Addressed reviews
This commit is contained in:
parent
847003cc1c
commit
bd9984b5f8
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@ -3,7 +3,7 @@
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cd /citra
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mkdir build && cd build
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cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=OFF
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cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
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make -j4
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ctest -VV -C Release
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@ -5,7 +5,7 @@ cd /citra
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echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
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mkdir build && cd build
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cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
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cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=ON
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make -j4
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echo "Tests skipped"
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@ -3,7 +3,7 @@
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cd /citra
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mkdir build && cd build
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cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=OFF
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cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
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make -j4
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ctest -VV -C Release
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@ -7,7 +7,7 @@ export Qt5_DIR=$(brew --prefix)/opt/qt5
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export PATH="/usr/local/opt/ccache/libexec:$PATH"
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mkdir build && cd build
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cmake .. -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
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cmake .. -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=ON
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make -j4
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ctest -VV -C Release
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@ -26,7 +26,7 @@ tx --version
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cd /citra
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mkdir build && cd build
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cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF -DENABLE_FFMPEG=OFF
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cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF
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make translation
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cd ..
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@ -20,7 +20,7 @@ option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
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option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
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option(ENABLE_FFMPEG "Enable FFmpeg decoder/encoder" ON)
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option(ENABLE_FFMPEG "Enable FFmpeg decoder/encoder" OFF)
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option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
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@ -43,9 +43,9 @@ before_build:
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$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
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if ($env:BUILD_TYPE -eq 'msvc') {
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# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
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cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
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cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=ON .. 2>&1 && exit 0'
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} else {
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C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
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C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=ON .. 2>&1"
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}
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- cd ..
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@ -29,7 +29,7 @@ add_library(audio_core STATIC
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$<$<BOOL:${SDL2_FOUND}>:sdl2_sink.cpp sdl2_sink.h>
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$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
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$<$<BOOL:${FFMPEG_FOUND}>:hle/aac_decoder.cpp hle/aac_decoder.h hle/ffmpeg_dl.h>
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$<$<BOOL:${FFMPEG_FOUND}>:hle/aac_decoder.cpp hle/aac_decoder.h hle/ffmpeg_dl.cpp hle/ffmpeg_dl.h>
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)
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create_target_directory_groups(audio_core)
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@ -20,28 +20,47 @@ private:
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std::optional<BinaryResponse> Decode(const BinaryRequest& request);
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bool initalized;
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struct AVPacketDeleter {
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void operator()(AVPacket* packet) const {
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av_packet_free_dl(&packet);
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}
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};
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struct AVCodecContextDeleter {
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void operator()(AVCodecContext* context) const {
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avcodec_free_context_dl(&context);
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}
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};
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struct AVCodecParserContextDeleter {
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void operator()(AVCodecParserContext* parser) const {
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av_parser_close_dl(parser);
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}
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};
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struct AVFrameDeleter {
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void operator()(AVFrame* frame) const {
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av_frame_free_dl(&frame);
