removed unneeded dolphin paths code, fixed linker problems with common.lib
This commit is contained in:
		| @@ -12,7 +12,9 @@ | ||||
| #define DIR_SEP "/" | ||||
| #define DIR_SEP_CHR '/' | ||||
|  | ||||
| #define MAX_PATH	255 | ||||
| #ifndef MAX_PATH | ||||
| #define MAX_PATH	260 | ||||
| #endif | ||||
|  | ||||
| // The user data dir | ||||
| #define ROOT_DIR "." | ||||
| @@ -60,6 +62,7 @@ | ||||
| #define DUMP_AUDIO_DIR		"audio" | ||||
| #define LOGS_DIR			"logs" | ||||
| #define SHADERS_DIR 		"shaders" | ||||
| #define SYSCONF_DIR 		"sysconf" | ||||
|  | ||||
| // Filenames | ||||
| // Files in the directory returned by GetUserPath(D_CONFIG_IDX) | ||||
| @@ -68,6 +71,9 @@ | ||||
| #define LOGGER_CONFIG	"logger.ini" | ||||
|  | ||||
| // Files in the directory returned by GetUserPath(D_LOGS_IDX) | ||||
| #define MAIN_LOG	"akiru.log" | ||||
| #define MAIN_LOG	"emu.log" | ||||
|  | ||||
| // Files in the directory returned by GetUserPath(D_SYSCONF_IDX) | ||||
| #define SYSCONF	"SYSCONF" | ||||
|  | ||||
| #endif // _COMMON_PATHS_H_ | ||||
|   | ||||
| @@ -657,129 +657,117 @@ std::string GetSysDirectory() | ||||
|  | ||||
| // Returns a string with a Dolphin data dir or file in the user's home | ||||
| // directory. To be used in "multi-user" mode (that is, installed). | ||||
| //const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath) | ||||
| //{ | ||||
| //	static std::string paths[NUM_PATH_INDICES]; | ||||
| // | ||||
| //	// Set up all paths and files on the first run | ||||
| //	if (paths[D_USER_IDX].empty()) | ||||
| //	{ | ||||
| //#ifdef _WIN32 | ||||
| //		paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; | ||||
| //#else | ||||
| //		if (File::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) | ||||
| //			paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; | ||||
| //		else | ||||
| //			paths[D_USER_IDX] = std::string(getenv("HOME") ?  | ||||
| //				getenv("HOME") : getenv("PWD") ?  | ||||
| //				getenv("PWD") : "") + DIR_SEP DOLPHIN_DATA_DIR DIR_SEP; | ||||
| //#endif | ||||
| // | ||||
| //		paths[D_CONFIG_IDX]			= paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; | ||||
| //		paths[D_GAMECONFIG_IDX]		= paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; | ||||
| //		paths[D_MAPS_IDX]			= paths[D_USER_IDX] + MAPS_DIR DIR_SEP; | ||||
| //		paths[D_CACHE_IDX]			= paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | ||||
| //		paths[D_SHADERCACHE_IDX]	= paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; | ||||
| //		paths[D_SHADERS_IDX]		= paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; | ||||
| //		paths[D_STATESAVES_IDX]		= paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; | ||||
| //		paths[D_SCREENSHOTS_IDX]	= paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; | ||||
| //		paths[D_DUMP_IDX]			= paths[D_USER_IDX] + DUMP_DIR DIR_SEP; | ||||
| //		paths[D_DUMPFRAMES_IDX]		= paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; | ||||
| //		paths[D_DUMPAUDIO_IDX]		= paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; | ||||
| //		paths[D_DUMPTEXTURES_IDX]	= paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; | ||||
| //		paths[D_LOGS_IDX]			= paths[D_USER_IDX] + LOGS_DIR DIR_SEP; | ||||
| //		paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; | ||||
| //		paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG; | ||||
| //		paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG; | ||||
| //	} | ||||
| // | ||||
| //	if (!newPath.empty()) | ||||
| //	{ | ||||
| //		if (!File::IsDirectory(newPath)) | ||||
| //		{ | ||||
| //			WARN_LOG(COMMON, "Invalid path specified %s", newPath.c_str()); | ||||
| //			return paths[DirIDX]; | ||||
| //		} | ||||
| //		else | ||||
| //		{ | ||||
| //			paths[DirIDX] = newPath; | ||||
| //		} | ||||
| // | ||||
| //		switch (DirIDX) | ||||
| //		{ | ||||
| //		case D_WIIROOT_IDX: | ||||
