4892d37309
Merge pull request #5336 from lioncash/constexpr
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gl_rasterizer_cache: Make use of if constexpr in MortonCopyTile()
2020-05-09 12:36:04 +02:00
007fb63e47
Merge pull request #5230 from B3n30/circumvent_apple_intel_hw_shader_issue
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Add flag to disable seperable shaders for osx Intel GPUs.
2020-05-09 12:34:21 +02:00
8a69172570
Merge pull request #5231 from hamish-milne/fix-address-arbiter-serialization
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Fix Address Arbiter serialization
2020-05-09 12:33:35 +02:00
96ebd53466
Merge pull request #5264 from lioncash/gen
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gl_shader_gen: Make use of fmt where applicable
2020-05-09 12:28:57 +02:00
e959d44f00
Merge pull request #5262 from lioncash/fmt
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gl_shader_decompiler: Make use of fmt with the decompiler
2020-05-09 12:28:34 +02:00
cd201cd60f
gl_shader_gen: Make use of fmt where applicable
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Avoids string churn and makes it significantly easier to read the shader
template strings that are being used as the basis for formatting.
2020-05-08 14:50:48 -04:00
e792c3d90c
citra_qt: remove incorrect style in the Dark theme
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Property "overflow" isn't documented, and it makes Qt complain about an
unknown property in the terminal.
2020-05-08 20:04:05 +03:00
09cba69b48
citra_qt: improve touchscreen mapping UI
2020-05-08 20:04:05 +03:00
38c8fecb81
gl_rasterizer_cache: Make use of if constexpr in MortonCopyTile()
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A trivial change that allows compilers to more rigorously optimize out
code blocks that will never be executed in some scenarios.
2020-05-04 23:08:53 -04:00
f2a7fe05c3
gl_shader_manager: Make use of std::nullopt where applicable
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Prevents the internal buffer in the std::optional from being zeroed out
unnecessarily and instead sets the validity byte only in some
implementations.
While we're at it, we can make use of std::move to eliminate unnecessary
heap reallocations from occurring.
2020-05-04 23:00:11 -04:00
016d43df98
gl_shader_decompiler: Make use of fmt with the decompiler
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Allows us to avoid even more string churn by allowing the AddLine
function to make use of fmt formatting so the string is formatted all at
once instead of concatenating multiple strings.
This is similar to how yuzu's decompiler works, which I've made function
the same way in the past.
2020-05-04 22:40:33 -04:00
ba2ae9616a
fs_user: std::move vectors where applicable
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Allows removing some allocation churn in some locations by moving
std::vectors into Path where applicable.
2020-05-04 12:07:57 -04:00
41facaece3
input_common: add TouchFromButtonDevice
2020-05-04 13:51:37 +03:00
36809b2e2e
Small fixes to "Option to hide mouse on inactivity" ( #5280 )
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* Menubar: fix mouse tracking bug
* citra_qt: Fix copy/paste error
2020-05-04 12:33:02 +02:00
e9819b61a6
service: Mark variables as [[maybe_unused]] where applicable ( #5318 )
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Quite a few service functions are stubbed but still pop all their
arguments, which can lead to unused variable warnings.
We can mark the unused arguments with [[maybe_unused]] to silence these
warnings until a full implementation of these functions are made.
2020-05-04 12:22:33 +02:00
6e48149ee1
fs/archive: Make use of std::make_shared where applicable ( #5319 )
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Allows implementations to allocate the object and the shared_ptr control
block in one allocation instead of needing to do two separate
allocations.
Also looks much nicer to the reader.
2020-05-04 12:22:13 +02:00
79536ddb11
service/cfg: Convert file-scope std::vector to std::array ( #5320 )
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Same behavior, but without a static runtime constructor that needs to
run at program start.
2020-05-04 12:21:56 +02:00
30414eeb4b
service/cfg: Make GenerateConsoleUniqueId() return a pair ( #5321 )
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Same behavior, but allows the use of structured bindings.
2020-05-04 12:21:43 +02:00
41abdb505c
common/logging/log: Add LLE in Audio_DSP comment ( #5327 )
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@wwylele forgot to add it in https://github.com/citra-emu/citra/pull/4490 .
2020-05-04 12:20:56 +02:00
2874401703
cfg-savegame: add DebugMode block ( #5330 )
2020-05-04 12:19:44 +02:00
ed48f8accf
clang-format fix
2020-05-04 12:14:40 +02:00
7f1a87574b
Update translations (2020-05-01) ( #5289 )
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* Update translations (2020-05-01)
* Update dist/languages/zh_CN.ts
Co-authored-by: rcyggdra <rcyggdra@gmail.com >
Co-authored-by: The Citra Community <noreply-fake@community.citra-emu.org >
Co-authored-by: Pengfei Zhu <zhupf321@gmail.com >
Co-authored-by: rcyggdra <rcyggdra@gmail.com >
2020-05-04 11:31:49 +02:00
60669a7dd8
swkbd: Fix a bug where clicking Cancel hangs the game ( #5294 )
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* swkbd: Fix a bug where clicking Cancel hangs the game
The text is validated in `Finalize`. If the validation fails, an error is returned and the applet is not actually finalized. This can result in hangs.
