Commit Graph

1029 Commits

Author SHA1 Message Date
Lioncash 9f6c1b058a CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-27 00:20:52 +02:00
Pengfei Zhu c5b7018625
citra_qt: add seconds section to clock settings (#4347)
* citra_qt: add seconds section to clock settings

Simple fix to make the UI more usable.

* Use an ISO styled format string

Not actually tested locally
2018-10-25 21:29:43 +08:00
Tobias dec3fb2dcf nfc: Add Amiibo support (REOPENED) (#4337)
* Initial implementation

* Various fixes and new features

* Address some review comments

* Fixes

* Address more comments

* Use g_hle_lock

* Add more state checking, remove unneeded include

* Minor changes
2018-10-24 21:01:38 -04:00
Weiyi Wang 6742472133
Merge pull request #4235 from FearlessTobi/port-1259
Port various game_list changes from yuzu
2018-10-24 20:57:58 -04:00
Lioncash 6147bb622d CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the citra_qt target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-23 16:16:11 +02:00
Weiyi Wang 11729eafe1
Merge pull request #4315 from FearlessTobi/port-1332
WebService: Backport review comments from yuzu-emu/yuzu#1332
2018-10-20 18:05:06 -04:00
fearlessTobi 9901b289b6 Review comments -part 4 2018-10-20 10:35:55 -04:00
fearlessTobi 08793a6dae Review comments - part 3 2018-10-20 10:35:55 -04:00
fearlessTobi b0aed19823 Address a bunch of review comments 2018-10-20 10:35:55 -04:00
fearlessTobi 111b7db759 Stop splitting includes 2018-10-20 16:31:35 +02:00
Lioncash f56a840333 game_list_p: Take map iterator contents by const reference
We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
2018-10-20 16:31:35 +02:00
Lioncash 52ec85be12 game_list_p: Amend typo in GameListItemCompat's constructor parameter
Adds a missing 'i' character that was missing in compatibility.
2018-10-20 16:31:35 +02:00
Lioncash 230edc8c7c yuzu: Move compatibility list specifics to their own source files
Lets us keep the generic portions of the compatibility list code
together, and allows us to introduce a type alias that makes it so we
don't need to type out a very long type declaration anymore, making the
immediate readability of some code better.
2018-10-20 16:31:35 +02:00
lioncash 9238015dd4 yuzu: Move GameListWorker to its own source files
This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.

This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header).
2018-10-20 16:31:35 +02:00
Weiyi Wang eadd8b91b2
Merge pull request #4338 from FearlessTobi/port-1490
Port yuzu-emu/yuzu#1490: "citra_qt/main: Simplify OnMenuLoadFile()"
2018-10-20 10:09:41 -04:00
Weiyi Wang 1de63f9b16
Merge pull request #4328 from B3n30/remove_current_module
remove GetCurrentModule() functions in HLE Services
2018-10-18 21:39:24 -04:00
Pengfei Zhu 9458ae0977
Merge pull request #4259 from zhaowenlan1779/game-list
citra_qt: Add Game List configuration
2018-10-18 21:29:33 +08:00
Lioncash 15ecc38ada citra_qt/main: Apply the [[maybe_unused]] attribute to the parameter of SetDiscordEnabled()
Depending on whether or not USE_DISCORD_PRESENCE is defined, the "state"
parameter can be used or unused. If USE_DISCORD_PRESENCE is not defined,
the parameter will be considered unused, which can lead to compiler
warnings. So, we can explicitly mark it with [[maybe_unused]] to inform
the compiler that this is intentional.
2018-10-16 14:42:48 +02:00
Pengfei Zhu 0df32275a7
Merge pull request #4282 from zhaowenlan1779/frame-advance
core, citra_qt: add frame advancing to framelimiter
2018-10-15 21:25:41 +08:00
Lioncash 7ddfce4a87 citra_qt/main: Simplify OnMenuLoadFile()
We can utilize QStringList's join() function to perform all of the
appending in a single function call.

While we're at it, make the extension list a single translatable string
and add a disambiguation comment to explain to translators what %1
actually is.
2018-10-14 22:31:46 +02:00
zhupengfei 8ecd31db41
citra_qt: use enum classes for the settings 2018-10-14 22:55:28 +08:00
B3n30 eb3af0f16a Add GetModule() helper functions, for HID, CAM, and CFG 2018-10-12 11:50:50 +02:00
B3n30 9d53136f20 remove GetCurrentModule() functions in HLE Services 2018-10-11 19:23:14 +02:00
Weiyi Wang 9adc407112
Merge pull request #4304 from B3n30/std_optional
Replace boost::optional with std::optional where possible
2018-10-11 12:40:00 -04:00
Pengfei Zhu efc0d502ed
Merge pull request #4326 from zhaowenlan1779/multiplayer-retranslate
citra_qt/multiplayer: retranslate multiplayer dialogs
2018-10-11 09:44:33 -05:00
zhupengfei 748a9849ec
citra_qt/multiplayer: retranslate multiplayer dialogs 2018-10-10 18:21:22 +08:00
NeatNit 4ee914c7a8 implemented touch in Qt and SDL
change TouchToPixelPos to return std::pair<int, int>

static_cast (SDL)

various minor style and code improvements

style - PascalCase for function names

made touch events private

const pointer arg in touch events

make TouchToPixelPos a const member function

did I do this right?

braces on barely-multiline if

remove question comment (confirmed in Discord)

fixed consts

remove unused parameter from TouchEndEvent

DRY - High-DPI scaled touch put in separate function

also fixes a bug where if you start touching (with either mouse or touchscreen) and drag the mouse to the LEFT of the emulator window, the touch point jumps to the RIGHT side of the touchscreen; draggin to above the window would make it jump to the bottom.