| //			paths[D_WIIUSER_IDX] = paths[D_WIIROOT_IDX] + DIR_SEP; | ||||
| //			paths[D_WIISYSCONF_IDX]	= paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP; | ||||
| //			paths[F_WIISYSCONF_IDX]	= paths[D_WIISYSCONF_IDX] + WII_SYSCONF; | ||||
| //			break; | ||||
| // | ||||
| //		case D_USER_IDX: | ||||
| //			paths[D_GCUSER_IDX]			= paths[D_USER_IDX] + GC_USER_DIR DIR_SEP; | ||||
| //			paths[D_WIIROOT_IDX]		= paths[D_USER_IDX] + WII_USER_DIR; | ||||
| //			paths[D_WIIUSER_IDX]		= paths[D_WIIROOT_IDX] + DIR_SEP; | ||||
| //			paths[D_CONFIG_IDX]			= paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; | ||||
| //			paths[D_GAMECONFIG_IDX]		= paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; | ||||
| //			paths[D_MAPS_IDX]			= paths[D_USER_IDX] + MAPS_DIR DIR_SEP; | ||||
| //			paths[D_CACHE_IDX]			= paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | ||||
| //			paths[D_SHADERCACHE_IDX]	= paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; | ||||
| //			paths[D_SHADERS_IDX]		= paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; | ||||
| //			paths[D_STATESAVES_IDX]		= paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; | ||||
| //			paths[D_SCREENSHOTS_IDX]	= paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; | ||||
| //			paths[D_OPENCL_IDX]			= paths[D_USER_IDX] + OPENCL_DIR DIR_SEP; | ||||
| //			paths[D_HIRESTEXTURES_IDX]	= paths[D_USER_IDX] + HIRES_TEXTURES_DIR DIR_SEP; | ||||
| //			paths[D_DUMP_IDX]			= paths[D_USER_IDX] + DUMP_DIR DIR_SEP; | ||||
| //			paths[D_DUMPFRAMES_IDX]		= paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; | ||||
| //			paths[D_DUMPAUDIO_IDX]		= paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; | ||||
| //			paths[D_DUMPTEXTURES_IDX]	= paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; | ||||
| //			paths[D_DUMPDSP_IDX]		= paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP; | ||||
| //			paths[D_LOGS_IDX]			= paths[D_USER_IDX] + LOGS_DIR DIR_SEP; | ||||
| //			paths[D_MAILLOGS_IDX]		= paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP; | ||||
| //			paths[D_WIISYSCONF_IDX]		= paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP; | ||||
| //			paths[D_THEMES_IDX]			= paths[D_USER_IDX] + THEMES_DIR DIR_SEP; | ||||
| //			paths[F_DOLPHINCONFIG_IDX]	= paths[D_CONFIG_IDX] + DOLPHIN_CONFIG; | ||||
| //			paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; | ||||
| //			paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG; | ||||
| //			paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG; | ||||
| //			paths[F_WIISYSCONF_IDX]		= paths[D_WIISYSCONF_IDX] + WII_SYSCONF; | ||||
| //			paths[F_RAMDUMP_IDX]		= paths[D_DUMP_IDX] + RAM_DUMP; | ||||
| //			paths[F_ARAMDUMP_IDX]		= paths[D_DUMP_IDX] + ARAM_DUMP; | ||||
| //			paths[F_FAKEVMEMDUMP_IDX]	= paths[D_DUMP_IDX] + FAKEVMEM_DUMP; | ||||
| //			paths[F_GCSRAM_IDX]			= paths[D_GCUSER_IDX] + GC_SRAM; | ||||
| //			break; | ||||
| // | ||||
| //		case D_CONFIG_IDX: | ||||
| //			paths[F_DOLPHINCONFIG_IDX]	= paths[D_CONFIG_IDX] + DOLPHIN_CONFIG; | ||||
| //			paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; | ||||
| //			paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG; | ||||
| //			break; | ||||
| // | ||||
| //		case D_DUMP_IDX: | ||||
| //			paths[D_DUMPFRAMES_IDX]		= paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; | ||||
| //			paths[D_DUMPAUDIO_IDX]		= paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; | ||||
| //			paths[D_DUMPTEXTURES_IDX]	= paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; | ||||
| //			break; | ||||
| // | ||||
| //		case D_LOGS_IDX: | ||||
| //			paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG; | ||||
| //		} | ||||
| //	} | ||||
| //	 | ||||
| //	return paths[DirIDX]; | ||||
| //} | ||||
|  | ||||
| std::string GetThemeDir(const std::string& theme_name) | ||||
