diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index 1bd32e8d0..cdfdb6215 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -349,9 +349,11 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, combiner_output = Math::MakeVec(color_output, alpha_output); } + // TODO: Not sure if the multiplication by 65535 has already been taken care + // of when transforming to screen coordinates or not. u16 z = (u16)(((float)v0.screenpos[2].ToFloat32() * w0 + (float)v1.screenpos[2].ToFloat32() * w1 + - (float)v2.screenpos[2].ToFloat32() * w2) * 65535.f / wsum); // TODO: Shouldn't need to multiply by 65536? + (float)v2.screenpos[2].ToFloat32() * w2) * 65535.f / wsum); SetDepth(x >> 4, y >> 4, z); DrawPixel(x >> 4, y >> 4, combiner_output);