This is usually not a problem as the frontend is expected to validate the text passed to `Finalize`. However, when the user clicked on `Cancel`, the text is ignored and the frontend won't do any validation. Therefore, we should skip the validation here as well.
Also fixed a potential data race. All these functions should now be called on the same thread
* Address review comments
Renamed the fields
Remove close button
2020-05-04 11:31:17 +02:00
41bff0e3b7
Merge pull request #5316 from lioncash/init
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core: Resolve -Wreorder warnings
2020-05-02 15:42:31 +08:00
eb996f046d
Merge pull request #5315 from lioncash/undef
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soc_u: Prevent undefined behavior with CTRPollFD
2020-05-02 15:41:59 +08:00
563a540dfd
core: Resolve -Wreorder warnings
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Ensures the initialization order matches the actual order that the class
member variables will be initialized in.
2020-05-01 23:32:46 -04:00
a32ad7f1f2
soc_u: Prevent undefined behavior with CTRPollFD
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This class is memcpy-ed and memcpy has the requirement that data passed
to it must be trivially copyable, otherwise the behavior is undefined.
This is trivial to resolve as BitField was made trivially copyable a
while ago, so this explicit copy assignment operator isn't necessary.
2020-05-01 22:30:10 -04:00
2476532f21
Merge pull request #5302 from lioncash/teak
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CMakeLists: Specify EXCLUDE_FROM_ALL for teakra
2020-05-02 10:21:18 +08:00
e212dc3a1f
Merge pull request #5297 from lioncash/missing
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gl_rasterizer: Amend missing return value in branch in SetupGeometryShader()
2020-05-02 08:07:49 +08:00
70a43be714
Merge pull request #5306 from lioncash/view2
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file-sys: Make use of std::string_view where applicable
2020-05-02 08:07:10 +08:00
8e7abecf7e
Merge pull request #5307 from lioncash/guard
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file_sys/seed_db: Add missing include guard
2020-05-02 08:04:58 +08:00
5a008a74fa
Merge pull request #5304 from lioncash/layered
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layered_fs: Mark functions as static where applicable
2020-05-02 08:02:35 +08:00
6907568034
Merge pull request #5309 from lioncash/dtor
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applets: Make destructors virtual where applicable
2020-05-02 08:02:14 +08:00
59984df603
Merge pull request #5308 from lioncash/rsa
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core/hw/rsa: Minor cleanup
2020-05-02 08:01:58 +08:00
5832857bc0
externals: Update cubeb to 616d773
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Support for 6 audio channels
Co-Authored-By: David <ognik5377@users.noreply.github.com >
2020-05-01 22:15:50 +02:00
4d7487bd34
Merge pull request #5298 from lioncash/unused
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gl_rasterizer: Silence various compilation warnings
2020-05-01 23:34:36 +08:00
037c857bd6
Merge pull request #5303 from lioncash/namespace
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service/ir: Remove erroneous forward declaration
2020-05-01 23:04:01 +08:00
017f0c469e
Merge pull request #5301 from lioncash/chunk
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common: Remove chunk_file.h
2020-05-01 23:02:47 +08:00
6a0636d631
Merge pull request #5296 from lioncash/flatten
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gl_rasterizer_cache: Flatten LoadCustomTexture()
2020-05-01 23:01:47 +08:00
2eacb11c53
Merge pull request #5292 from lioncash/alloc
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gl_shader_manager: Eliminate variable shadowing
2020-05-01 22:57:55 +08:00
1bb9a71a01
Merge pull request #5291 from lioncash/trunc
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renderer_opengl: Resolve compiler truncation warnings
2020-05-01 22:56:46 +08:00
89eeb64854
applets/swkbd: Make destructor virtual
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Prevents undefined behavior when destroying a derived class through a
base class pointer.
2020-05-01 10:44:31 -04:00
aeb6a037ed
applets/mii_selector: Make destructor virtual
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Prevents undefined behavior when destroying derived classes through a
base class pointer.
2020-05-01 10:42:57 -04:00
3ab0701192
core/hw/rsa: Make GetSignature() a const member function
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This doesn't directly modify instance state, so it can be made const.
2020-05-01 10:17:43 -04:00
fd1b254635
Merge pull request #5290 from lioncash/shader
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gl_shader_gen: Minor interface cleanup
2020-05-01 16:16:25 +02:00
c55e81b946
core/hw/rsa: Make operator bool explicit
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Prevents error-prone implicit conversions to bool from occurring.
2020-05-01 10:14:50 -04:00
75bac1e514
core/hw/rsa: Take std::vector instances by value
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Allows us to std::move them and allow calling code to eliminate copies
from occurring entirely.
2020-05-01 10:14:07 -04:00
98385b75d6
file_sys/seed_db: Add missing include guard
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Prevents any potential inclusion errors from occurring.
2020-05-01 09:59:58 -04:00
10a32c94b6
title_metadata: Take std::vector by const reference in Load()
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This isn't modified in the implementation, so this can be a const
reference to eliminate an unnecessary heap reallocation.
2020-05-01 09:53:44 -04:00
147073a5a0
file-sys: Make use of std::string_view where applicable
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Same behavior, but makes the interface more flexible and allows
non-std::string instances to be used with it.
2020-05-01 09:49:36 -04:00