sdl: add GLES support
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@ -67,6 +67,7 @@ void LogSetting(const std::string& name, const T& value) {
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void LogSettings() {
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LOG_INFO(Config, "Citra Configuration:");
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LogSetting("Core_UseCpuJit", Settings::values.use_cpu_jit);
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LogSetting("Renderer_UseGLES", Settings::values.use_gles);
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LogSetting("Renderer_UseHwRenderer", Settings::values.use_hw_renderer);
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LogSetting("Renderer_UseHwShader", Settings::values.use_hw_shader);
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LogSetting("Renderer_ShadersAccurateGs", Settings::values.shaders_accurate_gs);
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@ -130,6 +130,7 @@ struct Values {
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u64 init_time;
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// Renderer
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bool use_gles;
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bool use_hw_renderer;
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bool use_hw_shader;
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bool shaders_accurate_gs;
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