Commit Graph

27 Commits

Author SHA1 Message Date
4284893044 Implement RomFS cache and async reads. (#7089)
* Implement RomFS cache and async reads.

* Suggestions and fix compilation.

* Apply suggestions
2023-11-02 17:19:00 -07:00
7edc86a9bc code: Remove outdated comment style (#6640) 2023-06-25 15:22:41 +05:30
6760ea18b6 Serialize ArchiveManager and other code review actions 2020-03-29 18:56:25 +01:00
996aba39fe Correct exports; add some file serialization; fix service base object serialization 2020-02-13 17:42:07 +08:00
558e710e17 Finished archives; remove pod.h 2020-02-13 17:41:26 +08:00
2bf5b46460 Basic archive backend serialization 2020-02-13 17:41:26 +08:00
fc7e6c9cc9 fs_user: Add a delay for each file open 2019-03-06 16:09:24 +01:00
7d8f115185 Prefix all size_t with std::
done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
d81cacfb9e core/file_sys: Replace logging macros 2018-06-07 23:06:44 +08:00
d8ac3a3435 Fix include 2018-02-24 14:46:42 +01:00
06a7676ed1 Add DelayGenerator for all file backends 2018-02-24 14:15:57 +01:00
58b16c5459 File_Sys: Add a size dependend delay for each file read 2018-02-24 14:15:57 +01:00
714206e4ce Service/FS: Mark FileBackend's Write as non-const 2017-11-05 13:26:29 -07:00
9a0405858a FileSys: remove Open from FileBackend
Same as directory, file shouldn't expose Open either.
2016-11-19 17:17:19 +02:00
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
95b34f8081 HLE/FS: Return the proper error codes when opening files. 2016-03-20 14:28:22 -05:00
96f0e32f83 HLE/FS: Return the proper error codes on file Read/Write operations.
These operations are limited by the open flags specified while opening the file.
2016-03-20 14:28:17 -05:00
a1f08788d9 Archive: Correct a few incorrect types in function signatures
Buffer lengths should be size_t, and file offsets should be u64.
2015-07-13 21:10:12 -03:00
2d044a67c9 Common: Cleanup memory and misc includes. 2015-06-28 00:36:54 +01:00
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
c0eaa662d4 Clean-up includes 2015-05-06 23:45:06 -03:00
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
0931a42af0 Service.FS: Rename FileSys::File to FileBackend 2014-12-16 01:08:43 -02:00