renderer_vulkan: Remove dead code
This commit is contained in:
@ -111,8 +111,6 @@ add_library(video_core STATIC
|
|||||||
renderer_vulkan/vk_platform.h
|
renderer_vulkan/vk_platform.h
|
||||||
renderer_vulkan/vk_renderpass_cache.cpp
|
renderer_vulkan/vk_renderpass_cache.cpp
|
||||||
renderer_vulkan/vk_renderpass_cache.h
|
renderer_vulkan/vk_renderpass_cache.h
|
||||||
renderer_vulkan/vk_shader_decompiler.cpp
|
|
||||||
renderer_vulkan/vk_shader_decompiler.h
|
|
||||||
renderer_vulkan/vk_shader_gen.cpp
|
renderer_vulkan/vk_shader_gen.cpp
|
||||||
renderer_vulkan/vk_shader_gen.h
|
renderer_vulkan/vk_shader_gen.h
|
||||||
renderer_vulkan/vk_shader_gen_spv.cpp
|
renderer_vulkan/vk_shader_gen_spv.cpp
|
||||||
|
@ -1,6 +0,0 @@
|
|||||||
#include "vk_shader_decompiler.h"
|
|
||||||
|
|
||||||
vk_shader_decompiler::vk_shader_decompiler()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
#ifndef VK_SHADER_DECOMPILER_H
|
|
||||||
#define VK_SHADER_DECOMPILER_H
|
|
||||||
|
|
||||||
|
|
||||||
class vk_shader_decompiler
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
vk_shader_decompiler();
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif // VK_SHADER_DECOMPILER_H
|
|
@ -1825,7 +1825,6 @@ layout (set = 0, binding = 0, std140) uniform vs_config {
|
|||||||
|
|
||||||
out += program_source;
|
out += program_source;
|
||||||
|
|
||||||
LOG_INFO(Render_Vulkan, "{}", out);
|
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user