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}
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};
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bool initalized = false;
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bool have_ffmpeg_dl;
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Memory::MemorySystem& memory;
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AVCodec* codec;
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AVCodecContext* av_context = nullptr;
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AVCodecParserContext* parser = nullptr;
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AVPacket* av_packet;
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AVFrame* decoded_frame = nullptr;
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std::unique_ptr<AVCodecContext, AVCodecContextDeleter> av_context;
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std::unique_ptr<AVCodecParserContext, AVCodecParserContextDeleter> parser;
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std::unique_ptr<AVPacket, AVPacketDeleter> av_packet;
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std::unique_ptr<AVFrame, AVFrameDeleter> decoded_frame;
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};
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AACDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
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initalized = false;
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have_ffmpeg_dl = InitFFmpegDL();
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}
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AACDecoder::Impl::~Impl() {
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if (initalized)
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Clear();
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}
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AACDecoder::Impl::~Impl() = default;
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std::optional<BinaryResponse> AACDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
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if (request.codec != DecoderCodec::AAC) {
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switch (request.cmd) {
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case DecoderCommand::Init: {
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return Initalize(request);
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break;
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}
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case DecoderCommand::Decode: {
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return Decode(request);
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break;
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}
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case DecoderCommand::Unknown: {
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BinaryResponse response;
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std::memcpy(&response, &request, sizeof(response));
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response.unknown1 = 0x0;
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return response;
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break;
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}
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default:
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LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
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return {};
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break;
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}
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}
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return response;
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}
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av_packet = av_packet_alloc_dl();
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av_packet.reset(av_packet_alloc_dl());
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codec = avcodec_find_decoder_dl(AV_CODEC_ID_AAC);
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if (!codec) {
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return response;
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}
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parser = av_parser_init_dl(codec->id);
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parser.reset(av_parser_init_dl(codec->id));
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if (!parser) {
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LOG_ERROR(Audio_DSP, "Parser not found\n");
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return response;
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}
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av_context = avcodec_alloc_context3_dl(codec);
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av_context.reset(avcodec_alloc_context3_dl(codec));
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if (!av_context) {
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LOG_ERROR(Audio_DSP, "Could not allocate audio codec context\n");
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return response;
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}
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if (avcodec_open2_dl(av_context, codec, NULL) < 0) {
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if (avcodec_open2_dl(av_context.get(), codec, nullptr) < 0) {
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LOG_ERROR(Audio_DSP, "Could not open codec\n");
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return response;
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}
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return;
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}
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avcodec_free_context_dl(&av_context);
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av_parser_close_dl(parser);
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av_frame_free_dl(&decoded_frame);
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av_packet_free_dl(&av_packet);
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av_context.reset();
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parser.reset();
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decoded_frame.reset();
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av_packet.reset();
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}
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std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& request) {
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if (!initalized) {
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LOG_DEBUG(Audio_DSP, "Decoder not initalized");
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// This is a hack to continue games that are not compiled with the aac codec
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BinaryResponse response;
