add input common changes
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181
src/input_common/input_poller.h
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181
src/input_common/input_poller.h
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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namespace Input {
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class InputDevice;
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template <typename InputDevice>
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class Factory;
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}; // namespace Input
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namespace InputCommon {
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class InputEngine;
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class OutputFactory final : public Common::Input::Factory<Common::Input::OutputDevice> {
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public:
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explicit OutputFactory(std::shared_ptr<InputEngine> input_engine_);
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/**
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* Creates an output device from the parameters given.
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* @param params contains parameters for creating the device:
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* - "guid" text string for identifying controllers
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* - "port": port of the connected device
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* - "pad": slot of the connected controller
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* @returns a unique output device with the parameters specified
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*/
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std::unique_ptr<Common::Input::OutputDevice> Create(
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const Common::ParamPackage& params) override;
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private:
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std::shared_ptr<InputEngine> input_engine;
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};
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/**
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* An Input factory. It receives input events and forward them to all input devices it created.
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*/
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class InputFactory final : public Common::Input::Factory<Common::Input::InputDevice> {
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public:
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explicit InputFactory(std::shared_ptr<InputEngine> input_engine_);
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/**
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* Creates an input device from the parameters given. Identifies the type of input to be
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* returned if it contains the following parameters:
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* - button: Contains "button" or "code"
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* - hat_button: Contains "hat"
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* - analog: Contains "axis"
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* - stick: Contains "axis_x" and "axis_y"
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* - motion: Contains "axis_x", "axis_y" and "axis_z"
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* - motion: Contains "motion"
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* - touch: Contains "button", "axis_x" and "axis_y"
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* - output: Contains "output"
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* @param params contains parameters for creating the device:
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* - "code": the code of the keyboard key to bind with the input
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* - "button": same as "code" but for controller buttons
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* - "hat": similar as "button" but it's a group of hat buttons from SDL
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* - "axis": the axis number of the axis to bind with the input
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* - "motion": the motion number of the motion to bind with the input
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* - "axis_x": same as axis but specifying horizontal direction
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* - "axis_y": same as axis but specifying vertical direction
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* - "axis_z": same as axis but specifying forward direction
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* @returns a unique input device with the parameters specified
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*/
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std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override;
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private:
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/**
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* Creates a button device from the parameters given.
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* @param params contains parameters for creating the device:
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* - "code": the code of the keyboard key to bind with the input
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* - "button": same as "code" but for controller buttons
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* - "toggle": press once to enable, press again to disable
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* - "inverted": inverts the output of the button
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* - "guid": text string for identifying controllers
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* - "port": port of the connected device
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* - "pad": slot of the connected controller
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* @returns a unique input device with the parameters specified
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*/
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std::unique_ptr<Common::Input::InputDevice> CreateButtonDevice(
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const Common::ParamPackage& params);
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/**
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* Creates a hat button device from the parameters given.
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* @param params contains parameters for creating the device:
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* - "button": the controller hat id to bind with the input
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* - "direction": the direction id to be detected
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* - "toggle": press once to enable, press again to disable
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* - "inverted": inverts the output of the button
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* - "guid": text string for identifying controllers
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* - "port": port of the connected device
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* - "pad": slot of the connected controller
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* @returns a unique input device with the parameters specified
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*/
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std::unique_ptr<Common::Input::InputDevice> CreateHatButtonDevice(
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const Common::ParamPackage& params);
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/**
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* Creates a stick device from the parameters given.
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* @param params contains parameters for creating the device:
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* - "axis_x": the controller horizontal axis id to bind with the input
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* - "axis_y": the controller vertical axis id to bind with the input
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* - "deadzone": the minimum required value to be detected
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* - "range": the maximum value required to reach 100%
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* - "threshold": the minimum required value to considered pressed
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* - "offset_x": the amount of offset in the x axis
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* - "offset_y": the amount of offset in the y axis
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* - "invert_x": inverts the sign of the horizontal axis
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* - "invert_y": inverts the sign of the vertical axis
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* - "guid": text string for identifying controllers
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* - "port": port of the connected device
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* - "pad": slot of the connected controller
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* @returns a unique input device with the parameters specified
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*/
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std::unique_ptr<Common::Input::InputDevice> CreateStickDevice(
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const Common::ParamPackage& params);
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/**
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* Creates an analog device from the parameters given.
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* @param params contains parameters for creating the device:
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* - "axis": the controller axis id to bind with the input
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* - "deadzone": the minimum required value to be detected
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* - "range": the maximum value required to reach 100%
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* - "threshold": the minimum required value to considered pressed
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* - "offset": the amount of offset in the axis
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* - "invert": inverts the sign of the axis
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* - "guid": text string for identifying controllers
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* - "port": port of the connected device
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* - "pad": slot of the connected controller
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* @returns a unique input device with the parameters specified
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*/
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std::unique_ptr<Common::Input::InputDevice> CreateAnalogDevice(
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const Common::ParamPackage& params);
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/**
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* Creates a touch device from the parameters given.
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* @param params contains parameters for creating the device:
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* - "button": the controller hat id to bind with the input
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* - "direction": the direction id to be detected
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* - "toggle": press once to enable, press again to disable
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* - "inverted": inverts the output of the button
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* - "axis_x": the controller horizontal axis id to bind with the input
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* - "axis_y": the controller vertical axis id to bind with the input
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* - "deadzone": the minimum required value to be detected
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* - "range": the maximum value required to reach 100%
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* - "threshold": the minimum required value to considered pressed
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* - "offset_x": the amount of offset in the x axis
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* - "offset_y": the amount of offset in the y axis
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* - "invert_x": inverts the sign of the horizontal axis
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* - "invert_y": inverts the sign of the vertical axis
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* - "guid": text string for identifying controllers
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* - "port": port of the connected device
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* - "pad": slot of the connected controller
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* @returns a unique input device with the parameters specified
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*/
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std::unique_ptr<Common::Input::InputDevice> CreateTouchDevice(
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const Common::ParamPackage& params);
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/**
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* Creates a motion device from the parameters given.
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* @param params contains parameters for creating the device:
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* - "axis_x": the controller horizontal axis id to bind with the input
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* - "axis_y": the controller vertical axis id to bind with the input
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* - "axis_z": the controller forward axis id to bind with the input
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* - "deadzone": the minimum required value to be detected
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* - "range": the maximum value required to reach 100%
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* - "offset_x": the amount of offset in the x axis
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* - "offset_y": the amount of offset in the y axis
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* - "offset_z": the amount of offset in the z axis
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* - "invert_x": inverts the sign of the horizontal axis
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* - "invert_y": inverts the sign of the vertical axis
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* - "invert_z": inverts the sign of the forward axis
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* - "guid": text string for identifying controllers
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* - "port": port of the connected device
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* - "pad": slot of the connected controller
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* @returns a unique input device with the parameters specified
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*/
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std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);
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std::shared_ptr<InputEngine> input_engine;
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};
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} // namespace InputCommon
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