traits.aspect, false, debug_name);
raw_images.emplace_back(handles[2].image);
raw_images[num_images++] = handles[2].image;
}
runtime->renderpass_cache.EndRendering();
scheduler->Record([raw_images, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
const auto barriers = MakeInitBarriers(aspect, raw_images);
scheduler->Record([raw_images, num_images, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
const auto barriers = MakeInitBarriers(aspect, raw_images, num_images);
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
vk::PipelineStageFlagBits::eTopOfPipe,
vk::DependencyFlagBits::eByRegion, {}, {}, barriers);
@ -823,10 +825,11 @@ void Surface::Upload(const VideoCore::BufferTextureCopy& upload,
scheduler->Record([buffer = runtime->upload_buffer.Handle(), format = traits.native, params,
staging, upload](vk::CommandBuffer cmdbuf) {
boost::container::static_vector<vk::BufferImageCopy, 2> buffer_image_copies;
u32 num_copies = 1;
std::array<vk::BufferImageCopy, 2> buffer_image_copies;
const auto rect = upload.texture_rect;
buffer_image_copies.emplace_back(vk::BufferImageCopy{
buffer_image_copies[0] = vk::BufferImageCopy{
.bufferOffset = upload.buffer_offset,
.bufferRowLength = rect.GetWidth(),
.bufferImageHeight = rect.GetHeight(),
@ -838,16 +841,15 @@ void Surface::Upload(const VideoCore::BufferTextureCopy& upload,
},
.imageOffset = {static_cast<s32>(rect.left), static_cast<s32>(rect.bottom), 0},
.imageExtent = {rect.GetWidth(), rect.GetHeight(), 1},
});
};
if (params.aspect & vk::ImageAspectFlagBits::eStencil) {
buffer_image_copies[0].imageSubresource.aspectMask = vk::ImageAspectFlagBits::eDepth;
vk::BufferImageCopy& stencil_copy =
buffer_image_copies.emplace_back(buffer_image_copies[0]);
vk::BufferImageCopy& stencil_copy = buffer_image_copies[1];
stencil_copy = buffer_image_copies[0];
stencil_copy.bufferOffset += UnpackDepthStencil(staging, format);
stencil_copy.imageSubresource.aspectMask = vk::ImageAspectFlagBits::eStencil;
num_copies++;
}
const vk::ImageMemoryBarrier read_barrier = {
@ -875,7 +877,7 @@ void Surface::Upload(const VideoCore::BufferTextureCopy& upload,
vk::DependencyFlagBits::eByRegion, {}, {}, read_barrier);
cmdbuf.copyBufferToImage(buffer, params.src_image, vk::ImageLayout::eTransferDstOptimal,
buffer_image_copies);
num_copies, buffer_image_copies.data());
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, params.pipeline_flags,
vk::DependencyFlagBits::eByRegion, {}, {}, write_barrier);
@ -1083,7 +1085,7 @@ void Surface::ScaleUp(u32 new_scale) {
runtime->renderpass_cache.EndRendering();
scheduler->Record(
[raw_images = std::array{Image()}, aspect = traits.aspect](vk::CommandBuffer cmdbuf) {
const auto barriers = MakeInitBarriers(aspect, raw_images);
const auto barriers = MakeInitBarriers(aspect, raw_images, raw_images.size());
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
vk::PipelineStageFlagBits::eTopOfPipe,
vk::DependencyFlagBits::eByRegion, {}, {}, barriers);
@ -1349,7 +1351,7 @@ vk::Framebuffer Surface::Framebuffer() noexcept {
runtime->renderpass_cache.GetRenderpass(color_format, depth_format, false);
const auto attachments = std::array{ImageView()};
framebuffers[index] = MakeFramebuffer(instance->GetDevice(), render_pass, GetScaledWidth(),
GetScaledHeight(), attachments);
GetScaledHeight(), attachments, 1);
return framebuffers[index].get();
}
@ -1479,16 +1481,17 @@ Framebuffer::Framebuffer(TextureRuntime& runtime, const VideoCore::FramebufferPa
image_views[index] = shadow_rendering ? surface->StorageView() : surface->FramebufferView();
};
boost::container::static_vector<vk::ImageView, 2> attachments;
u32 num_attachments = 0;
std::array<vk::ImageView, 2> attachments;
if (color) {
prepare(0, color);
attachments.emplace_back(image_views[0]);
attachments[num_attachments++] = image_views[0];
}
if (depth) {
prepare(1, depth);
attachments.emplace_back(image_views[1]);
attachments[num_attachments++] = image_views[1];
}
const vk::Device device = runtime.GetInstance().GetDevice();
@ -1496,10 +1499,11 @@ Framebuffer::Framebuffer(TextureRuntime& runtime, const VideoCore::FramebufferPa
render_pass =
renderpass_cache.GetRenderpass(PixelFormat::Invalid, PixelFormat::Invalid, false);
framebuffer = MakeFramebuffer(device, render_pass, color->GetScaledWidth(),
color->GetScaledHeight(), {});
color->GetScaledHeight(), {}, 0);
} else {
render_pass = renderpass_cache.GetRenderpass(formats[0], formats[1], false);
framebuffer = MakeFramebuffer(device, render_pass, width, height, attachments);
framebuffer =
MakeFramebuffer(device, render_pass, width, height, attachments, num_attachments);
}
}