Add "Separate Windows" LayoutOption (#6177)
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@ -39,13 +39,14 @@ Layout::FramebufferLayout g_screenshot_framebuffer_layout;
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Memory::MemorySystem* g_memory;
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/// Initialize the video core
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ResultStatus Init(Frontend::EmuWindow& emu_window, Memory::MemorySystem& memory) {
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ResultStatus Init(Frontend::EmuWindow& emu_window, Frontend::EmuWindow* secondary_window,
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Memory::MemorySystem& memory) {
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g_memory = &memory;
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Pica::Init();
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OpenGL::GLES = Settings::values.use_gles;
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g_renderer = std::make_unique<OpenGL::RendererOpenGL>(emu_window);
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g_renderer = std::make_unique<OpenGL::RendererOpenGL>(emu_window, secondary_window);
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ResultStatus result = g_renderer->Init();
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if (result != ResultStatus::Success) {
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