gl_shader_gen: Disable logging
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		| @@ -1538,7 +1538,6 @@ do { | ||||
|     } | ||||
|  | ||||
|     out += '}'; | ||||
|     LOG_INFO(Render_OpenGL, "{}", out); | ||||
|     return {std::move(out)}; | ||||
| } | ||||
|  | ||||
|   | ||||
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