Use unique_ptr on all ui objects from .ui files (#5511)
* Forward declare ui and use unique_ptr * ConfigureEnhancements: use unique_ptr for ui * Use make_unique instead of new where applicable * Move some of the ui includes that already used unique_ptr * main.cpp: also make use of make_unique on Config * Address review comments
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@ -13,7 +13,7 @@
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#include "video_core/renderer_opengl/post_processing_opengl.h"
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ConfigureGraphics::ConfigureGraphics(QWidget* parent)
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: QWidget(parent), ui(new Ui::ConfigureGraphics) {
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureGraphics>()) {
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ui->setupUi(this);
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SetConfiguration();
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