| const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath) | ||||
| { | ||||
| 	std::string dir = File::GetUserPath(D_THEMES_IDX) + theme_name + "/"; | ||||
| 	static std::string paths[NUM_PATH_INDICES]; | ||||
|  | ||||
| #if !defined(_WIN32) | ||||
| 	// If theme does not exist in user's dir load from shared directory | ||||
| 	if (!File::Exists(dir)) | ||||
| 		dir = SHARED_USER_DIR THEMES_DIR "/" + theme_name + "/"; | ||||
| 	// Set up all paths and files on the first run | ||||
| 	if (paths[D_USER_IDX].empty()) | ||||
| 	{ | ||||
| #ifdef _WIN32 | ||||
| 		paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; | ||||
| #else | ||||
| 		if (File::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) | ||||
| 			paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; | ||||
| 		else | ||||
| 			paths[D_USER_IDX] = std::string(getenv("HOME") ?  | ||||
| 				getenv("HOME") : getenv("PWD") ?  | ||||
| 				getenv("PWD") : "") + DIR_SEP DOLPHIN_DATA_DIR DIR_SEP; | ||||
| #endif | ||||
|  | ||||
| 	return dir; | ||||
| 		paths[D_CONFIG_IDX]			= paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; | ||||
| 		paths[D_GAMECONFIG_IDX]		= paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; | ||||
| 		paths[D_MAPS_IDX]			= paths[D_USER_IDX] + MAPS_DIR DIR_SEP; | ||||
| 		paths[D_CACHE_IDX]			= paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | ||||
| 		paths[D_SHADERCACHE_IDX]	= paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; | ||||
| 		paths[D_SHADERS_IDX]		= paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; | ||||
| 		paths[D_STATESAVES_IDX]		= paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; | ||||
| 		paths[D_SCREENSHOTS_IDX]	= paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; | ||||
| 		paths[D_DUMP_IDX]			= paths[D_USER_IDX] + DUMP_DIR DIR_SEP; | ||||
| 		paths[D_DUMPFRAMES_IDX]		= paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; | ||||
| 		paths[D_DUMPAUDIO_IDX]		= paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; | ||||
| 		paths[D_DUMPTEXTURES_IDX]	= paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; | ||||
| 		paths[D_LOGS_IDX]			= paths[D_USER_IDX] + LOGS_DIR DIR_SEP; | ||||
| 		paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; | ||||
| 		paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG; | ||||
| 		paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG; | ||||
| 	} | ||||
|  | ||||
| 	if (!newPath.empty()) | ||||
| 	{ | ||||
| 		if (!File::IsDirectory(newPath)) | ||||
| 		{ | ||||
| 			WARN_LOG(COMMON, "Invalid path specified %s", newPath.c_str()); | ||||
| 			return paths[DirIDX]; | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			paths[DirIDX] = newPath; | ||||
| 		} | ||||
|  | ||||
| 		switch (DirIDX) | ||||
| 		{ | ||||
| 		case D_ROOT_IDX: | ||||
| 			paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP; | ||||
| 			paths[D_SYSCONF_IDX]	= paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP; | ||||
| 			paths[F_SYSCONF_IDX]	= paths[D_SYSCONF_IDX] + SYSCONF; | ||||
| 			break; | ||||
|  | ||||
| 		case D_USER_IDX: | ||||
| 			paths[D_USER_IDX]		= paths[D_ROOT_IDX] + DIR_SEP; | ||||
| 			paths[D_CONFIG_IDX]			= paths[D_USER_IDX] + CONFIG_DIR DIR_SEP; | ||||
| 			paths[D_GAMECONFIG_IDX]		= paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; | ||||
| 			paths[D_MAPS_IDX]			= paths[D_USER_IDX] + MAPS_DIR DIR_SEP; | ||||
| 			paths[D_CACHE_IDX]			= paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | ||||
| 			paths[D_SHADERCACHE_IDX]	= paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; | ||||
| 			paths[D_SHADERS_IDX]		= paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; | ||||
| 			paths[D_STATESAVES_IDX]		= paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; | ||||
| 			paths[D_SCREENSHOTS_IDX]	= paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; | ||||
| 			paths[D_DUMP_IDX]			= paths[D_USER_IDX] + DUMP_DIR DIR_SEP; | ||||
