Add settings for disk shader cache
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@ -28,6 +28,7 @@ void Apply() {
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VideoCore::g_shader_jit_enabled = values.use_shader_jit;
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VideoCore::g_hw_shader_enabled = values.use_hw_shader;
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VideoCore::g_hw_shader_accurate_mul = values.shaders_accurate_mul;
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VideoCore::g_use_disk_shader_cache = values.use_disk_shader_cache;
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if (VideoCore::g_renderer) {
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VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
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