service/dsp: Migrate to ServiceFramework (#3915)
* service/dsp: Migrate to ServiceFramework * service/dsp: Removed redundant buffer copy * service/dsp: Addressed comment about pushing u32 instead of bool * service/dsp: Fix clang format * service/dsp: Addressed comment about minimizing global state * service/dsp: Addressed comments and fixed log call issue * service/dsp: Fix missed clang format
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@ -13,7 +13,7 @@
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/hle/service/dsp_dsp.h"
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#include "core/hle/service/dsp/dsp_dsp.h"
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namespace AudioCore {
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@ -231,7 +231,7 @@ void DspHle::Impl::AudioPipeWriteStructAddresses() {
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WriteU16(DspPipe::Audio, addr);
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}
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// Signal that we have data on this pipe.
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Service::DSP_DSP::SignalPipeInterrupt(DspPipe::Audio);
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Service::DSP::SignalPipeInterrupt(DspPipe::Audio);
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}
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size_t DspHle::Impl::CurrentRegionIndex() const {
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@ -307,9 +307,9 @@ bool DspHle::Impl::Tick() {
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void DspHle::Impl::AudioTickCallback(int cycles_late) {
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if (Tick()) {
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// TODO(merry): Signal all the other interrupts as appropriate.
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Service::DSP_DSP::SignalPipeInterrupt(DspPipe::Audio);
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Service::DSP::SignalPipeInterrupt(DspPipe::Audio);
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// HACK(merry): Added to prevent regressions. Will remove soon.
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Service::DSP_DSP::SignalPipeInterrupt(DspPipe::Binary);
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Service::DSP::SignalPipeInterrupt(DspPipe::Binary);
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}
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// Reschedule recurrent event
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