| 			paths[D_DUMPFRAMES_IDX]		= paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; | ||||
| 			paths[D_DUMPAUDIO_IDX]		= paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; | ||||
| 			paths[D_DUMPTEXTURES_IDX]	= paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; | ||||
| 			paths[D_LOGS_IDX]			= paths[D_USER_IDX] + LOGS_DIR DIR_SEP; | ||||
| 			paths[D_SYSCONF_IDX]		= paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP; | ||||
| 			paths[F_EMUCONFIG_IDX]		= paths[D_CONFIG_IDX] + EMU_CONFIG; | ||||
| 			paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; | ||||
| 			paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG; | ||||
| 			paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG; | ||||
| 			break; | ||||
|  | ||||
| 		case D_CONFIG_IDX: | ||||
| 			paths[F_EMUCONFIG_IDX]	= paths[D_CONFIG_IDX] + EMU_CONFIG; | ||||
| 			paths[F_DEBUGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + DEBUGGER_CONFIG; | ||||
| 			paths[F_LOGGERCONFIG_IDX]	= paths[D_CONFIG_IDX] + LOGGER_CONFIG; | ||||
| 			break; | ||||
|  | ||||
| 		case D_DUMP_IDX: | ||||
| 			paths[D_DUMPFRAMES_IDX]		= paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; | ||||
| 			paths[D_DUMPAUDIO_IDX]		= paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP; | ||||
| 			paths[D_DUMPTEXTURES_IDX]	= paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP; | ||||
| 			break; | ||||
|  | ||||
| 		case D_LOGS_IDX: | ||||
| 			paths[F_MAINLOG_IDX]		= paths[D_LOGS_IDX] + MAIN_LOG; | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
| 	return paths[DirIDX]; | ||||
| } | ||||
|  | ||||
| //std::string GetThemeDir(const std::string& theme_name) | ||||
| //{ | ||||
| //	std::string dir = File::GetUserPath(D_THEMES_IDX) + theme_name + "/"; | ||||
| // | ||||
| //#if !defined(_WIN32) | ||||
| //	// If theme does not exist in user's dir load from shared directory | ||||
| //	if (!File::Exists(dir)) | ||||
| //		dir = SHARED_USER_DIR THEMES_DIR "/" + theme_name + "/"; | ||||
| //#endif | ||||
| //	 | ||||
| //	return dir; | ||||
| //} | ||||
|  | ||||
| bool WriteStringToFile(bool text_file, const std::string &str, const char *filename) | ||||
| { | ||||
| 	return File::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size()); | ||||
|   | ||||
| @@ -18,9 +18,7 @@ | ||||
| // User directory indices for GetUserPath | ||||
| enum { | ||||
| 	D_USER_IDX, | ||||
| 	D_GCUSER_IDX, | ||||
| 	D_WIIROOT_IDX, | ||||
| 	D_WIIUSER_IDX, | ||||
| 	D_ROOT_IDX, | ||||
| 	D_CONFIG_IDX, | ||||
| 	D_GAMECONFIG_IDX, | ||||
| 	D_MAPS_IDX, | ||||
| @@ -29,7 +27,6 @@ enum { | ||||
| 	D_SHADERS_IDX, | ||||
| 	D_STATESAVES_IDX, | ||||
| 	D_SCREENSHOTS_IDX, | ||||
| 	D_OPENCL_IDX, | ||||
| 	D_HIRESTEXTURES_IDX, | ||||
| 	D_DUMP_IDX, | ||||
| 	D_DUMPFRAMES_IDX, | ||||
| @@ -37,19 +34,14 @@ enum { | ||||
| 	D_DUMPTEXTURES_IDX, | ||||
| 	D_DUMPDSP_IDX, | ||||
| 	D_LOGS_IDX, | ||||
| 	D_MAILLOGS_IDX, | ||||
| 	D_WIISYSCONF_IDX, | ||||
| 	D_WIIWC24_IDX, | ||||
| 	D_THEMES_IDX, | ||||
| 	F_DOLPHINCONFIG_IDX, | ||||
| 	D_SYSCONF_IDX, | ||||
| 	F_EMUCONFIG_IDX, | ||||
| 	F_DEBUGGERCONFIG_IDX, | ||||
| 	F_LOGGERCONFIG_IDX, | ||||
| 	F_MAINLOG_IDX, | ||||
| 	F_WIISYSCONF_IDX, | ||||
| 	F_RAMDUMP_IDX, | ||||
| 	F_ARAMDUMP_IDX, | ||||
| 	F_FAKEVMEMDUMP_IDX, | ||||
| 	F_GCSRAM_IDX, | ||||
| 	F_SYSCONF_IDX, | ||||
| 	NUM_PATH_INDICES | ||||
| }; | ||||
|  | ||||
| @@ -124,7 +116,7 @@ bool SetCurrentDir(const std::string &directory); | ||||
| const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath=""); | ||||
|  | ||||
| // probably doesn't belong here | ||||
| std::string GetThemeDir(const std::string& theme_name); | ||||
| //std::string GetThemeDir(const std::string& theme_name); | ||||
|  | ||||
| // Returns the path to where the sys file are | ||||
| std::string GetSysDirectory(); | ||||
|   | ||||
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