Reworked DSP serialization
This commit is contained in:
parent
55c75b5e3e
commit
c983528862
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@ -1 +1 @@
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Subproject commit 6d7edc593be8e47c8de7bc5f7d6b32971fad0c24
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Subproject commit eb10fac1e1dfa4881c273d87e23d41509017223a
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@ -6,6 +6,7 @@
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#include <memory>
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#include <memory>
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#include <vector>
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#include <vector>
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#include <boost/serialization/access.hpp>
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#include "audio_core/audio_types.h"
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#include "audio_core/audio_types.h"
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#include "audio_core/time_stretch.h"
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#include "audio_core/time_stretch.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -113,6 +114,10 @@ private:
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Common::RingBuffer<s16, 0x2000, 2> fifo;
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Common::RingBuffer<s16, 0x2000, 2> fifo;
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std::array<s16, 2> last_frame{};
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std::array<s16, 2> last_frame{};
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TimeStretcher time_stretcher;
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TimeStretcher time_stretcher;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {}
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friend class boost::serialization::access;
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};
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};
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} // namespace AudioCore
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} // namespace AudioCore
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@ -1,7 +1,13 @@
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#pragma optimize("", off)
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// Copyright 2017 Citra Emulator Project
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <boost/serialization/array.hpp>
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#include <boost/serialization/base_object.hpp>
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#include <boost/serialization/shared_ptr.hpp>
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#include <boost/serialization/vector.hpp>
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#include <boost/serialization/weak_ptr.hpp>
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#include "audio_core/audio_types.h"
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#include "audio_core/audio_types.h"
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#ifdef HAVE_MF
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#ifdef HAVE_MF
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#include "audio_core/hle/wmf_decoder.h"
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#include "audio_core/hle/wmf_decoder.h"
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@ -22,11 +28,21 @@
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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SERIALIZE_EXPORT_IMPL(AudioCore::DspHle)
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using InterruptType = Service::DSP::DSP_DSP::InterruptType;
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using InterruptType = Service::DSP::DSP_DSP::InterruptType;
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using Service::DSP::DSP_DSP;
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using Service::DSP::DSP_DSP;
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namespace AudioCore {
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namespace AudioCore {
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DspHle::DspHle() : DspHle(Core::System::GetInstance().Memory()) {}
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template <class Archive>
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void DspHle::serialize(Archive& ar, const unsigned int) {
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ar& boost::serialization::base_object<DspInterface>(*this);
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ar&* impl.get();
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}
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static constexpr u64 audio_frame_ticks = 1310252ull; ///< Units: ARM11 cycles
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static constexpr u64 audio_frame_ticks = 1310252ull; ///< Units: ARM11 cycles
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struct DspHle::Impl final {
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struct DspHle::Impl final {
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@ -60,7 +76,7 @@ private:
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void AudioTickCallback(s64 cycles_late);
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void AudioTickCallback(s64 cycles_late);
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DspState dsp_state = DspState::Off;
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DspState dsp_state = DspState::Off;
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std::array<std::vector<u8>, num_dsp_pipe> pipe_data;
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std::array<std::vector<u8>, num_dsp_pipe> pipe_data{};
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HLE::DspMemory dsp_memory;
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HLE::DspMemory dsp_memory;
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std::array<HLE::Source, HLE::num_sources> sources{{
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std::array<HLE::Source, HLE::num_sources> sources{{
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@ -70,14 +86,25 @@ private:
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HLE::Source(15), HLE::Source(16), HLE::Source(17), HLE::Source(18), HLE::Source(19),
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HLE::Source(15), HLE::Source(16), HLE::Source(17), HLE::Source(18), HLE::Source(19),
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HLE::Source(20), HLE::Source(21), HLE::Source(22), HLE::Source(23),
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HLE::Source(20), HLE::Source(21), HLE::Source(22), HLE::Source(23),
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}};
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}};
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HLE::Mixers mixers;
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HLE::Mixers mixers{};
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DspHle& parent;
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DspHle& parent;
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Core::TimingEventType* tick_event;
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Core::TimingEventType* tick_event{};
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std::unique_ptr<HLE::DecoderBase> decoder;
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std::unique_ptr<HLE::DecoderBase> decoder{};
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std::weak_ptr<DSP_DSP> dsp_dsp;
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std::weak_ptr<DSP_DSP> dsp_dsp{};
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& dsp_state;
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ar& pipe_data;
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ar& dsp_memory.raw_memory;
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ar& sources;
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ar& mixers;
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ar& dsp_dsp;
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}
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friend class boost::serialization::access;
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};
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};
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DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(parent_) {
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DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(parent_) {