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response.codec = request.codec;
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response.cmd = request.cmd;
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response.size = request.size;
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if (!initalized) {
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LOG_DEBUG(Audio_DSP, "Decoder not initalized");
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// This is a hack to continue games that are not compiled with the aac codec
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response.num_channels = 2;
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response.num_samples = 1024;
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response.size = request.size;
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return response;
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}
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@ -151,14 +166,16 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
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std::size_t data_size = request.size;
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while (data_size > 0) {
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if (!decoded_frame) {
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if (!(decoded_frame = av_frame_alloc_dl())) {
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decoded_frame.reset(av_frame_alloc_dl());
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if (!decoded_frame) {
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LOG_ERROR(Audio_DSP, "Could not allocate audio frame");
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return {};
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}
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}
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int ret = av_parser_parse2_dl(parser, av_context, &av_packet->data, &av_packet->size, data,
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data_size, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
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int ret =
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av_parser_parse2_dl(parser.get(), av_context.get(), &av_packet->data, &av_packet->size,
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data, data_size, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
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if (ret < 0) {
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LOG_ERROR(Audio_DSP, "Error while parsing");
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return {};
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@ -166,7 +183,7 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
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data += ret;
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data_size -= ret;
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ret = avcodec_send_packet_dl(av_context, av_packet);
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ret = avcodec_send_packet_dl(av_context.get(), av_packet.get());
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if (ret < 0) {
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LOG_ERROR(Audio_DSP, "Error submitting the packet to the decoder");
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return {};
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@ -174,7 +191,7 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
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if (av_packet->size) {
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while (ret >= 0) {
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ret = avcodec_receive_frame_dl(av_context, decoded_frame);
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ret = avcodec_receive_frame_dl(av_context.get(), decoded_frame.get());
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if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
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break;
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else if (ret < 0) {
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@ -187,16 +204,19 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
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return {};
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}
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ASSERT(decoded_frame->channels == out_streams.size());
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ASSERT(decoded_frame->channels <= out_streams.size());
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std::size_t size = bytes_per_sample * (decoded_frame->nb_samples);
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response.num_channels = decoded_frame->channels;
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response.num_samples += decoded_frame->nb_samples;
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// FFmpeg converts to 32 signed floating point PCM, we need s16 PCM so we need to
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// convert it
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f32 val_float;
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for (std::size_t current_pos(0); current_pos < size;) {
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for (std::size_t channel(0); channel < out_streams.size(); channel++) {
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std::memcpy(&val_float, decoded_frame->data[0] + current_pos,
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for (std::size_t channel(0); channel < decoded_frame->channels; channel++) {
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std::memcpy(&val_float, decoded_frame->data[channel] + current_pos,
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sizeof(val_float));
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s16 val = static_cast<s16>(0x7FFF * val_float);
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out_streams[channel].push_back(val & 0xFF);
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@ -208,28 +228,27 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
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}
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}
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if (out_streams[0].size() != 0) {
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if (request.dst_addr_ch0 < Memory::FCRAM_PADDR ||
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request.dst_addr_ch0 + out_streams[0].size() > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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request.dst_addr_ch0 + out_streams[0].size() >
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Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0);
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return {};
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}
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std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR),
