diff --git a/src/citra_qt/configuration/configure_debug.ui b/src/citra_qt/configuration/configure_debug.ui
index a551248a9..04f81c393 100644
--- a/src/citra_qt/configuration/configure_debug.ui
+++ b/src/citra_qt/configuration/configure_debug.ui
@@ -6,8 +6,8 @@
0
0
- 443
- 358
+ 523
+ 491
@@ -112,11 +112,23 @@
CPU
- -
+
-
- 7
+ 11
+
+
+ 0
+
+
+ 0
+
+
+ 0
+
+
+ 0
-
@@ -180,7 +192,7 @@
- -
+
-
<html><head/><body><p>Enables the use of the ARM JIT compiler for emulating the 3DS CPUs. Don't disable unless for debugging purposes</p></body></html>
@@ -190,23 +202,20 @@
- -
-
-
- <html><head/><body><p>Enables debug reporting in the currently selected graphics API. Causes measurable performance loss, don't enable unless for debugging purposes</p></body></html>
-
-
- Enable debug renderer
-
-
-
- -
+
-
Dump command buffers
+ -
+
+
+ Enable debug renderer
+
+
+
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 951e0d672..661d71946 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -615,6 +615,7 @@ void RasterizerVulkan::BindShadowCube(const Pica::TexturingRegs::FullTextureConf
}
void RasterizerVulkan::BindTextureCube(const Pica::TexturingRegs::FullTextureConfig& texture) {
+ LOG_WARNING(Render_Vulkan, "Using texture cube, might be slow");
using CubeFace = Pica::TexturingRegs::CubeFace;
const VideoCore::TextureCubeConfig config = {
.px = regs.texturing.GetCubePhysicalAddress(CubeFace::PositiveX),
diff --git a/src/video_core/renderer_vulkan/vk_resource_pool.cpp b/src/video_core/renderer_vulkan/vk_resource_pool.cpp
index 434ea354c..0a1a0d3e8 100644
--- a/src/video_core/renderer_vulkan/vk_resource_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_resource_pool.cpp
@@ -128,9 +128,10 @@ void DescriptorPool::Allocate(std::size_t begin, std::size_t end) {
vk::DescriptorPool& pool = pools.emplace_back();
// Choose a sane pool size good for most games
- static constexpr std::array pool_sizes = {{
+ static constexpr std::array pool_sizes = {{
{vk::DescriptorType::eUniformBuffer, 4096},
{vk::DescriptorType::eCombinedImageSampler, 8192},
+ {vk::DescriptorType::eSampledImage, 1024},
{vk::DescriptorType::eUniformTexelBuffer, 4096},
{vk::DescriptorType::eStorageImage, 1024},
}};