vk_rasterizer: Bump vertex buffer size

* Helps with the stuttering, indicating the issue is with the vertex buffer somehow
This commit is contained in:
GPUCode
2022-09-25 21:59:35 +03:00
parent 1bf1217a18
commit fd77483a5f

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@@ -93,7 +93,7 @@ constexpr VertexLayout RasterizerVulkan::HardwareVertex::GetVertexLayout() {
return layout; return layout;
} }
constexpr u32 VERTEX_BUFFER_SIZE = 16 * 1024 * 1024; constexpr u32 VERTEX_BUFFER_SIZE = 128 * 1024 * 1024;
constexpr u32 INDEX_BUFFER_SIZE = 2 * 1024 * 1024; constexpr u32 INDEX_BUFFER_SIZE = 2 * 1024 * 1024;
constexpr u32 UNIFORM_BUFFER_SIZE = 2 * 1024 * 1024; constexpr u32 UNIFORM_BUFFER_SIZE = 2 * 1024 * 1024;
constexpr u32 TEXTURE_BUFFER_SIZE = 2 * 1024 * 1024; constexpr u32 TEXTURE_BUFFER_SIZE = 2 * 1024 * 1024;