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out_streams[0].data(), out_streams[0].size());
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}
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if (out_streams[1].size() != 0) {
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if (request.dst_addr_ch1 < Memory::FCRAM_PADDR ||
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request.dst_addr_ch1 + out_streams[1].size() > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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request.dst_addr_ch1 + out_streams[1].size() >
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Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
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LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1);
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return {};
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}
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std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR),
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out_streams[1].data(), out_streams[1].size());
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BinaryResponse response;
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response.codec = request.codec;
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response.cmd = request.cmd;
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response.num_channels = 2;
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response.num_samples = decoded_frame->nb_samples;
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response.size = request.size;
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}
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return response;
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}
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@ -10,7 +10,7 @@ namespace AudioCore::HLE {
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class AACDecoder final : public DecoderBase {
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public:
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AACDecoder(Memory::MemorySystem& memory);
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explicit AACDecoder(Memory::MemorySystem& memory);
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~AACDecoder() override;
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std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) override;
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@ -6,7 +6,9 @@
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namespace AudioCore::HLE {
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NullDecoder::NullDecoder() {}
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DecoderBase::~DecoderBase(){};
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NullDecoder::NullDecoder() = default;
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NullDecoder::~NullDecoder() = default;
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@ -54,7 +54,7 @@ static_assert(sizeof(BinaryResponse) == 32, "Unexpected struct size for BinaryRe
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class DecoderBase {
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public:
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virtual ~DecoderBase(){};
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virtual ~DecoderBase();
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virtual std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) = 0;
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};
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@ -0,0 +1,173 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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||||
|
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#ifdef _WIN32
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|
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#include <memory>
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#include "audio_core/hle/ffmpeg_dl.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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||||
|
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struct LibraryDeleter {
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typedef HMODULE pointer;
|
||||
void operator()(HMODULE h) {
|
||||
if (h != nullptr)
|
||||
FreeLibrary(h);
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||||
}
|
||||
};
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||||
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std::unique_ptr<HMODULE, LibraryDeleter> dll_util{nullptr};
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||||
std::unique_ptr<HMODULE, LibraryDeleter> dll_codec{nullptr};
|
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|
||||
FuncDL<int(AVSampleFormat)> av_get_bytes_per_sample_dl;
|
||||
FuncDL<AVFrame*(void)> av_frame_alloc_dl;
|
||||
FuncDL<void(AVFrame**)> av_frame_free_dl;
|
||||
FuncDL<AVCodecContext*(const AVCodec*)> avcodec_alloc_context3_dl;
|
||||
FuncDL<void(AVCodecContext**)> avcodec_free_context_dl;
|
||||
FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)> avcodec_open2_dl;
|
||||
FuncDL<AVPacket*(void)> av_packet_alloc_dl;
|
||||
FuncDL<void(AVPacket**)> av_packet_free_dl;
|
||||
FuncDL<AVCodec*(AVCodecID)> avcodec_find_decoder_dl;
|
||||
FuncDL<int(AVCodecContext*, const AVPacket*)> avcodec_send_packet_dl;
|
||||
FuncDL<int(AVCodecContext*, AVFrame*)> avcodec_receive_frame_dl;
|
||||
FuncDL<AVCodecParserContext*(int)> av_parser_init_dl;
|
||||
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int, int64_t,
|
||||
int64_t, int64_t)>
|
||||
av_parser_parse2_dl;
|
||||
FuncDL<void(AVCodecParserContext*)> av_parser_close_dl;
|
||||
|
||||
bool InitFFmpegDL() {
|
||||
std::string dll_path = FileUtil::GetUserPath(FileUtil::UserPath::DLLDir);
|
||||
FileUtil::CreateDir(dll_path);
|
||||
std::wstring w_dll_path = std::wstring(dll_path.begin(), dll_path.end());
|
||||
SetDllDirectoryW(w_dll_path.c_str());
|
||||
|
||||
dll_util.reset(LoadLibrary("avutil-56.dll"));
|
||||
if (!dll_util) {
|
||||
DWORD error_message_id = GetLastError();
|
||||
LPSTR message_buffer = nullptr;
|
||||
size_t size =
|
||||
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, error_message_id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
reinterpret_cast<LPSTR>(&message_buffer), 0, nullptr);
|
||||
|
||||
std::string message(message_buffer, size);
|
||||
|
||||
LocalFree(message_buffer);
|
||||
LOG_ERROR(Audio_DSP, "Could not load avutil-56.dll: {}", message);
|
||||
return false;
|
||||
}
|
||||
|
||||
dll_codec.reset(LoadLibrary("avcodec-58.dll"));
|
||||
if (!dll_codec) {
|
||||
DWORD error_message_id = GetLastError();
|
||||
LPSTR message_buffer = nullptr;
|
||||
size_t size =
|
||||
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, error_message_id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
reinterpret_cast<LPSTR>(&message_buffer), 0, nullptr);
|
||||
|
||||
std::string message(message_buffer, size);
|
||||
|
||||
LocalFree(message_buffer);
|
||||
LOG_ERROR(Audio_DSP, "Could not load avcodec-58.dll: {}", message);