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@ -7,6 +7,7 @@
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#include <array>
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#include <array>
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#include <memory>
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#include <memory>
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#include <vector>
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#include <vector>
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#include <boost/serialization/export.hpp>
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#include "audio_core/audio_types.h"
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#include "audio_core/audio_types.h"
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#include "audio_core/dsp_interface.h"
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#include "audio_core/dsp_interface.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -42,6 +43,14 @@ private:
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struct Impl;
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struct Impl;
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friend struct Impl;
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friend struct Impl;
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std::unique_ptr<Impl> impl;
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std::unique_ptr<Impl> impl;
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DspHle();
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template <class Archive>
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void serialize(Archive& ar, const unsigned int);
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friend class boost::serialization::access;
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};
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};
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} // namespace AudioCore
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} // namespace AudioCore
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BOOST_CLASS_EXPORT_KEY(AudioCore::DspHle)
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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#include <boost/serialization/array.hpp>
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#include "audio_core/audio_types.h"
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#include "audio_core/audio_types.h"
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#include "audio_core/hle/shared_memory.h"
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#include "audio_core/hle/shared_memory.h"
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void DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples);
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void DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples);
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/// INTERNAL: Generate DspStatus based on internal state.
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/// INTERNAL: Generate DspStatus based on internal state.
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DspStatus GetCurrentStatus() const;
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DspStatus GetCurrentStatus() const;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& current_frame;
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ar& state.intermediate_mixer_volume;
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ar& state.mixer1_enabled;
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ar& state.mixer2_enabled;
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ar& state.intermediate_mix_buffer;
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ar& state.output_format;
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}
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friend class boost::serialization::access;
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};
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};
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} // namespace AudioCore::HLE
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} // namespace AudioCore::HLE
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#include <cstddef>
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#include <cstddef>
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#include <memory>
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#include <memory>
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#include <type_traits>
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#include <type_traits>
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#include <boost/serialization/access.hpp>
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#include "audio_core/audio_types.h"
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#include "audio_core/audio_types.h"
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#include "audio_core/hle/common.h"
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#include "audio_core/hle/common.h"
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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@ -56,6 +57,12 @@ private:
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return (value << 16) | (value >> 16);
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return (value << 16) | (value >> 16);
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}
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}
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u32_le storage;
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u32_le storage;
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& storage;
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}
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friend class boost::serialization::access;
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};
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};
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static_assert(std::is_trivially_copyable<u32_dsp>::value, "u32_dsp isn't trivially copyable");
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static_assert(std::is_trivially_copyable<u32_dsp>::value, "u32_dsp isn't trivially copyable");
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#include <array>
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#include <array>
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#include <vector>
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#include <vector>
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#include <boost/serialization/array.hpp>
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#include <boost/serialization/deque.hpp>
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#include <boost/serialization/priority_queue.hpp>
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#include <boost/serialization/vector.hpp>
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#include <queue>
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#include <queue>
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#include "audio_core/audio_types.h"
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#include "audio_core/audio_types.h"
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#include "audio_core/codec.h"
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#include "audio_core/codec.h"
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bool from_queue;
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bool from_queue;
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u32_dsp play_position; // = 0;
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u32_dsp play_position; // = 0;
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bool has_played; // = false;
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bool has_played; // = false;
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private:
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& physical_address;
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ar& length;
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ar& adpcm_ps;
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ar& adpcm_yn;
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ar& adpcm_dirty;
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ar& is_looping;
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ar& buffer_id;
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ar& mono_or_stereo;
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ar& format;
