yuzu/configuration: Make function naming consistent

This commit is contained in:
Lioncash
2019-05-26 00:39:23 -04:00
committed by fearlessTobi
parent cae913d3d5
commit ba6eb5285d
25 changed files with 248 additions and 243 deletions

View File

@ -34,11 +34,11 @@ public:
~ConfigureInput() override;
/// Save all button configurations to settings file
void applyConfiguration();
void retranslateUi();
void ApplyConfiguration();
void RetranslateUI();
/// Load configuration settings.
void loadConfiguration();
void LoadConfiguration();
void EmitInputKeysChanged();
/// Save the current input profile index
@ -94,15 +94,15 @@ private:
QList<QKeySequence> GetUsedKeyboardKeys();
/// Restore all buttons to their default values.
void restoreDefaults();
void RestoreDefaults();
/// Clear all input configuration
void ClearAll();
/// Update UI to reflect current configuration.
void updateButtonLabels();
void UpdateButtonLabels();
/// Called when the button was pressed.
void handleClick(QPushButton* button,
void HandleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
@ -110,7 +110,7 @@ private:
int previous_key_code;
/// Finish polling and configure input using the input_setter
void setPollingResult(const Common::ParamPackage& params, bool abort);
void SetPollingResult(const Common::ParamPackage& params, bool abort);
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;