custom_tex: Fix hash read on windows
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		| @@ -95,7 +95,7 @@ void CustomTexManager::FindCustomTextures() { | |||||||
|  |  | ||||||
|         // Parse the texture filename. We only really care about the hash, |         // Parse the texture filename. We only really care about the hash, | ||||||
|         // the rest should be queried from the file itself. |         // the rest should be queried from the file itself. | ||||||
|         if (std::sscanf(file.virtualName.c_str(), "tex1_%ux%u_%lX_%u.%s", &width, &height, &hash, |         if (std::sscanf(file.virtualName.c_str(), "tex1_%ux%u_%llX_%u.%s", &width, &height, &hash, | ||||||
|                         &format, ext.data()) != 5) { |                         &format, ext.data()) != 5) { | ||||||
|             continue; |             continue; | ||||||
|         } |         } | ||||||
|   | |||||||
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