code: Use std::span where appropriate (#6658)

* code: Use std::span when possible

* code: Prefix memcpy and memcmp with std::
This commit is contained in:
GPUCode
2023-07-07 01:52:40 +03:00
committed by GitHub
parent 4ccd9f24fb
commit cf9bb90ae3
106 changed files with 362 additions and 329 deletions

View File

@ -487,7 +487,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
if (replace_vertex_data) {
if (vertex_data) {
memcpy(&input_vertex, vertex_data, sizeof(input_vertex));
std::memcpy(&input_vertex, vertex_data, sizeof(input_vertex));
for (unsigned attr = 0; attr < 16; ++attr) {
for (unsigned comp = 0; comp < 4; ++comp) {
input_data[4 * attr + comp]->setText(