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ar& from_queue;
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ar& play_position;
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ar& has_played;
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}
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friend class boost::serialization::access;
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};
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};
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struct BufferOrder {
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struct BufferOrder {
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// Buffer queue
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// Buffer queue
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std::priority_queue<Buffer, std::vector<Buffer>, BufferOrder> input_queue;
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std::priority_queue<Buffer, std::vector<Buffer>, BufferOrder> input_queue = {};
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MonoOrStereo mono_or_stereo = MonoOrStereo::Mono;
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MonoOrStereo mono_or_stereo = MonoOrStereo::Mono;
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Format format = Format::ADPCM;
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Format format = Format::ADPCM;
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u32 current_sample_number = 0;
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u32 current_sample_number = 0;
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u32 next_sample_number = 0;
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u32 next_sample_number = 0;
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AudioInterp::StereoBuffer16 current_buffer;
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AudioInterp::StereoBuffer16 current_buffer = {};
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// buffer_id state
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// buffer_id state
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// Filter state
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// Filter state
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SourceFilters filters;
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SourceFilters filters = {};
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private:
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& enabled;
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ar& sync;
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ar& gain;
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ar& input_queue;
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ar& mono_or_stereo;
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ar& format;
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ar& current_sample_number;
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ar& next_sample_number;
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ar& current_buffer;
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ar& buffer_update;
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ar& current_buffer_id;
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ar& adpcm_coeffs;
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ar& rate_multiplier;
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ar& interpolation_mode;
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}
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friend class boost::serialization::access;
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} state;
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} state;
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bool DequeueBuffer();
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bool DequeueBuffer();
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/// INTERNAL: Generates a SourceStatus::Status based on our internal state.
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/// INTERNAL: Generates a SourceStatus::Status based on our internal state.
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SourceStatus::Status GetCurrentStatus();
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SourceStatus::Status GetCurrentStatus();
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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ar& state;
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}
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friend class boost::serialization::access;
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};
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};
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} // namespace AudioCore::HLE
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} // namespace AudioCore::HLE
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@ -1,3 +1,4 @@
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#pragma optimize("", off)
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// Copyright 2014 Citra Emulator Project
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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@ -244,8 +245,8 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
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timing = std::make_unique<Timing>();
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timing = std::make_unique<Timing>();
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kernel = std::make_unique<Kernel::KernelSystem>(*memory, *timing,
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kernel = std::make_unique<Kernel::KernelSystem>(
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[this] { PrepareReschedule(); }, system_mode);
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*memory, *timing, [this] { PrepareReschedule(); }, system_mode);
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if (Settings::values.use_cpu_jit) {
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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#ifdef ARCHITECTURE_x86_64
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@ -445,14 +446,20 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
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ar&* service_manager.get();
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ar&* service_manager.get();
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ar& GPU::g_regs;
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ar& GPU::g_regs;
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ar& LCD::g_regs;
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ar& LCD::g_regs;
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ar & dsp_core->GetDspMemory();
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if (Archive::is_loading::value) {
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dsp_core.reset();
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}
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ar& dsp_core;
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ar&* memory.get();
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ar&* memory.get();
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ar&* kernel.get();
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ar&* kernel.get();
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// This needs to be set from somewhere - might as well be here!
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// This needs to be set from somewhere - might as well be here!
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if (Archive::is_loading::value) {
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if (Archive::is_loading::value) {
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Service::GSP::SetGlobalModule(*this);
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Service::GSP::SetGlobalModule(*this);
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DSP().SetServiceToInterrupt(ServiceManager().GetService<Service::DSP::DSP_DSP>("dsp::DSP"));
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memory->SetDSP(*dsp_core);
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dsp_core->SetSink(Settings::values.sink_id, Settings::values.audio_device_id);
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dsp_core->EnableStretching(Settings::values.enable_audio_stretching);
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}
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}
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}
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}
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