|
||||
return false;
|
||||
}
|
||||
av_get_bytes_per_sample_dl =
|
||||
FuncDL<int(AVSampleFormat)>(dll_util.get(), "av_get_bytes_per_sample");
|
||||
if (!av_get_bytes_per_sample_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_get_bytes_per_sample");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_frame_alloc_dl = FuncDL<AVFrame*()>(dll_util.get(), "av_frame_alloc");
|
||||
if (!av_frame_alloc_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_frame_alloc");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_frame_free_dl = FuncDL<void(AVFrame**)>(dll_util.get(), "av_frame_free");
|
||||
if (!av_frame_free_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_frame_free");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_alloc_context3_dl =
|
||||
FuncDL<AVCodecContext*(const AVCodec*)>(dll_codec.get(), "avcodec_alloc_context3");
|
||||
if (!avcodec_alloc_context3_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_alloc_context3");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_free_context_dl =
|
||||
FuncDL<void(AVCodecContext**)>(dll_codec.get(), "avcodec_free_context");
|
||||
if (!av_get_bytes_per_sample_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_free_context");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_open2_dl = FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)>(
|
||||
dll_codec.get(), "avcodec_open2");
|
||||
if (!avcodec_open2_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_open2");
|
||||
return false;
|
||||
}
|
||||
av_packet_alloc_dl = FuncDL<AVPacket*(void)>(dll_codec.get(), "av_packet_alloc");
|
||||
if (!av_packet_alloc_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_packet_alloc");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_packet_free_dl = FuncDL<void(AVPacket**)>(dll_codec.get(), "av_packet_free");
|
||||
if (!av_packet_free_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_packet_free");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_find_decoder_dl = FuncDL<AVCodec*(AVCodecID)>(dll_codec.get(), "avcodec_find_decoder");
|
||||
if (!avcodec_find_decoder_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_find_decoder");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_send_packet_dl =
|
||||
FuncDL<int(AVCodecContext*, const AVPacket*)>(dll_codec.get(), "avcodec_send_packet");
|
||||
if (!avcodec_send_packet_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_send_packet");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_receive_frame_dl =
|
||||
FuncDL<int(AVCodecContext*, AVFrame*)>(dll_codec.get(), "avcodec_receive_frame");
|
||||
if (!avcodec_receive_frame_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_receive_frame");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_parser_init_dl = FuncDL<AVCodecParserContext*(int)>(dll_codec.get(), "av_parser_init");
|
||||
if (!av_parser_init_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_parser_init");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_parser_parse2_dl =
|
||||
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int,
|
||||
int64_t, int64_t, int64_t)>(dll_codec.get(), "av_parser_parse2");
|
||||
if (!av_parser_parse2_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_parser_parse2");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_parser_close_dl = FuncDL<void(AVCodecParserContext*)>(dll_codec.get(), "av_parser_close");
|
||||
if (!av_parser_close_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_parser_close");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif // _Win32
|
|
@ -8,9 +8,6 @@
|
|||
#include <windows.h>
|
||||
#endif // _WIN32
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
extern "C" {
|
||||
#include "libavcodec/avcodec.h"
|
||||
}
|
||||
|
@ -20,9 +17,9 @@ extern "C" {
|
|||
template <typename T>
|
||||
struct FuncDL {
|
||||
FuncDL() = default;
|
||||
FuncDL(HMODULE dll, const char* name) {
|
||||
FuncDL(void* dll, const char* name) {
|
||||
if (dll) {
|
||||
ptr_function = reinterpret_cast<T*>(GetProcAddress(dll, name));
|
||||
ptr_function = reinterpret_cast<T*>(GetProcAddress((HMODULE)dll, name));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -30,167 +27,33 @@ struct FuncDL {
|
|||
return ptr_function;
|
||||
}
|
||||
|
||||
operator bool() const {
|
||||
explicit operator bool() const {
|
||||
return ptr_function != nullptr;
|
||||
}
|
||||
|
||||
T* ptr_function = nullptr;
|
||||
};
|
||||
|
||||
FuncDL<int(AVSampleFormat)> av_get_bytes_per_sample_dl;
|
||||
FuncDL<AVFrame*(void)> av_frame_alloc_dl;
|
||||
FuncDL<void(AVFrame**)> av_frame_free_dl;
|
||||
FuncDL<AVCodecContext*(const AVCodec*)> avcodec_alloc_context3_dl;
|
||||
FuncDL<void(AVCodecContext**)> avcodec_free_context_dl;
|
||||
FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)> avcodec_open2_dl;
|
||||
FuncDL<AVPacket*(void)> av_packet_alloc_dl;
|
||||
FuncDL<void(AVPacket**)> av_packet_free_dl;
|
||||
FuncDL<AVCodec*(AVCodecID)> avcodec_find_decoder_dl;
|
||||
FuncDL<int(AVCodecContext*, const AVPacket*)> avcodec_send_packet_dl;
|
||||
FuncDL<int(AVCodecContext*, AVFrame*)> avcodec_receive_frame_dl;
|
||||
FuncDL<AVCodecParserContext*(int)> av_parser_init_dl;
|
||||
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int, int64_t,
|
||||
int64_t, int64_t)>
|
||||
extern FuncDL<int(AVSampleFormat)> av_get_bytes_per_sample_dl;
|
||||
extern FuncDL<AVFrame*(void)> av_frame_alloc_dl;
|
||||
extern FuncDL<void(AVFrame**)> av_frame_free_dl;
|
||||
extern FuncDL<AVCodecContext*(const AVCodec*)> avcodec_alloc_context3_dl;
|
||||
extern FuncDL<void(AVCodecContext**)> avcodec_free_context_dl;
|
||||
extern FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)> avcodec_open2_dl;
|
||||
extern FuncDL<AVPacket*(void)> av_packet_alloc_dl;
|
||||
extern FuncDL<void(AVPacket**)> av_packet_free_dl;
|
||||
extern FuncDL<AVCodec*(AVCodecID)> avcodec_find_decoder_dl;
|
||||
extern FuncDL<int(AVCodecContext*, const AVPacket*)> avcodec_send_packet_dl;
|
||||
extern FuncDL<int(AVCodecContext*, AVFrame*)> avcodec_receive_frame_dl;
|
||||
extern FuncDL<AVCodecParserContext*(int)> av_parser_init_dl;
|
||||
extern FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int,
|
||||
int64_t, int64_t, int64_t)>
|
||||
av_parser_parse2_dl;
|
||||
FuncDL<void(AVCodecParserContext*)> av_parser_close_dl;
|
||||
extern FuncDL<void(AVCodecParserContext*)> av_parser_close_dl;
|
||||
|
||||
bool InitFFmpegDL() {
|
||||
bool InitFFmpegDL();
|
||||
|
||||
FileUtil::CreateDir(FileUtil::GetUserPath(FileUtil::UserPath::DLLDir));
|
||||
SetDllDirectoryA(FileUtil::GetUserPath(FileUtil::UserPath::DLLDir).c_str());
|
||||
|
||||
HMODULE dll_util = nullptr;
|
||||
dll_util = LoadLibrary("avutil-56.dll");
|
||||
if (!dll_util) {
|
||||
DWORD errorMessageID = GetLastError();
|
||||
LPSTR messageBuffer = nullptr;
|
||||
size_t size =
|
||||
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL, errorMessageID, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPSTR)&messageBuffer, 0, NULL);
|
||||
|
||||
std::string message(messageBuffer, size);
|
||||
|
||||
// Free the buffer.
