OpenGL 3+ on OSX with GLFW
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		| @@ -27,11 +27,18 @@ EmuWindow_GLFW::EmuWindow_GLFW() { | ||||
|         exit(1); | ||||
|     } | ||||
|     glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); | ||||
|     glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1); | ||||
|     glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); | ||||
| 	glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); | ||||
| 	glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); | ||||
|     m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,  | ||||
|         (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),  | ||||
|         m_window_title.c_str(), NULL, NULL); | ||||
|  | ||||
| 	if (m_render_window == NULL) { | ||||
| 		printf("Failed to create GLFW window! Exiting..."); | ||||
| 		exit(1); | ||||
| 	} | ||||
| 	 | ||||
|     // Setup callbacks | ||||
|     glfwSetWindowUserPointer(m_render_window, this); | ||||
|     //glfwSetKeyCallback(m_render_window, OnKeyEvent); | ||||
|   | ||||
| @@ -30,6 +30,8 @@ void Start() { | ||||
|  | ||||
| /// Initialize the video core | ||||
| void Init(EmuWindow* emu_window) { | ||||
| 	glewExperimental = GL_TRUE; | ||||
| 	 | ||||
|     g_emu_window = emu_window; | ||||
|     g_emu_window->MakeCurrent(); | ||||
|     g_renderer = new RendererOpenGL(); | ||||
|   | ||||
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