implicit conversion from QPoint to QPointF, apparently

I have no idea what const even means but I'll put it here anyway

remove unused or used-once variables

make touch scaling functions const, and put their implementations together

removed unused FingerID parameters

QTouchEvent forward declaration; add comment to TouchBegin that was lost in an edit

better DRY in SDL

To do -> TODO(NeatNit)

remove unused include
2018-10-09 23:10:28 +08:00
zhupengfei 90f9d32f13
citra_qt: Add Game List configuration
This adds a Game List configuration group box which is similar to yuzu's, with features including icon size setting, row 1/2 text, and ability to hide invalid titles (those without a valid SMDH). I also added a UI tab and moved the language and theme settings there.
2018-10-09 22:37:21 +08:00
BreadFish64 ce823759cc citra-qt: disable directory watcher during CIA installation (#4284)
* disable directory watcher during CIA installation

fixes several errors while installing multiple CIAs

* use braces in if statement
2018-10-08 15:37:44 -05:00
Weiyi Wang 3480c1d49d
Merge pull request #4242 from citra-valentin/fix-camera-on-linux-pr
Fix camera on Linux
2018-10-08 11:01:59 -04:00
Lioncash 365d8c57c7 ui_settings: Place definition of the theme array within the cpp file
Placing the array wholesale into the header places a copy of the whole
array into every translation unit that uses the data, which is wasteful.
Particularly given that this array is referenced from three different
translation units.

This also changes the array to contain pairs of const char*, rather than
QString instances. This way, the string data is able to be fixed into
the read-only segment of the program, as well as eliminate static
constructors/heap allocation immediately on program start.
2018-10-06 16:22:28 +02:00
B3n30 2306af3600 Handle cases when std::optional does not contain a value 2018-10-05 16:51:33 +02:00
Valentin Vanelslande 53afb1cc2d
Move if 2018-10-05 09:27:16 -05:00
Pengfei Zhu 2a90426cb8
Merge pull request #4267 from zhaowenlan1779/movie
movie: Add clock init time to CTM header
2018-10-05 08:20:33 -05:00
Valentin Vanelslande 19ef115f50
Address comment 2018-10-05 07:22:26 -05:00
B3n30 d37a2270d6 Replace boost::optional with std::optional where possible 2018-10-05 13:51:09 +02:00
Pengfei Zhu 87e16c80ac
Merge pull request #4229 from zhaowenlan1779/open-folder
citra_qt, core: game list "Open XXX Location" improvements
2018-10-05 00:46:43 -05:00
Weiyi Wang cdf8d80c87
Merge pull request #4300 from FearlessTobi/port-1429-1431
Port yuzu-emu/yuzu#1429 and yuzu-emu/yuzu#1431: Minor configuration changes
2018-10-04 19:38:54 -04:00
Weiyi Wang 4352c6784b
Revert "Port yuzu/#1367 from yuzu: "game_list: Handle plurals within setFilterResult() better"" 2018-10-04 12:04:49 -04:00
Lioncash be534b9388 configure_audio: Move combo box index setting to their own functions
Keeps the individual behaviors in their own functions, and cleanly
separate. We can also do a little better by converting the relevant IDs
within the core to a QString only once, instead of converting every
string into a std::string.
2018-10-04 01:39:12 +02:00
Lioncash 2a612f7bd4 configure_audio: Use QString::fromStdString() for converting audio device names
This ensures that the proper codec will always be used no matter what.
It also avoids relying on ASCII conversions.
2018-10-04 01:39:12 +02:00
Lioncash 97e8354fb0 configure_audio: Add disambiguation comment for the volume percentage string
Disambiguates what the string represents to help translators more easily
understand what it is that they're translating. While we're at it, we
can move the code to its own function, so that we don't need to specify
the same string twice.
2018-10-04 01:39:12 +02:00
Lioncash 00af9da245 configure_input: Make analog mapping strings translatable
These strings are user-facing, so they should be specified as
translatable with tr().
2018-10-04 01:39:12 +02:00
zhupengfei cb775eb1ba
core, citra_qt: add frame advancing to framelimiter
Frame advancing is a commonly used TAS feature which basically means running the game frame by frame. TASers use this feature to press exact buttons at the exact frames. This commit added frame advancing to the framelimiter and two actions to the Movie menu. The default hotkey is `\` for advancing frames, and `Ctrl+A` for toggling frame advancing. The `Advance Frame` hotkey would automatically enable frame advancing if not already enabled.
2018-10-02 07:28:58 +08:00
Weiyi Wang fceec34945
Merge pull request #4278 from wwylele/cfg-ptm-direct-fs
cfg, ptm: access FS via backend directly
2018-10-01 18:32:43 -04:00
Pengfei Zhu b2bfcfcbd7
Merge pull request #4140 from zhaowenlan1779/input-config
citra_qt/configuration: misc input tab improvements
2018-10-01 03:05:31 -05:00
zhupengfei bbf391abb9
citra_qt, core: game list "Open XXX Location" improvements 2018-10-01 08:42:22 +08:00
Weiyi Wang 4a30a502a0
Merge pull request #4211 from wwylele/web-cleanup
web_service: stop using std::future + callback style async
2018-09-29 23:02:27 -04:00
Weiyi Wang fbc36ff63c
Merge pull request #4257 from jroweboy/sdl-globals
Input: Remove global variables from SDL Input
2018-09-29 23:00:12 -04:00
Weiyi Wang 89a5b9b622 qt/configure_system: FS decoupled 2018-09-28 17:34:47 -04:00