common/math_util: Move contents into the Common namespace
These types are within the common library, so they should be within the Common namespace.
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@ -14,8 +14,8 @@ struct FramebufferLayout {
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unsigned height;
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bool top_screen_enabled;
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bool bottom_screen_enabled;
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MathUtil::Rectangle<unsigned> top_screen;
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MathUtil::Rectangle<unsigned> bottom_screen;
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Common::Rectangle<unsigned> top_screen;
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Common::Rectangle<unsigned> bottom_screen;
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/**
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* Returns the ration of pixel size of the top screen, compared to the native size of the 3DS
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