|
||||
LocalFree(messageBuffer);
|
||||
LOG_ERROR(Audio_DSP, "Could not load avutil-56.dll: {}", message);
|
||||
return false;
|
||||
}
|
||||
|
||||
HMODULE dll_codec = nullptr;
|
||||
dll_codec = LoadLibrary("avcodec-58.dll");
|
||||
if (!dll_codec) {
|
||||
DWORD errorMessageID = GetLastError();
|
||||
LPSTR messageBuffer = nullptr;
|
||||
size_t size =
|
||||
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL, errorMessageID, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPSTR)&messageBuffer, 0, NULL);
|
||||
|
||||
std::string message(messageBuffer, size);
|
||||
|
||||
// Free the buffer.
|
||||
LocalFree(messageBuffer);
|
||||
LOG_ERROR(Audio_DSP, "Could not load avcodec-58.dll: {}", message);
|
||||
return false;
|
||||
}
|
||||
av_get_bytes_per_sample_dl = FuncDL<int(AVSampleFormat)>(dll_util, "av_get_bytes_per_sample");
|
||||
if (!av_get_bytes_per_sample_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_get_bytes_per_sample");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_frame_alloc_dl = FuncDL<AVFrame*()>(dll_util, "av_frame_alloc");
|
||||
if (!av_frame_alloc_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_frame_alloc");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_frame_free_dl = FuncDL<void(AVFrame**)>(dll_util, "av_frame_free");
|
||||
if (!av_frame_free_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_frame_free");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_alloc_context3_dl =
|
||||
FuncDL<AVCodecContext*(const AVCodec*)>(dll_codec, "avcodec_alloc_context3");
|
||||
if (!avcodec_alloc_context3_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_alloc_context3");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_free_context_dl = FuncDL<void(AVCodecContext**)>(dll_codec, "avcodec_free_context");
|
||||
if (!av_get_bytes_per_sample_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_free_context");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_open2_dl =
|
||||
FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)>(dll_codec, "avcodec_open2");
|
||||
if (!avcodec_open2_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_open2");
|
||||
return false;
|
||||
}
|
||||
av_packet_alloc_dl = FuncDL<AVPacket*(void)>(dll_codec, "av_packet_alloc");
|
||||
if (!av_packet_alloc_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_packet_alloc");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_packet_free_dl = FuncDL<void(AVPacket**)>(dll_codec, "av_packet_free");
|
||||
if (!av_packet_free_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_packet_free");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_find_decoder_dl = FuncDL<AVCodec*(AVCodecID)>(dll_codec, "avcodec_find_decoder");
|
||||
if (!avcodec_find_decoder_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_find_decoder");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_send_packet_dl =
|
||||
FuncDL<int(AVCodecContext*, const AVPacket*)>(dll_codec, "avcodec_send_packet");
|
||||
if (!avcodec_send_packet_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_send_packet");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_receive_frame_dl =
|
||||
FuncDL<int(AVCodecContext*, AVFrame*)>(dll_codec, "avcodec_receive_frame");
|
||||
if (!avcodec_receive_frame_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_receive_frame");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_parser_init_dl = FuncDL<AVCodecParserContext*(int)>(dll_codec, "av_parser_init");
|
||||
if (!av_parser_init_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_parser_init");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_parser_parse2_dl =
|
||||
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int,
|
||||
int64_t, int64_t, int64_t)>(dll_codec, "av_parser_parse2");
|
||||
if (!av_parser_parse2_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_parser_parse2");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_parser_close_dl = FuncDL<void(AVCodecParserContext*)>(dll_codec, "av_parser_close");
|
||||
if (!av_parser_close_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_parser_close");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif // _Win32
|
||||
|
||||
#if defined(__APPLE__) || defined(__linux__)
|
||||
#else // _Win32
|
||||
|
||||
// No dynamic loading for Unix and Apple
|
||||
|
||||
|
@ -213,4 +76,4 @@ bool InitFFmpegDL() {
|
|||
return true;
|
||||
}
|
||||
|
||||
#endif // defined(__APPLE__) || defined(__linux__)
|
||||
#endif // _Win32
|
||||
|
|
Loading…
Reference in New Issue