Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115)
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@ -450,7 +450,7 @@ void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
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return;
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if (pipe == 0) {
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// pipe 0 is for debug. 3DS automatically drains this pipe and discards the data
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impl->ReadPipe(pipe, impl->GetPipeReadableSize(pipe));
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impl->ReadPipe(static_cast<u8>(pipe), impl->GetPipeReadableSize(pipe));
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} else {
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std::lock_guard lock(HLE::g_hle_lock);
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if (auto locked = dsp.lock()) {
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