Added shader state; WIP kernel objects
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@ -43,6 +43,17 @@ public:
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* @return The number of free slots the semaphore had before this call
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*/
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ResultVal<s32> Release(s32 release_count);
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private:
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friend class boost::serialization::access;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int file_version)
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{
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ar & boost::serialization::base_object<WaitObject>(*this);
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ar & max_count;
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ar & available_count;
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ar & name;
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}
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};
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} // namespace Kernel
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